I want to set transition effect to images.
I tried fade-in fade-out method (the one suggested in this link How to do smooth transition from one image to another).
I want to try few more effects in android studio and should be supported by Android 4.1 OS and onwards.
Thanks in advance !!
I am giving some links you should check them out, upvote if you like
http://code.tutsplus.com/tutorials/an-introduction-to-android-transitions--cms-21640
http://www.coderzheaven.com/2011/12/29/image-transition-animation-in-android/
https://android-arsenal.com/tag/6
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I'm developing an Android app that shows my different POIs with my custom design.
Usually In most cases everything is fine. But sometimes, about 5% cases there are black squares instead of my POI.
Check the screenshot please:
https://www.dropbox.com/s/tlqqczq98w926oi/ss1.jpg
I'm using for this SKAnnotationView.setView passing my custom View object with ImageView. Image can be set to ImageView via setImageBitmap in background or via setImageResource. I tried different ways. And there is no difference with choice of Bitmaps or Resources. In both cases black square can be shown.
Why it could happen? I don't see anything strange in logcat. No error messages, no warnings.
I'm checked for sure that SKMapSurfaceView.addAnnotation method is called from UI thread. Always.
I'm using Skobbler Android SDK 3.0.3.
How can I correct this issue? Or how can I detect the problem that cause this behavior?
Thanks in advance.
This issue was fixed with the latest SDK release (3.1).
This is my first question on StackOverflow, so please bear with me if I fail to articulate my question.
I am working on an Android app that targets Android O, and I want the launcher to NOT show the icon adapted i.e. remove the white background.
I tried to use adaptive icons and they work, but the problem is that they change the icon itself making it rouned, square, squircle and tear-shaped.
At first I thought it's out of my hands, but some other apps (facebook, whatsapp and snapchat for example) have their icons unchanged.
tl;dr: How can I force an icon to be used by the launcher on Android O?
The other apps you mention (Facebook, Whatsapp, and Snapchat) don't yet target Android O. Once they do, they'll also be forced to have an adaptive icon as well.
Just remove the targetSdkVersion property from your app level build.gradle file. It will work.
I'm excited to roll out my first codename one app but I'm running into issues with the look of the program. On Netbeans my images great and my label backgrounds are appropriate. However, on my tablet, images have a background and my labels look odd.
The tablet image is from a Samsung Galaxy Tab 3.
Any idea how to fix this?
(Since SO won't allow me to post images, here is a link to the screenshots: http://www.pricepasta.com/random/Uglypng.jpg)
Use the Android build argument android.asyncPaint=true to use the newer rendering pipeline.
You would also need to test in the Android simulator to see the misalignment on the simulator as well. I'm assuming this is triggered by misuse of the layout managers.
I got a question I hope you can help with, I have searched but had no luck yet. Basically I have made a few ios apps and a couple android but I'm still learning the basics of java and android etc. I have radio streaming apps and have audio level bars on the ios versions, I want to put these on the android versions but can't work out the code to have a left and right bar for sound. Any ideas where to learn some code and also so it stretches from left of screen to right but for all screen sizes? Thanks in advance.
Checkout the Visualizer class. It should provide you with what you need to display a level meter. Unfortunately, it is only available in API 9 and higher and requires the RECORD_AUDIO permission.
People have been experiemcing a problem with my android app. Apperently what is happening is on phones such as the Droid x and cliq cupcake have been experiencing the main menu not showing the letters on the buttons and in some occasions it will cause a force close in certain sections. My buttons do have picture backgrounds if that could be the cause and the app is set for version 1.6. Not sure if either has anything to do with it. If anyone has experienced it or has any ideas I would appreciate some help. Thanks alot
It should work on every phone if you read this post carefully
http://developer.android.com/guide/practices/screens_support.html
In best practices part recommended list is here.
Use wrap_content, fill_parent, or the dp unit (instead of px), when specifying dimensions in an XML layout file
Do not use AbsoluteLayout
Do not use hard coded pixel values in your code
Use density and/or resolution specific resources
Every android developer should read that post to support for multiple screens.
Hope this helps