Print RED BLUE GREEN in order using System.out.print - java

public class CyclicBar {
private final static CyclicBarrier cb = new CyclicBarrier(3,
new Runnable() {
#Override
public void run() {
System.out.println("\n-------------");
}
});
public static void main(String[] args) {
final class ColouredRunnable implements Runnable {
private int i;
public ColouredRunnable(int j) {
this.i = j;
}
#Override
public void run() {
final String name = Thread.currentThread().getName();
while (true) {
cyclicAwait();
for (int i = 0; i < name.length(); i++) {
sleep();
// System.out.print("" + name.charAt(i) + this.i + " ");
System.out.print("" + name.charAt(i) + " ");
}
}
}
}
;
int i = 0;
new Thread(new ColouredRunnable(i++), "RED").start();
new Thread(new ColouredRunnable(i++), "BLUE").start();
new Thread(new ColouredRunnable(i++), "GREEN").start();
}
private static int cyclicAwait() {
try {
return cb.await();
} catch (InterruptedException | BrokenBarrierException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return -1;
}
private static void sleep() {
try {
Thread.sleep(ThreadLocalRandom.current().nextLong(200, 600));
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
Above code currently prints
-------------
G R B R E L E E D U E N
-------------
B R G E R L U E D E E N
-------------
R G B E L R E U D E E N
-------------
R G B E R L U E D E E N
-------------
B R G E L D R U E E E N
-------------
How to alter above code and add proper barrier at appropriate location to produce following output
-------------
R E D B L U E G R E E N
-------------
R E D B L U E G R E E N
-------------
R E D B L U E G R E E N
Constraints
Must use one of modern java concurrent higher level Objects
Should not use implicit locking synchronised wait notify
must print individual characters using System.out.print()
use 3 thread with each thread must print its name (colour)
It should be printed in the order RED BLUE GREEN

public class TestSynMain {
private final static AbstractQueuedSynchronizer cb = new TestSynchronizer(6);
public static void main(String[] args) {
final class ColouredRunnable implements Runnable {
private String color;
public ColouredRunnable(String color) {
this.color = color;
}
#Override
public void run() {
while (true) {
try {
boolean result = false;
do{
result = cb.tryAcquireNanos(Integer.parseInt(Thread.currentThread().getName()), TimeUnit.MILLISECONDS.toNanos(1000));
}while(!result);
for (int i = 0; i < color.length(); i++) {
try {
Thread.sleep(300);
} catch (InterruptedException e) {
System.exit(-1);
}
System.out.print("" + color.charAt(i) + " ");
}
} catch (NumberFormatException e1) {
e1.printStackTrace();
} catch (InterruptedException e1) {
e1.printStackTrace();
}finally{
cb.release(Integer.parseInt(Thread.currentThread().getName()));
}
}
}
}
new Thread(new ColouredRunnable("RED"), "0").start();
new Thread(new ColouredRunnable("BLUE"), "1").start();
new Thread(new ColouredRunnable("GREEN"), "2").start();
new Thread(new ColouredRunnable("BLACK"), "3").start();
new Thread(new ColouredRunnable("MAGENTA"), "4").start();
new Thread(new ColouredRunnable("WHITE"), "5").start();
}
}
public class TestSynchronizer extends AbstractQueuedSynchronizer{
/**
*
*/
private static final long serialVersionUID = 1L;
int count;
public TestSynchronizer(int count) {
this.count = count;
setState(0);
}
#Override
protected boolean tryAcquire(int arg) {
if(arg == getState()){
System.out.println("Acquires" + Thread.currentThread().getName());
setExclusiveOwnerThread(Thread.currentThread());
return true;
}
return false;
}
#Override
protected boolean tryRelease(int arg) {
int state = getState();
setState(++state % count);
setExclusiveOwnerThread(null);
return true;
}
}
How to use it?
Synchronizer takes one argument count that is for upto how many threads have to synchronize.
The names of the threads MUST be the order they need to take. Now you can add as many threads to it as you need.
I have designed a custom Synchronizer and used that to define a new policy for allowing locking and unlocking of threads.

Phasers are pretty cool for this too if you want to play with them. All this one requires is that you populate the words list with whatever words you want - it makes a thread for each word and they all play nicely.
public class PhaserTest
{
private final Phaser phaser = new Phaser(1) {
protected boolean onAdvance(int phase, int parties)
{
//Phaser version of your CyclicBarrier Runnable
if(parties == 1)
System.out.println("\n-------------");
return false;
}
};
public void runTest()
{
List<String> words = Arrays.asList("RED", "BLUE", "GREEN");
for(int i = 0; i < words.size();i++)
new Thread(new ColouredRunnable(words.get(i),i + 1)).start();
while(phaser.arriveAndAwaitAdvance() != (words.size() + 1)){}
System.out.println("Done.");
}
public class ColouredRunnable implements Runnable {
private final int order;
private final String color;
public ColouredRunnable(String s, int order) {
this.color = s;
this.order = order;
phaser.register();
}
#Override
public void run() {
while(phaser.arriveAndAwaitAdvance() != order){}
for (int i = 0; i < color.length(); i++) {
sleep();
System.out.print("" + color.charAt(i) + " ");
}
phaser.arriveAndDeregister();
}
private void sleep() {
try {
Thread.sleep(ThreadLocalRandom.current().nextLong(200, 600));
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}

