Missing bytes in sending files over TCP connection - java

Some bytes are missing when I'm sending files over TCP connection. Though there are times that file transfer is complete.
Sending side:
class SendFile extends Thread {
Socket s;
String toIP;
String fileName;
PrintWriter pw;
BufferedReader br;
String fromIP;
String nextHopIP;
String transferTime;
int routingIndex;
final int bufferSize = 65536;
int readFile;
byte[] buffer;
FileInputStream fileIn;
OutputStream fileOut;
long fileTransferTime;
SendFile(String toIP, String fileName) {
this.toIP = toIP;
this.fileName = fileName;
}
public void run() {
while (true) {
try {
fromIP = InetAddress.getLocalHost().getHostAddress();
nextHopIP = Tables.checkRoutingTable(toIP);
if (nextHopIP.equals("none")) {
System.out.println("Invalid IP address");
} else {
s = new Socket(nextHopIP, 3434);
fileIn = new FileInputStream(fileName);
fileOut = s.getOutputStream();
buffer = new byte[bufferSize];
pw = new PrintWriter(s.getOutputStream());
br = new BufferedReader(new InputStreamReader(s.getInputStream()));
pw.println(fromIP);
pw.println(toIP);
pw.println(fileName.split("\\\\")[fileName.split("\\\\").length - 1]);
pw.flush();
//Send file
fileTransferTime = System.currentTimeMillis();
int sum = 0;
while ((readFile = fileIn.read(buffer)) != -1) {
fileOut.write(buffer, 0, readFile);
sum += readFile;
}
System.out.println(sum);
fileIn.close();
s.shutdownOutput();
br.readLine();
fileTransferTime = System.currentTimeMillis() - fileTransferTime;
System.out.println("File transfer time: " + fileTransferTime + " ms");
s.close();
break;
}
} catch (IOException ex) {
//Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex);
System.out.println("Connection timed out. Retrying...");
}
}
}
}
Receiving side:
class FileTransferThread extends Thread {
Socket fromSocket;
Socket toSocket;
String ip;
BufferedReader fromBR;
BufferedReader toBR;
PrintWriter fromPW;
PrintWriter toPW;
String[][] delta;
String token;
String toIP;
String fromIP;
String nextHopIP;
String absoluteFileName;
String fileName;
int deltaCount;
int entryCount;
int socketIndex;
int i;
int j;
int readFile;
final int bufferSize = 65536;
byte[] buffer;
InputStream fileIn;
FileOutputStream fileOut;
OutputStream fileHopOut;
File directory;
long fileTransferTime;
FileTransferThread(Socket s) {
this.fromSocket = s;
}
public void run() {
try {
ip = InetAddress.getLocalHost().getHostAddress();
fromBR = new BufferedReader(new InputStreamReader(fromSocket.getInputStream()));
fromPW = new PrintWriter(fromSocket.getOutputStream());
fromIP = fromBR.readLine();
toIP = fromBR.readLine();
nextHopIP = Tables.checkRoutingTable(toIP);
buffer = new byte[bufferSize];
fileIn = fromSocket.getInputStream();
fileName = fromBR.readLine();
if (!fileName.equals("\\send")) {
directory = new File("c:\\" + fromIP);
directory.mkdirs();
absoluteFileName = "c:\\" + fromIP + "\\" + fileName;
fileOut = new FileOutputStream(absoluteFileName);
while (true) {
try {
//if not yet the destination IP, pass to next hop
if (!toIP.equals(ip)) {
toSocket = new Socket(toIP, 3434);
fileHopOut = toSocket.getOutputStream();
toBR = new BufferedReader(new InputStreamReader(toSocket.getInputStream()));
toPW = new PrintWriter(toSocket.getOutputStream());
toPW.println(fromIP);
toPW.println(toIP);
toPW.println(fileName);
toPW.flush();
//Send file
while ((readFile = fileIn.read(buffer)) != -1) {
fileHopOut.write(buffer, 0, readFile);
}
toSocket.shutdownOutput();
fromPW.println(toBR.readLine());
fromPW.flush();
toSocket.close();
} else {
int sum = 0;
while ((readFile = fileIn.read(buffer)) != -1) {
fileOut.write(buffer, 0, readFile);
sum += readFile;
}
System.out.println(sum);
fileOut.flush();
fileOut.close();
fromPW.println("1");
fromPW.flush();
}
fromSocket.close();
break;
} catch (IOException ex) {
//Logger.getLogger(FileTransferThread.class.getName()).log(Level.SEVERE, null, ex);
System.out.println("Connection timed out. Retrying...");
}
}
} else {
while(true) {
try {
//if not yet the destination IP, pass to next hop
if (!toIP.equals(ip)) {
toSocket = new Socket(toIP, 3434);
fileHopOut = toSocket.getOutputStream();
toBR = new BufferedReader(new InputStreamReader(toSocket.getInputStream()));
toPW = new PrintWriter(toSocket.getOutputStream());
toPW.println(fromIP);
toPW.println(toIP);
toPW.println(fileName);
toPW.flush();
//Send file
while ((readFile = fileIn.read(buffer)) != -1) {
fileHopOut.write(buffer, 0, readFile);
}
toSocket.shutdownOutput();
fromPW.println(toBR.readLine());
fromPW.flush();
toSocket.close();
} else {
while ((readFile = fileIn.read(buffer)) != -1) {
}
fromPW.println("1");
fromPW.flush();
}
fromSocket.close();
break;
}
catch (IOException ex) {
//Logger.getLogger(FileTransferThread.class.getName()).log(Level.SEVERE, null, ex);
System.out.println("Connection timed out. Retrying...");
}
}
}
fromSocket.close();
} catch (IOException ex) {
Logger.getLogger(FileTransferThread.class.getName()).log(Level.SEVERE, null, ex);
}
}
}

