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I'm currently getting used to using libGDX. I've been using Tween Engine for animations and such, but there is also an Actions class.
My question is simple: Which one is better: Tween, or Scene2D Actions? With that, I'd also like it if someone could offer an explanation on their differences and flexibility. Could it also be a good idea to use both at the same time for specific needs?
Depends on situation - Scene2D Actions are available only when you are using Scene2D Stage/Actors. With Tween you are not limited to Scene2D so you can easily work with Sprites or your own implementations. Tween has more options.
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what is recommended in competitive programming defining classes or using the java libraries?eg.stack or linked lists.Does performance of code depends on it?
Normally you don't need to write your own classes for saving and managing some objects in a list.
I recommend you not to invent the wheel again.
Except you do it for a learning purpose.
The problem with writing your own classes for critical operations is that you can't do it better than a team of some pretty smart heads. Neither do I.
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I want to create a bot for plug.dj.
All this bot would do is type something in the chat every 5 minutes.
I was wondering which language I should use.
I am pretty good at Java.
And how would I make it?
Can some one link an example?
Thank you very much. Sorry if I am asking for much, I just need to get started with this thing.
You could use Node.js with PlugAPI - their documentation is very good and has some examples. Pretty sure this would be the easiest way to do it, don't know of any Plug libraries in Java.
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I am developing an Android App. I am new to Android Material Design. Can anyone give me any lead on how to design custom material design views ?
There are no proper design templates available in Android sdk. Tough you can try to explore them as some of them includes a few material design functionality. But if you want to develop your whole project with Material Design views then you can check out this library. You will get all the material design views here.Material Design Library
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I have used Python for developing GUI based games.
But I am amateur at Java.
What will be better to use Python or Java to start Android App development?
i saw this link maybe its possible
https://ep2013.europython.eu/conference/talks/developing-android-apps-completely-in-python
so far i knw you could use C#,Java script css html(phone gap) apart from using java. It be awesome if Android could be developed in many more languages so android market gets more apps and developers too.
i will also you recommend asking this kind of questions in quora.com or stackechange as this site is mostly about fixing code
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Co-Browsing in the context of web browsing, is the joint navigation through the Internet by two or more people accessing the same web pages at the same time.
for more information please have a look at http://en.wikipedia.org/wiki/Cobrowsing
here are some paid alternatives which does this
http://www.livelook.com/co_browsing.asp
http://www.unblu.com/
any help regarding what technology is being used to implement this or technical specifications ?
i am trying to implement co-browsing using java, has any one have prior experience with that if its possible or any existing java library doing the same?
if there is not any solution what approach should i use to implement this.