Listenablefuture vs Completablefuture - java

I tried hard but didn't find any article or blog which clearly compares ListenableFuture and CompletableFuture, and provides a good analysis.
So if anyone can explain or point me to such a blog or article, it will be really good for me.

Both ListenableFuture and CompletableFuture have an advantage over its parent class Future by allowing the caller to "register" in one way or another a callback to be called when the async action has been completed.
With Future you can do this:
ExecutorService executor = ...;
Future f = executor.submit(...);
f.get();
f.get() gets blocked until the async action is completed.
With ListenableFuture you can register a callback like this:
ListenableFuture listenable = service.submit(...);
Futures.addCallback(listenable, new FutureCallback<Object>() {
#Override
public void onSuccess(Object o) {
//handle on success
}
#Override
public void onFailure(Throwable throwable) {
//handle on failure
}
})
With CompletableFuture you can also register a callback for when the
task is complete, but it is different from ListenableFuture in that it can be completed from any thread that wants it to complete.
CompletableFuture completableFuture = new CompletableFuture();
completableFuture.whenComplete(new BiConsumer() {
#Override
public void accept(Object o, Object o2) {
//handle complete
}
}); // complete the task
completableFuture.complete(new Object())
When a thread calls complete on the task, the value received from a call to get() is set with the parameter value if the task is not already completed.
Read about CompletableFuture

Guava AbstractFuture has its limitations:
Listener is lists, but usually only 1 used - overkill. If multiple listeners are needed, handle it inside the next stage, or think about messaging.
setException set return value as Exception, so user has to use instanceof to differentiate Exception or not at get() like guava AbstractFuture did.
In Future pipeline, too many layers addListener() make code hard to read.
I prefer CompletableFuture.supply().thenApply().thenAccept().handle()

Related

javafx get result from thread with callable

I have a javafx app, and I want to surround some code with "waiting" feature. So my code can be Runnable and Callable. The problem is getting result from Callabe. I tried to play with:
wait()/notify()
Platform.runLater
creating daemon threads by hands
Service
after reading some articles here, but it doesn't help.
How I want to call it:
final String a =
CommonHelper.showWaiting(() -> {
System.out.println("test");
return "test2";
});
That's how I work with Runnable:
public static void showWaiting(Runnable runnable) {
ExecutorService executorService = Executors.newFixedThreadPool(2);
try {
executorService.submit(new WaitingTask<>(executorService.submit(runnable)));
} finally {
executorService.shutdown();
}
}
And my WaitingTask is:
public class WaitingTask<T> extends Task<Void> {
#Getter
private final Future<T> future;
public WaitingTask(Future<T> future) {
this.future = future;
}
#Override
protected Void call() {
showSpinner();
while (true) {
if (future.isDone()) {
hideSpinner();
break;
}
}
}
return null;
}
}
That works awesome - my app shows waiting spinner, and task runns in separate thread.
So I try to work the same way with Callable to get the result:
public static <T> T showWaiting(Callable<T> callable) {
ExecutorService executorService = Executors.newFixedThreadPool(2);
try {
FutureTask<T> task = new FutureTask<>(callable);
Future<T> result = (Future<T>) executorService.submit(task);
executorService.submit(new WaitingTask<>(result));
return result.get();
} catch (Exception e) {
e.printStackTrace();
return null;
} finally {
executorService.shutdown();
}
}
but I can not see waiting spinner, maybe the app's main thread waits for result.get(); and the app freezes. How can I fix it?
There are a few things you are doing incorrectly:
You wrap your Callable in a FutureTask before submitting it to an ExecutorService. You don't need to do this, and in fact you shouldn't do this. Instead, just submit your Callable directly and you will get a Future in return.
Future<T> future = executor.submit(callable);
If you're using the core implementation of ExecutorService the returned Future will be a FutureTask anyway. Not that you should care—the only important thing is that its a Future. Note the same goes for Runnables; just submit them directly, don't wrap them in a FutureTask first.
You're submitting your Callable, getting a Future, and wrapping said Future in a Task...and then submitting your Task. This means you will have two tasks for every one you want to execute. Depending on how your ExecutorService is configured, this equates to using two threads per task.
You should be using your Task as if it was your Callable. Do the work inside the Task#call() method and return the result. Then only submit the Task, don't wrap it in anything first.
executor.execute(task); // Don't need the Future here, just use "execute"
If you want the result of the Task you can register callbacks (see this). The class is designed to invoke these callbacks on the JavaFX Application Thread.
task.setOnSucceeded(event -> {
T value = task.getValue();
// do something with value...
});
Note that Task extends FutureTask. This seems contradictory to point 1, but that's just how it is. Personally, I wouldn't have designed the class that way—it ends up wrapping the Task in another Future (likely FutureTask) when executed using the Executor Framework.
This is related to number 2; if you fix that issue then this issue inherently goes away.
You are spin waiting for the wrapped Future to complete. This is a waste of resources. The Future interface has a get() method that will block the calling thread until said Future is done. If the Future completes normally you'll get the value in return, else if it completes exceptionally an ExecutionException will be thrown. The third option is the calling thread is interrupted and an InterruptedException is thrown.
If the method names "showSpinner" and "hideSpinner" aren't misleading, you are updating the UI from a background thread. Never update the UI from a thread other than the JavaFX Application Thread. Now, you could wrap those calls in a Platform.runLater action, but you could also use the properties/callbacks of the Task. For instance, you could listen to the running property to know when to show and hide your spinner.
Taking all that into account, your example should look more like:
// Doesn't have to be an anonymous class
Task<String> task = new Task<>() {
#Override
protected String call() {
System.out.println("test");
return "test2";
}
});
task.runningProperty().addListener((obs, wasRunning, isRunning) -> {
if (isRunning) {
showSpinner();
} else {
hideSpinner();
}
});
task.setOnSucceeded(event -> {
String a = task.getValue();
// Do something with value.
});
executorService.execute(task);
For more information, I suggest reading:
Concurrency in JavaFX
Documentation of javafx.concurrent.Worker
Documentation of javafx.concurrent.Task (and Worker's other implementations)
Possibly a tutorial on Java's Executor Framework.
Thanks all for help, especially #Slaw and #kendavidson
Finally I've found a simple and perfect solution here:
Modal JaxaFX Progress Indicator running in Background
Maybe I'll post my full generic-based example here, based on this principles

