Number Guessing Game Over Intervals - java

I have just started my long path to becoming a better coder on CodeChef. People begin with the problems marked 'Easy' and I have done the same.
The Problem
The problem statement defines the following -:
n, where 1 <= n <= 10^9. This is the integer which Johnny is keeping secret.
k, where 1 <= k <= 10^5. For each test case or instance of the game, Johnny provides exactly k hints to Alice.
A hint is of the form op num Yes/No, where -
op is an operator from <, >, =.
num is an integer, again satisfying 1 <= num <= 10^9.
Yes or No are answers to the question: Does the relation n op num hold?
If the answer to the question is correct, Johnny has uttered a truth. Otherwise, he is lying.
Each hint is fed to the program and the program determines whether it is the truth or possibly a lie. My job is to find the minimum possible number of lies.
Now CodeChef's Editorial answer uses the concept of segment trees, which I cannot wrap my head around at all. I was wondering if there is an alternative data structure or method to solve this question, maybe a simpler one, considering it is in the 'Easy' category.
This is what I tried -:
class Solution //Represents a test case.
{
HashSet<SolutionObj> set = new HashSet<SolutionObj>(); //To prevent duplicates.
BigInteger max = new BigInteger("100000000"); //Max range.
BigInteger min = new BigInteger("1"); //Min range.
int lies = 0; //Lies counter.
void addHint(String s)
{
String[] vals = s.split(" ");
set.add(new SolutionObj(vals[0], vals[1], vals[2]));
}
void testHints()
{
for(SolutionObj obj : set)
{
//Given number is not in range. Lie.
if(obj.bg.compareTo(min) == -1 || obj.bg.compareTo(max) == 1)
{
lies++;
continue;
}
if(obj.yesno)
{
if(obj.operator.equals("<"))
{
max = new BigInteger(obj.bg.toString()); //Change max value
}
else if(obj.operator.equals(">"))
{
min = new BigInteger(obj.bg.toString()); //Change min value
}
}
else
{
//Still to think of this portion.
}
}
}
}
class SolutionObj //Represents a single hint.
{
String operator;
BigInteger bg;
boolean yesno;
SolutionObj(String op, String integer, String yesno)
{
operator = op;
bg = new BigInteger(integer);
if(yesno.toLowerCase().equals("yes"))
this.yesno = true;
else
this.yesno = false;
}
#Override
public boolean equals(Object o)
{
if(o instanceof SolutionObj)
{
SolutionObj s = (SolutionObj) o; //Make the cast
if(this.yesno == s.yesno && this.bg.equals(s.bg)
&& this.operator.equals(s.operator))
return true;
}
return false;
}
#Override
public int hashCode()
{
return this.bg.intValue();
}
}
Obviously this partial solution is incorrect, save for the range check that I have done before entering the if(obj.yesno) portion. I was thinking of updating the range according to the hints provided, but that approach has not borne fruit. How should I be approaching this problem, apart from using segment trees?

Consider the following approach, which may be easier to understand. Picture the 1d axis of integers, and place on it the k hints. Every hint can be regarded as '(' or ')' or '=' (greater than, less than or equal, respectively).
Example:
-----(---)-------(--=-----)-----------)
Now, the true value is somewhere on one of the 40 values of this axis, but actually only 8 segments are interesting to check, since anywhere inside a segment the number of true/false hints remains the same.
That means you can scan the hints according to their ordering on the axis, and maintain a counter of the true hints at that point.
In the example above it goes like this:
segment counter
-----------------------
-----( 3
--- 4
)-------( 3
-- 4
= 5 <---maximum
----- 4
)----------- 3
) 2
This algorithm only requires to sort the k hints and then scan them. It's near linear in k (O(k*log k), with no dependance on n), therefore it should have a reasonable running time.
Notes:
1) In practice the hints may have non-distinct positions, so you'll have to handle all hints of the same type on the same position together.
2) If you need to return the minimum set of lies, then you should maintain a set rather than a counter. That shouldn't have an effect on the time complexity if you use a hash set.

Calculate the number of lies if the target number = 1 (store this in a variable lies).
Let target = 1.
Sort and group the statements by their respective values.
Iterate through the statements.
Update target to the current statement group's value. Update lies according to how many of those statements would become either true or false.
Then update target to that value + 1 (Why do this? Consider when you have > 5 and < 7 - 6 may be the best value) and update lies appropriately (skip this step if the next statement group's value is this value).
Return the minimum value for lies.
Running time:
O(k) for the initial calculation.
O(k log k) for the sort.
O(k) for the iteration.
O(k log k) total.

