Custom 'String' Class - java

I'm trying to figure out how java classes work.
When I create a StringBuilder:
StringBuilder testString = new StringBuilder("Hello World!);
If I want to, say, get the value that testSting holds a reference to, I can simply call it like: System.out.println(testString);
This is cool behavior, but I'm unsure how to replicate it in classes that I make.
For instance, if I were to try and re-implement my own version of StringBuilder, the approach I would take (as a beginner), would be this:
class MyBuilder {
char[] string;
public MyBuilder(String s) {
string = new char[s.length()];
string = s.toCharArray();
}
So, to make the string an array I had to store it in a data field of the class. But then, to access this in my code, I can't print it by simply calling the variable name. I would have to use .property syntax. Thus, to duplicate the above example, I would have to type System.out.println(testString.value); Which isn't nearly as pretty.
How do you make a class such that it behaves like String or StringBuilder and returns its value without manually accessing the data fields?

Implement a toString method.
toString is a method on Object, so every java object inherits one. The default implementation that you inherit is only useful for getting the class type, and for distinguishing one object from another; the format is: ClassName#HashCode. There are no details unique to your implementation.
In your own classes, to get the description that you want you'll need to override the toString method, so that in contexts where a String is expected, e.g. when you call System.out.println(myObject.toString());, your own format is used.
It's often a good idea to do this, for a more readable description of your object. You can always call super.toString to include the output from the default - ClassName#HashCode - in your own output.

You can override Object.toString() in your object MyBuilder. System.out.println calls on this method for every object used. For example here, you could use:
#Override
public String toString() {
return Arrays.toString(string);
}

Overwrite the toString-Method
private String value;
public MyClass(String value) {
this.value = value;
}
public String toString() {
return value;
}

Related

How do I get object and not address without using String/ toString?

I need to create my own String class called MyString without using default String class/vector API. I have to work on some required methods, and their return types are predetermined. I can add other methods as long as String is not used.
Expected use would be:
(at main) System.out.println(str.toLowerCase()) - returns lower case of str
When I want to work with toLowerCase() method with return type MyString, I can't return the object content but only return the address.
Normally, this problem would require modification of toString(), but since this method requires return type of String by default, I can't use modification of toString() for the assignment.
The assignment is supposed to be not so hard and should not require complex extensions. My constructor may be the problem, but I can't specify which part is.
Code
public class MyString {
private char value[];
MyString(char[] arr){
this.value = Arrays.copyOf(arr, arr.length);
}
...
MyString toLowerCase() { // can't change return type
for (int i =0; i<value.length; i++) {
if ((int)value[i] > 64 && (int)value[i] < 91) {
value[i] = (char) (value[i]+32);
}
}
return this; // this returns address, and I can't override toString
}
Problem with System.out.println(str.toLowerCase()) is it ends up calling PrintStream.println(Object o), but that method internally at some point calls o.toString() which uses code inherited from Object#toString() (since you couldn't override toString as it expect as result String which is forbidden in your project) which result in form TypeInfo#hexHashCode.
This means you can't use System.out.println(MyString).
BUT PrintStream (which instance is held by System.out) allows us to provide data to print in different forms. In this case you can use println(char[]). All you need to do is adding to MyString method like toCharArray() which would return (preferably a copy of) array of characters held by MyString class.
This way you can use it like System.out.println(myStringInstance.toCharArray()) so code from your main method would need to look like
System.out.println(str.toLowerCase().toCharArray());
// ^^^^^^^^^^^--this should return char[]
Firstly, the String class is an immutable type, i.e. the methods of String do not change the internal state (i.e. the char array), instead they return a new instance of type String.
To mirror that behavior you could implement something like this:
public MyString toLowerCase() {
char temp = new char[value.length];
// [...] Your code performing the actual logic on temp
return new MyString(temp);
}
The immutability (and its implications) of the String class is very important to understand in practice. For example, the following code procudes the intended result:
String word = "Word";
System.out.println("I can produce upper case (" + word.toUpperCase() + ") " +
"and lower case (" + word.toLowerCase() + ") " +
"without any side-effects on the original (" + word + ").");
However, it's not possible (without "hacky" solutions) to implement a method like this:
void shortenString(String inputAndOutput);
Second, the assignment expects that the class/method must be used as follows:
System.out.println(str.toLowerCase());
The attribute out is effectively a PrintStream, which offers (besides other methods) the following two:
println(Object x) - Prints an Object and then terminate the line.
println(String x) - Prints a String and then terminate the line.
If the method is called with an Object parameter, the internal implementation calls toString() on the given object, thus the only way to satisfy the requirement is to override this method. Unfortunately, this is not allowed by the assignment.
However, if it is not explicitly stated that the solution has to use java.lang.System, you could simply implement your own System class which accepts MyString, e.g.:
public class System {
public static class MyPrintStream /* optional: extends PrintStream */ {
public void println(MyString x) {
java.lang.System.out.println(x.getCharArray());
}
}
public static final out = new MyPrintStream();
}
This would allow you to use it exactly as described in the assignment:
import my.package.System;
public class Main {
public static void main(String[] args) {
// [...] Instantiate str
System.out.println(str.toLowerCase());
}
}

