I am new to java. I am using NetBeans 8.0.2
I started a new project (Java -> Java Class Libary)
I have put two classes and run my code. There are no errors however, there is no output showing after building the project successfully.
I really appreciate your help.
My first class is ChatServer & my second one is ClientServer!
import java.net.*;
import java.io.*;
public class ChatServer
{ private Socket socket = null;
private ServerSocket server = null;
private DataInputStream streamIn = null;
public ChatServer(int port)
{ try
{ System.out.println("Binding to port " + port + ", please wait ...");
server = new ServerSocket(port);
System.out.println("Server started: " + server);
System.out.println("Waiting for a client ...");
socket = server.accept();
System.out.println("Client accepted: " + socket);
open();
boolean done = false;
while (!done)
{ try
{ String line = streamIn.readUTF();
System.out.println(line);
done = line.equals(".bye");
}
catch(IOException ioe)
{ done = true;
}
}
close();
}
catch(IOException ioe)
{ System.out.println(ioe);
}
}
public void open() throws IOException
{ streamIn = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
}
public void close() throws IOException
{ if (socket != null) socket.close();
if (streamIn != null) streamIn.close();
}
public static void main(String args[])
{ ChatServer server = null;
if (args.length != 1)
System.out.println("Usage: java ChatServer port");
else
server = new ChatServer(Integer.parseInt(args[0]));
}
}
import java.net.*;
import java.io.*;
public class ChatClient
{ private Socket socket = null;
private DataInputStream console = null;
private DataOutputStream streamOut = null;
public ChatClient(String serverName, int serverPort)
{ System.out.println("Establishing connection. Please wait ...");
try
{ socket = new Socket(serverName, serverPort);
System.out.println("Connected: " + socket);
start();
}
catch(UnknownHostException uhe)
{ System.out.println("Host unknown: " + uhe.getMessage());
}
catch(IOException ioe)
{ System.out.println("Unexpected exception: " + ioe.getMessage());
}
String line = "";
while (!line.equals(".bye"))
{ try
{ line = console.readLine();
streamOut.writeUTF(line);
streamOut.flush();
}
catch(IOException ioe)
{ System.out.println("Sending error: " + ioe.getMessage());
}
}
}
public void start() throws IOException
{ console = new DataInputStream(System.in);
streamOut = new DataOutputStream(socket.getOutputStream());
}
public void stop()
{ try
{ if (console != null) console.close();
if (streamOut != null) streamOut.close();
if (socket != null) socket.close();
}
catch(IOException ioe)
{ System.out.println("Error closing ...");
}
}
public static void main(String args[])
{ ChatClient client = null;
if (args.length != 2)
System.out.println("Usage: java ChatClient host port");
else
client = new ChatClient(args[0], Integer.parseInt(args[1]));
}
}
You need to run both ChatClient and ChatServer (hence the main methods in both classes).
Additionally, you need to pass command-line arguments. Let's take a look at main() in ChatClient:
public static void main(String args[])
{ ChatClient client = null;
if (args.length != 2)
System.out.println("Usage: java ChatClient host port");
else
client = new ChatClient(args[0], Integer.parseInt(args[1]));
}
You're parsing the arguments to retrieve a server name and a port. This is an example of running those classes with proper parameters:
java ChatServer 55444
java ChatClient 127.0.0.1 55444
Here is a short tutorial covering the issue of setting command-lind arguments in the Netbeans IDE.
Also, as #BDL pointed out, you'd better create a New Project instead of a java library (or even two projects for both a server and a client respectively).