My idea for this problem is similar to how Eyal Schneider view it. Denoting '>' as greater, '<' as less than and '=' as equals, we can sort all the 'hints' by their num and scan through all the interesting points one by one.
For each point, we keep in all the number of '<' and '=' from 0 to that point (in one array called int[]lessAndEqual), number of '>' and '=' from that point onward (in one array called int[]greaterAndEqual). We can easily see that the number of lies in a particular point i is equal to
lessAndEqual[i] + greaterAndEqual[i + 1]
We can easily fill the lessAndEqual and greaterAndEqual arrays by two scan in O(n) and sort all the hints in O(nlogn), which result the time complexity is O(nlogn)
Note: special treatment should be taken for the case when the num in hint is equals. Also notice that the range for num is 10^9, which require us to have some forms of point compression to fit the array into the memory

Related

Find two numbers in array x,y where x<y, x repeats at least n/3 times and y at least n/4 times

I have been struggling to solve an array problem with linear time,
The problem is:
Assuming we are given an array A [1...n] write an algorithm that return true if:
There are two numbers in the array x,y that have the following:
x < y
x repeats more than n/3 times
y repeats more than n/4 times
I have tried to write the following java program to do so assuming we have a sorted array but I don't think it is the best implementation.
public static boolean solutionManma(){
int [] arr = {2,2,2,3,3,3};
int n = arr.length;
int xCount = 1;
int yCount = 1;
int maxXcount= xCount,maxYCount = yCount;
int currX = arr[0];
int currY = arr[n-1];
for(int i = 1; i < n-2;i++){
int right = arr[n-2-i+1];
int left = arr[i];
if(currX == left){
xCount++;
}
else{
maxXcount = Math.max(xCount,maxXcount);
xCount = 1;
currX = left;
}
if(currY == right){
yCount++;
}
else {
maxYCount = Math.max(yCount,maxYCount);
yCount = 1;
currY = right;
}
}
return (maxXcount > n/3 && maxYCount > n/4);
}
If anyone has an algorithm idea for this kind of issue (preferably O(n)) I would much appreciate it because I got stuck with this one.
The key part of this problem is to find in linear time and constant space the values which occur more than n/4 times. (Note: the text of your question says "more than" and the title says "at least". Those are not the same condition. This answer is based on the text of your question.)
There are at most three values which occur more than n/4 times, and a list of such values must also include any value which occurs more than n/3 times.
The algorithm we'll use returns a list of up to three values. It only guarantees that all values which satisfy the condition are in the list it returns. The list might include other values, and it does not provide any information about the precise frequencies.
So a second pass is necessary, which scans the vector a second time counting the occurrences of each of the three values returned. Once you have the three counts, it's simple to check whether the smallest value which occurs more than n/3 times (if any) is less than the largest value which occurs more than n/4 times.
To construct the list of candidates, we use a generalisation of the Boyer-Moore majority vote algorithm, which finds a value which occurs more than n/2 times. The generalisation, published in 1982 by J. Misra and D. Gries, uses k-1 counters, each possibly associated with a value, to identify values which might occur more than 1/k times. In this case, k is 4 and so we need three counters.
Initially, all of the counters are 0 and are not associated with any value. Then for each value in the array, we do the following:
If there is a counter associated with that value, we increment it.
If no counter is associated with that value but some counter is at 0, we associate that counter with the value and increment its count to 1.
Otherwise, we decrement every counter's count.
Once all the values have been processed, the values associated with counters with positive counts are the candidate values.
For a general implementation where k is not known in advance, it would be possible to use a hash-table or other key-value map to identify values with counts. But in this case, since it is known that k is a small constant, we can just use a simple vector of three value-count pairs, making this algorithm O(n) time and O(1) space.
I will suggest the following solution, using the following assumption:
In an array of length n there will be at most n different numbers
The key feature will be to count the frequency of occurance for each different input using a histogram with n bins, meaning O(n) space. The algorithm will be as follows:
create a histogram vector with n bins, initialized to zeros
for index ii in the length of the input array a
2.1. Increase the value: hist[a[ii]] +=1
set found_x and found_y to False
for the iith bin in the histogram, check:
4.1. if found_x == False
4.1.1. if hist[ii] > n/3, set found_x = True and set x = ii
4.2. else if found_y == False
4.2.1. if hist[ii] > n/4, set y = ii and return x, y
Explanation
In the first run over the array you document the occurance frequency of all the numbers. In the run over the histogram array, which also has a length of n, you check the occurrence. First you check if there is a number that occurred more than n/3 times and if there is, for the rest of the numbers (by default larger than x due to the documentation in the histogram) you check if there is another number which occurred more than n/4 times. if there is, you return the found x and y and if there isn't you simply return not found after covering all the bins in the histogram.
As far as time complexity, you goover the input array once and you go over the histogram with the same length once, therefore the time complexity is O(n) is requested.