This solution uses 3 cyclic barriers. Code initially creates a managed deadlock between threads using cyclic barriers. Deadlock is broken by triggering cb[cb.length-1].await(); in main thread
public static void main(String[] args) {
String colors[] = { "RED", "BLUE", "GREEN" };
final CyclicBarrier[] cb = createCB(colors);
for (int i = 0; i < colors.length; i++) {
final int j = i;
new Thread(colors[i]) {
public void run() {
while (true) {
try {
cb[(j == 0 ? cb.length : j) - 1].await();// Wait for
// previous
// barrier
String name = getName();
for (int i = 0; i < name.length(); i++) {
CyclicBari.sleep();
System.out.print(" " + name.charAt(i) + " ");
}
cb[j].await();// Notify next
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
}
}
}.start();
}
System.out.println("start");
try {
cb[cb.length-1].await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
}
private static void sleep() {
try {
Thread.sleep(ThreadLocalRandom.current().nextLong(200, 600));
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private static CyclicBarrier[] createCB(String[] colors) {
final CyclicBarrier cb[] = new CyclicBarrier[colors.length];
for (int i = 0; i < cb.length; i++) {
final int j = i;
cb[i] = new CyclicBarrier(2, new Runnable() {
#Override
public void run() {
if (j == cb.length - 1) {
System.out.println("\n-------------");
} else {
System.out.print(".");
}
}
});
}
return cb;
}
Output
-------------
R E D . B L U E . G R E E N
-------------
R E D . B L U E . G R E E N
-------------
R E D . B L U E . G R E E N
-------------

Related

Sequential writing and reading (two threads)

