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When to choose checked and unchecked exceptions
Why does Java as a language have both checked and unchecked exceptions. What purpose do they serve?
Note: I'm not asking when I should use them, or how to code them, but what they add to the language.
The theory for checked exceptions is simple.
When designing an interface, think of exceptional cases that can occur, and will occur, with the normal state of a method call. Declare these exceptions in your interface, as the programmer will have to handle them directly.
For example, a bank account withdraw method may declare an OverdraftException, which is an expected exception - a withdrawal may fail due to overdraft, but this type of failure may be handled differently by the client code (one may decide to completely deny the withdrawal, another may decide to apply a huge penalty and allow for a negative balance to be recorded, another may decide that their client is allowed to draw from a different account).
However, runtime exceptions were supposed to be programming errors that weren't supposed to be handled directly - such as NullPointerExceptions, which only occur if methods take invalid arguments or don't check for such cases directly.
This is a good theory. However, Java messed up with its implementation of Exceptions, and this threw the book of this theory out the window.
There are two cases that I will illustrate where Java messed up with its implementation of Exceptions. These are IOException and SQLException.
An IOException occurs anytime, anywhere a stream in the IO libraries of Java messes up. This is a checked exception, however. But, generally you cannot do anything but log that an error occur - if you're simply writing to the console, what can you reasonably be expected to do if you suddenly get an IOException when you're writing to it?
But there's more.
IOException also hides stuff like file exceptions and network exceptions. They may be subclasses of IOException floating around for that, but it is still a checked exception. If your writing to an external file fails, you can't really do much about it - if your network connection is severed, ditto.
SQLException is the same way. Exception names should show what happened when they are called. SQLException does not. SQLException is thrown any single time any possible number of errors are encountered when dealing with a database - MOST OF WHICH THAT HAVE NOTHING TO DO WITH SQL.
Therefore, programmers typically get annoyed with handling exceptions, and let Eclipse (or whatever IDE they're using) generate blocks like this:
try {
thisMethodThrowsACheckedExceptionButIDontCare();
}
catch(Exception e) {
e.printStackTrace();
}
However, with RuntimeExceptions, these intentionally bubble up and eventually get handled by the JVM or container level. This is a good thing - it forces errors to show up and then you must fix the code directly instead of ignoring the exception - you may still end up just printing the stack trace (hopefully logging it instead of printing to the console directly), but then there will be an exception handler that you were forced to write because of a real problem - not because a method said that it might possibly throw an Exception, but that it did.
Spring uses a DataAccessException to wrap SQLExceptions so that you don't have to handle them as a checked exception. It makes code much cleaner as a result - if you expect a DataAccessException, you can handle it - but most of the time you let it propagate and be logged as an error, because your SQL should be debugged by the time you release your application, meaning the DataAccessException is probably a hardware issue that you could not resolve - DataAccessException is a much more meaningful name than SQLException, because it shows that access to data failed - not that your SQL query was nessecarily at fault.
They add a differentiation between errors that the designer of a library feels must be caught, and ones that they feel the programmer shouldn't handle.
For example it might be reasonable for a program to handle bad input from a user, but if something goes wrong with the underlying OS and threads starts to die without reason, it isn't something that the program should be expected to handle.
Personally, I think checked exceptions were a mistake in Java.
That aside, designating both checked and unchecked exceptions allows a library to differentiate between recoverable and unrecoverable errors. By making all recoverable errors throw checked exceptions, a library/language can force a developer to handle the edge cases they might otherwise paper over.
The big problem with this:
try{
myCode();
}catch(Exception e){ //Do nothing }
Additionally, in most cases it really is best to just throw up your hands and pass an exception up when one occurs. By forcing checked exceptions to be declared, a method that really doesn't care if an error occurs ends up having dependencies (in terms of compatibility, but also code-smell and others) it really shouldn't.
I think Sun initially thought it would be a good idea because the programmer is forced to handle the exception. However, many years later, pretty much everyone agrees they are a bad, unneccessary addition.
One of the main issues (apart from cluttering code) is that they leak abstractions form lower layers to higher layers (such as rmi remote exceptions)
Checked and unchecked exceptions invokes a bit of a religious argument - Java fell one side of the fence, C# the other.
In Java checked exceptions should be used when the calling code can recover from the error as where unchecked exceptions are used when there's a critical error (with perhaps the exception - no pun intended - of NullPointerException) that the calling code is unlikely to be able to recover from.