Is there even an algorithm for 2^(n) - 1 which lies in Theta Ө(1)?

so I have a question about an algorithm I'm supposed to "invent"/"find". It's an algorithm which calculates 2^(n) - 1 for Ө(n^n) and Ө(1) and Ө(n).
I was thinking for several hours but I couldn't find any solution for both tasks (the first ones while the last one was the easist imo, I posted the algorithm below). But I'm not skilled enough to "invent"/"find" one for a very slow and very fast algorithm.
So far my algorithms are (In Pseudocode):
The one for Ө(n)
int f(int n) {
int number = 2
if(n = 0) then return 0
if(n==1) then return 1
while(n > 1)
number = number * 2
n--
number = number - 1
return number
A simple one and kinda obvious one which uses recursion though I don't know how fast it is (It would be nice if someone could tell me that):
int f(int n) {
if(n==0) then return 0
if(n==1) then return 1
return 3*f(n-1) - 2*f(n-2)
}
Assuming n is not bounded by any constant (and output should not be a simple int, but a data type that can contain large integers to allow it) - there is no algorithm
to yield 2^n -1 in Ө(1), since the size of the output itself is
Ө(log(n)), so if we assume there is such algorithm, and let it
run in constant time and makes less than C operations, for n =
2^(C+1), you will require C+1 operations only to print the
output, which contradicts the assumption that C is the upper bound, so
there is no such algorithm.
For Ө(n^n), if you have a more efficient algorithm (Ө(n) for example), you can make a pointless loop that runs extra n^n iterations and do nothing important, it will make your algorithm Ө(n^n).
There is also a Ө(log(n)*M(logn)) algorithm, using exponent by squaring, and then simply reducing 1 from this value. In here M(x) is complexity of your multiplying operator for number containing x digits.
As commented by #kajacx, you can even improve (3) by applying Fourier transform
Something like:
HugeInt h = 1;
h = h << n;
h = h - 1;
Obviously HugeInt is pseudo-code for an integer type that can be of arbitrary size allowing for any n.
=====
Look at amit's answer instead!
the Ө(n^n) is too tricky for me, but a real Ө(1) algorithm on any "binary" architecture would be:
return n-1 bits filled with 1
(assuming your architecture can allocate and fill n-1 bits in constant time)
;)

Reduce time complexity of a program (in Java)?

