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I am developing an Android App. I am new to Android Material Design. Can anyone give me any lead on how to design custom material design views ?
There are no proper design templates available in Android sdk. Tough you can try to explore them as some of them includes a few material design functionality. But if you want to develop your whole project with Material Design views then you can check out this library. You will get all the material design views here.Material Design Library
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I'm learning JavaFX and learnt a lot to create Desktop Application.
Now I was deciding to go for Android App. But recently I read from the google search that I can create Android/iOS app in JavaFX. (Even watched video)
So my question is.
Should I focus on to "Learn JavaFX for Android" or should I start Learning Android separately?
As I already read from the google and realized that JavaFX for the android will be better because we can run same code for Desktop, iOS, iPad and Android. But I want to ask from experts.
You can work with javaFx for android but its efficient to learn and work with android separately.it will help you a lot with its great, easy and most powerful library support .
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is there any general development patterns for android/java such as model-view-controller (MVC) ?
i saw this question :
MVC pattern on Android
There are various pattern used in android frameworks like
Broadcast receiver uses (observer pattern) remoter service invocation uses Proxy pattern) view and view group uses (Composite pattern) Media framework uses (Fascade pattern)
A disucssion is already there here Which design patterns are used on Android?
http://www.androiddesignpatterns.com/
Have a look at those links. It may help you.
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I'm currently getting used to using libGDX. I've been using Tween Engine for animations and such, but there is also an Actions class.
My question is simple: Which one is better: Tween, or Scene2D Actions? With that, I'd also like it if someone could offer an explanation on their differences and flexibility. Could it also be a good idea to use both at the same time for specific needs?
Depends on situation - Scene2D Actions are available only when you are using Scene2D Stage/Actors. With Tween you are not limited to Scene2D so you can easily work with Sprites or your own implementations. Tween has more options.
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Design patterns represent the best practices used by experienced object-oriented software developers. Design patterns are solutions to general problems that software developers faced during software development.
There are three basic kinds of design patterns:
1.Structural
2.Creational
3.Behavioral
Different design patterns are there like 1. MVC 2. Singlton 3. Factory method 4. Lazy initialization etc.
I worked on to find out which design pattern is good for Android. Some posts says the android is MVC based and other said no.
So can any one please guide me which design pattern Android support or suitable for android application.
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Co-Browsing in the context of web browsing, is the joint navigation through the Internet by two or more people accessing the same web pages at the same time.
for more information please have a look at http://en.wikipedia.org/wiki/Cobrowsing
here are some paid alternatives which does this
http://www.livelook.com/co_browsing.asp
http://www.unblu.com/
any help regarding what technology is being used to implement this or technical specifications ?
i am trying to implement co-browsing using java, has any one have prior experience with that if its possible or any existing java library doing the same?
if there is not any solution what approach should i use to implement this.