Wait for kafkaTemplate pending future - java

I am performing an asynchronous operation which returns a future object in a loop (say 10 messages) .
As I understand callback method is automatically triggered and executed when the Future completes its task.
Suppose my 7th future is in pending stage.How can i complete this future exceptionally?
And what is the best way to handle this kind of scenario.
List<ListenableFuture<SendResult<String, String>>> cf = new ArrayList<ListenableFuture<SendResult<String, String>>>();
future = kafkaTemplate.send(topicName, message);
cf.add(future);
i++;
future.addCallback(new ListenableFutureCallback<SendResult<String, String>>() {
#Override
public void onSuccess(SendResult<String, String> result) {
syso("sent success");
}
#Override
public void onFailure(Throwable ex) {
System.out.println(" sending failed");
}
});

Why would you want to do that?
If there is an exception, the kafka-clients will call the template's callback with the exception and the template will complete the future exceptionally.
If you really need to do it for some reason (but I'd like to understand why) you can cast it to a SettableListenerFuture.

Related

Spring Kafka producer not work asynchronous

I'm using a non Blocking (Async) sending message to Kafka using this :
ListenableFuture<SendResult<Integer, String>> future = template.send(record);
future.addCallback(new ListenableFutureCallback<SendResult<Integer, String>>() {
#Override
public void onSuccess(SendResult<Integer, String> result) {
handleSuccess(data);
}
#Override
public void onFailure(Throwable ex) {
handleFailure(data, record, ex);
}
});
This work perfectly when the send action does its work.
But when there is a connection problem (server down for example), the result become non asynchronous and the method remains blocked until the end of the duration of max.block.ms.
This is natural in Async KAfka producer. You have two options
Either reduce the max.block.ms but don't reduce it too much.
You can wait for acks
You can also create a callback function for onCompletion()

Firebase callbacks work during testing but not during runtime

I'm using Firebase in an Android app. The app sets up something like a groupchat and allows users to join.
The users get a key and can then connect themselves to the corresponding DatabaseReference.
We need a check whether the key is valid. Therefore, when the group is created, the host automatically adds himself to a list of users. Then all new clients can check if there are entries in the list. If the list is empty, the key is invalid.
This means that I need to wait for the completion of a setValue call.
Firebase has many callbacks that can tell me about this, but they are quite problematic. Sometimes, they simply aren't called.
I've already asked a question about this non-deterministic behaviour here: How to listen for Firebase setValue completion
Now I've found a new problem with those callbacks.
I've changed my infrastructure to an asynchronous setup. All interactions are packaged into Callables and submitted to an ExecutorService. The result is a Future<>. Now, if I want to wait for something to complete, I can just wait on that future. Inside of the Future, I still need to use the Firebase callbacks.
The code is in a wrapper class called DBConnection.
Here is my code for creating a new group (party) :
public Future<DBState> createParty() {
// assert entries
assertState(DBState.SignedIn);
// process for state transition
Callable<DBState> creationProcess = new Callable<DBState>() {
#Override
public DBState call() throws Exception {
lock.lock();
try {
// create a new party
ourPartyDatabaseReference = partiesDatabaseReference.push();
usersDatabaseReference = ourPartyDatabaseReference.child("users");
// try every remedy for the missing callbacks
firebaseDatabase.goOnline();
ourPartyDatabaseReference.keepSynced(true);
usersDatabaseReference.keepSynced(true);
// push a value to the users database
// this way the database reference is actually created
// and new users can search for existing users when they connect
// we can only continue after that task has been completed
// add listeners for success and failure and wait for their completion
// TODO: we need information that this task has been finished
// but no callback seems to work
// onSuccess, onCompletion on the task are not reliable
// and the child and value event listeners on the userDatabaseReference are not reliable, too
final CountDownLatch waiter = new CountDownLatch(1);
usersDatabaseReference.addValueEventListener(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
waiter.countDown();
}
#Override
public void onCancelled(DatabaseError databaseError) {
waiter.countDown();
}
});
Task addingTask = usersDatabaseReference.child(user.getUid()).setValue(true);
addingTask.addOnSuccessListener(new OnSuccessListener() {
#Override
public void onSuccess(Object o) {
waiter.countDown();
}
});
addingTask.addOnCompleteListener(new OnCompleteListener() {
#Override
public void onComplete(#NonNull Task task) {
waiter.countDown();
}
});
try {
waiter.await();
} catch (InterruptedException ex) {
}
connectToParty();
} finally {
lock.unlock();
}
// if we could connect, we are now DBState.Connected,
// otherwise we are still DBState.SignedIn
return state;
}
};
// start process
return executorService.submit(creationProcess);
}
You can use it like this:
Future<DBState> creationFuture = dbConnection.createParty();
try {
creationFuture.get(TIMEOUT, TimeUnit.MILLISECONDS);
} catch (InterruptedException ex) {
throw new AssertionError("there should be no interrupt");
}catch (TimeoutException ex) {
throw new AssertionError("timeout in party creation");
}catch (ExecutionException ex) {
throw new AssertionError("concurrent execution exception");
}
I've written tests for this.
And in the tests, everything works fine. I've executed the canCreateParty test at least a dozen times now.
To make sure, that the callbacks work, I've increased the CountDownLatch to 3 counts and added breakpoints to the countDowns. Every countDown is reached.
But at runtime, no callback is ever called.
None of the breakpoints are reached, the waiting for the future eventually times out.
The strangest part is: I have the firebase console open right next to the emulator. I can see how new parties are created and users are added. Both for the tests and at runtime, the party creation works just as expected and a new user is added.
Why am I getting no callback at runtime ?
The reason is that Firebase always calls its callbacks from the main thread.
The "main" thread in my tests is called something like "junittestrunnerXXX". And Firebase creates a new thread called "main" to call the callbacks.
At runtime, the "main" thread is the actual "main" thread. If I call get() on that, it is blocked for good. Firebase checks if this thread exists and since it already exists and since it is blocked, nothing happens.