This question is quite a long shot. It could take quite long, so if you haven't the time I understand.
Let me start by explaining what I want to achieve:
Me and some friends play this math game where we get 6 random numbers out of a pool of possible numbers: 1 to 10, 25, 50, 75 and 100. 6 numbers are chosen out of these and no duplicates are allowed. Then a goal number will be chosen in the range of [100, 999]. With the 6 aforementioned numbers, we can use only basic operations (addition, subtraction, multiplication and division) to reach the goal. Only integers are allowed and not all 6 integers are required to reach the solution.
An example: We start with the numbers 4,8,6,9,25,100 and need to find 328.
A possible solution would be: ((4 x 100) - (9 x 8)) = 400 - 72 = 328. With this, I have only used 4 out of the 6 initial numbers and none of the numbers have been used twice. This is a valid solution.
We don't always find a solution on our own, that's why I figured a program would be useful. I have written a program (in Java) which has been tested a few times throughout and it had worked. It did not always give all the possible solutions, but it worked within its own limitations. Now I've tried to expand it so all the solutions would show.
On to the main problem:
The program that I am trying to execute is running incredibly long. As in, I would let it run for 15 minutes and it doesn't look like it's anywhere near completion. So I thought about it and the options are indeed quite endless. I start with 6 numbers, I compare the first with the other 5, then the second with the other 5 and so on until I've done this 6 times (and each comparison I compare with every operator, so 4 times again). Out of the original one single state of 6 numbers, I now have 5 times 6 times 4 = 120 states (with 5 numbers each). All of these have to undergo the same ritual, so it's no wonder it's taking so long.
The program is actually too big to list here, so I will upload it for those interested:
http://www.speedyshare.com/ksT43/MathGame3.jar
(Click on the MathGame3.jar title right next to download)
Here's the general rundown on what happens:
-6 integers + goal number are initialized
-I use the class StateNumbers that are acting as game states
-> in this class the remaining numbers (initially the 6 starting numbers)
are kept as well as the evaluated expressions, for printing purposes
This method is where the main operations happen:
StateNumbers stateInProcess = getStates().remove(0);
ArrayList<Integer> remainingNumbers = stateInProcess.getRemainingNumbers();
for(int j = 0; j < remainingNumbers.size(); j++){
for(int i = 0; i < remainingNumbers.size(); i++){
for(Operator op : Operator.values()){ // Looping over different operators
if(i == j) continue;
...
}
}
}
I evaluate for the first element all the possible operations with all the remaining numbers for that state. I then check with a self written equals to see if it's already in the arraylist of states (which acts as a queue, but the order is not of importance). If it's not there, then the state will be added to the list and then I do the same for the other elements. After that I discard the state and pick another out of the growing list.
The list grows in size to 80k states in 10 minutes and grows slower and slower. That's because there is an increasing amount of states to compare to when I want to add a new state. It's making me wonder if comparing with other states to prevent duplicates is such a good idea.
The completion of this program is not really that important, but I'd like to see it as a learning experience. I'm not asking anyone to write the code for me, but a friendly suggestion on what I could have handled better would be very much appreciated. This means if you have something you'd like to mention about another aspect of the program, please do. I'm unsure if this is too much to ask for on this forum as most topics handle a specific part of a program. While my question is specific as well, the causes could be many.
EDIT: I'm not trying to find the fastest single solution, but every solution. So if I find a solution, my program will not stop. It will however try to ignore doubles like:
((4+5)7) and (7(5+4)). Only one of the two is accepted because the equals method in addition and multiplication do not care about the positioning of the operands.
It would probably be easier to write this using recursion, i.e. a depth-first search, as this would simplify the bookkeeping for intermediary states.
If you want to keep a breath-first approach, make sure that the list of states supports efficient removal of the first element, i.e. use a java.util.Queue such as java.util.ArrayDeque. I mention this because the most frequently used List implementation (i.e. java.util.ArrayList) needs to copy its entire contents to remove the first element, which makes removing the first element very expensive if the list is large.
120 states (with 5 numbers each). All of these have to undergo the same ritual, so it's no wonder it's taking so long.
Actually, it is quite surprising that it would. After all, a 2GHz CPU performs 2 billion clock cycles per second. Even if checking a state were to take as many as 100 clock cycles, that would still mean 20 million states per second!
On the other hand, if I understand the rules of the game correctly, the set of candidate solutions is given by all orderings of the 6 numbers (of which there are 6! = 720), with one of 4 operators in the 5 spaces in between, and a defined evaluation order of the operators. That is, we have a total of 6! * 4^5 * 5! = 88 473 600 candidate solutions, so processing should complete in a couple of seconds.
PS: A full solution would probably not be very time-consuming to write, so if you wish, I can also postcode - I just didn't want to spoil your learning experience.
Update: I have written the code. It was harder than I thought, as the requirement to find all solutions implies that we need to print a solution without unwinding the stack. I, therefore, kept the history for each state on the heap. After testing, I wasn't quite happy with the performance (about 10 seconds), so I added memoization, i.e. each set of numbers is only processed once. With that, the runtime dropped to about 3 seconds.
As Stackoverflow doesn't have a spoiler tag, I increased the indentation so you have to scroll right to see anything :-)
package katas.countdown;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
enum Operator {
plus("+", true),
minus("-", false),
multiply("*", true),
divide("/", false);
final String sign;
final boolean commutes;
Operator(String sign, boolean commutes) {
this.sign = sign;
this.commutes = commutes;
}
int apply(int left, int right) {
switch (this) {
case plus:
return left + right;
case minus:
return left - right;
case multiply:
return left * right;
case divide:
int mod = left % right;
if (mod == 0) {
return left / right;