You are not closing - and hence not flushing - the SocketOutputStream called fileout. (You really should consider less misleading names ...).
Hm ... it appears shutdownOutput does that; its javadoc writes:
Disables the output stream for this socket.
For a TCP socket, any previously written data will be sent
followed by TCP's normal connection termination sequence.
If you write to a socket output stream after invoking
shutdownOutput() on the socket, the stream will throw
an IOException.
I leave this in case anybody else has the same idea.

Note that socket.getInputStream specifies the sorts of data loss that can happen using that facility. In particular:
The network software may discard bytes
that are buffered by the socket.

Found the error. It seems that BufferedReader is getting a chunk of data which is supposed to be for the file.

Related

How can I read from java socket?

I'm trying to send and read the reply from the socket with no luck. What I got so far is, connected to the server and read connection reply (header from Ericsson telco exchange) and printed it on System.out. What I need to be able to do is send a command to the exchange and get the reply and that's where I'm stuck. Below is my test code.
Any help is appreciated.
public class ExchangeClientSocket {
public void run() {
try {
int serverPort = 23;
InetAddress host = InetAddress.getByName("my.host.ip.address");
Socket socket = new Socket(host, serverPort);
InputStreamReader isr = new InputStreamReader(socket.getInputStream());
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(isr);
int i;
StringBuffer buffer = new StringBuffer();
while (true) {
i = in.read();
if (i == 60) {
break;
} else {
buffer.append((char) i);
}
}
// this returns the head from exchange
System.out.println(buffer.toString());
out.write("allip;"); // command I want to send to exchange
out.flush();
System.out.println(in.ready()); // this returns false
System.out.println(in.read());
System.out.println("damn..");
buffer = new StringBuffer();
// can't get into this loop
// this is where I want to read the allip response
while ((i = in.read()) != -1) {
i = in.read();
if (i == 60) {
break;
} else {
buffer.append((char) i);
}
}
System.out.println(buffer.toString());
out.close();
in.close();
socket.close();
} catch (UnknownHostException ex) {
ex.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
Here is a suggestion on how to get input from the server after writing to the output stream: simply get another input stream from the socket.
So instead of reading from the same stream you create a new stream from the socket after you sent the command and read it.
I would therefore suggest to change your code to this here:
public void run() {
try {
int serverPort = 23;
InetAddress host = InetAddress.getByName("my.host.ip.address");
Socket socket = new Socket(host, serverPort);
InputStreamReader isr = new InputStreamReader(socket.getInputStream());
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(isr);
int i;
StringBuffer buffer = new StringBuffer();
while (true) {
i = in.read();
if (i == 60) {
break;
} else {
buffer.append((char) i);
}
}
// this returns the head from exchange
System.out.println(buffer.toString());
out.write("allip;"); // command I want to send to exchange
out.flush();
// Create a new input stream here !!!
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
buffer = new StringBuffer();
// can't get into this loop
while ((i = in.read()) != -1) {
i = in.read();
if (i == 60) {
break;
} else {
buffer.append((char) i);
}
}
System.out.println(buffer.toString());
out.close();
in.close();
socket.close();
} catch (UnknownHostException ex) {
ex.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}