Personally I like to have both available to me generally favouring checked exceptions because they allow me to force the calling code to deal with an error situation that a developer might otherwise have ignored (although the infamous empty catch block side-steps this).
I don't think there's anything at all conceptually wrong with checked exceptions... but they do tend to suck mightilly in practice, because (especially early) library developers over-use them.
Also the "catch or declare" requirement does NOT fit well with interfaces.
My basics thoughts are: "Stuff that goes wrong" comes in two basic flavours: recoverable, and unrecoverable... Ergo: Business Exceptions and System Errors.
For instance: What do you (the library developer) expect me (the application programmer) to do about recovering from a failure in a call to SomeStream.close()? Yes, I definately need to be made aware that something has gone horribly wrong, but really my only option is to terminate the program/request/process/thread which tripped over it. I cannot be reasonably expected to even attempt to recover from the situation... Ergo: It's an uncoverable error, and therefore I shouldn't be forced to write a lot of highly repitious boilerplate catch-blocks which don't handle the problem at every level of the (potentially very deep) callstack. Therefore I believe it would be better if "catch all" checked exceptions such as IOException had never been invented... CloseException extends UncheckedIOException would be more appropriate, IMHO.
Also, if I had a time machine I'd go back in time and plead with the Java gods for:
interface Throwable
abstract class Exception
abstract class CheckedException
abstract class UncheckedException
class Error
Also: I'd love to see a #FaultBarrier class-annotation, which makes the compiler enforce: All exceptions (especially unchecked ones) must be caught or explicitly thrown. The most horribilest hunk of system I've ever worked on was riddled with throwings of raw RuntimeException; It's enough to make you weep.
Cheers. Keith.
Related
In what use case would a custom Error class be required?
I know there are many specialised subclasses of Error in Java API (e.g. LinkageError, ServiceConfigurationError, ThreadDeath, VirtualMachineError) but I think these are only required by the Java runtime and mostly are not required in the application code of a Java developer.
I am well aware about creating custom Exception classes and their usage scenarios, but I'm not sure about Error.
As the documentation describes:
An Error is a subclass of Throwable that indicates serious problems that a reasonable application should not try to catch.
Exceptions, on the other hand, are designed to be caught. Unchecked RuntimeExceptions should be caught judiciously (because the code that raised it is indicating something unexpected happened) but the JVM itself is in no danger; if the caller believes it can recover from the RuntimeException, it's safe to do so.
Therefore if there is something in your program that no "reasonable application" would ever want to handle, an Error is appropriate. This is very, very rare however.
Look at some of the existing subclasses, like LinkageError and VirtualMachineError and it's subclasses InternalError, OutOfMemoryError, StackOverflowError, and UnknownError - these are raised when the JVM has failed and there's nothing it can do to recover, not even let the user try to handle it.
If you have an additional case where your code could fail catastrophically and you want to similarly force the application to terminate, use an Error (probably an AssertionError). The vast majority of the time, however, a RuntimeException of some sort is sufficient, as it allows a user to at least try to correct the problem while the program is running.
This is probably a broad question, not quite SO style, but I'd still like to get some hints or guidelines if possible.
I've been looking through some legacy code and found a part of it that has methods with exceptions nested 3 or 4 levels down.
Is this considered to be a normal practice or should one avoid such codestyle where possible? If it should be avoided, what are the negative effects besides the increasing costs of exception handling and decreasing readability? Are there common ways of refactoring the code to avoid this?
I personally prefer the following ideology
Wrap Alien Exceptions
An "alien" exception is an exception thrown by a Java API or a third party library. In other words, an exception you do not control.
Its better to catch all alien exceptions and wrap them in an appropriate application specific exception. Once the alien exception is converted to your own exception, you can propagate that exception any way you like.
Rethrowing Checked Exceptions can get Messy
If your application uses checked exceptions, rethrowing the original exception means that the method rethrowing it must also declare it.
The closer you get to the top of the call hierarchy, the more exceptions will be declared thrown. Unless you just declare all your methods to throw Exception. However, if you do so you might as well use unchecked exceptions, since you are not really getting any benefit from the compiler exception checking anyways.
This is why I prefer to catch non-application specific exceptions and wrap them in an application specific exception, before propagating them up the call stack.
Guidelines For Wrapping : The context in which an exception occurs may be just as important as the location of the exception itself. A given location in the application may be reachable via different execution paths, and the execution path may influence the severity and cause of the error, if it occurs.