} else {
throw new ArithmeticException();
}
}
throw new AssertionError(this);
}
#Override
public String toString() {
return sign;
}
}
class Expression implements Comparable<Expression> {
final int value;
Expression(int value) {
this.value = value;
}
#Override
public int compareTo(Expression o) {
return value - o.value;
}
#Override
public int hashCode() {
return value;
}
#Override
public boolean equals(Object obj) {
return value == ((Expression) obj).value;
}
#Override
public String toString() {
return Integer.toString(value);
}
}
class OperationExpression extends Expression {
final Expression left;
final Operator operator;
final Expression right;
OperationExpression(Expression left, Operator operator, Expression right) {
super(operator.apply(left.value, right.value));
this.left = left;
this.operator = operator;
this.right = right;
}
#Override
public String toString() {
return "(" + left + " " + operator + " " + right + ")";
}
}
class State {
final Expression[] expressions;
State(int... numbers) {
expressions = new Expression[numbers.length];
for (int i = 0; i < numbers.length; i++) {
expressions[i] = new Expression(numbers[i]);
}
}
private State(Expression[] expressions) {
this.expressions = expressions;
}
/**
* #return a new state constructed by removing indices i and j, and adding expr instead
*/
State replace(int i, int j, Expression expr) {
Expression[] exprs = Arrays.copyOf(expressions, expressions.length - 1);
if (i < exprs.length) {
exprs[i] = expr;
if (j < exprs.length) {
exprs[j] = expressions[exprs.length];
}
} else {
exprs[j] = expr;
}
Arrays.sort(exprs);
return new State(exprs);
}
#Override
public boolean equals(Object obj) {
return Arrays.equals(expressions, ((State) obj).expressions);
}
public int hashCode() {
return Arrays.hashCode(expressions);
}
}
public class Solver {
final int goal;
Set<State> visited = new HashSet<>();
public Solver(int goal) {
this.goal = goal;
}
public void solve(State s) {
if (s.expressions.length > 1 && !visited.contains(s)) {
visited.add(s);
for (int i = 0; i < s.expressions.length; i++) {
for (int j = 0; j < s.expressions.length; j++) {
if (i != j) {
Expression left = s.expressions[i];
Expression right = s.expressions[j];
for (Operator op : Operator.values()) {
if (op.commutes && i > j) {
// no need to evaluate the same branch twice
continue;
}
try {
Expression expr = new OperationExpression(left, op, right);
if (expr.value == goal) {
System.out.println(expr);
} else {
solve(s.replace(i, j, expr));
}
} catch (ArithmeticException e) {
continue;
}
}
}
}
}
}
}
public static void main(String[] args) {
new Solver(812).solve(new State(75, 50, 2, 3, 8, 7));
}
}
}
As requested, each solution is reported only once (where two solutions are considered equal if their set of intermediary results is). Per Wikipedia description, not all numbers need to be used. However, there is a small bug left in that such solutions may be reported more than once.
What you're doing is basically a breadth-first search for a solution. This was also my initial idea when I saw the problem, but I would add a few things.
First, the main thing you're doing with your ArrayList is to remove elements from it and test if elements are already present. Since your range is small, I would use a separate HashSet, or BitSet for the second operation.
Second, and more to the point of your question, you could also add the final state to your initial points, and search backward as well. Since all your operations have inverses (addition and subtraction, multiplication and division), you can do this. With the Set idea above, you would effectively halve the number of states you need to visit (this trick is known as meet-in-the-middle).
Other small things would be:
Don't divide unless your resulting number is an integer
Don't add a number outside the range (so >999) into your set/queue
The total number of states is 999 (the number of integers between 1 and 999 inclusive), so you shouldn't really run into performance issues here. I'm thinking your biggest drain is that you're testing inclusion in an ArrayList which is O(n).
Hope this helps!
EDIT: Just noticed this. You say you check whether a number is already in the list, but then remove it. If you remove it, there's a good chance you're going to add it back again. Use a separate data structure (a Set works perfectly here) to store your visited states, and you should be fine.
EDIT 2: As per other answers and comments (thanks #kutschkem and #meriton), a proper Queue is better for popping elements (constant versus linear for ArrayList). In this case, you have too few states for it to be noticeable, but use either a LinkedList or ArrayDeque when you do a BFS.
Updated answer to solve Countdown
Sorry for my misunderstandings before. To solve countdown, you can do something like this:
Suppose your 6 initial numbers are a1, a2, ..., a6, and your target number is T. You want to check whether there is a way to assign operators o1, o2, ..., o5 such that
a1 o1 a2 ... o5 a6 = T
There are 5 operators, each can take one of 4 values, so there are 4 ^ 5 = 2 ^ 10 possibilities. You can use less than the entire 6, but if you build your solution recursively, you will have checked all of them at the end (more on this later). The 6 initial numbers can also be permuted in 6! = 720 ways, which leads to a total number of solutions of 2 ^ 10 * 6! which is roughly 720,000.
Since this is small, what I would do is loop through every permutation of the initial 6 numbers, and try to assign the operators recursively. For that, define a function
void solve(int result, int index, List<Integer> permutation)
where result is the value of the computation so far, and index is the index in the permutation list. You then loop over every operator and call
solve(result op permutation.get(index), index + 1, permutation)
If at any point you find a solution, check to see if you haven't found it before, and add it if not.
Apologies for being so dense before. I hope this is more to the point.
Your problem is analogous to a Coin Change Problem. First do all of the combinations of subtractions so that you can have your 'unit denomination coins' which should be all of the subtractions and additions, as well as the normal numbers you are given. Then use a change making algorithm to get to the number you want. Since we did subtractions beforehand, the result may not be exactly what you want but it should be close and a lot faster than what you are doing.
Say we are given the 6 numbers as the set S = {1, 5, 10, 25, 50, 75, 100}. We then do all the combinations of subtractions and additions and add them to S i.e. {-99, -95, -90,..., 1, 5, 10,..., 101, 105,...}. Now we use a coin change algorithm with the elements of S as the denominations. If we do not get a solution then it is not solvable.
There are many ways to solve the coin change problem, a few are discussed here:
AlgorithmBasics-examples.pdf

