Type graph does not take parameters - java

In order to create a multigraph I used the JUNG library but while coding i received this problem "type graph does not take parameters" and i can't find any solution to solve the problem in this code :
import edu.uci.ics.jung.algorithms.layout.CircleLayout;
import edu.uci.ics.jung.algorithms.layout.Layout;
import edu.uci.ics.jung.graph.Graph;
import edu.uci.ics.jung.graph.SparseMultigraph;
import edu.uci.ics.jung.visualization.BasicVisualizationServer;
import edu.uci.ics.jung.visualization.layout.*;
import java.awt.Dimension;
import javax.swing.JFrame;
public class Simpleg {
Graph<Integer, String> g;
/** Creates a new instance of SimpleGraphView */
public Simpleg() {
// Graph<V, E> where V is the type of the vertices and E is the type of the edges
g = new SparseMultigraph<Integer, String>();
// Add some vertices. From above we defined these to be type Integer.
g.addVertex((Integer)1);
g.addVertex((Integer)2);
g.addVertex((Integer)3);
// Note that the default is for undirected edges, our Edges are Strings.
g.addEdge("Edge-A", 1, 2); // Note that Java 1.5 auto-boxes primitives
g.addEdge("Edge-B", 2, 3);
}
public static void main(String[] args) {
Simpleg sgv = new Simpleg(); //We create our graph in here
// The Layout<V, E> is parameterized by the vertex and edge types
Layout<Integer, String> layout = new CircleLayout(sgv.g);
layout.setSize(new Dimension(300,300)); // sets the initial size of the layout space
// The BasicVisualizationServer<V,E> is parameterized by the vertex and edge types
BasicVisualizationServer<Integer,String> vv = new BasicVisualizationServer<Integer,String>(layout);
vv.setPreferredSize(new Dimension(350,350)); //Sets the viewing area size
JFrame frame = new JFrame("Simple Graph View");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(vv);
frame.pack();
frame.setVisible(true);
}
}

It turns out the compiler - netbeans in my case - was pointing towards the wrong jar. I think Graph is available in JUNG 2.0
http://www.grotto-networking.com/JUNG/JUNG2-Tutorial.pdf
My compiler was pointing at some lower version which I removed and added jung-api-2.0.1.jar