If you need to add context information to an exception as you propagate it up the call stack, you need to use active propagation. In other words, you need to catch the exception in various relevant locations on the way up the call stack, and add the relevant context information to it, before rethrowing or wrapping it.
public void doSomething() throws SomeException{
try{
doSomethingThatCanThrowException();
} catch (SomeException e){
e.addContextInformation(“more info”);
throw e; //throw e, or wrap it – see next line.
//throw new WrappingException(e, “more information”);
} finally {
//clean up – close open resources etc.
}
}
Checked Exceptions should not be propagated up the stack or chained if possible. If a method is throwing a checked Exception its caller is supposed to handle it, if caller is not handling it and propagating it to its caller, then overall complexity increases.
In a three layered example : Dao , Service , Controller
DAO layer will throw DAOException
Service layer should not expose DAOException to Controller , instead it should be throwing relevant BuinessExceptions, which the Controller should be handling.
Exception handling tends to be an expensive way to handle flow control (certainly for C# and Java).
The runtime does quite a lot of work when an exception object is constructed - getting the stack trace together, figuring out where the exception is handled and more.
All this costs in memory and CPU resources that do not need to be expanded if flow control statements are used for flow control.
Additionally, there is a semantic issue. Exceptions are for exceptional situations, not for normal flow control. One should use exception handling for handling unanticipated/exceptional situations, not as normal program flow, because otherwise, an uncaught exception will tell you much less.
Apart from these two, there is the matter of others reading the code. Using exceptions in such a manner is not something most programmers will expect, so readability and how understandable your code is suffer. When one sees "Exception", one thinks - something bad happened, something that is not supposed to happen normally. So, using exceptions in this manner is just plain confusing.
Please take a look at below links
Exception Handling: Common Problems and Best Practice with Java 1.4 - pdf
Why not use exceptions as regular flow of control?
Best Practices for Exception Handling
Error Handling
Mr. Google Links
I've been looking through some legacy code and found a part of it that has methods with exceptions nested 3 or 4 levels down.
Is this considered to be a normal practice or should one avoid such codestyle where possible?
This is not a necessary process to handle your exception in this way, as it will increase your application overhead, until you really need to handle very specific exception(checked or Alien Exceptions) and you can ignore overhead to get specific information to handle that exception.
If it should be avoided, what are the negative effects besides the increasing costs of exception handling and decreasing readability?
As I mentioned you will not get specific information about the exception, if you are not going to use nested exception handling(throws with some added information to the upper handler) you may/may'not do specific action on behalf of some tough exception, but in nested case you can do action by handling that specific situation.
Are there common ways of refactoring the code to avoid this?
If you have a poorly factored program that does what the you want and has no serious bugs, for god sake leave it alone! When you need to fix a bug or add a feature, you Refactor Mercilessly the code that you encounter in your efforts. Override the Exception Class in your custom Exception Handler and add some added features to handle your problem.
The overriding method must NOT throw checked exceptions that are new or broader than those declared by the overridden method. For example, a method that declares a FileNotFoundException cannot be overridden by a method that declares a SQLException, Exception, or any other non-runtime exception unless it's a subclass of FileNotFoundException.
Hop this will help you.
You should do away with the exception nesting. You should either avoid chaining the exceptions in the first place, or (selectively) unwrap and then rethrow the nested exceptions further up the stack.
About handling legacy code I would recommend you have a look at the book covering the topic:
http://www.amazon.com/Working-Effectively-Legacy-Michael-Feathers/dp/0131177052
You dont even have to go through the whole book, just look at the things that concern you at the moment.
Also a good book regarding good practices is:
http://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882/ref=sr_1_1?s=books&ie=UTF8&qid=1356340809&sr=1-1&keywords=clean+code
The best approach when handling nested exceptions is refactoring the code and using runtime instead of checked exceptions, and handling those where needed. This way the code is more readable and easier to maintain.
Its depend on the Business logic. You may take action on the exception there itself or you may propogate it all the way upto caller and leave it to the caller for what action he want.
e.g. There are lot of third party API where they don't handle the exception but they throw it from method and hence facilitate API users to take actions as per their need.
e.q. oracle JDBC driver. Driver.getConnection() throws exception. Now caller/API user can handle it as per their need. One may just print stack trace, one may notify admin asking for his attention or one may choose just silently exit the application.
There are two approaches:
To generate a separate exception for each event.