Related
my server class
import java.net.*;
import java.io.*;
public class server
{
private Socket socket;
private ServerSocket server;
// constructor with port
public void start(int port){
try {
server = new ServerSocket(port);
while(true){
socket = server.accept();
new ConnectionHandler(socket).run();
}
}catch(IOException i){
}
}
}
class ConnectionHandler implements Runnable{
private Socket socket = null;
private ServerSocket server = null;
private DataInputStream in = null;
public ConnectionHandler(Socket socket){
this.socket=socket;
}
#Override
public void run() {
InputStream inp = null;
BufferedReader brinp = null;
DataOutputStream out = null;
try
{
System.out.println("Waiting for a client ...");
System.out.println(server);
System.out.println("Client accepted");
in = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
String line = "";
// reads message from client until "Over" is sent
while (!line.equals("Over"))
{
try
{
line = in.readUTF();
System.out.println(line);
}
catch(IOException i)
{
System.out.println(i);
}
}
System.out.println("Closing connection");
// close connection
socket.close();
in.close();
}
catch(IOException i)
{
System.out.println(i);
}
}
public static void main(String[] args) {
server serverr = new server();
serverr.start(4000);
}
}
Here's my client class.
import java.net.*;
import java.io.*;
public class Client
{
// initialize socket and input output streams
private Socket socket = null;
private DataInputStream input = null;
private DataOutputStream out = null;
// constructor to put ip address and port
public Client(String address, int port)
{
// establish a connection
try
{
socket = new Socket(address, port);
System.out.println("Connected");
// takes input from terminal
input = new DataInputStream(System.in);
// sends output to the socket
out = new DataOutputStream(socket.getOutputStream());
}
catch(UnknownHostException u)
{
System.out.println(u);
}
catch(IOException i)
{
System.out.println(i);
}
// string to read message from input
String line = "";
// keep reading until "Over" is input
while (!line.equals("Over"))
{
try
{
line = input.readLine();
out.writeUTF(line);
}
catch(IOException i)
{
System.out.println(i);
}
}
// close the connection
try
{
input.close();
out.close();
socket.close();
}
catch(IOException i)
{
System.out.println(i);
}
}
public static void main(String args[])
{
Client client = new Client("127.0.0.1", 4000);
}
}
Trying to develop pretty simple chat application works via terminal, but I think there are plenty of bugs I have in my code.
The server can handle one client, but when another client comes up it doesn't connect to other clients.
What am I have to do now?
I couldn't find out where my problem is, waiting your helps.
Note: I am completely new to socket programming concept.
The ConnectionHandler class is a thread class, and you must wrap its object to a Thread instance and then call start() instead of run().
So in the Server class change
new ConnectionHandler(socket).run();
with
new Thread(ConnectionHandler(socket)).start();
I am building a multithreaded chat server application which broadcasts a message sent by one client to all the clients.On most of the examples on internet and on Oracle's website too broadcasting is done using udp (Multicast Socket)but i am using tcp .
Does anyone know how to send a message to all the connected clients in a tcp conection?
Here is my current code which works fine and sends the message receieved from a client to that client only:
EchoServer
import java.net.*;
import java.io.*;
public class EchoServer
{
public static void main(String[] args)
throws IOException
{
if (args.length != 1) {
System.err.println("Usage: java EchoServer <port number>");
System.exit(1);
}
int portNumber = Integer.parseInt(args[0]);
ServerSocket serverSocket = new ServerSocket(Integer.parseInt(args[0]));
while (true) {
try {
Thread t = new Thread(new MultiServer(serverSocket.accept()));
t.start();
} catch(IOException e) {
System.out.println("Accept Failed:");
System.exit(-1);
}
}
}
}
EchoClient
import java.io.*;
import java.util.Scanner;
import java.net.*;
public class EchoClient
{
public static void main(String[] args) throws IOException
{
if (args.length != 2) {
System.err.println("Usage: java EchoClient <host name><portnumber>");
System.exit(1);
}
String hostName = "localhost";
int portNumber = Integer.parseInt(args[1]);
try (
Socket echoSocket = new Socket(hostName, portNumber);
PrintWriter out = new PrintWriter(echoSocket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(echoSocket.getInputStream()));
BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));
) {
String userInput;
while ((userInput = stdIn.readLine()) != null) {
out.println(userInput);
System.out.println("echo::" + in.readLine());
}
} catch (UnknownHostException e) {
System.err.println("Don't know about host " + hostName);
System.exit(1);
} catch (IOException e) {
System.err.println("Couldn't get I/O for the connection to " + hostName);
System.exit(1);
}
}
}
MultiServer
import java.io.*;
import java.net.*;
public class MultiServer implements Runnable
{
private Socket client;
public MultiServer(Socket m)
{
this.client = m;
}
#Override
public void run()
{
BufferedReader in = null;
PrintWriter out = null;
try {
out = new PrintWriter(client.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
} catch(IOException ignored) {
}
while (true) {
String line;
try {
while ((line = in.readLine()) != null)
out.println(line);
} catch (IOException e) {
System.out.println("Read Failed");
System.exit(-1);
}
}
}
}
Use the concurrent hashmap and maintain your list of clients in that.