Mono vs CompletableFuture

CompletableFuture executes a task on a separate thread ( uses a thread-pool ) and provides a callback function. Let's say I have an API call in a CompletableFuture. Is that an API call blocking? Would the thread be blocked till it does not get a response from the API? ( I know main thread/tomcat thread will be non-blocking, but what about the thread on which CompletableFuture task is executing? )
Mono is completely non-blocking, as far as I know.
Please shed some light on this and correct me if I am wrong.
CompletableFuture is Async. But is it non-blocking?
One which is true about CompletableFuture is that it is truly async, it allows you to run your task asynchronously from the caller thread and the API such as thenXXX allows you to process the result when it becomes available. On the other hand, CompletableFuture is not always non-blocking. For example, when you run the following code, it will be executed asynchronously on the default ForkJoinPool:
CompletableFuture.supplyAsync(() -> {
try {
Thread.sleep(1000);
}
catch (InterruptedException e) {
}
return 1;
});
It is clear that the Thread in ForkJoinPool that executes the task will be blocked eventually which means that we can't guarantee that the call will be non-blocking.
On the other hand, CompletableFuture exposes API which allows you to make it truly non-blocking.
For example, you can always do the following:
public CompletableFuture myNonBlockingHttpCall(Object someData) {
var uncompletedFuture = new CompletableFuture(); // creates uncompleted future
myAsyncHttpClient.execute(someData, (result, exception -> {
if(exception != null) {
uncompletedFuture.completeExceptionally(exception);
return;
}
uncompletedFuture.complete(result);
})
return uncompletedFuture;
}
As you can see, the API of CompletableFuture future provides you with the complete and completeExceptionally methods that complete your execution whenever it is needed without blocking any thread.
Mono vs CompletableFuture
In the previous section, we got an overview of CF behavior, but what is the central difference between CompletableFuture and Mono?
It worth to mention that we can do blocking Mono as well. No one prevents us from writing the following:
Mono.fromCallable(() -> {
try {
Thread.sleep(1000);
}
catch (InterruptedException e) {
}
return 1;
})
Of course, once we subscribe to the future, the caller thread will be blocked. But we can always work around that by providing an additional subscribeOn operator. Nevertheless, the broader API of Mono is not the key feature.
In order to understand the main difference between CompletableFuture and Mono, lets back to previously mentioned myNonBlockingHttpCall method implementation.
public CompletableFuture myUpperLevelBusinessLogic() {
var future = myNonBlockingHttpCall();
// ... some code
if (something) {
// oh we don't really need anything, let's just throw an exception
var errorFuture = new CompletableFuture();
errorFuture.completeExceptionally(new RuntimeException());
return errorFuture;
}
return future;
}
In the case of CompletableFuture, once the method is called, it will eagerly execute HTTP call to another service/resource. Even though we will not really need the result of the execution after verifying some pre/post conditions, it starts the execution, and additional CPU/DB-Connections/What-Ever-Machine-Resources will be allocated for this work.
In contrast, the Mono type is lazy by definition:
public Mono myNonBlockingHttpCallWithMono(Object someData) {
return Mono.create(sink -> {
myAsyncHttpClient.execute(someData, (result, exception -> {
if(exception != null) {
sink.error(exception);
return;
}
sink.success(result);
})
});
}
public Mono myUpperLevelBusinessLogic() {
var mono = myNonBlockingHttpCallWithMono();
// ... some code
if (something) {