To create a generic exception and describe what caused it
The first approach allows you to write different code for handling the different events, but it requires you to write lot of Exception classes and in some case it could be just too much.
The second approach is more concise, but it makes it difficult to handle the different situations.
As it happens very often in programming the best solution is in the middle, where you balance generating separate exceptions and using one exception for other cases.
The rule of the thumb in this case could be to generate a separate Exception class for the exceptions you want to handle specifically with separate code.
Similarly to the what to throw, we should also have control on what to catch. We can use two approaches for our catch blocks:
A single catch block for all. For example:
catch (Throwable e) {
throw new CommandExecutorException(e);
}
many catch blocks one for each Exception. For example:
} catch (ClassCastException e1) {
...
} catch (FileNotFoundException e) {
...
} catch (IOException e) {
...
}
The first approach is very compact but basically groups every exception in the same case, it's useful only in the situation where all the exceptions are managed equally and do the same thing.
This approach is generally discouraged as it gives no control on the exceptions being catched, leading sometimes to tough bugs, which are also hard to find.
The second approach requires more lines of code but you can execute different operations depending on the exception occurred. This approach is more flexible but in some cases leads your methods to be very long due to exception handling.
On a recent project I recommended catching a RuntimeException within a test harness code and logging it. The code processes a series of inputs from a database, and I do not want the test to stop due to failure of any one input (Null values, Illegal arguments, etc.). Needless to say, my suggestion triggered a passionate discussion.
Is catching any kind of RuntimeException acceptable? If yes, what are other scenarios where it is OK to catch RuntimeExceptions?
You catch RuntimeException for the same reason that you catch any exception: You plan to do something with it. Perhaps you can correct whatever caused the exception. Perhaps you simply want to re-throw with a different exception type.
Catching and ignoring any exception, however, is extremely bad practice.
Unless you can correct a RuntimeException, you don't want to catch it...
...only true from a developers point of view....
you have to catch all exceptions before they reach up to the UI and make your user sad. This means on the "highest level" you want to catch anything that happend further down. Then you can let the user know there was a problem and at the same time take measures to inform the developers, like sending out alarm mails or whatever...
It is basically considered a data/programming error that could not be forseen, thus you want to improve future releases of the software while at the same time take the user by the hand and move on in a controlled manner...
RuntimeException is intended to be used for programmer errors. As such it should never be caught. There are a few cases where it should be:
you are calling code that comes from a 3rd party where you do not have control over when they throw exception. I would argue that you should do this on a case by case basis and wrap the usage of the 3rd party code within your own classes so you can pass back non-runtime exceptions.
your program cannot crash and leave a stack trace for the user to see. In this case it should go around main and around any threads and event handling code. The program should probably exit when such exception occurs as well.
In your specific case I would have to question why you are having RuntimeExceptions occur in the tests - you should be fixing them instead of working around them.
So you should guarantee that your code only throws RuntimeExceptions when you want to have the program exit. You should only catch RuntimeExceptions when you want to log it and exit. That is what is in line with the intent of RuntimeExceptions.
You can look at this discussion for some other reasons that people give... I personally haven't found a compelling reason in the answers though.
In my code 99% of my exceptions are derived from runtime_exception.
The reasons I catch exceptions are:
Catch Log and Fix problem.
Catch Log and Generate a more specific exception and throw
Catch Log and rethrow.
Catch Log and Kill operation (discard exception)
User/request initiated action fails.
An HTTP request handler for example. I would rather the requested operation die rather than bring the Service down. (Though preferably the handler has enough sense to return a 500 error code.)
Test case passed/failed with an exception.
All exceptions not in the main thread.
Allowing exceptions to escape a thread is usually badly documented but usually causes program termination (without stack unwinding).
Years ago, we wrote a control system framework and the Agent objects caught runtime exceptions, logged them if they could and continued.
Yes we caught Runtime exceptions including OutOfMemory in our framework code( and forced a GC, and it's surprising how well that kept even quite leaky code running.)
We had code that was doing very mathematical things involving the real world; and from time to time a Not-A-Number would get in due to tiny rounding errors and it coped okay with that too.
So in framework / "must not exit" code I think it can be justifiable. And when it works it's pretty cool.
The code was pretty solid, but it ran hardware, and hardware tends to give screwy answers sometimes.
It was designed to run without human intervention for months at a time.
It worked extremely well in our tests.