The topic was continued here:
https://codereview.stackexchange.com/q/249978/231182
I am new to the Java programming language.
Task: Create SequentalWriter and SequentalReader classes that implement the Runnable interface. They must provide a sequence of write-read operations (i.e., write-read-write-read-write-read, etc.).
I would like to know if this implementation is correct or something needs to be changed?
Besides, minor bugs and errors are also welcome.
import java.lang.Thread;
import vectors.Array; /* My array implementation */
import vectors.CircularLinkedList; /* My list implementation */
import vectors.IVector; /* The interface that Array and CircularLinkedList implement */
public class Task7Part2 {
volatile int a = 0;
public static void main(String[] args) {
IVector arr1 = new Array(2);
System.out.print("[Test] arr1: "); arr1.print();
Keeper keeperArr1 = new Keeper(arr1);
SequentalWriter seqWriter = new SequentalWriter(keeperArr1);
SequentalReader seqReader = new SequentalReader(keeperArr1);
(new Thread(seqWriter)).start();
(new Thread(seqReader)).start();
// Задержка
try {
Thread.sleep(100);
} catch (InterruptedException e) {
System.out.println(e.getMessage());
}
IVector arr2 = new Array(3);
System.out.print("[Test] arr2: "); arr2.print();
Keeper keeperArr2 = new Keeper(arr2);
seqWriter = new SequentalWriter(keeperArr2);
seqReader = new SequentalReader(keeperArr2);
(new Thread(seqWriter)).start();
(new Thread(seqReader)).start();
// Задержка
try {
Thread.sleep(100);
} catch (InterruptedException e) {
System.out.println(e.getMessage());
}
IVector list = new CircularLinkedList(4);
System.out.print("[Test] list: "); list.print();
Keeper keeperList = new Keeper(list);
seqWriter = new SequentalWriter(keeperList);
seqReader = new SequentalReader(keeperList);
(new Thread(seqWriter)).start();
(new Thread(seqReader)).start();
}
public static class Keeper {
public volatile IVector vector;
public volatile boolean isWrite;
public Keeper(IVector vector) {
this.vector = vector;
this.isWrite = true;
}
}
public static class SequentalWriter implements Runnable {
public SequentalWriter(Keeper keeper) {
this.keeper = keeper;
}
public void run() {
try {
for (int i = 0, size = keeper.vector.size(); i < size; ++i) {
double d = Math.random();
synchronized(keeper) {
while (!keeper.isWrite) {
keeper.wait();
}
keeper.vector.set(i, d);
System.out.println("Write: " + d + " to position " + i);
keeper.isWrite = false;
keeper.notify();
}
}
} catch (Exception e) {
System.out.println(e.toString());
}
}
private Keeper keeper;
}
public static class SequentalReader implements Runnable {
public SequentalReader(Keeper keeper) {
this.keeper = keeper;
}
public void run() {
try {
for (int i = 0, size = keeper.vector.size(); i < size; ++i) {
synchronized(keeper) {
while (keeper.isWrite) {
keeper.wait();
}
System.out.println("Read: " + keeper.vector.get(i) + " from position " + i);
keeper.isWrite = true;
keeper.notify();
}
}
} catch (Exception e) {
System.out.println(e.toString());
}
}
private Keeper keeper;
}
}
Expected behavior (What seems to work right now, but I'm not sure it will always be that way.):
[Test] arr1: 0.0 0.0
Write: 0.11832270210075957 to position 0
Read: 0.11832270210075957 from position 0
Write: 0.18019604451043925 to position 1
Read: 0.18019604451043925 from position 1
[Test] arr2: 0.0 0.0 0.0
Write: 0.9208224707735939 to position 0
Read: 0.9208224707735939 from position 0
Write: 0.5204299894796229 to position 1
Read: 0.5204299894796229 from position 1
Write: 0.6221915557485913 to position 2
Read: 0.6221915557485913 from position 2
[Test] list: 0.0 0.0 0.0 0.0
Write: 0.2718292615666258 to position 0
Read: 0.2718292615666258 from position 0
Write: 0.5589338156490498 to position 1
Read: 0.5589338156490498 from position 1
Write: 0.11919746734454817 to position 2
Read: 0.11919746734454817 from position 2
Write: 0.7266106446478366 to position 3
Read: 0.7266106446478366 from position 3
the classic approach is to use Semaphores:
import java.lang.Thread;
import java.util.concurrent.Semaphore;
public class Task7Part2 {
public static void main(String[] args) throws InterruptedException {
IVector arr1 = new IVector(2);
System.out.print("[Test] arr1: "); arr1.print();
Keeper keeperArr1 = new Keeper(arr1);
SequentalWriter seqWriter = new SequentalWriter(keeperArr1);
SequentalReader seqReader = new SequentalReader(keeperArr1);
Thread thread1 = new Thread(seqWriter);
thread1.start();
Thread thread2 = new Thread(seqReader);
thread2.start();
thread1.join();
thread2.join();
}
public static class Keeper {
public IVector vector;
public Semaphore allowWrite=new Semaphore(1);
public Semaphore allowRead=new Semaphore(0);
public Keeper(IVector vector) {
this.vector = vector;
}
public Double get(int i) throws InterruptedException {
allowRead.acquire();
Double res = vector.get(i);
allowWrite.release();
return res;
}
public void set(int i, double d) throws InterruptedException {
allowWrite.acquire();
vector.set(i,d);
allowRead.release();
}
}
public static class SequentalWriter implements Runnable {
private Keeper keeper;
public SequentalWriter(Keeper keeper) {
this.keeper = keeper;
}
public void run() {
try {
for (int i = 0, size = keeper.vector.size(); i < size; ++i) {
double d = Math.random();
keeper.set(i, d);
System.out.println("Write: " + d + " to position " + i);
}
} catch (Exception e) {
System.out.println(e.toString());
}
}
}
public static class SequentalReader implements Runnable {
private Keeper keeper;
public SequentalReader(Keeper keeper) {
this.keeper = keeper;
}
public void run() {
try {
for (int i = 0, size = keeper.vector.size(); i < size; ++i) {
System.out.println("Read: " + keeper.get(i) + " from position " + i);
}
} catch (Exception e) {
System.out.println(e.toString());
}
}
}
}

How to execute four threads consecutively one by one in java? [duplicate]