// oh we don't really need anything, let's just throw an exception
return Mono.error(new RuntimeException());
}
return mono;
}
In this case, nothing will happen until the final mono is subscribed. Thus, only when Mono returned by the myNonBlockingHttpCallWithMono method, will be subscribed, the logic provided to Mono.create(Consumer) will be executed.
And we can go even further. We can make our execution much lazier. As you might know, Mono extends Publisher from the Reactive Streams specification. The screaming feature of Reactive Streams is backpressure support. Thus, using the Mono API we can do execution only when the data is really needed, and our subscriber is ready to consume them:
Mono.create(sink -> {
AtomicBoolean once = new AtomicBoolean();
sink.onRequest(__ -> {
if(!once.get() && once.compareAndSet(false, true) {
myAsyncHttpClient.execute(someData, (result, exception -> {
if(exception != null) {
sink.error(exception);
return;
}
sink.success(result);
});
}
});
});
In this example, we execute data only when subscriber called Subscription#request so by doing that it declared its readiness to receive data.
Summary
CompletableFuture is async and can be non-blocking
CompletableFuture is eager. You can't postpone the execution. But you can cancel them (which is better than nothing)
Mono is async/non-blocking and can easily execute any call on different Thread by composing the main Mono with different operators.
Mono is truly lazy and allows postponing execution startup by the subscriber presence and its readiness to consume data.
Building up on Oleh's answer, a possible lazy solution for CompletableFuture would be
public CompletableFuture myNonBlockingHttpCall(CompletableFuture<ExecutorService> dispatch, Object someData) {
var uncompletedFuture = new CompletableFuture(); // creates uncompleted future
dispatch.thenAccept(x -> x.submit(() -> {
myAsyncHttpClient.execute(someData, (result, exception -> {
if(exception != null) {
uncompletedFuture.completeExceptionally(exception);
return;
}
uncompletedFuture.complete(result);
})
}));
return uncompletedFuture;
}
Then, later on you simply do
dispatch.complete(executor);
That would make CompletableFuture equivalent to Mono, but without backpressure, I guess.

How can I implement custom asynchronous operation in Vert.x?

I am newbie in Vert.x.
For example, JDBCClient has non-blocking method
JDBCClient.getConnection(Handler<AsyncResult<SQLConnection>> handler)
When I call it, it is really asynchronous.
jdbcClient.getConnection(result -> { /* this code will execute asynchonous */})
But how can I implement my own component with non-blocking methods?
When I write for example this, it doesnt looks asynchronous. It just will execute method body and then will call passed lambda.
class MyComponent {
public void getSomething(Handler<AsyncResult<String>> handler) {
String result = someHeavyMethodInThisThread();
handler.handle(Future.succeededFuture(result));
}
}
/* later */
/* this code will be blocking, right? */
myComponent.getSomething(res -> { /* ... */ })
Maybe there is way to tell Vert.x that my method should be asynchronous? Some annotation or something else?
There is nothing wrong with your code, your code style, normally will be async because the moment you perform a IO operation or call a vert.x API a async operation will detach you from the current thread (event loop).
In your case you're doing CPU bound code so it does not behave as async and as you stated will just call the lambda. If you want nevertheless make it async you can always wrap your code with runOnContext and that will enqueue it to be run on the next iteration of the event loop, e.g.:
class MyComponent {
public void getSomething(Handler<AsyncResult<String>> handler) {
vertx.runOnContext(v -> {
String result = someHeavyMethodInThisThread();
handler.handle(Future.succeededFuture(result));
});
}
}