Related

jzy3d builder cannot be resolved error on eclipse

So, I've recently downloaded (via Maven) jzy3d library so that I can translate and improve an existing program of mine from JS to Java, and to get a handle on the new library I was trying some examples available on the library site but, as the title shows I keep getting the "Builder cannot be resolved" error.
I've tried to add the org.jzy3d.plot3d.builder.Builder import but also without success, as it returns a non used import alert.
This is my code:
package randomProjects;
import org.jzy3d.chart.Chart;
import org.jzy3d.chart.ChartLauncher;
import org.jzy3d.colors.Color;
import org.jzy3d.colors.ColorMapper;
import org.jzy3d.colors.colormaps.ColorMapRainbow;
import org.jzy3d.maths.Range;
import org.jzy3d.plot3d.builder.Mapper;
import org.jzy3d.plot3d.builder.concrete.OrthonormalGrid;
import org.jzy3d.plot3d.primitives.Shape;
import org.jzy3d.plot3d.rendering.canvas.Quality;
public class SurfPlotTest_JZY3D {
public static void main(String[] args){
// Define a function to plot
Mapper mapper = new Mapper() {
public double f(double x, double y) {
return 10 * Math.sin(x / 10) * Math.cos(y / 20) * x;
}
};
// Define range and precision for the function to plot
Range range = new Range(-150, 150);
int steps = 50;
// Create a surface drawing that function;
Shape surface = Builder.buildOrthonormal(new OrthonormalGrid(range, steps, range, steps), mapper);
surface.setColorMapper(new ColorMapper(new ColorMapRainbow(), surface.getBounds().getZmin(), surface.getBounds().getZmax(), new Color(1, 1, 1, .5f)));
surface.setFaceDisplayed(true);
surface.setWireframeDisplayed(false);
surface.setWireframeColor(Color.BLACK);
// Create a chart and add the surface
Chart chart = new Chart(Quality.Advanced);
chart.getScene().getGraph().add(surface);
ChartLauncher.openChart(chart);
}
}
And this is the error message:
Exception in thread "main" java.lang.Error: Unresolved compilation problems:
Builder cannot be resolved
The field Quality.Advanced is not visible
at randomProjects.SurfPlotTest_JZY3D.main(SurfPlotTest_JZY3D.java:30)
I also find important to mention that there is another error in the program at line #37, that I've tried fixing exchanging Quality.Advanced by Quality.Advanced(), but again, without any success what so ever.
A bit of an update in the hope of an answer
If I use the manually imported project files, also available in the library site, I don't get the builder error, but instead when compiling it returns the following error.
The project: org.jzy3d-0.9 which is referenced by the classpath, does not exist.
And this is the example code present in the project
package org.jzy3d.demos.surface;
import org.jzy3d.chart.Chart;
import org.jzy3d.chart.controllers.keyboard.camera.CameraKeyController;
import org.jzy3d.colors.Color;
import org.jzy3d.colors.ColorMapper;
import org.jzy3d.colors.colormaps.ColorMapRainbow;
import org.jzy3d.demos.AbstractDemo;
import org.jzy3d.demos.DemoLauncher;
import org.jzy3d.maths.Range;
import org.jzy3d.plot3d.builder.Builder;
import org.jzy3d.plot3d.builder.Mapper;
import org.jzy3d.plot3d.builder.concrete.OrthonormalGrid;
import org.jzy3d.plot3d.primitives.Shape;
import org.jzy3d.plot3d.rendering.canvas.Quality;
public class ColorWaveDemo extends AbstractDemo {
public static void main(String[] args) throws Exception {
DemoLauncher.openDemo(new ColorWaveDemo());
}
public ColorWaveDemo() {
}
#Override
public void init() {
// Define a function to plot
Mapper mapper = new Mapper() {
public double f(double x, double y) {
return x * Math.sin(x * y);
}
};
// Define range and precision for the function to plot
Range range = new Range(-3, 3);
int steps = 80;
// Create the object to represent the function over the given range.
final Shape surface = Builder.buildOrthonormal(new OrthonormalGrid(range, steps, range, steps), mapper);
surface.setColorMapper(new ColorMapper(new ColorMapRainbow(), surface.getBounds().getZmin(), surface.getBounds().getZmax(), new Color(1, 1, 1, .5f)));
surface.setFaceDisplayed(true);
surface.setWireframeDisplayed(false);
// Create a chart
chart = new Chart(Quality.Advanced, getCanvasType());
chart.getScene().getGraph().add(surface);
chart.addController(new CameraKeyController());
}
}
Consider me a complete noob in importing libraries via Maven or otherwise, I'm doing all this to get a handle and learn how to, so I would appreciate a detailed answer. If needed I can also include my .pom file.
The tutorial page from the website is quite outdated. You may find easier to use the tutorials that are embedded in the library, e.g. this surface example.
The readme of this module should help as well.