I have 3 threads
1st printing A
2nd printing B
3rd printing C
I want to print in sequence A B C A B C A B C and so on.....
So I wrote the program below, but I am not able to achieve the same.
I am aware of the problem that when status=1 at that time say for example B1 and C1 thread are waiting and when I do notifyAll() both waiting thread wake up and depending on CPU allocation it might print B or C.
in this case I want only B to be printed after A.
what modification I need to do.
public class NotifyAllExample {
int status=1;
public static void main(String[] args) {
NotifyAllExample notifyAllExample = new NotifyAllExample();
A1 a=new A1(notifyAllExample);
B1 b=new B1(notifyAllExample);
C1 c=new C1(notifyAllExample);
a.start();
b.start();
c.start();
}
}
class A1 extends Thread{
NotifyAllExample notifyAllExample;
A1(NotifyAllExample notifyAllExample){
this.notifyAllExample = notifyAllExample;
}
#Override
public void run() {
try{
synchronized (notifyAllExample) {
for (int i = 0; i < 100; i++) {
if(notifyAllExample.status!=1){
notifyAllExample.wait();
}
System.out.print("A ");
notifyAllExample.status = 2;
notifyAllExample.notifyAll();
}
}
}catch (Exception e) {
System.out.println("Exception 1 :"+e.getMessage());
}
}
}
class B1 extends Thread{
NotifyAllExample notifyAllExample;
B1(NotifyAllExample notifyAllExample){
this.notifyAllExample = notifyAllExample;
}
#Override
public void run() {
try{
synchronized (notifyAllExample) {
for (int i = 0; i < 100; i++) {
if(notifyAllExample.status!=2){
notifyAllExample.wait();
}
System.out.print("B ");
notifyAllExample.status = 3;
notifyAllExample.notifyAll();
}
}
}catch (Exception e) {
System.out.println("Exception 2 :"+e.getMessage());
}
}
}
class C1 extends Thread{
NotifyAllExample notifyAllExample;
C1(NotifyAllExample notifyAllExample){
this.notifyAllExample = notifyAllExample;
}
#Override
public void run() {
try{
synchronized (notifyAllExample) {
for (int i = 0; i < 100; i++) {
if(notifyAllExample.status!=3){
notifyAllExample.wait();
}
System.out.print("C ");
notifyAllExample.status = 1;
notifyAllExample.notifyAll();
}
}
}catch (Exception e) {
System.out.println("Exception 3 :"+e.getMessage());
}
}
}
Convert those IF statements to WHILE statements to get the desired behavior:
if (notifyAllExample.status != 2){
notifyAllExample.wait();
}
to
while (notifyAllExample.status != 2){
notifyAllExample.wait();
}
This will ensure that if a thread is notified, it won't go out of the while loop until the status value is what it expects.
Also, mark status as volatile so that the threads won't have a local copy.
public class RunThreadsInOrder implements Runnable {
static int numThread = 1;
static int threadAllowedToRun = 1;
int myThreadID;
private static Object myLock = new Object();
public RunThreadsInOrder() {
this.myThreadID = numThread++;
System.out.println("Thread ID:" + myThreadID);
}
#Override
public void run() {
synchronized (myLock) {
while (myThreadID != threadAllowedToRun) {
try {
myLock.wait();
} catch (InterruptedException e) {
} catch (Exception e) {}
}
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
}
System.out.println("myThreadID is running: " + myThreadID);
myLock.notifyAll();
threadAllowedToRun++;
}
}
public static void main(String[] args) {
// TODO Auto-generated method stub
Thread t1 = new Thread(new RunThreadsInOrder());
Thread t2 = new Thread(new RunThreadsInOrder());
Thread t3 = new Thread(new RunThreadsInOrder());
Thread t4 = new Thread(new RunThreadsInOrder());
Thread t5 = new Thread(new RunThreadsInOrder());
Thread t6 = new Thread(new RunThreadsInOrder());
Thread t7 = new Thread(new RunThreadsInOrder());
t7.start();
t6.start();
t5.start();
t4.start();
t3.start();
t2.start();
t1.start();
}
}
public class Main {
public static void main(String[] args) throws IOException{
Thread t1 = new Thread(new A(), "1");
Thread t2 = new Thread(new A(), "2");
Thread t3 = new Thread(new A(), "3");
t1.start();
try{
t1.join();
}catch (Exception e){
}
t2.start();
try{
t2.join();
}catch (Exception e){
}
t3.start();
try{
t3.join();
}catch (Exception e){
}
}
}
class A implements Runnable{
public void run(){
System.out.println(Thread.currentThread().getName());
}
}
or you can use Executor Framework
public class Sequence {
int valve = 1;
public static void main(String[] args){
Sequence s = new Sequence();
ExecutorService es = Executors.newFixedThreadPool(3);
List<Runnable> rList = new ArrayList<>();
rList.add(new A(s));
rList.add(new B(s));
rList.add(new C(s));
for(int i = 0; i < rList.size(); i++){
es.submit(rList.get(i));
}
es.shutdown();
}
}
class A implements Runnable{
Sequence s;
A(Sequence s){
this.s = s;
}
public void run(){
synchronized (s) {
for (int i = 0; i < 10; i++) {
while (s.valve != 1) {
try {
s.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("A");
s.valve = 2;
s.notifyAll();
}
}
}
}
class B implements Runnable{
Sequence s;
B(Sequence s){
this.s = s;
}
public void run() {
synchronized (s) {
for (int i = 0; i < 10; i++) {