How does Java guarantee callback is called when future.isDone() in ListenableFuture

when going through the ListenableFutre interface, it notes in the doc that
addListener()
Registers a listener to be run on the given executor. The listener
will run when the Future's computation is complete or, if the
computation is already complete, immediately.`
Since Future.get() is a blocking call, how does Java guarantee certain future is Done? are they spinning on this? I understand that with Framework like dagger producers, it is kinda easy to understand (once task is done, write to something, the monitoring thread will be notified). in ListenableFuture case, does jvm support something like this out of box?
using wait()/notify() like mechanism ?
FollowUp Question: as all of you put, it is the caller actually guarantee the listener to be run, normal case to use a ListenableFuture
would be ListenableFuture future = Caller.call(), with caller and callee in different threads or even in different JVMs, how is this done in java? the listener in stored in both the caller thread and callee thread ? or using remote reigstery when in differnt JVMs?
There's nothing magic going on with ListenableFuture - the contract of the interface simply requires that any implementations invoke any registered listeners upon completion (or immediately, if already done).
It may help to look at one such implementation, AbstractFuture - specifically look at the .complete() method, which is invoked immediately after the future becomes "done" (by finishing, failing, or being cancelled). In order to be both fast and thread-safe the details are somewhat complex, but essentially that's all it does.
As already mentioned, the best way to understand the ListenableFuture is to look how it is implemented. When you call addListener(Runnable listener, Executor exec), you provide a Runnable listener and an Executor to run this listener, so it is you who decides how your listener is executed.
the listener is stored in both the caller thread and callee thread ?
The listener is stored inside the future, in the ExecutionList:
// The execution list to hold our executors.
private final ExecutionList executionList = new ExecutionList();
And addListener(Runnable listener, Executor exec) does just following:
public void addListener(Runnable listener, Executor exec) {
executionList.add(listener, exec);
}
So when the future completes, it calls the set(V value) method:
protected boolean set(#Nullable V value) {
boolean result = sync.set(value);
if (result) {
executionList.execute();
}
return result;
}
and all listeners are executed like this: executor.execute(runnable);
I'd like to add answers.
Guava does not garantee it.
If you down JVM or JVM is crashed no listeners would be invoked.
If you shutdown executor without cancelling futures, no listeners would be invoked too. I mean this case:
ExecutorService executorService = Executors.newSingleThreadExecutor(new ThreadFactory() {
#Override
public Thread newThread(Runnable r) {
Thread t = new Thread(r);
t.setDaemon(false);
return t;
}
});
ListenableFuture<?> listenableFuture = JdkFutureAdapters.listenInPoolThread(
executorService.submit(new Runnable() {
#Override
public void run() {
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("run!!!");
}
}),
executorService
);
Futures.addCallback(listenableFuture, new FutureCallback<Object>() {
#Override
public void onSuccess(#Nullable Object result) {
System.out.println("onSuccess");
}
#Override
public void onFailure(Throwable t) {
System.out.println("onFailure");
}
});
MoreExecutors.shutdownAndAwaitTermination(executorService, 3, TimeUnit.SECONDS);
I didn't see "onSuccess" or "onFailure", did you?
In usual workflow when JVM is running, Guava uses CAS to invoke listeners exactly once, you can see it in source code too.

