Does removing an interface break code calling methods on the object? - java

I need to do some refactoring in Java, and I need to maintain some degree of binary compatibility. In this case I want to remove some legacy interfaces, that are not used anywhere anymore and which require a rather big (and also deprecated) external dependency.
I have class C that implements interface I, and I have code that calls a method (declared in the interface) on an instance of C. The calling code knows that it is using C, not just the interface.
class C implements I {
void theMethod(){} ; // is declared in the interface I
}
C object;
object.theMethod();
When I remove the interface from the class definition (but keep all the methods), will the calling code (which does not refer to the interface at all) still work (without a recompile)?

Yes, it will work - as long as it doesn't explicitly refer to interface I anywhere.
From JLS: Resolution of Symbolic References:
The binary representation of a class
or interface references other classes
and interfaces and their fields,
methods, and constructors
symbolically, using the binary names
(§13.1) of the other classes and
interfaces
Class ClientClass referring to field / method of class C contains no implicit references to interface I that class may implement.

It works as long as an object of class C is never referred to as I.
You can also refer to Evolving Java-based APIs part 2.

You might have a problem with the calling Code if it imports the Interface anywhere. If there is no import of the interface in any of the calling code, you can be reasonably confident that your refactoring will work as planned.

Related

Java : If A extends B and B extends Object, is that multiple inheritance

I just had an interview, and I was asked a question.
Interviewer - Does Java support multiple inheritance?
Me - No
Interviewer - Each class in Java extends class Object (except class Object) and if we externally extend one class like
Class A extends B{
// some code here
}
then you can say that class A extend class B and class Object, which means it is multiple inheritance. So how can you say Java does not support multiple inheritance?
Me - Actually class B extends class Object, so when you extend class B in class A then class A extends class Object indirectly. This is multi-level inheritance, not multiple inheritance.
But my answer did not satisfy him.
Is my answer correct? Or where am I wrong?
What actually happens internally?
My answer is correct?
Yes, mostly, and certainly in the context you describe. This is not multiple inheritance:
It's what you said it is, single inheritance with multiple levels.
This is multiple inheritance: Inheriting from two or more bases that don't have any "is a" relationship with each other; that would be inheriting from unrelated lines, or from lines that had previously diverged (in Java, since Object is always a base, it would be the latter):
(Image credits: http://yuml.me in "scruffy" mode)
Internally What happens actually?
Just what you said: There are multiple levels. When the compiler is resolving a member on an instance:
obj.member
...it looks to see if the type of obj (which in this case is a class, say ClassB) has member, either because it provides it directly or it has it through inheritance. At runtime, the JVM uses the member the object actually has.
The reason I said "mostly" above is that Java has interfaces, and as of Java 8 it has "default methods" on interfaces. This complicates things a bit, but your answer about levels is correct in the context of what you described the interviewer saying about Object, ClassA, and ClassB.
Interfaces have always made it possible, in Java, for something to have an "is a" relationship with two different types: A class type it inherits from, and any of several interface types it implements. Interfaces without default methods aren't multiple inheritance in a practical way (the class has to provide the implementation), but they did make it possible for a class to have multiple "is a" relationships from unrelated type trees. (I'm not an academic, it's possible an academic would argue that they provide multiple inheritance in an academic way.)
With Java 8, interfaces can provide default implementations of the methods they define, which really blurs the lines even at the practical level. Let's look at that a bit more deeply:
Say we have ClassA:
class ClassA {
void doSomething() {
// Code here
}
}
and Interface1:
interface Interface1 {
default void doSomethingElse() { // Requires Java 8
// Code here
}
}
and finally ClassB:
class ClassB extends ClassA implements Interface1 {
}
ClassB inherits the implementation of doSomething from ClassA. But it also gets the "default" version of doSomethingElse from Interface1. We didn't implement it in ClassB, but ClassB isn't abstract: It really has doSomethingElse. It gets it from the interface. I used the word "gets" rather than "inherits" there, but this looks a lot like inheriting the default method.
This is basically multiple-inheritance "light" (as in "light beer"). It does an end-run around the thornier problems with true multiple inheritance, like:
What should the type of super be? (Java 8's answer: ClassA)
What order do you run constructors in? (Java 8's answer: Single-lineage constructor chaining, interfaces don't have constructors.)