Listenablefuture vs Completablefuture

I tried hard but didn't find any article or blog which clearly compares ListenableFuture and CompletableFuture, and provides a good analysis.
So if anyone can explain or point me to such a blog or article, it will be really good for me.
Both ListenableFuture and CompletableFuture have an advantage over its parent class Future by allowing the caller to "register" in one way or another a callback to be called when the async action has been completed.
With Future you can do this:
ExecutorService executor = ...;
Future f = executor.submit(...);
f.get();
f.get() gets blocked until the async action is completed.
With ListenableFuture you can register a callback like this:
ListenableFuture listenable = service.submit(...);
Futures.addCallback(listenable, new FutureCallback<Object>() {
#Override
public void onSuccess(Object o) {
//handle on success
}
#Override
public void onFailure(Throwable throwable) {
//handle on failure
}
})
With CompletableFuture you can also register a callback for when the
task is complete, but it is different from ListenableFuture in that it can be completed from any thread that wants it to complete.
CompletableFuture completableFuture = new CompletableFuture();
completableFuture.whenComplete(new BiConsumer() {
#Override
public void accept(Object o, Object o2) {
//handle complete
}
}); // complete the task
completableFuture.complete(new Object())
When a thread calls complete on the task, the value received from a call to get() is set with the parameter value if the task is not already completed.
Read about CompletableFuture
Guava AbstractFuture has its limitations:
Listener is lists, but usually only 1 used - overkill. If multiple listeners are needed, handle it inside the next stage, or think about messaging.
setException set return value as Exception, so user has to use instanceof to differentiate Exception or not at get() like guava AbstractFuture did.
In Future pipeline, too many layers addListener() make code hard to read.
I prefer CompletableFuture.supply().thenApply().thenAccept().handle()