ListenableFuture callback execution order

Guava's ListenableFuture library provides a mechanism for adding callbacks to future tasks. This is done as follows:
ListenableFuture<MyClass> future = myExecutor.submit(myCallable);
Futures.addCallback(future, new FutureCallback<MyClass>() {
#Override
public void onSuccess(#Nullable MyClass myClass) {
doSomething(myClass);
}
#Override
public void onFailure(Throwable t) {
printWarning(t);
}}, myCallbackExecutor);
}
You can wait for a ListenableFuture to complete by calling its get function. For instance:
MyClass myClass = future.get();
My question is, are all callbacks for a certain future guaranteed to run before the get terminates. I.e. if there is a future with many callbacks on many callback executors registered, will all the callbacks complete before get returns?
Edit
My use case is, I pass a builder around to many classes. Each class populates one field of the builder. I want all fields to be populated asynchronously because each field requires an external query to generate the data for the field. I want the user who calls my asyncPopulateBuilder to receive a Future on which she can call get and be assured that all the fields have been populated. The way I thought to do it is as follows:
final Builder b;
ListenableFuture<MyClass> future = myExecutor.submit(myCallable);
Futures.addCallback(future, new FutureCallback<MyClass>() {
#Override
public void onSuccess(#Nullable MyClass myClass) {
b.setMyClass(myClass);
}
#Override
public void onFailure(Throwable t) {
printWarning(t);
}}, myCallbackExecutor);
}
// Do the same thing for all other fields.
What is the recommended way to block until all fields are populated in such a case?
Callbacks are not guaranteed to run before get returns. More on that below.
As for how to address this use case, I would suggest turning the query for each field's data into a separate Future, combining them with allAsList+transform, and taking action on that. (We may someday provide a shortcut for the "combine" step.)
ListenableFuture<MyClass> future = myExecutor.submit(myCallable);
final ListenableFuture<Foo> foo =
Futures.transform(
future,
new Function<MyClass, Foo>() { ... },
myCallbackExecutor);
final ListenableFuture<Bar> bar = ...;
final ListenableFuture<Baz> baz = ...;
ListenableFuture<?> allAvailable = Futures.allAsList(foo, bar, baz);
ListenableFuture<?> allSet = Futures.transform(
allAvailable,
new Function<Object, Object>() {
#Override
public Object apply(Object ignored) {
// Use getUnchecked, since we know they already succeeded:
builder.setFoo(Futures.getUnchecked(foo));
builder.setFoo(Futures.getUnchecked(bar));
builder.setFoo(Futures.getUnchecked(baz));
return null;
}
}
};
Now the user can call allSet.get() to await population.
(Or maybe you want for allSet to be a Future<Builder> so that the user is handed a reference to the builder. Or maybe you don't need a full-on Future at all, only a CountDownLatch, in which you could use addCallback instead of transform and count down the latch at the end of the callback.)
This approach may also simplify error handling.
RE: "Do callbacks run before get?"
First, I am pretty sure that we don't guarantee this anywhere in the spec, so thanks for asking rather than just going for it :) If you do end up wanting to rely on some behavior of the current implementation, please file an issue so that we can add documentation and tests.
Second, if I take your question very literally, what you're asking for isn't possible: If get() waits for all listeners to complete, then any listener that calls get() will hang!
A slightly more lenient version of your question is "Will all the listeners at least start before get() returns?" This turns out to be impossible, too: Suppose that I attach two listeners to the same Future to be run with directExecutor(). Both listeners simply call get() and return. One of the listeners has to run first. When it calls get(), it will hang, since the second listener hasn't started yet -- nor can it until the first listener is done. (More generally, it can be dangerous to rely on any given Executor to execute a task promptly.)
A still more lenient version is "Will the Future at least call submit() for each of the listeners before get() returns?" But this ends up with a problem in the same scenario as I just described: Calling submit(firstListener) on a directExecutor() runs the task and calls get(), which can't complete until the second listener is started, which can't happen until the first listener completes.
If anything, it's starting to sound much more likely that get() will return before any listeners execute. But thanks to the unpredictability of thread scheduling, we can't rely on that, either. (And again: It's not documented, so please don't rely on it unless you ask for it to be documented!)
final Builder b;
CountDownLatch latch = new CountDownLatch(1);
ListenableFuture<MyClass> future = myExecutor.submit(myCallable);
Futures.addCallback(future, new FutureCallback<MyClass>() {
#Override
public void onSuccess(#Nullable MyClass myClass) {
b.setMyClass(myClass);
latch.countDown();
}
#Override
public void onFailure(Throwable t) {
printWarning(t);
latch.countDown();
}, myCallbackExecutor);
try {
latch.await();
} catch (InterruptedException e) {
LOG.error("something InterruptedException", e);
} finally {
myCallbackExecutor.shutdown();
}
Edit
code is inspired by #Chris Povirk
(Or maybe you want for allSet to be a Future so that the user is handed a reference to the builder. Or maybe you don't need a full-on Future at all, only a CountDownLatch, in which you could use addCallback instead of transform and count down the latch at the end of the callback.)
This approach may also simplify error handling.

Categories