Wrapping a single value for more explicit method parameter declaration

I just asked myself if it's good to wrap a single e.g. String in a class, just to get a more explicit method signature.
public final class Auftragsnummer {
private final String value;
public Auftragsnummer(String value) { this.value = value; }
public String value() { return value; }
}
I came up with it, because I often interchanged my parameters accidentally.
If you have an enclosing class, e.g. Auftrag which then has an AuftragsNummer:
public class Auftrag {
private AuftragsNummer nummer;
}
then I would say it doesn't really make sense. Because said auftragsNummer is always just used within the context of Auftrag so it can just be a String.
If you don't have an enclosing class, e.g. AuftragsNummer is passed around "alone". Then it may be preferred.
I came up with it, because I often interchanged my parameters accidentally.
An easy way to not mix up parameters is to give them meaningful names. Calling a String variable e.g. string is discouraged and so on, just name that variable auftragsNummer.
Not really, you are basically saying the detail of the type of object that the string will contain in terms of explaining it through code. But for this purpose you can just use a string and name it with a particular name, in this case String auftragsnummer; (I don't know the meaning of the word btw).

What does "void" mean as the return type of a method? [duplicate]

This question already has answers here:
Can someone explain a void return type in Java?
(5 answers)
Closed 6 years ago.
I'm confused about "void",
as it pertains to methods.
I don't know what the distinction between two methods is when one has "void" and another doesn't.
For example, if I do:
Public meth (int amount)
{
amount = initial * interest;
return amount;
}
( not sure if it was right, or even valid, to take the name "amount" and name it the same thing as my formal parameter, but what makes sense here is that you're performing a calculation and returning the result)
Then, if I did something like:
Public void Testing (int array[])
{
//code that would modify the internals of an array
}
Would the second one have no "return" because it's more of a general method, that can be applied to any integer array, while the first one is about doing work on specific variables?
Would also appreciate one or two more examples of when I would or wouldn't be using "void" and "return".
One other thing that seems to confuse me is calling methods.
I know sometimes I'll do something like, for example, using the Testing method above,
Testing(ArrayName);
Other times, it will be like:
NameOfWhateverImApplyingMethodTo.MethodName();
And then there are times when things will be done properly by:
Thing1.MethodName(Thing2);
Which circumstances would I switch the syntax for method calls like this?
Java is case sensitive, so the modifier Public is invalid, use public
You can't define a method as public methodName(int a), only a constructor has this signature, a method must be public void methodName(<signature>) for methods that don't return anything or public <return type> methodName(<signature>) for methods that do.
Void basically means that the method will not return anything.
If you did
String name= "tim";
public void getName(){
return name;
}
This would result in an error, because the getName method is returning a string object called name, but the method declaration is saying I am returning nothing - because it is void.
Instead the method should be :
String name = "tim";
public String getName(){
return name;
}
Now when the method getName() is called it will return a string object "name" with "tim" inside of it :)
You might have void for a set method. So for example
String name = "tim";
public void setName(String newName){
this.name = newName;
}
When this method is called you would use setName("Andy"); and it would set the value of the name variable to be "Andy". Nothing is returned in this method, because it is setting something, but there is no need to send anything back, so we use void on the method declaration.
Hope this helps.
The method that has void as return type does not return anything. For example you want to set a field firstName in your class. You will write a setting method like
public void setFirstName(String n) {
this.firstName = n;
}
As you can see you are just setting a class variable and does not require to return anything.
If you dont use void then you have to provide a return type for method. Like if you wish to write a getter for above variable as:
public String getFirstName() {
return this.firstName;
}
Once you provide a return type, you will have to return a value of that type otherwise your code will not compile.
Calling a method can be done based on where you are calling it from and what modifier is used:
If you are calling the method from the same class then you can simply write firstName = getFirstName()
If you are calling the method from another class then you require object of method's class as qualifier like personObject.getFirstName()
If you are calling a static method then you require class name as qualifier like Person.getFirstName();
Return type is what you get out of it. When you call it, what are you hoping to get back? For instance, if the method gets the average of two numbers, then you're expecting a number back, so the return type will be a number type, like "int" (integer).
You can see what it should be using that logic or by looking in the method for the word return - what comes after return is what is returned, and its type should be declared in the method (e.g. if it says "return 4;" it's returning an int, and should be e.g. public int getFour()
You also asked about e.g. testing() vs testing(word)
I remember having the same difficulty. The distinction between the two also relates to the method declaration line. I'll illustrate.
public String testing(){
return "a word";
}
Calling this method by doing "System.out.println(testing());" should print "a word". Calling this method by doing "System.out.println(testing("a word"));" will give you an issue - this is because when you call testing, it looks at the appropriate method: one in the right class, with the right return type and with the right arguments/parameters. If you're calling testing("a word"), that means you're using a String as an argument (because "a word" is a string), and so it tries to use the testing(String aString) method - which doesn't exist.