exchange both string and binary data using socket without closing it

i'm working on an instant messaging project which it's client side is android and server is java
i need to use socket with streams
here is my protocol (something like HTTP) :
Method : attachment \n
Content-Length : {some-int-value} \n
\r\n
binary data bla bla bla...
lets assume i want to send this message from client to server
by doing so exchanging header section goes pretty well
but reading binary data at the server side never complete and server goes into hang for good
Client side code :
Socket socket = new Socket();
SocketAddress address = new InetSocketAddress(SERVER_ADDRESS, SERVER_PORT);
try {
socket.connect(address);
InputStream in = socket.getInputStream();
OutputStream out = socket.getOutputStream();
BufferedReader reader = new BufferedReader(new InputStreamReader(in, "UTF-8"));
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(out, "UTF-8"));
byte[] data = getSomeBinaryData();
writer.write("Method : attachment" + "\n");
writer.write("Content-Length : " + data.length + "\n");
writer.write("\r\n");
writer.flush();
out.write(data); // write binary data
// do more exchange later
} catch (IOException ex) {
// handle exception
}
Server starter code :
public static void main(String[] args){
ExecutorService pool = Executors.newFixedThreadPool(50);
try (ServerSocket server = new ServerSocket(PORT_NUMBER)) {
while (true) {
try {
Socket connection = server.accept();
Callable<Void> task = new ClientTask(connection);
pool.submit(task);
} catch (IOException ex) {}
}
} catch (IOException ex) {
System.err.println("Couldn't start server");
}
}
Server Task thread for each client :
class ClientTask implements Callable<Void> {
private Socket connection;
private HashMap<String, String> header = new HashMap<>();
private byte[] content;
ClientTask(Socket c) {
this.connection = c;
}
#Override
public Void call() throws Exception {
InputStream in = connection.getInputStream();
BufferedReader reader = new BufferedReader(new InputStreamReader(in, "UTF-8"));
readHeader(reader);
System.out.println("incoming message : " + header.get("Method"));
int contentLength = Integer.parseInt(header.get("Content-Length"));
content = new byte[contentLength];
int bytesRead = in.read(content, 0, contentLength);
System.out.print(bytesRead);
return null;
}
private void readHeader(BufferedReader reader){
try {
char c;
StringBuilder builder = new StringBuilder();
while ((c = (char) reader.read()) != '\r'){
if(c == '\n'){
String line = builder.toString();
line = line.replaceAll(" ", "");
String[] sections = line.split(":");
header.put(sections[0], sections[1]);
builder = new StringBuilder(); // clear builder
}else {
builder.append(c);
}
}
reader.read(); // skip the last \n character after header
} catch (IOException e) {
e.printStackTrace();
}
}
As James said a clue I wanted to share the solution
maybe it help someone with similar issue
in the call method of ClientTask class i should use this code :
#Override
public Void call() throws Exception {
InputStream in = connection.getInputStream();
BufferedReader reader = new BufferedReader(new InputStreamReader(in, "UTF-8"));
readHeader(reader);
System.out.println("incoming message : " + header.get("Method"));
// read binary Content
int bytesRead = 0;
int bytesToRead = Integer.parseInt(header.get("Content-Length"));
content = new byte[bytesToRead];
while (bytesRead < bytesToRead) {
int result = in.read(content, bytesRead, bytesToRead - bytesRead);
if (result == -1)
break; // end of stream
bytesRead += result;
}
return null;
}