How to call same method of a different class in multithreaded way

I have a method named process in two of my Classes, lets say CLASS-A and CLASS-B. Now in the below loop, I am calling process method of both of my classes sequentially meaning one by one and it works fine but that is the not the way I am looking for.
for (ModuleRegistration.ModulesHolderEntry entry : ModuleRegistration.getInstance()) {
final Map<String, String> response = entry.getPlugin().process(outputs);
// write to database
System.out.println(response);
}
Is there any way, I can call the process method of both of my classes in a multithreaded way. Meaning one thread will call process method of CLASS-A and second thread will call process method of CLASS-B.
And then after that I was thinking to write the data that is being returned by the process method into the database. So I can have one more thread for writing into database.
Below is the code that I came up with in a multithreaded way but somehow it is not running at all.
public void writeEvents(final Map<String, Object> data) {
// Three threads: one thread for the database writer, two threads for the plugin processors
final ExecutorService executor = Executors.newFixedThreadPool(3);
final BlockingQueue<Map<String, String>> queue = new LinkedBlockingQueue<Map<String, String>>();
#SuppressWarnings("unchecked")
final Map<String, String> outputs = (Map<String, String>)data.get(ModelConstants.EVENT_HOLDER);
for (final ModuleRegistration.ModulesHolderEntry entry : ModuleRegistration.getInstance()) {
executor.submit(new Runnable () {
public void run() {
final Map<String, String> response = entry.getPlugin().process(outputs);
// put the response map in the queue for the database to read
queue.offer(response);
}
});
}
Future<?> future = executor.submit(new Runnable () {
public void run() {
Map<String, String> map;
try {
while(true) {
// blocks until a map is available in the queue, or until interrupted
map = queue.take();
// write map to database
System.out.println(map);
}
} catch (InterruptedException ex) {
// IF we're catching InterruptedException then this means that future.cancel(true)
// was called, which means that the plugin processors are finished;
// process the rest of the queue and then exit
while((map = queue.poll()) != null) {
// write map to database
System.out.println(map);
}
}
}
});
// this interrupts the database thread, which sends it into its catch block
// where it processes the rest of the queue and exits
future.cancel(true); // interrupt database thread
// wait for the threads to finish
try {
executor.awaitTermination(5, TimeUnit.MINUTES);
} catch (InterruptedException e) {
//log error here
}
}
But If I remove the last line executor.awaitTermination(5, TimeUnit.MINUTES); then it start running fine and after some time, I always get error like this-
JVMDUMP006I Processing dump event "systhrow", detail "java/lang/OutOfMemoryError" - please wait.
JVMDUMP032I JVM requested Heap dump using 'S:\GitViews\Stream\goldseye\heapdump.20130827.142415.16456.0001.phd' in response to an event
JVMDUMP010I Heap dump written to S:\GitViews\Stream\goldseye\heapdump.20130827.142415.16456.0001.phd
JVMDUMP006I Processing dump event "systhrow", detail "java/lang/OutOfMemoryError" - please wait.
Can anybody help me in figuring out what's the problem and what wrong I am doing in my above code? if I am running sequentially then I don't get any errors and it works fine.
And also is there any better way of doing this as compared to the way I am doing? Because in future I can have multiple plugin processor as compared to two.
What I am trying to do is- Call the process method of both of my classes in a multithreaded way and then write into the database bcoz my process method will return back a Map.
Any help will be appreciated on this.. And I am looking for a workable example on this if possible. Thanks for the help,
The code snippet you pasted has few issues, if you fix them, this should work.
1. You are using an infinite loop to fetch element from the blocking queue and trying to break this using future. This is definitely not a good approach. The problem with this approach is it is possible that your database thread would never run because it could be cancelled by the future task running in the caller thread even before it runs. This is error-prone.
- You should run the while loop fixed number of times (you already know how many producers are there or how many times you are going to get the response).
Also, tasks submitted to executor service should be independent tasks...here your database task is dependent on the execution of other tasks..this can also lead to deadlock if your execution policy changes..for example if you use single thread pool executor and if database thread is scheduled it would just block waiting for producers to add data in the queue.
A good way is to create task that retrieves data and update the database in the same thread.
Or retrieve all the responses first and then execute database operations in parallel
public void writeEvents(final Map data) {
final ExecutorService executor = Executors.newFixedThreadPool(3);
#SuppressWarnings("unchecked")
final Map<String, String> outputs = (Map<String, String>)data.get(ModelConstants.EVENT_HOLDER);
for (final ModuleRegistration.ModulesHolderEntry entry : ModuleRegistration.getInstance()) {
executor.submit(new Runnable () {
public void run() {
try {
final Map<String, String> response = entry.getPlugin().process(outputs);
//process the response and update database.
System.out.println(map);
} catch (Throwable e) {
//handle execption
} finally {
//clean up resources
}
}
});
}
// This will wait for running threads to complete ..it's an orderly shutdown.
executor.shutdown();
}
OK, here's some code for the comments I suggested above. Disclaimer: I'm not sure whether it works or even compiles, or whether it solves the problem. But the idea is to take control of the cancellation process instead of relying on future.cancel which I suspect could cause problems.
class CheckQueue implements Runnable {
private volatile boolean cancelled = false;
public void cancel() { cancelled = true; }
public void run() {
Map<String, String> map;
try {
while(!cancelled) {
// blocks until a map is available in the queue, or until interrupted
map = queue.take();
if (cancelled) break;
// write map to database
System.out.println(map);
} catch (InterruptedException e) {
}
while((map = queue.poll()) != null) {
// write map to database
System.out.println(map);
}
}
}
CheckQueue queueChecker = new CheckQueue ();
Future<?> future = executor.submit(queueChecker);
// this interrupts the database thread, which sends it into its catch block
// where it processes the rest of the queue and exits
queueChecker.cancel();