Do you run constructors that you inherit more than once, more than once? (Java 8's answer: You can't inherit constructors more than once, interfaces don't have them.)
What happens if you inherit multiple methods with the same signature? (Java 8's answer: If one of them is from the base class, that's the one that's used; a base class's implementation can override the default method of multiple interfaces. If you have multiple default methods with the same signature from different interfaces at compile-time, it's a compile-time error. If an interface has been changed without the class being recompiled and the situation arises at runtime, it's a runtime IncompatibleClassChangeError exception listing the conflicting default methods.)
you are correct
First of all, Object class is the super/base/parent class of every class including user-defined classes.
So even if we don't mention it explicitly, the user-defined classes extends Object class by default.
its like
class A
class B extends A
but compiler read it as
class A extends Object
class B extends A
proved
for more detail check this java documentation for inheritance
My answer is correct?
You are absolutely correct in saying that it is multi-level inheritance and not multiple inheritance.
Only the root of the hierarchy is Object, all classes don't individually extend Object.
A counter to the interviewer:
If all classes extend Object, then how many times constructor of Object will be called on A a = new A();
The answer is only once, and that will be for the root of the hierarchy.
Multiple inheritance and class Object
Yes, you are correct... as many others have pointed out. I just wanted to say that interviews are not only about technical knowledge, it is also about sticking to your guns. Some interviewers will question your answer, not because they want to know if you are sure of your convictions but also to test how well you can teach others and how well you handle an authoritative figure.
For the first point, if you can't teach others then you can't be a mentor. Nowadays it is crucial to hire someone who can coach junior developers.... because it makes sense economically.
For the second point, because they don't want you changing technical aspects just because your boss asked you to. If your boss asks you to remove all indexes from the database because they take up too much space, would you do it? Would you try to convince your boss otherwise? How?
Does java support multiple inheritance?
Yes for interfaces but not for classes.
The class and interface can implements many interfaces but extends only one class
Your answer is correct !
class Object //for illustration purpose
{
}
class B
{
}
class A extends B
{
}
When you create an object of class A, constructor chaining happens.
i.e. the constructor of class A calls super() implicitly and hence the constructor of class B is invoked, which then calls its super class implicitly which is the Object class.
In java, a class extends only a single class because the constructor of that class only call one super class constructor. This is not true in case of Interfaces since they do not have constructors.
Also when an object of class A is created, and assume that you have defined the constructors of both classes A and B, then constructor of class B is executed first and then the constructor of class A.
Your answer is perfectly alright. You can explain interms of multilevel inheritance support from Object class in java
Your answer is right, because java doesn't support multiple inheritance from classes. Java supports multiple inheritance from interfaces, and there is no any other inheritance. But you can use composition of classes, but that's another story.
What a dumb question.
Of course Java doesn't support multiple inheritance, and interfaces are not inherited.
Inheritance only happens via "extends", not via "implements". When you define a class implements several interfaces you are not saying it will be an extension of those interfaces, but it will have the same behavior, and behavior (at least in Java), doesn't define inheritance.
For Java to support multiple inheritance, it would need to support something like
public class MI extends Object, MyOtherClass
Which Java can't.
Well, maybe I wouldn't get the job for calling the interviewer's question dumb :)
Your answer is absolutely correct.
These types of questions asked just to check whether a candidate is conceptually strong or not.
Well the simplest and precise answer to this question is here:
"Classes can be derived from classes that are derived from classes that are derived from classes, and so on, and ultimately derived from the topmost class, Object. Such a class is said to be descended from all the classes in the inheritance chain stretching back to Object."
Please refer this link
https://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html
The answer you gave is correct. The interviewer was wrong:
Internal process
if suppose Class A Doesn't extends any other class
then ---> Class B extends java.lang.Object
then ---> Class A extends B
then class A also inherited the property of java 'Object' class...
so,Java doesn't support multiple inheritance.
If you want to verify this process just generate 'javadoc' for your class A and verify the results.

Why does every object in Java implicitly extend java.lang.Object class?