while (s.valve != 2) {
try {
s.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("B");
s.valve = 3;
s.notifyAll();
}
}
}
}
class C implements Runnable{
Sequence s;
C(Sequence s){
this.s = s;
}
public void run() {
synchronized (s) {
for(int i = 0; i < 10; i++) {
while (s.valve != 3) {
try {
s.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("C");
s.valve = 1;
s.notifyAll();
}
}
}
}
In the first case the join for each thread causes the threads to wait for one another. In the second case a list stores the threads and executor executes them one after another creating 3 threads
Another way to do this is where only one runnable class is present and communication between thread is done via static variable in the main class and a variable in the runnable class
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class Seq {
int i = 1;
public static void main(String[] args){
Seq s = new Seq();
Common c1 = new Common(s, 1);
Common c2 = new Common(s, 2);
Common c3 = new Common(s, 3);
List<Runnable> l = new ArrayList<>();
l.add(c1);
l.add(c2);
l.add(c3);
ExecutorService es = Executors.newFixedThreadPool(3);
for(int i = 0; i < 3; i++){
es.submit(l.get(i));
}
es.shutdown();
}
}
class Common implements Runnable{
Seq s;
int o;
Common(Seq s, int o){
this.s = s;
this.o = o;
}
public void run(){
synchronized (s) {
for (int z = 0; z < 100; z++) {
if(s.i > 3)
s.i = 1;
while (s.i != o) {
try {
s.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(o);
s.i++;
s.notifyAll();
}
}
}
}
I was asked to write a similar program in an interview with the added condition that it should be extensible in a way that we can provide our own count of threads and they should print characters with the first thread printing 'A' and then the subsequent threads printing B, C, D and so on. Here's how I did it.
public class AlternateCharPrinter {
public static char ch = 65;
private static void createAndStartThreads(int count) {
Object lock = new Object();
for (int i = 0; i < count; i++) {
new Thread(new AlternateCharRunner((char) (65 + i), lock)).start();
}
}
public static void main(String[] args) {
createAndStartThreads(4);
}
}
class AlternateCharRunner implements Runnable {
private char ch;
private Object lock;
private static int runnerCount;
public AlternateCharRunner(char ch, Object lock) {
this.ch = ch;
this.lock = lock;
runnerCount++;
}
#Override
public void run() {
while (true) {
synchronized (lock) {
while (ch != AlternateCharPrinter.ch) {
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(AlternateCharPrinter.ch++);
if (AlternateCharPrinter.ch == (65 + runnerCount)) {
AlternateCharPrinter.ch = 65;
}
lock.notifyAll();
}
}
}
}
You need to replace
if (notifyAllExample.status!=1)
with
while (notifyAllExample.status!=1)
and same thing in the other 2 classes. If not, then as soon as the wait exits the thread continues without knowing if it is its turn.
Replace:
if(notifyAllExample.status!=1){
notifyAllExample.wait();
}
with:
while(notifyAllExample.status!=1){
notifyAllExample.wait();
}
in all classes accordingly.
The simplest solution to solve this can be following way:
public class PrintInOrder implements Runnable {
private int valueToPrint;
private int id;
private static int turn = 1;
private static int RESET_TURN_THRESHOLD = 3;
public PrintInOrder() {
this.valueToPrint = -1;
}
public PrintInOrder(int id, int val) {
this.id = id;
this.valueToPrint = val;
}
#Override
public void run() {
while(true) {
if (turn == this.id) {
System.out.println(Thread.currentThread().getName() + "::::" + valueToPrint);
turn++;
}
if (turn > RESET_TURN_THRESHOLD) {
turn = 1;
}
}
}
public static void main(String []args) {
Thread t1 = new Thread(new PrintInOrder(1, 1));
t1.setName("THREAD-1");
t1.start();
Thread t2 = new Thread(new PrintInOrder(2, 2));
t2.setName("THREAD-2");
t2.start();
Thread t3 = new Thread(new PrintInOrder(3, 3));
t3.setName("THREAD-3");
t3.start();
}
}
/*
OUTPUT::::
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
THREAD-1::::1
THREAD-2::::2
THREAD-3::::3
...
*/
Here is my solution -
I have created three threads each thread knows what it needs to print and what comes after it.
I have also created a Class NLock which holds the next word which needs to be printed.
Whenever a thread is able to acquire NLock lock then it checks
if it's his turn if yes then it prints the word and set the next value to be printed in NLock or else it waits till it's his turn
public class SynchronizeThreeThreads {
public static void main(String args[]) throws InterruptedException {
NLock lock=new NLock("A");
Thread a =new Thread(new PrintInOrder("A","B",lock));
Thread b =new Thread(new PrintInOrder("B","C",lock));
Thread c =new Thread(new PrintInOrder("C","A",lock));
a.start();
b.start();
c.start();
c.join(); // Once all is done main thread will exit
System.out.println("Done");
}
}
class NLock{
private String value;
public NLock(String value) {
this.value=value;
}
public String getValue() {
return value;