Wrapping a series of asynchronous calls with a synchronous method with a return value

My current code uses series of asynchronous processes that culminate in results. I need to wrap each of these in such a way that each is accessed by a synchronous method with the result as a return value. I want to use executor services to do this, so as to allow many of these to happen at the same time. I have the feeling that Future might be pertinent to my implementation, but I can't figure out a good way to make this happen.
What I have now:
public class DoAJob {
ResultObject result;
public void stepOne() {
// Passes self in for a callback
otherComponent.doStepOne(this);
}
// Called back by otherComponent once it has completed doStepOne
public void stepTwo(IntermediateData d) {
otherComponent.doStepTwo(this, d);
}
// Called back by otherComponent once it has completed doStepTwo
public void stepThree(ResultObject resultFromOtherComponent) {
result = resultFromOtherComponent;
//Done with process
}
}
This has worked pretty well internally, but now I need to map my process into a synchronous method with a return value like:
public ResultObject getResult(){
// ??? What goes here ???
}
Does anyone have a good idea about how to implement this elegantly?
If you want to turn an asynchronous operation (which executes a callback when finished), into a synchronous/blocking one, you can use a blocking queue. You can wrap this up in a Future object if you wish.
Define a blocking queue which can hold just one element:
BlockingQueue<Result> blockingQueue = new ArrayBlockingQueue<Result>(1);
Start your asynchronous process (will run in the background), and write the callback such that when it's done, it adds its result to the blocking queue.
In your foreground/application thread, have it take() from the queue, which blocks until an element becomes available:
Result result = blockingQueue.take();
I wrote something similar before (foreground thread needs to block for an asynchronous response from a remote machine) using something like a Future, you can find example code here.
I've done something similar with the Guava library; these links might point you in the right direction:
Is it possible to chain async calls using Guava?
https://code.google.com/p/guava-libraries/wiki/ListenableFutureExplained
If you like to get your hands dirty, you can do this
ResultObject result;
public void stepOne()
otherComponent.doStepOne(this);
synchronized(this)
while(result==null) this.wait();
return result;
public void stepThree(ResultObject resultFromOtherComponent)
result = resultFromOtherComponent;
synchronized(this)
this.notify();
Or you can use higher level concurrency tools, like BlockingQueue, Semaphore, CountdownLatch, Phaser, etc etc.
Note that DoAJob is not thread safe - trouble ensured if two threads call stepOne at the same time.
I recommend using invokeAll(..). It will submit a set of tasks to the executor, and block until the last one completes (successfully/with exception). It then returns a list of completed Future objects, so you can loop on them and merge the results into a single ResultObject.
In you wish to run only a single task in a synchronous manner, you can use the following:
executor.invokeAll(Collections.singleton(task));
--edit--
Now I think I understand better your needs. I assume that you need a way to submit independent sequences of tasks. Please take a look at the code I posted in this answer.
Bumerang is my async only http request library which is constructed for Android http requests using Java -> https://github.com/hanilozmen/Bumerang . I needed to make synchronous calls without touching my library. Here is my complete code. npgall's answer inspired me, thanks! Similar approach would be applied to all kinds of async libraries.
public class TestActivity extends Activity {
MyAPI api = (MyAPI) Bumerang.get().initAPI(MyAPI.class);
BlockingQueue<Object> blockingQueue = new ArrayBlockingQueue<Object>(1);
static int indexForTesting;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_test);
Thread t = new Thread(new Runnable() {
#Override
public void run() {
for(int i = 0; i < 10; i++) {
getItems();
try {
Object response = blockingQueue.take(); // waits for the response
Log.i("TAG", "index " + indexForTesting + " finished. Response " + response.toString());
} catch (Exception e) {
e.printStackTrace();
}
}
}
});
t.start();
}
void getItems() {
Log.i("TAG", "index " + ++indexForTesting + " started");
api.getItems(new ResponseListener<Response<List<ResponseModel>>>() {
#Override
public void onSuccess(Response<List<ResponseModel>> response) {
List<ResponseModel> respModel = response.getResponse();
try {
blockingQueue.put(response);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
#Override
public void onError(Response<List<ResponseModel>> response) {
Log.i("onError", response.toString());
try {
blockingQueue.put(response);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
}

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