I have been programming in Java for quite some time, but when I tried to explain what an java.lang.Object class is to a friend, I could not come up with more than a simple one-liner:
All objects in Java extend java.lang.Object implicitly
I was not quite sure why it should do so.
So, I looked upon the source code on GrepCode, hoping that I can find some clues. Now I know what a java.lang.Object is and what it does, I want to know if there was any specific reason as to why it was designed this way.
My question still prevails: why should every object extend java.lang.Object?
I would say that the reason is to have a common API for all objects in java to supports basic functionality like
synchronization - wait, notify, notifyAll
garbage collection - finalize
collection support - hashCode, equals
object cloning - clone
And every object
has a class it belongs to - getClass
can represent itself as a string, because we are
humans and can read strings - toString
I think the most important use of Object is not to provide common methods like toString() but to provide a common type that would hold all reference types.
C++ don't have an Object equivalent and people are still happy. But since Java don't have pointers and C++-like templates, Object is required to make implementations of Collections, etc. possible.
See also on discussions on reference and primitive types.
This is how the language is designed. Every object will inherit from the base class Object. This means that it's guaranteed for every object there will be certain methods, like toString(), equals(), hashCode(), etc.
I would say Design. Common/Mandatory methods which every Object should support written there and extending that class as a language specification.
You find the reasons here in Official Docs.
If we are saying this is an Object ,They must have the common methods, Which defined/decided by API.
Imagine the below methods for every class on your Own.
protected Object clone() throws CloneNotSupportedException
Creates and returns a copy of this object.
public boolean equals(Object obj)
Indicates whether some other object is "equal to" this one.
protected void finalize() throws Throwable
Called by the garbage collector on an object when garbage
collection determines that there are no more references to the object
public final Class getClass()
Returns the runtime class of an object.
public int hashCode()
Returns a hash code value for the object.
public String toString()
Returns a string representation of the object.
The notify, notifyAll, and wait methods of Object all play a part in synchronizing the activities of independently running threads in a program:
public final void notify()
public final void notifyAll()
public final void wait()
public final void wait(long timeout)
public final void wait(long timeout, int nanos)
So to reduce the pain, created a common and standard API.
Every Class extends Object class implicitly so that they provide basic features which according to Java recommendation every class should have. Such as clone(), equals(), hashCode(), toString(), etc.
By implicitly, it means that if you are not extending any class then only compiler will implicitly extends Object class.But if class already extends other class then compiler will not extend Object class. For eg.
Class A{
}
Class B extends A{
}
Here compiler will implicitly add extends Object class in class A declaration.
Class A extends Object{
}
Class B extends A{
}
As class A extends Object class so it will provide basic functionality of Object class such as equals(), toString(),etc. And since Class B extends class A which implicitly extends Class Object, so class B also provides all those features.
Thus by following this approach every class objects(variables) complies to features which every Java Object should have, without going for Multiple Inheritance (a class extending more than one class) which Java doesn't allows. This approach follows Multi-Level Inheritance.
This is done so as most of the basic functions like toString() etc would be automatically inherited and to your next question this is NOT multiple inheritence it is multilevel inheritence...
In multiple inheritence single class is derived from 2 or more base class whereas in multilevel as you have said it has a base class which is itself derived from Object class
Quoting Head first Java 2nd edition:
Without a common superclass for everything in Java, there’d be no way
for the developers of Java to create classes with methods that could
take your custom types... types they never knew about when they wrote
the ArrayList class.
Which essentially explains the need of a generic predefined class type in Java, which can be used to implement the different features provided by the language.
See the docs:
The Object class, in the java.lang package, sits at the top of the
class hierarchy tree. Every class is a descendant, direct or indirect,
of the Object class. Every class you use or write inherits the
instance methods of Object. You need not use any of these methods,
but, if you choose to do so, you may need to override them with code
that is specific to your class.
The Object class simply defines the basic state that all objects must have - Like comparing it to other objects.
It's the parent class of everything. It simply provides kind of template to all the derived objects.
It's a java design decision. It puts to use the concept of inheritance and re-usabilty. This ensures that all classes have some basic methods like wait(), toString() etc.
Object class is the most super class of java programming, It has predefined methods according to types, you can use those methods. & you don't need to extends object class anymore & anywhere it's implicitly there
Every class in Java is a descendent (direct or indirect) of the Object class. The Object class defines the basic state and behavior that all objects must have, such as the ability to compare oneself to another object, to convert to a string, to wait on a condition variable, to notify other objects that a condition variable has changed, and to return the object's class.