So you use empty brackets when the method takes no input, and you put stuff in brackets when the method expects stuff. This should be less confusing than it sounds, because it's usually logical - if you want to call a method that returns an average, you need to ask yourself "Average of what?" You'd probably need to supply it with the values you want the average of.
Moving on: (a) testing() versus(b) AClass.testing() versus(c) aclass.testing() -
In (a), there's no class specified. Therefore, if you call it from that class, Java can guess which class: this one, and it'll work. From any other class, it won't know what you're talking about, and might even insult you.
In (b), you're specifying a class in general - therefore it'll know what class to find it in - and it'll work if it's a "static method". *[see bottom]
In (c), you're specifying an instance of AClass you want to run "testing()" on*.
For instance, imagine you've created a class called Business. You make a hundred Business objects by specifying for each a name, number, address.
e.g.
Business b = new Business(name, number, address);
Then in the Business class you have a method "getName()". This method takes no argument - you could see that the brackets are empty - so if, from another class, you call "Business.getName()", how could it know which name you want? You've just made a hundred businesses!
It simply can't. Therefore, for such a method, you'd call "b.getName()" (b being the Business we created above) and it would get the name for this instance of a Business - namely, b.
I'm happy to help, so if you're confused about any particular parts of what I just wrote please let me know and I'll try to elaborate!
edit: A bit on static methods:
Static methods don't belong to an instance of the class. getName(), for example, would get the name of this Business - ie, this instance of the Business class. But let's say that in the Business class you made a method that took the first letter of each word in a String and transformed it to uppercase - like if you wanted to make the business names look more professional when you printed them out.
public static String stringToUpperCase(String aString){
aString = aString.substring(0, 1).toUpperCase() + aString.substring(1);
return aString;
}
And to use that, you change the getName() method from:
public String getName(){
return name;
}
to
public String getName(){
return stringToUpperCase(name);
}
The new method is used here to make the name have an uppercase first letter - but that is the extent of its involvement with the Business class. You notice it doesn't ask for information about the name, address, or number for a particular business. It just takes a string you give it, does something to it, and gives it back. It doesn't matter whether you have no Businesses or a hundred.
To call this method, you'd use:
System.out.println(Business.stringToUpperCase("hello"));
This would print Hello.
If it were not a static method, you'd have to make a new Business first:
Business b = new Business("aName", "aNumber", "anAddress");
System.out.println(b.stringToUpperCase("hello"));
And if the method did need access to more Business-instance information (like a business's name number or address) it wouldn't be able to be an instance variable.
The first example, a method without a return type at all, is a constructor; used when an instance is created with new. However, you can't return a value from a constructor. Something like,
this.amount = initial * interest; // return amount;
Sets the field amount to initial * interest.

How an object will call toString method implicitly?

If I am printing an object of the class then it is printing the toString() method implementation even I am not writing the toString() method so what are the implementation,how it is calling toString() internally?
You're not explicitly calling toString(), but implicitly you are:
See:
System.out.println(foo); // foo is a non primitive variable
System is a class, with a static field out, of type PrintStream. So you're calling the println(Object) method of a PrintStream.
It is implemented like this:
public void println(Object x) {
String s = String.valueOf(x);
synchronized (this) {
print(s);
newLine();
}
}
As we see, it's calling the String.valueOf(Object) method.
This is implemented as follows:
public static String valueOf(Object obj) {
return (obj == null) ? "null" : obj.toString();
}
And here you see, that toString() is called.
Every object in Java IS-A(n) Object as well. Hence, if a toString() implementation has not been provided by a class the default Object.toString() gets invoked automatically.
Object.toString()'s default implementation simply prints the object's class name followed by the object's hash code which isn't very helpful. So, one should usually override toString() to provide a more meaningful String representation of an object's runtime state.
even I am not writing the toString() method so what are the implementation,how it is calling toString() internally?
toString() is one of the few methods (like equals(), hashCode() etc.) that gets called implicitly under certain programmatic situations like (just naming a few)
printing an object using println()
printing a Collection of objects (toString() is invoked on all the elements)
concatenation with a String (like strObj = "My obj as string is " + myObj;)
Everything inherits from Object, so the toString on Object will be called if you have not defined one.
toString() method is present in Object class, so when u put obj in System.out.println(obj);, impliciyly it will call toString() present in Object class since every user created class will implicitly inherits Object class so as ur newly created class, that means that toString() is available in ur class so it will print something like for example: "PkgNamePackage.Classname#12cf4"
However if u explicitely override toString method and give ur own implementation then it will written the string what ever u give in Overriden tostring method();
ex:
public class DogArray {
#Override
public String toString() {
return "Im the newly created Object";
}
public static void main(String args[]) {
DogArray d1 = new DogArray();
System.out.println(d1);
}
}
output: Im the newly created Object
In java object class is super class to the each and every class.whenever your passing parameter to the system.out.println internally object class to string method will be excuted.it returns class name#reference value given but as per our application requirement object class to string method will override in collection and string class.it returns their content.