FTP server build in java but listing it's files

How do I make the files in the server appear in a list and appear a number behind it and press its number and download by inserting its number?
The point is trading files with my self that point I can but listing the files that I have in the directory I cant, I can already download files (thats the main point)
int porto = 21;
String IP = "x.x.x.x";
public Client() {
String destinyfile = "directory";
try {
Socket MyClient = new Socket(IP, porto);
DataInputStream input = new DataInputStream(MyClient.getInputStream());
DataOutputStream output = new DataOutputStream(MyClient.getOutputStream());
System.out.println(input.readUTF());
String arquivo = JOptionPane.showInputDialog("Insert the name of the file");
output.writeUTF(arquivo);
ObjectInputStream in = new ObjectInputStream(MyClient.getInputStream());
String fileName = in.readUTF();
if(fileName != null){
long size = in.readLong();
System.out.println("Processing the file: " + fileName + " - "+ size + " bytes.");
File file = new File(destinyfile);
if(file.exists() == false){
file.mkdir();
}
FileOutputStream fos = new FileOutputStream(caminhoDestino + fileName);
byte[] buf = new byte[4096];
while (true) {
int len = in.read(buf);
if (len == -1)
break;
fos.write(buf, 0, len);
}
fos.flush();
fos.close();
}
System.out.println(input.readUTF());
MyClient.close();
} catch (Exception e) {
Server
int port = 21;
public Servidor() {
try {
ServerSocket ss = new ServerSocket(port);
String caminho = "directory";
while (true) {
System.out.println("Waiting user.");
Socket socket = ss.accept();
DataInputStream input = new DataInputStream(socket.getInputStream());
DataOutputStream output = new DataOutputStream(socket.getOutputStream());
output.writeUTF("Welcome");
String arq = input.readUTF();
System.out.println("File: " + arq);
File file = new File(caminho + arq);
if(file.exists()){
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
System.out.println("Transfering file: " + file.getName());
out.writeUTF(file.getName());
out.writeLong(file.length());
FileInputStream filein = new FileInputStream(file);
byte[] buf = new byte[4096];
while (true) {
int len = filein.read(buf);
if (len == -1)
break;
out.write(buf, 0, len);
}
out.close();
output.writeUTF("File Sent:");
}else{
output.writeUTF("File doesnt exist!");
}
ss.close();
}
} catch (Exception e) {
If you create a File object for the parent directory of the files you want to list, you can call that object's listFiles() to get an array of File objects in that directory.
E.g.
File parent = new File("/data/folder/");
for (File child : parent.listFiles()) {
System.out.println(child.getName());
}

Why Is my code only sending part of a Large File

Im trying to make a Java Socket File Server but I have hit a dead end, It seems to be working until in around loop 4080 then seems to stop, Any ideas as to why this is happening? here is my code:
public class FileSender extends Thread{
private final int PORT = 7777;
private Socket sock;
private DataInputStream fileStream;
private OutputStream out;
private File file ;
public void run() {
try {
file = new File("path");
if(file.exists()){
System.out.println("Found File");
if(file.canRead()){
System.out.println("Can Read File");
}
}
this.fileStream = new DataInputStream(new FileInputStream(file));
sock = new Socket("localhost",PORT);
out = sock.getOutputStream();
copyStream(fileStream, out, file);
} catch (IOException ex) {
Logger.getLogger(FileSender.class.getName()).log(Level.SEVERE, null, ex);
}
}
public void copyStream(DataInputStream in, OutputStream out, File file) throws IOException{
byte[] buf = new byte[1024];
int total = 0;
while(file.getTotalSpace() != total){
int r = in.read(buf);
if(r != -1){
out.write(buf, 0, r);
}
total += r;
}
out.flush();
System.out.println("Total was:" + total);
}
}
This is My Server:
public class FileReceiver extends Thread {
private final int PORT = 7777;
private ServerSocket sSoc;
private DataInputStream in;
public void run() {
try {
byte[] buf = new byte[1024];
sSoc = new ServerSocket(PORT);
Socket conn = sSoc.accept();
in = new DataInputStream(new BufferedInputStream(conn.getInputStream()));
File file = new File("C:\\test.rar");
if (!file.exists()) {
file.createNewFile();
}
if (file.canWrite()) {
FileOutputStream fos = new FileOutputStream(file);
int x= 0 ;
do {
in.read(buf);
System.out.println(x + " : " + buf);
fos.write(buf);
x++;
} while (in.read(buf) != -1);
System.out.println("Complete");
}
} catch (IOException ex) {
Logger.getLogger(FileReceiver.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
EDIT : The program will send a small text file but onlky sends part of a Larger File.
Your condition in the while loop in copyStream seems wrong. Please try and change it to the following and try.
public void copyStream(DataInputStream in, OutputStream out, File file) throws IOException{
byte[] buf = new byte[1024];
int total = 0;
while(true){
int r = in.read(buf);
if(r != -1){
out.write(buf, 0, r);
total += r;
} else {
break;
}
}
The problem was in my server I was calling in.read() twice forcing anything larger then a single buffer size to miss segments.