Implicit inheritance working in Java

Can anyone tell me how the implicit inheritance works in java internally?
What I mean is if I create a class how exactly it extends the Object class in the JVM?
Thanks in advance.
Java forces inheritance on every class. If you do not explicitly inherit from a class, then by default Java assumes that you are inheriting from the class called Object, which does not do much, but does have several useful methods :
it implies that every class is descended from Object, since whatever class you inherit from must have inherited from something, which would be either Object or something that inherited from something, etc.
the concept of polymorphism implies that you could store any type of object in a variable whose type was Object
For all practical reasons, you can think that class X { is a syntax sugar for class X extends Object {—that's it.
Apart from the Object class, every class in Java must have a super-class.
There is nothing special about implicit inheritance. It is simply a syntactic shortcut that means you don't have to write extends Object. At a semantic level, implicit inheritance works exactly the same way as explicit inheritance.
In practice, this means that every class inherits certain standard methods from Object ... unless the methods are overridden. Examples include equals(Object), hashcode() and toString() which are frequently overridden, and getClass() that cannot be overridden.

(Java) Creating methods for new object created via reflection?

I have abstract methods in a class that need to be implemented by a foreign class in a SEPARATE project that uses my project.
-- All classes instanceof A are initially generated using reflection --
So anyway, say Class A is abstract, and Class B (non-abstract) extends A
B has all the unimplemented methods in Class A because B is in my workspace so I know to add those methods.
C also extends A, but C only has a subset of the abstract methods in A. C, however, is not in my workspace.
Therefore, for each abstract method in C NOT in A, I need to find some way to add the method for A like so:
(For each method)
public <corresponding return type> <missingMethodName>() { return null; }
Is this possible?
P.S. Please assume that I either have to completely rewrite my code to be in sync with the objects I have no control over, or implement a solution like the one I am alluding to above.
No, unless I'm reading you incorrectly, what you're asking for doesn't really make much sense.
If you wanted to inject a method
public <corresponding return type> <missingMethodName>() { super.<missingMethodName>(); }
into C, which extends A, which doesn't implement that method, what would it exactly do?
If you want to provide a default implementation in A, that's fine, and it won't affect C. If you add abstract methods into A, C must implement them, mark itself as abstract, or it won't compile (or throw serialization, or some weird error) if you run with a C compiled with an older A.
You should never need to do this as any instance method which has a super implementation can be called on a sub-class instance.
You can add these methods using byte code, but the only difference they would make is to change the list of getDefinedMethods(). However it wouldn't change the behaviour of the objects of the class.
its quiet difficult but you can do it with Javassist
Javassist (Java programming assistant) is a Java library providing a means to manipulate the Java bytecode of an application.1 In this sense Javassist provides the support for structural reflection, i.e. the ability to change the implementation of a class at run time.
Bytecode manipulation is performed at load-time through a provided class loader.
http://en.wikipedia.org/wiki/Javassist

Class object in Objective C

I am coming from Java to Objective C, and the idea of a class object has me wondering about similarities with Java. From the Objective C guide in Apple documentation:
A class definition's information is compiled and recorded in data structures made available to the runtime systems. The compiler creates just one object, a class object, to represent the class.
So my understanding is that the class object is created for all classes that are going to be used by the program, and a class object is what is used to create objects for that class.
For comparison, does the JVM have a similar object for all classes it loads?
Given that Java was derived directly from Objective-C (no, really, it was), the runtime models of the two are quite similar.
In Java, the notion of a "Class" isn't quite as generic as it is in Objective-C.
In Objective-C, a Class is an instance of what is known as the metaclass. For all intents and purposes, each Class object in Objective-C does exactly as you say; it describes a particular class available in the Objective-C runtime.
The same is conceptually true of Java classes. There is one key difference. In Objective-C, class methods are inherited across subclasses and more significantly a subclass can override a superclass's class method(s).
For example, the NSArray class implements the +array class method (the '+' means "class method"). The NSMutableArray subclass of NSArray overrides +array to return a mutable instance instead.
java.lang.Class is more akin to the Objective-C runtime API; it is the mechanism via which you introspect the classes available in the runtime. Since Java doesn't have functional API, the API is wrapped up in an appropriately named class. java.lang.Class is kinda the runtime API and the metaclass all in one.
A comparable structure in Java would be java.lang.Class.
I think there is a class object for each class.
That class object is the one that, at low level, is used for functions as class_getName(), class_getSuperclass(), class_getVersion(), class_respondsToSelector(). If there would be a single class object for all the classes, then those functions would return the same result for all the classes.

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