}
public void setValue(String next) {
this.value=next;
}
}
class PrintInOrder implements Runnable{
private String word;
private String next;
private NLock lock;
public PrintInOrder(String word, String next,NLock lock){
this.word=word;
this.next=next;
this.lock=lock;
}
#Override
public void run() {
int i=0;
while(i<3) {
synchronized (lock) {
try {
//Check if it's my turn
if(lock.getValue().equals(word)) {
System.out.println(this.word);
//Set what next needs to be printed
//So that when that thread wakes up it knows that it's his turn
lock.setValue(next);
i++;
lock.notifyAll();
Thread.sleep(100);
}
else //Nope not my turn wait
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}
Below is the output
A
B
C
A
B
C
A
B
C
Done
This is my attempt to solve the same. Any suggestions are welcome. This is the complete running code.
import lombok.SneakyThrows;
import lombok.extern.slf4j.Slf4j;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
#Slf4j
public class SeqExecution {
static class SeqThread extends Thread {
private static final Object lock = new Object();
private static final AtomicInteger AUTO_COUNTER = new AtomicInteger();
private static final TrackExecution trackExecution = new TrackExecution();
private final int seqNo;
SeqThread(Runnable runnable) {
super(runnable);
this.seqNo = AUTO_COUNTER.getAndIncrement();
}
#SneakyThrows
#Override
public void run() {
while (true) {
synchronized (lock) {
while (trackExecution.CUR_EXECUTION.get() != this.seqNo) {
try {
lock.wait(100);
} catch (Exception e) {}
}
//log.info("Thread: {} is running", this.seqNo);
super.run();
sleep(1000);
trackExecution.increment();
lock.notifyAll();
}
}
}
static class TrackExecution {
private final AtomicInteger CUR_EXECUTION = new AtomicInteger();
int get() {
return CUR_EXECUTION.get();
}
synchronized void increment() {
var val = CUR_EXECUTION.incrementAndGet();
if (val >= SeqThread.AUTO_COUNTER.get()) {
CUR_EXECUTION.set(0);
}
}
}
}
public static void main(String[] args) {
final var seqThreads = List.of(new SeqThread(() -> System.out.print("A ")),
new SeqThread(() -> System.out.print("B ")),
new SeqThread(() -> System.out.print("C ")));
seqThreads.forEach(Thread::start);
seqThreads.forEach(t -> {
try {
t.join();
} catch (Exception e) {
log.warn(e.getMessage(), e);
}
});
}
}
I think it's simpler to achieve this using join.
Example:
public static void main(String[] args) {
final Thread t1 = new Thread("t1") {
#Override
public void run() {
System.out.println("i am thread: " + Thread.currentThread().getName());
}
};
final Thread t2 = new Thread(t1, "t2") {
#Override
public void run() {
t1.start();
try {
t1.join();
} catch ( InterruptedException e ) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println("i am thread: " + Thread.currentThread().getName());
}
};
Thread t3 = new Thread(t2, "t3") {
#Override
public void run() {
t2.start();
try {
t2.join();
} catch ( InterruptedException e ) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println("i am thread: " + Thread.currentThread().getName());
}
};
t3.start();
}
Here is my solution please try and let me know
package thread;
class SyncPrinter {
public static void main(String[] args) {
SyncPrinterAction printAction1 = new SyncPrinterAction(new int[]{1,5,9,13}, true);
SyncPrinterAction printAction2 = new SyncPrinterAction(new int[]{2,6,10,14}, true);
SyncPrinterAction printAction3 = new SyncPrinterAction(new int[]{3,7,11,15}, true);
SyncPrinterAction printAction4 = new SyncPrinterAction(new int[]{4,8,12,16}, false);
printAction1.setDependentAction(printAction4);
printAction2.setDependentAction(printAction1);
printAction3.setDependentAction(printAction2);
printAction4.setDependentAction(printAction3);
new Thread(printAction1, "T1").start();;
new Thread(printAction2, "T2").start();
new Thread(printAction3, "T3").start();
new Thread(printAction4, "T4").start();
}
}
class SyncPrinterAction implements Runnable {
private volatile boolean dependent;
private SyncPrinterAction dependentAction;
int[] data;
public void setDependentAction(SyncPrinterAction dependentAction){
this.dependentAction = dependentAction;
}
public SyncPrinterAction( int[] data, boolean dependent) {
this.data = data;
this.dependent = dependent;
}
public SyncPrinterAction( int[] data, SyncPrinterAction dependentAction, boolean dependent) {
this.dependentAction = dependentAction;
this.data = data;
this.dependent = dependent;
}
#Override
public void run() {
synchronized (this) {
for (int value : data) {
try {
while(dependentAction.isDependent())
//System.out.println("\t\t"+Thread.currentThread().getName() + " :: Waithing for dependent action to complete");
wait(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
dependentAction.setDependent(true);
System.out.println(Thread.currentThread().getName() + " :: " +value);
dependent = false;
}
}
}
private void setDependent(boolean dependent) {
this.dependent = dependent;
}
private boolean isDependent() {
return dependent;
}
}