print method in java

I want to ask you about the print vector array , the following one:
Vector[] routingTable = new Vector[connectivity.length];
I tried this method , but it doesn't work with me and it gives me protocol.Route#c17164
when I printed in the main, here is the code, so can you tell me why it doesn't print the correct value ?
public String printRT(int hop)
{
String s = "";
for (int i = 0; i < conf.routingTable[hop].size(); i++)
{
s= " ROUTING TABLE " + conf.routingTable[hop].get(i);
}
return s;
}
it looks like you need to implement the toString() method in protocol.Route.
class Route {
public String toString() {
return "some string that makes sense";
}
}
Either override the toString() method on the protocol.Route class, or get the desired properties from the Route object and append them to the String s inside your printRT method.
Many helpful suggestions, but I think everyone is overlooking something very simple- in each loop iteration you are overwriting the value of s. I think you mean to say something like the following instead:
s += " ROUTING TABLE " + conf.routingTable[hop].get(i);
Note the "+=" rather than simple assignment. Or use a StringBuilder, or whatever.
When you ask java to print an object for which no toString method is defined, then it will fall back on the default toString implementation in the Object class. From the javadocs:
The toString method for class Object
returns a string consisting of the
name of the class of which the object
is an instance, the at-sign character
`#', and the unsigned hexadecimal
representation of the hash code of the
object. In other words, this method
returns a string equal to the value
of:
getClass().getName() + '#' + Integer.toHexString(hashCode())
In your example 'protocol.Route' would be the class name and 'c17164' is whatever the hashcode method returns as a hexString, which, unless hashCode has been overwritten, is probably the address of the object, although this is implementation dependent.
So, there are a few ways to fix your problem.
Write your own implementation of the toString method for the Route class that prints out the data you want. This is probably the most "correct" way to fix your problem. It keeps things nicely encapsulated within the class, meaning only the toString method inside of the class needs to know about the exact member variables that are to be printed.
If the situation is such that you cannot change the Route class, you could subclass your own version of the Route class that you could add a toString method to. However, depending on the design of the class, this may be difficult.
Have the current printRT method look inside each Route object and get the specific information that you want to append to the current string.
Also, note that with the current code, you have written the following in the inner loop:
s= " ROUTING TABLE " + conf.routingTable[hop].get(i);
This means that printRT will only return a string for the very last iteration of the loop. So most of the time in the for loop is spent creating strings, assigning them to a variable and then overwriting them the next time through the loop.
If you want to return a string representation for every iteration, you will need to change the above to something like the following:
s += " ROUTING TABLE " + conf.routingTable[hop].get(i);
Now the new information is being appended to s every time through the loop. However, depending on the number of string concatenations being performed, the StringBuilder class may be a better alternative (see a short summary and tutorial on it here).
Two options.
Either override the toString() method on the protocol.Route class.
public String toString() {
return someMethodorPropertyThatreturnsString;
}
or get the desired properties/methods from the Route object and append them to the String s inside your printRT method.
public String printRT(int hop)
{
String s = "";
for (int i = 0; i < conf.routingTable[hop].size(); i++)
{
s= " ROUTING TABLE " + conf.routingTable[hop].get(i).someMethodorPropertyThatreturnsString;
}
return s;
}
There are a number of issues here.
You should be specifying a type to put in your List with Generics. That way, you will make it more obvious to yourself and others what you are putting into and taking out of your List.
As mentioned by others, your List is a list of protocol.Route objects, not Strings. When you try to add a Route to s, Java doesn't know how to convert it into a String, so it uses the default Object#toString(). Override it in Route to do what you want.
It looks like you'll potentially be doing a lot of appending here. Use a StringBuilder.
It looks to me like printRT(int) should be a method inside of whatever conf is.
You should probably be using a different implementation of List; Vector is not really recommended to use anymore, so take a look at other options like ArrayList.

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