Hiding Legend for Zero Value Chart Items javaFX

I'm new to the forums, so I hope I'm not asking a question that has been answered in the past. I've tried to be thorough looking for answer before posting.
I am currently working on a pie chart that will eventually be used for tracking financial expenses. Right now I have several categories that make up each slice. I am trying to hide the legend for the zero value slices.
I am doing this in javaFX. I'm still very green when it comes to programming and don't have experience outside of Java. Any help as explained to dummies would be appreciated. Thanks.
Added a picture and complete code to illustrate the problem at hand. Restaurants & Dining, and Shopping & entertainment both have zero values. I want to hide the legend for those items in this example.
package Example;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.chart.PieChart;
public class PieExampleController implements Initializable {
#FXML
private PieChart pieChart;
#Override
public void initialize(URL arg0, ResourceBundle arg1) {
// TODO Auto-generated method stub
ObservableList<PieChart.Data> pieChartData = FXCollections.observableArrayList(
new PieChart.Data("Groceries", 1),
new PieChart.Data("Transportation", 1),
new PieChart.Data("Restaurants & Dining", 0),
new PieChart.Data("Shopping & Entertainment", 0));
pieChart.setData(pieChartData);
}
}
Thats how i do it:
List<PieChart.Data> dataArrayList = new LinkedList<Data>();
if (value1>0) {
Data data = new PieChart.Data("my label", value1);
dataArrayList.add(data);
}
...
ObservableList<PieChart.Data> pieChartData =
FXCollections.observableArrayList(dataArrayList);
Adding only not empty data entries (or removing empty entries) manually once at startup is just fine if the data is immutable and unmodifiable. On the other hand, if it can change during the lifetime of the chart, we need a mechanism that handles the add/remove automagically: FilteredList to the rescue.
Below is an example that
configures a source list with an extractor (on the pieValueProperty): doing so will notify any listChangeListener on change of that value with a change of type update
wraps a FilteredList around the source list
configures the pieChart with the filteredList
With that in place, we can install a predicate on the filteredList that hides items as needed: the example uses a Slider to update the lower threshhold of which data values should be included in the chart.
Unfortunately, PieChart has a couple of bugs (sigh... whatever I touch in FX, they always boil up ...) that interfere with such a simple setup
due to a freaky mixture of node/value plus "optimized" internal data structure plus incorrect implementation of syncing the internal (linked) data structure with changes to the list the chart can't be animated
the sync can't handle changes of type replaced at all (which is what FilteredList fires on resetting the predicate)
In an example both issues can be avoided by disabling animation and clearing out the list (set a predicate that blocks all) before setting the real condition. In producation code such tweaking may or may not be possible.
The example:
public class FilteredPieChartExample extends Application {
#Override
public void start(Stage primaryStage) {
FilteredList<Data> filtered = getChartData();
//ListChangeReport report = new ListChangeReport(filtered);
PieChart pieChart = new PieChart(filtered);
// bug in pieChart: can't handle data modification with animation on
pieChart.setAnimated(false);
// use slider to set lower threshhold for value of data to show in pie
Slider slider = new Slider(-1., 100., -1.);
slider.valueProperty().addListener((src, ov, nv) -> {
// actually, cannot handle data modification at all ... need to clear out first ...
// bug in pieChart.dataChangeListener: doesn't handle replaced correctly
filtered.setPredicate(data -> false);
filtered.setPredicate(data -> data.getPieValue() > nv.doubleValue());
//report.prettyPrint();
});
primaryStage.setTitle("PieChart");
Pane root = new VBox(pieChart, slider);
Scene scene = new Scene(root);
primaryStage.setScene(scene);
primaryStage.show();
}
private FilteredList<Data> getChartData() {
// use ObservableList with extractor on pieValueProperty
ObservableList<Data> answer = FXCollections.observableArrayList(
e -> new Observable[] {e.pieValueProperty()}
);
answer.addAll(
new Data("java", 17.56),
new Data("C", 17.06),
new Data("C++", 8.25),
new Data("C#", 8.20),
new Data("ObjectiveC", 6.8),
new Data("PHP", 6.0),
new Data("(Visual)Basic", 4.76),
new Data("Other", 31.37),
new Data("empty", 0)
);
return new FilteredList<>(answer);
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
#SuppressWarnings("unused")
private static final Logger LOG = Logger.getLogger(FilteredPieChartExample.class
.getName());
}