Sequence number using thread Synchronization

I want to print a series of 1 to 100 number using n number of threads (lets take 10 threads for this). Condition is 1st thread will have a sequence number from 1, 11,21....91, 2nd thread will have a sequence 2,12,22.....92 and so on. All other threads will have a sequence number like that. Now I want to print number in sequence 1 to 100. I know we can use synchronization, wait and notify method and using a variable or flag counter but I don't think this is a good idea to use it. I want to use without concurrency (like executors etc) how will I do that. Please suggest.
public class PrintNumberSequenceUsingRunnable {
int notifyValue = 1;
public static void main(String[] args) {
PrintNumberSequenceUsingRunnable sequence = new PrintNumberSequenceUsingRunnable();
Thread f = new Thread(new First(sequence), "Fisrt");
Thread s = new Thread(new Second(sequence), "Second");
Thread t = new Thread(new Third(sequence), "Third");
f.start();
s.start();
t.start();
}
}
class First implements Runnable {
PrintNumberSequenceUsingRunnable sequence;
public First(PrintNumberSequenceUsingRunnable sequence) {
this.sequence = sequence;
}
#Override
public void run() {
printFist();
}
private void printFist() {
synchronized (sequence) {
for (int i = 1; i <= 20; i += 3) {
while (sequence.notifyValue != 1) {
try {
sequence.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName() + " " + i);
sequence.notifyValue = 2;
sequence.notifyAll();
}
}
}
}
class Second implements Runnable {
PrintNumberSequenceUsingRunnable sequence;
public Second(PrintNumberSequenceUsingRunnable sequence) {
this.sequence = sequence;
}
#Override
public void run() {
printSecond();
}
private void printSecond() {
synchronized (sequence) {
for (int i = 2; i <= 20; i += 3) {
while (sequence.notifyValue != 2) {
try {
sequence.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName() + " " + i);
sequence.notifyValue = 3;
sequence.notifyAll();
}
}
}
}
class Third implements Runnable {
PrintNumberSequenceUsingRunnable sequence;
public Third(PrintNumberSequenceUsingRunnable sequence) {
this.sequence = sequence;
}
#Override
public void run() {
printThrid();
}
private void printThrid() {
synchronized (sequence) {
for (int i = 3; i <= 20; i += 3) {
while (sequence.notifyValue != 3) {
try {
sequence.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName() + " " + i);
sequence.notifyValue = 1;
sequence.notifyAll();
}
}
}
}
You need to have values sorted on each threads. Each time a thread writes a number, it triggers an event in an event bus. All threads are subscribed to the event.
You start the system by triggering the event [minimum value - 1].
Each thread will receive a notification that the value [minimum value - 1] has been published. Only the thread that has the value [minimum value] will act and will trigger a new event for value [minimum value + 1].
Edit: I haven't tested it, but something like this.
static void main(String[] args) {
List<Deque<Integer>> publishQueues = new ArrayList<>();
for (int i = 1; i <= 10; i++) {
new Thread(new Worker(i, publishQueues)).start();
}
}
class Worker implements Runnable {
Deque subscriberQueue;
List<Deque<Integer>> publishQueues;
int i;
Worker(int i, List<Deque<Integer>> publishQueues) {
this.i = i;
this.publishQueues = publishQueues;
this.subscriberQueue = new ConcurrentLinkedDeque<>();
this.publishQueues.add(this.subscriberQueue);
}
void Run() {
LinkedList<Integer> ints = new LinkedList<>();
for (int j = i; j <= 100; j+=10) {
ints.add(j);
}
while (true) {
Integer publishedInteger = subscriberQueue.poll();
if (publishedInteger == ints.getFirst() - 1) {
Integer integer = ints.poll();
System.out.println(integer);
for (Dequeu<Integer> publishQueue : publishQueues) {
publishQueue.addLast(integer);
}
}
}
}
}

Multithreading queue java

From the following code:
public class Main {
static String[] s = { "aaaaaaa", "bbbb", "ccc", "dd" };
public static void main(String[] args) {
Watek w = new Watek(0);
Watek w1 = new Watek(1);
Watek w2 = new Watek(2);
Watek w3 = new Watek(3);
w.start();
w1.start();
w2.start();
w3.start();
}
}
class Watek extends Thread {
int i;
public Watek(int i) {
this.i = i;
}
public void run() {
for (int j = 0; j < Main.s[i].length(); j++) {
System.out.print(Main.s[i].charAt(j) + " ");
}
}
}
I see on console
a a a a b b b b ect.
But i need:
a b c d a b c d...
I try to use wait();notify();, synchronized, but still i have a a a a or error
Can someone tell me how i need to do this ??
wait , synchronized and notifyAll will solve out your problem .
Instead of using single Thread class , I'll suggest you to use 4 diffrent Thread class 1 for each letter
Here is the working Example, It is Long as it is complete code
public class Main {
static String[] s = { "aaaaaaa", "bbbb", "ccc","ddd"};
static int status=1; // For Maintaning Order Of Processing of Threads
public static void main(String[] args) {
Main m=new Main(); // This Object's Lock is used by threads
Watek1 w1 = new Watek1(0,m);
Watek2 w2 = new Watek2(1,m);
Watek3 w3 = new Watek3(2,m);
Watek4 w4 = new Watek4(3,m);
w1.start();
w2.start();
w3.start();
w4.start();
}
}
class Watek1 extends Thread {
int i;
Main main;
public Watek1(int i,Main main) {
this.i = i;
this.main=main;
}
public void run() {
try
{
synchronized(main)
{
for (int j = 0; j < Main.s[i].length(); j++)
{
while(main.status!=1)
{
main.wait();
}
main.status=2;
System.out.print(Main.s[i].charAt(j) + " ");
main.notifyAll();
}
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
class Watek2 extends Thread {
int i;
Main main;
public Watek2(int i,Main main) {
this.i = i;
this.main=main;
}
public void run() {
try
{
synchronized(main){
for (int j = 0; j < Main.s[i].length(); j++) {
while(main.status!=2)
{
main.wait();
}
System.out.print(Main.s[i].charAt(j) + " ");
main.status=3;
main.notifyAll();
}
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
class Watek3 extends Thread {
int i;
Main main;
public Watek3(int i,Main main) {
this.i = i;
this.main=main;
}
public void run() {
try
{
synchronized(main){
for (int j = 0,counter=0; j < Main.s[i].length(); j++) {
while(main.status!=3)
{
main.wait();
}
System.out.print(Main.s[i].charAt(j) + " ");
main.status=4;
main.notifyAll();
}
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
class Watek4 extends Thread {
int i;
Main main;
public Watek4(int i,Main main) {
this.i = i;
this.main=main;
}
public void run() {
try
{
synchronized(main){
for (int j = 0,counter=0; j < Main.s[i].length(); j++) {
while(main.status!=4)
{
main.wait();
}
System.out.print(Main.s[i].charAt(j) + " ");
main.status=1;
main.notifyAll();
}
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
Output
a b c d a b c d a b c d a b
The basic concept/logic behind this is that while 1 thread is executing others thread has to wait and once 1 thread complete it's processing it changes the status and also notifyAll threads inside waiting pool so that other thread able to execute .
And Status Counter is cyclic to print in order
1------------2
| |
| |
| |
| |
4------------3
Using #Neeraj code finally i have what i want.
If someone have the same problem i put my code:
import java.util.ArrayList;
public class Main {
static String[] s = { "aaaaa","bbbb", "ccc", "dd" ,"e"};
static ArrayList<Integer> lista = new ArrayList<Integer>();
public static void main(String[] args) {
// TODO Auto-generated method stub
Main m = new Main();
ArrayList<Thread> watki = new ArrayList<Thread>();
lista.add(0);
for(int i =0;i<s.length;i++){
watki.add(new Watek(i,m));
lista.add(i);
}
for(int i=0;i<watki.size();i++){
watki.get(i).start();
}
lista.remove(0);
}
}
class Watek extends Thread {
int i;
Main main;
public Watek(int i, Main main) {
this.i = i;
this.main= main;
}
public void run() {
synchronized (main) {
for (int j = 0; j < Main.s[i].length(); j++) {
while (main.lista.get(0) != i) {
try {
main.wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if(j<Main.s[i].length()-1)
main.lista.add(i);
main.lista.remove(0);
System.out.print(Main.s[i].charAt(j) + " ");
main.notifyAll();
}
}
}
}

