i am here to ask if it is possible to open and control google earth using a java application. I'm developing a Incident Record Management System for a police station, i am thinking on adding a feature that would show the user where incidents have occured using google earth. Is it possible for a java application to do that. I am using NetBeans to develop this project.
Why don't you use the google maps API. It's faster than google earth, has been used more so there are more supportive articles about it.
Check it out: https://developers.google.com/maps/
Related
I am currently working on a project. I have learned Java for ~4 years and am completely new to Android Studio.
In this project, a camera with artificial intelligence should recognize people within a certain radius.
With an Android app that I want to program using Java via Android Studio, I want to access the camera and query the information.
My question would be, with which tool or library can I program such an app and what else do i need?
I tried to use OpenCV and also Exoplayer, watched several different tutorials, but nothing really worked out for me.
My question would be, with which tool or library can I program such an app and what else do i need?
I thought using histograms might be the right apporach. I looked around and found this intersting project. https://isl.cs.technion.ac.il/wp-content/uploads/2020/11/Face_Recognition_Project.pdf
Introduction
Our goal was to create a fully operational mobile application which could detect,
recognize and track human faces.
In order to do that, we have decided to use the Android[3] platform combined
with the opencv library[4][5].
The development of the application was made on Qualcomm MSM8960[6] mobile device which run a 4.0.3 Android OS.
In addition to the application we have built, we also did a research about how
well we can use LDA[1] and PCA[2] in order to recognize faces and also about
the use of LDA in order to do basic pose estimation.
This is also interesting: https://towardsdatascience.com/face-recognition-how-lbph-works-90ec258c3d6b
how to make invisible my android app to everyone from google play store.
only specific peoples can download it through link given or any other procedure.
mean is everyone can't find app on play store by just search app name.
Or tell me any other solution close to it.
Withing Google play you can use Alpha and Beta testers to restrict the distribution of your app.
You can define a list of users. They will be the only able to get the app. Once done you update your app in google play, wait few hours and then google play will generate a link. You just have to send this link to your users and they can install the app.
This is the summary of the Google documentation ( in better english than mine )
You don't need a production APK to publish an alpha/beta app.
Users need a Google Account (#gmail.com) or a Google Apps account to join a test.
If you're testing an existing app that you've published before, only users in your test group will receive an update for your alpha/beta version. If you're testing a new app that you haven't published before, only users in your test group can find and download your app.
After publishing an alpha/beta APK for the first time, it may take a few hours for your test link to be available to testers. If you publish additional changes, they may take several hours to be available for testers.
You have the full documentation here.
If you dont explicitly need it on the play store, TestFairy is a very powerful tool. I use it to distribute to selected people until I'm ready to share it with the world.
The API is very simple and informative.
You can also build and upload versions directly from Android Studio.
I want to add a user data backup service to my Android app. I found two options for this through searching. One is Cloud Save from Google Play Game Services, and the other is Google Drive. I checked a google account for my phone and found out some android games, such as Tab Titans are using Google Drive for saving data.
I'm using Unity3D now, even though what I'm developing is not a game but just a simple utility. And I also have a plan to use Multiplayer feature from Google Play Game Services very soon. So, I think GPGS seems to fit for me, but wonder if there are any limits or cons when using it on the app which is not a game.
I don't know what are the differences between using Google Play Game Services and Google Drive for saving user data at all, so I googled for hours but couldn't find any.
The user data would be a SQLite db and some more.
Can I use Google Play Game Services to back up such files?
If possible, could anyone explain the differences between those two services?
Google Play Services is like a suite of Google products and services packaged altogether. Though Google Drive may be part of Google Play Services, it's better to think of them separately. If this is on Unity, then I second using Google Play Services, especially, the plugin. With it, you should be able to easily implement Saved Games, at least significantly easier than making Drive calls, as there's no plugin (that I know of) for Unity to interface with Google Drive. This highly depends on what kind of data you want to store, though.
Total beginner here.... :(
I am using Eclipse with ADT and Google App Engine plug in.
I have built my "awesome" android app, but now I want to save some of the data the app produces onto a cloud service so I can share it between my users.
So I am trying to do this with google services. I have incorporated in my project both Cloud Storage API and Google Cloud Datastore API, both using the GDT plug in, but that's as far as I can get :((((
I know I am asking a lot, but I don't even know if it is a lot, it might be a few lines of code, at least that's what I think.
So now I need a way, through some Google API to connect to a database that "belongs" to me, and store 5 numbers there from each of my users, and share other user's numbers with each other...
Can someone take me by the hand and tell me what I need to import and what not...?
I have spend hours reading all documentation about these APIs I could find and I ended up going in circles :( either trying commands that cannot be resolved, like DataStoreService(), or simply not even finding where do I put my info to get to "my" database....
Thank you all.
I have read the Blackberry documentation and it is possible to push a notification from a webapp. I am planning to create a Blackberry application that compliments to our webapps. But I am still left in the middle whether to develop a webapp or native Blackberry app. I have also look at how a webapp runs on Blackberry browser and it looks smooth.
From your experience does the native app offer something that the webapp doesn't? Bonus question, is Facebook and Twitter app on Blackberry a native app or a webapp? If it is a webapp, is it possible to make a launcher for the application on Blackberry?
Thanks for your help.
Facebook and Twitter are on both types. The web apps are just a website formatted for a small screen so anything you do in say asp.net will show on a blackberry web app if you program it to. The native app just feels like part of my phone. You can save data on the phone so if your app is a relating to news or something that would be stored I can read it offline or slow connectivity (camping, rural areas, etc...). It can also interact with other feature that blackberry offers such as contacts, email, media player, etc...
If you would like to save anything for the user to view without pinging the internet a native app would be preferred.
It's possible to create a launcher but I haven't created one so I'm not sure of the details. I would assume it's just an app that opens the browser to your URL.
One more thing about a web app would be if your application stores users settings (twitter auth key, etc...) they would need to be stored on your server and not the users phone adding more expense and maintenance.
Good Luck.
Widget is not supported for device software less than 5 , you combine both of web and native development by using browser field ,but you need to consider that its Java Script support is poor
Let's not forget that the blackberry browser is really bad as well. I don't know any BB users who would want to use a web application because of that.
When it comes to native apps, you have some choice however and you are not restricted to java (depending on which OS version you want to target). In addition to the mentioned Java, you can use Widget (link for resources) that behaves like a native app, but can be accessed like a web app.
I was just at innoTech and they had a whole session on this topic. But instead of recaping it let me just post the funny video they showed at the end which sums it all up.
Mobile Dev Rap Battle: Native Code vs. Web Apps