The concurrent hashmap is safe and you won't need to use synchronization while adding / iterating / removing
// Create and main list of active clients based on their host name / ip address
ConcurrentHashMap<String, Socket> activeClients = new ConcurrentHashMap<String, Socket>();
// message received
activeClients.put(clientsocket.getInetAddress().getHostAddress(), clientsocket);
// broadcast message to all available clients
for(String clientHost : activeClients.keySet()) {
// get each socket here and send a message to them.
}
Vector is basically a thread safe one so you don't need to worry about that one.
I am new to Java and I would like to run this code but every time it says error run time 1!
Also, would someone advise me to use specific program to run Java code?
import java.net.*;
import java.io.*;
public class ChatServer
{ private Socket socket = null;
private ServerSocket server = null;
private DataInputStream streamIn = null;
public ChatServer(int port)
{ try
{ System.out.println("Binding to port " + port + ", please wait ...");
server = new ServerSocket(port);
System.out.println("Server started: " + server);
System.out.println("Waiting for a client ...");
socket = server.accept();
System.out.println("Client accepted: " + socket);
open();
boolean done = false;
while (!done)
{ try
{ String line = streamIn.readUTF();
System.out.println(line);
done = line.equals(".bye");
}
catch(IOException ioe)
{ done = true;
}
}
close();
}
catch(IOException ioe)
{ System.out.println(ioe);
}
}
public void open() throws IOException
{ streamIn = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
}
public void close() throws IOException
{ if (socket != null) socket.close();
if (streamIn != null) streamIn.close();
}
public static void main(String args[])
{ ChatServer server = null;
if (args.length != 1)
System.out.println("Usage: java ChatServer port");
else
server = new ChatServer(Integer.parseInt(args[0]));
}
}
Why do you use a DataInputStream when you just want to read lines of text? Try a BufferedReader instead.
I am trying to forward a message from a client to a server and again from that server to another server. For the first time it works fine but when I type second message its say "Unexpected exception: Connection refused" why is it so?