JUNG - Large graph visualization

I am currently developing a tool for visualization of metagenomics data using graphs and so the Java JUNG graph visualization library.
I encounter a delay when there are around 1000 nodes being shown, either by moving the camera around or dragging some of the nodes.
Is there any hack can that be used to improve this situation?
I read something about dividing the window in chunks, and to only work with chunks of the panel that are being shown, but I cannot understand this.
Thank you.
The question might be considered as too broad, because there are simply too many degrees of freedom for the optimization. And there are questions that are at least related (Improve the rendering of a JUNG graph , JUNG cannot display large graphs? or others), if not duplicates.
However, I'll try to answer it here:
In general, with JUNG, you can create a nice graph, with impressive default functionality (interaction), and many features, easily and with a few lines of code. In this regard, JUNG does not primarily aim at painting graphs with 1000's of vertices. Instead, it aims at painting a graph with dozens (or maybe few 100's) vertices and edges nicely.
(In fact, painting a graph with >1000 vertices rarely makes sense at all, from a theoretical, information visualization standpoint. You won't be able to visually extract any information from such a graph - at least, not without excesssive zooming and panning)
When you want to render a graph with many vertices and many edges, there are options to increase the performance. (You did not say anything about the number of edges. In many cases, these are the most expensive thing!).
From my experience, the single most important thing for improving the rendering performance is to....
disable anti-aliasing!
Seriously, this is really expensive. In JUNG, this can be done with
visualizationViewer.getRenderingHints().remove(
RenderingHints.KEY_ANTIALIASING)
Beyond that, there are many options to increase the performance, but of course, they all depend on which visual feature you want to sacrifice. Below is an example that shows a graph with 2500 vertices and 5000 edges. By default, it's horribly slow. The improvePerformance method contains several options of how to make the visualization faster. Even when only disabling anti-aliasing, the performance is acceptable on my (rather slow) machine.
Edited/extended in response to the comments:
import java.awt.Dimension;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.awt.geom.Point2D;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import org.apache.commons.collections15.Predicate;
import edu.uci.ics.jung.algorithms.layout.FRLayout;
import edu.uci.ics.jung.algorithms.layout.Layout;
import edu.uci.ics.jung.graph.DirectedSparseGraph;
import edu.uci.ics.jung.graph.Graph;
import edu.uci.ics.jung.graph.util.Context;
import edu.uci.ics.jung.graph.util.Pair;
import edu.uci.ics.jung.visualization.Layer;
import edu.uci.ics.jung.visualization.RenderContext;
import edu.uci.ics.jung.visualization.VisualizationViewer;
import edu.uci.ics.jung.visualization.control.DefaultModalGraphMouse;
import edu.uci.ics.jung.visualization.decorators.EdgeShape;
import edu.uci.ics.jung.visualization.renderers.BasicEdgeRenderer;
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator;
public class JungPerformance
{
public static void main(String[] args)
{
SwingUtilities.invokeLater(new Runnable()
{
#Override
public void run()
{
createAndShowGUI();
}
});
}
private static void createAndShowGUI()
{
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Graph<String, String> g = createGraph();
Dimension size = new Dimension(800,800);
VisualizationViewer<String, String> vv =
new VisualizationViewer<String, String>(
new FRLayout<String, String>(g, size));
DefaultModalGraphMouse<String, Double> graphMouse =
new DefaultModalGraphMouse<String, Double>();
vv.setGraphMouse(graphMouse);
improvePerformance(vv);
f.getContentPane().add(vv);
f.setSize(size);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
// This method summarizes several options for improving the painting