Using a timer for my visually updating bar graph

I have been having trouble with getting my timer to show my bar graph updating itself over time instead, what I have is my graph being sorted automatically even though I set the timer to update every couple of seconds.
Here are my paint and updatetextfieldthread method.
private class Display extends JPanel {
private Color color = Color.RED;
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.RED);
Dimension d = getPreferredSize();
int clientWidth = d.width;
int clientHeight = d.height;
int barWidth = clientWidth / array.length;
int x=0, y=0;
int base=410;
for(int i=0;i<array.length;i++){
x+=30;
y+=30;
int linethickness=20;
int linelength=50;
g.setColor(Color.red);
g.fillRect(x, base-linelength*array[i], linethickness , linelength*array[i]);
g.setColor(Color.black);
g.drawRect(x, base-linelength*array[i], linethickness, linelength*array[i]);
}
}
}
private class UpdateTextFieldThread extends SwingWorker<Void, Integer>
{
static final int THREAD_DELAY = 1000;
protected Void doInBackground()
{
ExecutorService service = Executors.newSingleThreadExecutor();
try {
Runnable r = new Runnable() {
#Override
public void run() {
insertionSort(array);
display.repaint();
}
};
Future<?> f = service.submit(r);
f.get(2, TimeUnit.MINUTES);
}
catch (final InterruptedException e) {
// The thread was interrupted during sleep, wait or join
}
catch (final TimeoutException e) {
// Took too long!
}
catch (final ExecutionException e) {
// An exception from within the Runnable task
}
finally {
service.shutdown();
}
return null;
}
protected void process(java.util.List<Integer> list)
{
textfield.setText("" + list.get(list.size() - 1));
}
}
now revised: I'm breaking down my sorting method step by step and I am updating the thread inside of it but it is still not breaking down my graph.
private class ButtonHandler implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
Object src = e.getSource();
if (src == button1){
int[] array2=array;
for (int i = 1; i < array2.length; i++) {
int thingToInsert = array2[i];
int j = i - 1;
while (j >= 0 && thingToInsert<array2[j]) {
array2[j+1] = array2[j];
j--;
}
array2[j+1] = thingToInsert;
(new UpdateTextFieldThread()).execute();
}
}
}
}
private class UpdateTextFieldThread extends SwingWorker<Void, Integer>
{
static final int THREAD_DELAY = 1000;
protected Void doInBackground()
{
ExecutorService service = Executors.newSingleThreadExecuto();
try {
Runnable r = new Runnable() {
#Override
public void run() {
try {
Thread.sleep(THREAD_DELAY);
display.repaint();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
Future<?> f = service.submit(r);
f.get(2, TimeUnit.MINUTES);
}
catch (final InterruptedException e) {
// The thread was interrupted during sleep, wait or join
}
catch (final TimeoutException e) {
// Took too long!
}
catch (final ExecutionException e) {
// An exception from within the Runnable task
}
finally {
service.shutdown();
}
return null;
}

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