Recursion to get the number of different combinations of n people and k groups

I'm practicing recursion using Java and I've hit a problem. I'm trying to make a method which I'm calling "groups" which takes a number of people and how many groups there are and returns the number of different combinations there are of people and groups. Also, the ordering of people in the groups does not matter, nor does the ordering of the groups.
The code I have so far is:
public long groups(int n, int k) {
if(k==1) return 1;
if(k==n) return 1;
else return groups(n-1, k) + groups(n-1, k-1);
}
However it returns the wrong values. The first two lines are the base cases, which say if there is 1 group, then there is only one way to split the people up, makes sense. The other is when there are just as many people as there are groups, in which case theres only one way to split them up, one person into each group. The last statement is where I think I'm having problems, I would think that each time it does a recursive call, one person has to be taken out (n is the number of people, so n-1) and that person can ether join a group (k) or make their own group (k-1).
I'm just having a little trouble figuring out how recursion works and could use a little help.
These are the values I'm expecting:
groups(2,1) = 1
groups(2,2) = 1
groups(3,2) = 3
groups(4,2) = 7
groups(4,3) = 6
groups(5,3) = 25
There is something missing in the implementation of that part
... and that person can ether join a group (k) ...
I think the person can join 'k' groups, so the code must be
public long groups(int n, int k) {
if(k==1) return 1;
if(k==n) return 1;
else return k * groups(n-1, k) + groups(n-1, k-1);
}
(was missing multiplication by k)
There's a much easier (faster) way to compute combinations -- that's the binomial coefficient. While I can understand that your teacher may want you write a recursive function this way to become familiar with recursion, you can use this formula as a check.
In your case, you're reporting the wrong expected values here. What you want is
groups(2,1) = 2
groups(2,2) = 1
groups(3,2) = 3
groups(4,2) = 6
groups(4,3) = 4
groups(5,3) = 10
and the code you've posted is correct if the values above are what it's supposed to return.
(If not, perhaps you can better clarify the problem by explaining more clearly how the problem you're solving differs from the binomial coefficient.)

