OpenJFX / JavaFX 16 WebView cannot display a simple webpage using WebGL - java

I've just tried to run a rudimentary example using OpenJFX 16 that is intended to open a webpage of a WebGL demo showing some blobs:
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.scene.web.WebView;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(final String[] args) {
launch(args);
}
#Override
public void start(final Stage primaryStage) {
primaryStage.setTitle("JavaFX WebView Example");
WebView webView = new WebView();
webView.getEngine().load("https://webglsamples.org/blob/blob.html");
VBox vBox = new VBox(webView);
Scene scene = new Scene(vBox, 960, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
}
However, I get the following error message:
This page requires a browser that supports WebGL. Click here to
upgrade your browser.
I use Adoptium OpenJDK 16 under Mageia Linux. Is it the expected behaviour? I'm disappointed because a member of Gluon's support team told me:
there are some WebGL demos that run just fine in the WebView component
What can I do to solve this problem? Is it expected to work only with OpenJFX 17?
Edit.: Someone else tried with OpenJFX 18, it still doesn't work:
https://jvm-gaming.org/t/openjfx-javafx-webview-not-working-with-webgl/70495/2

JavaFXs WebView does not support WebGL and I am not aware of any plans to change that. Who told you that there are working demos for that and where can they be found? There have only been some experiments to resolve this issue but no official solution yet. E.g., https://github.com/miho/NativeFX

Related

Why JavaFX application and scene builder is showing garbled text?

Here's how my scene builder looks like:
and here's the GUI:
The standalone scene builder:
I just run the following source code from Java SDK demos:
package sample;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Button;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
Button btn = new Button();
btn.setText("Say 'Hello World'!");
StackPane root_ctn = new StackPane();
root_ctn.getChildren().add(btn);
btn.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent actionEvent) {
System.out.println("Hello World!");
}
});
primaryStage.setTitle("Hello World");
primaryStage.setScene(new Scene(root_ctn, 300, 275));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
The only place the text looks good is in the console.
View idea.log
I did not yet find out the solution, but I found an interesting pattern:
On your Gluon Scene Builder screenshot, there is written Pgy Rtqlgev, where it should be New Project, and Qrgp Rtqlgev where it should be Open Project. Note that every letter is substituted by the after next letter in the alphabet!
The same applies to Say 'Hello World'!, which is "translated" to Lc{ 'Jgrrq Yqtrf'!. Note that the letter y is replaced by a {, which comes two positions after y in the ASCII table. Interestingly, the characters ' and ! stay the same..
The space each letter takes is still the space of the correct letter, as you can see in the following graphic with the correct text on the green background:
Update:
Is it possible that the font "Segoe UI" is missing or flawed on your system? Can you use that font for example in Word?
Update: I found two other questions of users facing the same problem. In both cases the problem seems to be related to the Segoe UI font:
Scene Builder Editor displaying weird characters
JavaFX Scene builder shows wired characters
I have also encountered this problem and after reading many forums I think I have a possible explanation and solution. The problem seems to be related to Mac users and Segoe UI;
I am guessing that because the font is used in Microsoft products, Macs are unable to render the font, even downloaded versions have not worked.
The simplest fix, which has worked for me so far, is to include
style="-fx-font-family: serif"
in the root node or add it in the controller or add
.root{
-fx-font-family: serif
}
to your CSS. This works for any font in your system.
Installing Segoe UI was a huge red herring for me. Instead, I changed the version of javafx defined in build.gradle to 17.0.1 and upgraded JavaFX to 16

IntelliJ: JavaFX runtime components are missing

I try to use JavaFX the first time. I created a project an a *.fxml file in IntelliJ. Then I opend the built in fxml gui editor in IntelliJ. I got a warning, that I need to add a SDK for JavaFX. I went to project structure settings, Modules, Dependencies and added "IntelliJ-dir\jre64\lib\ext\jfxrt.jar". The warning disappeared. The module scope is set to compile. If I try to execute the following code by clicking the play button in IntelliJ next to the class declaration I get "Error: JavaFX runtime components are missing, and are required to run this application"
I don't know what to do now. I think I added the library as inteded but I can't run my Hello World window.
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class splash extends Application {
private Button button;
#Override
public void start(Stage stage) throws Exception {
stage.setTitle("Hello World!");
button = new Button("Hi");
StackPane layout = new StackPane();
layout.getChildren().add(button);
Scene scene = new Scene(layout, 300, 250);
stage.setScene(scene);
}
}
You probably forgot to change the JDK of your builder in IntelliJ!
Open the settings and follow the path as bellow:
FOR MAVEN
FOR GRADLE