// performance. Enable or disable them depending on which visual features
// you want to sacrifice for the higher performance.
private static <V, E> void improvePerformance(
VisualizationViewer<V, E> vv)
{
// Probably the most important step for the pure rendering performance:
// Disable anti-aliasing
vv.getRenderingHints().remove(RenderingHints.KEY_ANTIALIASING);
// Skip vertices that are not inside the visible area.
doNotPaintInvisibleVertices(vv);
// May be helpful for performance in general, but not appropriate
// when there are multiple edges between a pair of nodes: Draw
// the edges not as curves, but as straight lines:
vv.getRenderContext().setEdgeShapeTransformer(new EdgeShape.Line<V,E>());
// May be helpful for painting performance: Omit the arrow heads
// of directed edges
Predicate<Context<Graph<V, E>, E>> edgeArrowPredicate =
new Predicate<Context<Graph<V,E>,E>>()
{
#Override
public boolean evaluate(Context<Graph<V, E>, E> arg0)
{
return false;
}
};
vv.getRenderContext().setEdgeArrowPredicate(edgeArrowPredicate);
}
// Skip all vertices that are not in the visible area.
// NOTE: See notes at the end of this method!
private static <V, E> void doNotPaintInvisibleVertices(
VisualizationViewer<V, E> vv)
{
Predicate<Context<Graph<V, E>, V>> vertexIncludePredicate =
new Predicate<Context<Graph<V,E>,V>>()
{
Dimension size = new Dimension();
#Override
public boolean evaluate(Context<Graph<V, E>, V> c)
{
vv.getSize(size);
Point2D point = vv.getGraphLayout().transform(c.element);
Point2D transformed =
vv.getRenderContext().getMultiLayerTransformer()
.transform(point);
if (transformed.getX() < 0 || transformed.getX() > size.width)
{
return false;
}
if (transformed.getY() < 0 || transformed.getY() > size.height)
{
return false;
}
return true;
}
};
vv.getRenderContext().setVertexIncludePredicate(vertexIncludePredicate);
// NOTE: By default, edges will NOT be included in the visualization
// when ONE of their vertices is NOT included in the visualization.
// This may look a bit odd when zooming and panning over the graph.
// Calling the following method will cause the edges to be skipped
// ONLY when BOTH their vertices are NOT included in the visualization,
// which may look nicer and more intuitive
doPaintEdgesAtLeastOneVertexIsVisible(vv);
}
// See note at end of "doNotPaintInvisibleVertices"
private static <V, E> void doPaintEdgesAtLeastOneVertexIsVisible(
VisualizationViewer<V, E> vv)
{
vv.getRenderer().setEdgeRenderer(new BasicEdgeRenderer<V, E>()
{
#Override
public void paintEdge(RenderContext<V,E> rc, Layout<V, E> layout, E e)
{
GraphicsDecorator g2d = rc.getGraphicsContext();
Graph<V,E> graph = layout.getGraph();
if (!rc.getEdgeIncludePredicate().evaluate(
Context.<Graph<V,E>,E>getInstance(graph,e)))
return;
Pair<V> endpoints = graph.getEndpoints(e);
V v1 = endpoints.getFirst();
V v2 = endpoints.getSecond();
if (!rc.getVertexIncludePredicate().evaluate(
Context.<Graph<V,E>,V>getInstance(graph,v1)) &&
!rc.getVertexIncludePredicate().evaluate(
Context.<Graph<V,E>,V>getInstance(graph,v2)))
return;
Stroke new_stroke = rc.getEdgeStrokeTransformer().transform(e);
Stroke old_stroke = g2d.getStroke();
if (new_stroke != null)
g2d.setStroke(new_stroke);
drawSimpleEdge(rc, layout, e);
// restore paint and stroke
if (new_stroke != null)
g2d.setStroke(old_stroke);
}
});
}
public static Graph<String, String> createGraph()
{
Random random = new Random(0);
int numVertices = 2500;
int numEdges = 5000;
Graph<String, String> g = new DirectedSparseGraph<String, String>();
for (int i=0; i<numVertices; i++)
{
g.addVertex("v"+i);
}
for (int i=0; i<numEdges; i++)
{
int v0 = random.nextInt(numVertices);
int v1 = random.nextInt(numVertices);
g.addEdge("e"+i, "v"+v0, "v"+v1);
}
return g;
}
}
#Marco13's answer is a good one. I will add (as one of JUNG's authors) that JUNG's current major flaw in terms of visualization scaling is a lack of good spatial data structures. As a result, both force-directed layouts and interactive visualization for larger graphs can be pretty slow.
At some point we'll get around to addressing that (patches welcome :) ).