Find zero points with recursion

I want to find the zero points of a sine function. The parameter is a interval [a,b]. I have to it similar to binary search.
Implement a function that searches for null points in the sinus function in a interval between a and b. The search-interval[lower limit, upper limit] should be halved until lower limit and upper limit are less then 0.0001 away from each other.
Here is my code:
public class Aufg3 {
public static void main(String[] args) {
System.out.println(zeropoint(5,8));
}
private static double zeropoint(double a, double b){
double middle = (a + b)/2;
if(Math.sin(middle) < 0){
return zeropoint(a,middle);
}else if(Math.sin(middle) > 0){
return zeropoint(middle,b);
}else{
return middle;
}
}
}
It gives me a lot of errors at the line with return zeropoint(middle,b);
In a first step I want to find just the first zero point in the interval.
Any ideas?
Fundamental problems that everybody has overlooked:
we don't always want to return a result (imagine finding the zero points of the sine function between pi/4 and 3pi/4, there aren't any).
in any arbitrary range range there may be several zeros.
Clearly what is needed is a (possibly empty) set of values.
So pseudocode of the function really asked for (not using Java as this is homework):
Set zeropoint(double a, double b)
{
double middle = mid point of a and b;
if a and be less than 0.0001 apart
{
if (sin(a) and sin(b) are on opposite sides of 0)
{
return set containing middle
}
else
{
return empty set
}
}
else
{
return union of zeropoint(a, middle) and zeropoint(middle, b)
}
}
Simply saying "it gives me errors" is not very helpful. What kind of errors? Compile errors or uncaught exceptions at runtime?
For your code, two things stand out as possible problems:
the variable mitte does not appear to be declared anywhere.
you are using > and < to compare reals. While that is ok by itself, it is better to check for 0 using a tolerance instead of relying on < and >, to avoid problems due to floating point precision. For all practical purposes -0.000000000001 is 0.
There might be other problems as well, I just wrote down the ones that jumped out at first glance.
Edit:
Apparently the mitte was due to an error in pasting the code by the OP (and has since been corrected). As other answers have pointed out, the code falls in to infinite recursion. This is because the recursion calls are on the wrong intervals.
One thing to note, the sin function can be monotonically increasing for one choice of a and b, and monotonically decreasing at some other interval. e.g. It is increasing over [0,pi/2] and it is decreasing over [pi/2,3*pi/2]. Thus the recursive calls need to changed according to the original interval the search is being made in. For one interval Math.sin(middle)<0 implies that Math.sin(x)<0 for all x in [a,middle], but for some other interval the opposite is true. This probably why this falls into infinite recursion for the interval that you are trying. I think this works over some other interval where sin is actually decreasing. Try calling your function over [pi/2,3*pi/2].
I'm guessing you are getting stack overflow errors at runtime. The < and > signs are reversed. Also, you should use .0001 and not 0 to compare to.
Edit 1:
Actually, your basic algorithm has issues. What happens if there are more than one zero in the interval? What happens if sin(a) and the sin(mitte) have the same sign? What happens if there are no zeros in the interval?
Edit 2:
Ok, so I did the problem and fundamentally, your solution is problematic; I would try to start over in thinking how to solve it.
The major issue is that there could be multiple zeros in the interval and you are trying to find each of them. Creating a function that returns a type double can only return one solution. So, rather than creating a function to return double, just return void and print out the zeros as you find them.
Another hint: You are supposed to continue searching until a and b are within .0001 of each other. Your final solution will not use .0001 in any other way. (I.e, your check to see if you found a zero should not use the .0001 tolerance and nor will it use 0 exactly. Think about how you will really know if you have found a zero when abs(a-b) is less than .0001.
Did you read the assignment to the end? It says:
The search-interval[lower limit, upper
limit] should be halved until lower
limit and upper limit are less then
0.0001 away from each other.
So you can't expect Math.sin(middle) to return exactly zero because of floating point precision issues. Instead you need to stop the recursion when you reach 0.0001 precision.
My guess is that you're running into a StackOverflowError. This is due to the fact that you're never reaching a base case in your recursion. (Math.sin(middle) may never equal exactly 0!)
Your exercise says
[...] until lower limit and upper limit are less then 0.0001 away from each other.
So, try putting this in top of your method:
double middle = (a + b)/2;
if (b - a < 0.0001)
return middle;
Besides some floating point problems other have mentioned, your algorithm seems to be based on the implicit assumptions that:
sin(a) is positive
sin(b) is negative, and
sin(x) is a decreasing function on the interval [a,b].
I see no basis for these assumptions. When any of them is false I don't expect your algorithm to work. They are all false when a=5 and b=8.
if(Math.sin(mitte) < 0){
Where is mitte declared? Isn't mitte middle?
private static double zeropoint(double a, double b){
double middle = (a + b)/2;
double result = middle;
if (Math.abs(a - b) > 0.0001) {
double sin = Math.sin(middle);
if (Math.abs(sin) < 0.0001) {
result = middle;
} else if (sin > 0) {
result = zeropoint(a, middle);
} else {
result = zeropoint(middle, b);
}
}
return result;
}
something like this i think - just to fix first errors

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