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After having created a bunch of utility apps and having familiarity with Java, I am curious about going into simple game development. I found out the there are game development frameworks available but I was wondering if that is the "correct" method of doing it even though Java is easy to me.
If you like Java, you'll like C#, as it is very similar to Java/C++. As such, you should probably look into Unity 3D. It's a pretty good game engine with which you can use C#, Javascript, or Boo to create nice little 2D or 3D games. It is multiplatform, so you can create games for Android, iOS, Windows Phone, or a bunch of other things.
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I need to know, can't I develop Android application with only Java, without using C++. If we are going to start a carrer as Android developer, do I need to learn both C++ and Java. When develop industry application is Java enough?
Yes, you can develop Android apps with only Java, Java is enough. You're going to have to learn one thing at a time anyway... so you might as well learn Java first. If you find yourself thinking to yourself, "I'm going to need direct access to the underlying hardware and create my own 3D gaming engine... because this high level code isn't cutting it," then you can start learning C++.
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I am interested in learning about Game development for the Android Platform but one question which has always been on my mind is what programming languages are some of the more popular games written in like Angry Birds, clash of clans and boom beach etc.?
What I really want to know is has the Java I been using to create standard Android Applications be used for games?
you can write in C++, Java, Action Script and many more.
I want to be a game developer... now what? is a good document you can read. I also included some popular library reference for you. Hope that this will help you.
The most popular engine for game development (for android particulary) is Unity3D. It is commercial and qualitative. There are some frameworks (Cocos2D(opensource), unreal engine (commercial and most popular in the past engine on C++), but I (strongly) recommend you to use Unity3D - it has a big community and low skill requirements for install-and-code.
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Hello, I am a Java Programmer and i want to learn Java3D but Unity3D looks more Advanced than Java3D like Unity3D is more lively, more Alive than Java3D.I would like to ask if Java3D can do exactly as Unity3D or even more.
Unity is a game engine with tools that support it. Java3D is an old 3d graphics library that's no longer supported. So the two are two quite different beasts. Unity3D can do what Java3D can do and more, because it's more of a set of tools and an engine versus just a graphics library. Also, you might want to look into the new JavaFX 3D features.
Java3D is a community project now, and I think it is not very active. JavaFX seems to have very impressive 3D api, and it is under active development.
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I want to develop games on android, am good with java.
i already tried using bitmaps and canvas to cook up a sample game, just a ball bouncing in the screen, but had issues with placing more items and stuffs.
I was told to go learn c++, can't i use java to build it? and if so how can i get API and documentation to help me in game development?
(need help thanks.)
You really don't need to know c++ to be able to program games on android. Go follow this tutorial and learn OpenGL ES 2.0:
http://developer.android.com/training/graphics/opengl/environment.html
This will help you in being able to learn shapes and then show you how to animate your shapes. For your purposes, I would say this is a great start.
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How long would it take to learn making an app with Android? Not a crap app but something useful etc.
I know Java up to databases and making a GUI and splash screens etc.
But I have never made games or animations in Java.
Then I learned JavaScript and canvas and have made games and applications.
Based on this how long would it take as I would be willing to learn it as we will be thought apps in college next semester and would I know enough Java?
Learning Android development basics would not take too long if you have a good grasp of OOP concepts in Java. The official resources provided by Official Android Documentation is good enough for you to walk through and start developing.
After all, learning on how to program is all about understanding the concept, not memorizing every existing syntax.