Here is the code
Client.java
import java.net.*;
import java.io.*;
public class Client {
private Socket socket = null;
private DataInputStream console = null;
private DataOutputStream streamOut = null;
#SuppressWarnings("deprecation")
public Client(String serverName, int serverPort) {
System.out.println("Establishing connection. Please wait ...");
try {
socket = new Socket(serverName, serverPort);
System.out.println("Connected: " + socket);
start();
} catch (UnknownHostException uhe) {
System.out.println("Host unknown: " + uhe.getMessage());
} catch (IOException ioe) {
System.out.println("Unexpected exception: " + ioe.getMessage());
}
String line = "";
while (!line.equals("exit")) {
try {
line = console.readLine();
streamOut.writeUTF(line);
streamOut.flush();
} catch (IOException ioe) {
System.out.println("Sending error: " + ioe.getMessage());
}
}
}
public void start() throws IOException {
console = new DataInputStream(System.in);
streamOut = new DataOutputStream(socket.getOutputStream());
}
public void stop() {
try {
if (console != null)
console.close();
if (streamOut != null)
streamOut.close();
if (socket != null)
socket.close();
} catch (IOException ioe) {
System.out.println("Error closing ...");
}
}
public static void main(String args[]) {
#SuppressWarnings("unused")
Client client = null;
if (args.length != 2)
System.out.println("Usage: java Client host port");
else
client = new Client(args[0], Integer.parseInt(args[1]));
}
}
AuServer.java
import java.net.*;
import java.io.*;
public class AuServer {
private Socket socket = null;
private Socket publishingsocket = null;
private ServerSocket server = null;
private DataInputStream streamIn = null;
private String line = null;
private DataOutputStream streamOut = null;
public AuServer(int port) {
try {
System.out.println("Binding to port " + port + ", please wait ...");
server = new ServerSocket(port);
System.out.println("Server started: " + server);
System.out.println("Waiting for a client ...");
socket = server.accept();
System.out.println("Client accepted: " + socket);
open();
boolean done = false;
while (!done) {
try {
line = streamIn.readUTF();
System.out.println(line);
done = line.equals("exit");
} catch (IOException ioe) {
done = true;
}
forward(line, 50090);
}
close();
} catch (IOException ioe) {
System.out.println(ioe);
}
}
public void forward(String line, int port) {
try {
publishingsocket = new Socket("localhost", port);
streamOut = new DataOutputStream(publishingsocket.getOutputStream());
streamOut.writeUTF(line);
streamOut.flush();
} catch (UnknownHostException uhe) {
System.out.println("Host unknown: " + uhe.getMessage());
} catch (IOException ioe) {
System.out.println("Unexpected exception: " + ioe.getMessage());
} finally {
try {
publishingsocket.close();
} catch (IOException e) {
System.out.println(e.getMessage());
}
}
}
public void open() throws IOException {
streamIn = new DataInputStream(new BufferedInputStream(
socket.getInputStream()));
}
public void close() throws IOException {
if (socket != null)
socket.close();
if (streamIn != null)
streamIn.close();
}
public static void main(String args[]) {
#SuppressWarnings("unused")
AuServer server = null;
if (args.length != 1)
System.out.println("Usage: java Server port");
else
server = new AuServer(Integer.parseInt(args[0]));
}
}
AppServer.java
import java.net.*;
import java.io.*;
public class AppServer {
private Socket socket = null;
private ServerSocket server = null;
private DataInputStream streamIn = null;
public AppServer(int port) {
try {
System.out.println("Binding to port " + port + ", please wait ...");
server = new ServerSocket(port);
System.out.println("Server started: " + server);
System.out.println("Waiting for a client ...");
socket = server.accept();
System.out.println("Client accepted: " + socket);
open();
boolean done = false;
while (!done) {
try {
String line = streamIn.readUTF();
System.out.println(line);
done = line.equals("exit");
} catch (IOException ioe) {
done = true;
}
}
close();
} catch (IOException ioe) {
System.out.println(ioe);
}
}
public void open() throws IOException {
streamIn = new DataInputStream(new BufferedInputStream(
socket.getInputStream()));
}
public void close() throws IOException {
if (socket != null)
socket.close();
if (streamIn != null)
streamIn.close();
}
public static void main(String args[]) {
#SuppressWarnings("unused")
AppServer server = null;
server = new AppServer(50090);
}
}
Pls help............
A typically socket server would require some kind of loop where in the server socket would accept incoming connections and spawn a new Thread which would be responsible for actually handling the new Socket connection, leaving the current thread free to continue processing any new incoming connections, for example...
server = new ServerSocket(port);
while (continueAccpetingConnections) {
Socket socket = server.accept();
Thread thread = new Thread(new SocketHandler(socket));
thread.start();
}
The SocketHandler would implement Runnable and provide a constructor that would accept a Socket variable.