Java sending and receiving file (byte[]) over sockets

I am trying to develop a very simple client / server where the client converts a file to bytes, sends it to the server, and then converts the bytes back in to a file.
Currently the program just creates an empty file. I'm not a fantastic Java developer so any help much appreciated.
This is the server part that receives what the client sends.
ServerSocket serverSocket = null;
serverSocket = new ServerSocket(4444);
Socket socket = null;
socket = serverSocket.accept();
DataOutputStream out = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
DataInputStream in = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
byte[] bytes = new byte[1024];
in.read(bytes);
System.out.println(bytes);
FileOutputStream fos = new FileOutputStream("C:\\test2.xml");
fos.write(bytes);
And here is the client part
Socket socket = null;
DataOutputStream out = null;
DataInputStream in = null;
String host = "127.0.0.1";
socket = new Socket(host, 4444);
out = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
in = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
File file = new File("C:\\test.xml");
//InputStream is = new FileInputStream(file);
// Get the size of the file
long length = file.length();
if (length > Integer.MAX_VALUE) {
System.out.println("File is too large.");
}
byte[] bytes = new byte[(int) length];
//out.write(bytes);
System.out.println(bytes);
out.close();
in.close();
socket.close();
The correct way to copy a stream in Java is as follows:
int count;
byte[] buffer = new byte[8192]; // or 4096, or more
while ((count = in.read(buffer)) > 0)
{
out.write(buffer, 0, count);
}
Wish I had a dollar for every time I've posted that in a forum.
Thanks for the help. I've managed to get it working now so thought I would post so that the others can use to help them.
Server:
public class Server {
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = null;
try {
serverSocket = new ServerSocket(4444);
} catch (IOException ex) {
System.out.println("Can't setup server on this port number. ");
}
Socket socket = null;
InputStream in = null;
OutputStream out = null;
try {
socket = serverSocket.accept();
} catch (IOException ex) {
System.out.println("Can't accept client connection. ");
}
try {
in = socket.getInputStream();
} catch (IOException ex) {
System.out.println("Can't get socket input stream. ");
}
try {
out = new FileOutputStream("M:\\test2.xml");
} catch (FileNotFoundException ex) {
System.out.println("File not found. ");
}
byte[] bytes = new byte[16*1024];
int count;
while ((count = in.read(bytes)) > 0) {
out.write(bytes, 0, count);
}
out.close();
in.close();
socket.close();
serverSocket.close();
}
}
and the Client:
public class Client {
public static void main(String[] args) throws IOException {
Socket socket = null;
String host = "127.0.0.1";
socket = new Socket(host, 4444);
File file = new File("M:\\test.xml");
// Get the size of the file
long length = file.length();
byte[] bytes = new byte[16 * 1024];
InputStream in = new FileInputStream(file);
OutputStream out = socket.getOutputStream();
int count;
while ((count = in.read(bytes)) > 0) {
out.write(bytes, 0, count);
}
out.close();
in.close();
socket.close();
}
}
Here is the server
Open a stream to the file and send it overnetwork
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class SimpleFileServer {
public final static int SOCKET_PORT = 5501;
public final static String FILE_TO_SEND = "file.txt";
public static void main (String [] args ) throws IOException {
FileInputStream fis = null;
BufferedInputStream bis = null;
OutputStream os = null;
ServerSocket servsock = null;
Socket sock = null;
try {
servsock = new ServerSocket(SOCKET_PORT);
while (true) {
System.out.println("Waiting...");
try {
sock = servsock.accept();
System.out.println("Accepted connection : " + sock);
// send file