Can't get lists working using Slick2d and Java

Could anyone help me with why I'm unable to add to either of the lists created? The second list is only created to illustrate the problem. Thanks for any help!
import java.util.ArrayList;
import java.util.List;
import org.newdawn.slick.Image;
public class Snake {
private Image head = new Image("data/head.png");
private static Image body = new Image("data/body.png");
ArrayList<Point> snakeCoords = new ArrayList<Point>(3);
Point headCoord = new Point(300, 300);
Point firstBody = new Point(300, 325);
Point secondBody = new Point(300, 350);
snakeCoords.add(headCoord);
List<String> list = new ArrayList<String>();
list.add("Does this work");
}
If the code you posted is accurate, you need to have the method calls placed in a method or the constructor. You can initialize variables outside of methods, but that's it.

How to use Jzy3d java 3d chart library?

Can someone please give me some extra basic example of how jzy3d should be used?
(The source site's examples don't seam to work for me)
I tried the following code:
import org.jzy3d.chart.Chart;
import org.jzy3d.colors.Color;
import org.jzy3d.colors.ColorMapper;
import org.jzy3d.colors.colormaps.ColorMapRainbow;
import org.jzy3d.maths.Range;
import org.jzy3d.plot3d.builder.Builder;
import org.jzy3d.plot3d.builder.Mapper;
import org.jzy3d.plot3d.builder.concrete.OrthonormalGrid;
import org.jzy3d.plot3d.primitives.Shape;
public class Test {
public static void main(String[] args) {
JFrame frame = new JFrame();
Chart chart = getChart();
frame.add((javax.swing.JComponent) chart.getCanvas());
frame.setSize(800, 800);
frame.setLocationRelativeTo(null);
frame.setTitle("test");
frame.setVisible(true);
}
public static Chart getChart() {
// Define a function to plot
Mapper mapper = new Mapper() {
public double f(double x, double y) {
return 10 * Math.sin(x / 10) * Math.cos(y / 20) * x;
}
};
// Define range and precision for the function to plot
Range range = new Range(-150, 150);
int steps = 50;
// Create the object to represent the function over the given range.
org.jzy3d.plot3d.primitives.Shape surface = (Shape) Builder.buildOrthonormal(new OrthonormalGrid(range, steps, range, steps), mapper);
surface.setColorMapper(new ColorMapper(new ColorMapRainbow(), surface.getBounds().getZmin(), surface.getBounds().getZmax(), new Color(1, 1, 1, .5f)));
surface.setWireframeDisplayed(true);
surface.setWireframeColor(Color.BLACK);
//surface.setFace(new ColorbarFace(surface));
surface.setFaceDisplayed(true);
//surface.setFace2dDisplayed(true); // opens a colorbar on the right part of the display
// Create a chart
Chart chart = new Chart();
chart.getScene().getGraph().add(surface);
return chart;
}
}
But when I try to run it, I get that exception:
Exception in thread "main" java.lang.UnsatisfiedLinkError: no jogl in java.library.path
Can anyone help?
You should add jogl.jar to classpath and jogl.dll to PATH.
For more info look here and here.
You can read jogl Installation Instructions here.
You should run your program or demo where the JOGL native libraries stand, i.e. ./bin/{platform}. If you are working with Eclipse, right click on the project, choose Propeties, Java Build Path then the Libraries tab. Under the item "jogl.jar - ..." select "Native library location: (None)" and click the Edit button. Press the Workspace... button and select the ./bin/{platform} folder.

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