(Linux) Allow JavaFX AlwaysOnTop Window to bypass the x11 window manager

I recently asked a similar question about this for OSX and found a solution using the com.sun.glass package. However, this solution does not seem to work on X11-based desktop environments.
The issue:
I am trying to write a borderless window overlay that can be placed above ALL other desktop components, including the dock and menubar of any given Linux desktop environment which uses x11. Currently, when I use AlwaysOnTop(true) with my JavaFX window, the window is placed above all other windows but is NOT placed above the window managers UI (taskbar) due to it having a higher window level. The screenshot below shows what happens when using AlwaysOnTop: the entirety of the vertical white window should be placed above the taskbar but is instead forced below it. See screenshot:
There is a solution for this issue with Qt through using the x11bypasswindowmanager window flag, so I figured it must be possible through Java!
The only current solution I have is to use wmctrl directly through the commandline using a subprocess. This is not really suitable, as a lot of linux systems to not come with wmctrl installed.
Below is the code snippet I am using to generate the window in the above screenshot:
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Hello World!");
StackPane root = new StackPane();
primaryStage.setScene(new Scene(root, 200, 3000));
primaryStage.setAlwaysOnTop(true);
primaryStage.initStyle(StageStyle.UNDECORATED);
primaryStage.setX(800);
primaryStage.setY(0);
primaryStage.show();
}
}

Black screen when attempting to run JavaFX based Android app

I just started (yesterday) developing Android apps through JavaFX, I'm on Eclipse using Gluon and it's being very weird.
I built the apk to the sample program provided by Gluon which is just a Label inside of a StackPane saying "Hello JavaFX World!" and thats it, it loads completely perfect on Android and on Desktop.
Now, I tried adding one button and it works perfectly fine on desktop but when I compile it to an apk and try to run it, it's just a black screen and I've tried waiting 10 minutes for it to load but nothing.
This is the code
package com.zach.csp;
import javafx.application.Application;
import javafx.geometry.Rectangle2D;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.Button;
import javafx.scene.image.Image;
import javafx.scene.layout.StackPane;
import javafx.stage.Screen;
import javafx.stage.Stage;
public class APCS extends Application {
#Override
public void start(Stage stage) {
StackPane root = new StackPane(new Label("Hello JavaFX World!"));
Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
Scene scene = new Scene(root, visualBounds.getWidth(), visualBounds.getHeight());
//Button b = new Button("sadsa");
//root.getChildren().add(root);
stage.getIcons().add(new Image(APCS.class.getResourceAsStream("/icon.png")));
stage.setScene(scene);
stage.show();
}
}
It's got to be the button too, because after I commented it out in the code above the program worked perfectly on my phone. Are buttons not supported on android or something? Any help is appreciated.

Eclipse not running JavaFX application - runs 'java' application

Whenever I create a project in Eclipse and include javafx, the application does not load when I click the run button.
e.g.
package test;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class test extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Hello World!");
Button btn = new Button();
btn.setText("Say 'Hello World'");
btn.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
System.out.println("Hello World!");
}
});
StackPane root = new StackPane();
root.getChildren().add(btn);
primaryStage.setScene(new Scene(root, 300, 250));
primaryStage.show();
}
}
This should run a simple hello world application, taken from the oracle documentation. However when I 'run' this code, no windows open. Instead an application called 'java' opens. It appears 'java' is simply a 'unix executable file' located in 'jdk1.8.0_25.jdk/contents/home/bin'. The application 'java' displays absolutely nothing, and cannot be shut down without force quitting.
I'm running eclipse on a Macbook. I've probably left out some important details...
Does anyone know why my application is not running as it should? Forgive my naivety, I'm new to java and eclipse.
Many Thanks
EDIT:
import javafx.application.Application;
import javafx.stage.Stage;
public class JavaFX extends Application {
public static void main(String[] args){
launch(args);
}
#Override
public void start(Stage stage) throws Exception {
// TODO Auto-generated method stub
stage.show();
}
}
This simple program also gives the same error.
So I know this is an old question, but I ran into what I believe to be the same issue recently and wanted to share the solution I found (although I have no insight as to why it works).
pictured
Go to Run Configurations for the main class, and on the "Arguments" tab, uncheck the box where it says "Use the -XstartOnFirstThread argument when launching with SWT".
To add a visual example of the problem so that someone more knowledgable than I can possibly explain why this happens/why this solution works:
This is what you get when you try to run the program. An application simply called "java" appears to be running, but nothing is showing.
I hope this information is able to help someone.
possible solution install this from the eclipse marketplace https://www.eclipse.org/efxclipse/install.html
I've had the same problem when I was trying to run JavaFX main class in an existing SWT project with maven dependency:
<dependency>
<groupId>org.eclipse.swt</groupId>
<artifactId>org.eclipse.swt.cocoa.macosx.x86_64</artifactId>
<version>4.3</version>
</dependency>
When I comment out this dependency, application window was shown and everything worked well.
Just to let you know, I created a new project in Eclipse for Java and copy / pasted your code into it. Then just simply clicked on the run icon. It worked perfectly. I'm going to attach screen grabs of my setup for you.
if the pane is not showing up go to run configuration by clicking little arrow by run button and go to argument tab and uncheck the -use the -xstartonfirstthtread box then run again.

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