File myFile = new File (FILE_TO_SEND);
byte [] mybytearray = new byte [(int)myFile.length()];
fis = new FileInputStream(myFile);
bis = new BufferedInputStream(fis);
bis.read(mybytearray,0,mybytearray.length);
os = sock.getOutputStream();
System.out.println("Sending " + FILE_TO_SEND + "(" + mybytearray.length + " bytes)");
os.write(mybytearray,0,mybytearray.length);
os.flush();
System.out.println("Done.");
} catch (IOException ex) {
System.out.println(ex.getMessage()+": An Inbound Connection Was Not Resolved");
}
}finally {
if (bis != null) bis.close();
if (os != null) os.close();
if (sock!=null) sock.close();
}
}
}
finally {
if (servsock != null)
servsock.close();
}
}
}
Here is the client
Recive the file being sent overnetwork
import java.io.BufferedOutputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.Socket;
public class SimpleFileClient {
public final static int SOCKET_PORT = 5501;
public final static String SERVER = "127.0.0.1";
public final static String
FILE_TO_RECEIVED = "file-rec.txt";
public final static int FILE_SIZE = Integer.MAX_VALUE;
public static void main (String [] args ) throws IOException {
int bytesRead;
int current = 0;
FileOutputStream fos = null;
BufferedOutputStream bos = null;
Socket sock = null;
try {
sock = new Socket(SERVER, SOCKET_PORT);
System.out.println("Connecting...");
// receive file
byte [] mybytearray = new byte [FILE_SIZE];
InputStream is = sock.getInputStream();
fos = new FileOutputStream(FILE_TO_RECEIVED);
bos = new BufferedOutputStream(fos);
bytesRead = is.read(mybytearray,0,mybytearray.length);
current = bytesRead;
do {
bytesRead =
is.read(mybytearray, current, (mybytearray.length-current));
if(bytesRead >= 0) current += bytesRead;
} while(bytesRead > -1);
bos.write(mybytearray, 0 , current);
bos.flush();
System.out.println("File " + FILE_TO_RECEIVED
+ " downloaded (" + current + " bytes read)");
}
finally {
if (fos != null) fos.close();
if (bos != null) bos.close();
if (sock != null) sock.close();
}
}
}
To avoid the limitation of the file size , which can cause the Exception java.lang.OutOfMemoryError to be thrown when creating an array of the file size byte[] bytes = new byte[(int) length];, instead we could do
byte[] bytearray = new byte[1024*16];
FileInputStream fis = null;
try {
fis = new FileInputStream(file);
OutputStream output= socket.getOututStream();
BufferedInputStream bis = new BufferedInputStream(fis);
int readLength = -1;
while ((readLength = bis.read(bytearray)) > 0) {
output.write(bytearray, 0, readLength);
}
bis.close();
output.close();
}
catch(Exception ex ){
ex.printStackTrace();
} //Excuse the poor exception handling...
Rookie, if you want to write a file to server by socket, how about using fileoutputstream instead of dataoutputstream? dataoutputstream is more fit for protocol-level read-write. it is not very reasonable for your code in bytes reading and writing. loop to read and write is necessary in java io. and also, you use a buffer way. flush is necessary. here is a code sample: http://www.rgagnon.com/javadetails/java-0542.html
Adding up on EJP's answer; use this for more fluidity.
Make sure you don't put his code inside a bigger try catch with more code between the .read and the catch block, it may return an exception and jump all the way to the outer catch block, safest bet is to place EJPS's while loop inside a try catch, and then continue the code after it, like:
int count;
byte[] bytes = new byte[4096];
try {
while ((count = is.read(bytes)) > 0) {
System.out.println(count);
bos.write(bytes, 0, count);
}
} catch ( Exception e )
{
//It will land here....
}
// Then continue from here
EDIT: ^This happened to me cuz I didn't realize you need to put socket.shutDownOutput() if it's a client-to-server stream!
Hope this post solves any of your issues

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