It would then be the responsibility of the SocketHandler to actually perform the communications required by the server.
Now, if you wanted to have only one active connection, you might use
while (continueAccpetingConnections) {
Socket socket = server.accept();
process(socket);
}
Which would prevent any new connections until process returned...
Your server is written to accept exactly one connection, process it in the same thread, and then exit. If you want to keep accepting connections, do so, in a loop. If you want to handle clients concurrently, start a new thread to handle each accepted socket.
The code below should allow the user to enter a URL and have it return the ip address of that website but it's not working.
The application is a console application. I had it working at one time but I don't know why it won't work now.
Here is the error i am getting when the users enters a website to get the ip address from
IOException: java.net.SocketException: Connection reset
HERE IS MY CLIENT CODE
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;
public class Client {
public static void main(String[] args) {
String hostname = "localhost";
int port = 6052;
if (args.length > 0) {
hostname = args[0];
}
Socket clientSocket = null;
PrintWriter os = null;
BufferedReader is = null;
try {
clientSocket = new Socket(hostname, port);
os = new PrintWriter(clientSocket.getOutputStream(), true);
is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
} catch (UnknownHostException e) {
System.err.println("Don't know about host: " + hostname);
} catch (IOException e) {
System.err.println("Couldn't get I/O for the connection to: " + hostname);
}
if (clientSocket == null || os == null || is == null) {
System.err.println("Something is really wrong. ");
return;
}
try {
if (args.length != 2) {
System.out.print("Enter a www web address (must have www!) ");
BufferedReader br = new BufferedReader(new InputSreamReader(Sy.in))
String keyboardInput = br.readLine();
os.println(keyboardInput);
} else {
os.println(args[1]);
}
String responseLine = is.readLine();
System.out.println("The IP address of " + args[1] + "is" + responseLine);
} catch (UnknownHostException e) {
System.err.println("Trying to connect to host: " + e);
} catch (IOException e) {
System.err.println("IOException: " + e);
}
}
}
HERE IS MY SERVER CODE
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static void main(String args[]) {
int port = 6052;
Server server = new Server(port);
server.startServer();
}
ServerSocket echoServer = null;
Socket clientSocket = null;
int numConnections = 0;
int port;
public Server(int port) {
this.port = port;
}
public void stopServer() {
System.out.println("Server working hold on a min.");
System.exit(0);
}
public void startServer() {
try {
echoServer = new ServerSocket(port);
} catch (IOException e) {
e.printStackTrace();
}
System.out.println("Server is now started and is waiting for Clients.");
while (true) {
try {
clientSocket = echoServer.accept();
numConnections++;
new Thread(new ServerConnection(clientSocket, numConnections,
this)).start();
} catch (IOException e) {
System.out.println(e);
}
}
}
}
class ServerConnection implements Runnable {
private static BufferedReader is;
private static PrintStream os;
private static Socket clientSocket;
private static int id;
private static Server server;
public ServerConnection(Socket clientSocket, int id, Server server) {
this.clientSocket = clientSocket;
this.id = id;
this.server = server;
System.out.println( "Connection " + id + " established with: " + clientSocket );
try {
is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
os = new PrintStream(clientSocket.getOutputStream());
} catch (IOException e) {
System.out.println(e);
}
}
public void run() {
String line;
try {
boolean serverStop = false;
line = is.readLine();
System.out.println( "Received " + line + " from Connection " + id + "." );
InetAddress hostAddress = InetAddress.getByName(line);
String IPaddress = hostAddress.getHostAddress();
os.println(IPaddress);
is.close();
os.close();
clientSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
With no arguments, host will be localhost, user will be propted for a website. ArrayOutOfBoundsException because you didn't check the arguments.
With one argument, it is the host. Passing a site will not work because the site won't work as expected.
Running with two arguments, it works if the first argument is localhost.