As part of the error recovery code, it could resort to rebooting the entire building using the UPS's ability to turn off in N minutes and turn on in M minutes.
Sometimes hardware faults need to power cycled :)
If I remember, the last resort after an unsuccessful power cycle was it sending an email to it's owners, saying
"I tried to fix myself and I can't; the problem is in subsystem XYZ", and included a link to raise a support call back to us.
Sadly the project got canned before it could become self aware :)>
Personally, I've always been told that you want to catch all RuntimeExceptions; however, you also want to do something about the exception, such as running a failsafe or possibly just informing the user that an error occurred.
The last Java project that I worked on had a similar approach, at the very least, we would log the exception so that if a user called complaining about a bug, we could find out exactly what happened and see where the error occurred.
Edit 1: As kdgregory said, catching and ignoring are two different things, generally, people are opposed to the latter :-)
We all know that checked exceptions and RuntimeExceptions are the two categories of exceptions. It is always suggested that we handle (either try-catch or throw) the checked exceptions because they are the programming conditions where unfortunately programmer can not to do anything on its own;
Like FileNotFoundException it is not the programmer who puts files on user's drive if program is actually trying to read the file 1.txt which is supposed to be there on f:\ of user with the statements:
File f11 = new File("f:\\1.txt");
FileInputStream fos = new FileInputStream(f11);
If the file is found it's all ok, but what happens in the other case if the file is not found is that, program crashes down with 0 error from the user. In this scenario programmer did not do anything wrong. This could be a checked exception which must be caught for the program to continue running.
Let me also explain the second scenario with which the concept of RuntimeException will be clear. Consider following code:
int a = {1,2,3,4,5};
System.out.println(a[9]);
This is poor coding which generates the ArrayIndexOutOfBoundsException. Which is an example of RuntimeException. So programmer should not actually handle the exception, let it crash the program, and later fix the logic.
You catch RuntimeException when you want to process it. Maybe you want to rethrow it as a different exception or log it to a file or database, or you want to turn on some exception flag in the return type, etc.
You catch RuntimeExceptions (in any language: unexpected exceptions/“all” exceptions) when your program is doing multiple subtasks and it makes sense to complete every one you can rather than stopping on the first unexpected situation. A test suite is a fine situation to do this — you want to know which of all the tests failed, not just the first test. The key characteristic is that each test is independent of all the others — it doesn't matter whether a previous test doesn't run because the order is not significant anyway.
Another common situation is a server; you don’t want to shut down just because one request was malformed in a way you didn't expect. (Unless it’s really, really important to minimize the chances of inconsistent state.)
In any of these situations, the appropriate thing to do is log/report the exception and continue with the remaining tasks.
One could vaguely generalize to any exception: it is “appropriate to catch” an exception if and only if there is something sensible to do after catching it: how your program should continue.
If a client can reasonably be expected to recover from an exception, make it a checked exception.
If a client cannot do anything to recover from the exception, make it an unchecked exception.
Here's the bottom line guideline.
From Java Docs. Please read this Unchecked Exceptions — The Controversy
I keep getting the dreaded java.something.someException errors while running my java app. and I don't seem to be getting the hang of what exceptions to handle and what not to?
When I read the api docs most of the functions throw exceptions like if I use I/O or use an Array... etc.
How to make a decision about what exceptions to catch and what not to and based on what parameters?
I am talking about checked exceptions here.
Short answer
Catch exceptions that you can deal with then and there, re-throw what you can't.
Long answer
It's called exception-handling code for a reason: whenever you are tempted to write a catch block, you need to have a good reason to catch the exception in the first place. A catch block is stating your intent to catch the exception, and then do something about it. Examples of doing something about it include, but are not limited to:
Retrying the operation that threw the exception. This can make sense in the case of IOException's and other issues that may be temporary (i.e. a network error in the middle of trying to upload a file to a server. Maybe your code should retry the upload a few times).
Logging the exception. Yes, logging counts as doing something. You might also want to re-throw the original exception after logging it so that other code still has a chance to deal with the exception, but that depends on the situation.
Wrapping the exception in another exception that is more appropriate for your class's interface. For example, if you have a FileUploader class, you could wrap IOException's in a more generic UploadFailedException so that classes using your class don't have to have detailed knowledge of how your upload code works (the fact that it throws an IOException is technically an implementation detail).
If the code can't reasonably do anything about the problem at the point where it occurs, then you shouldn't catch it at all.
Unfortunately, such hard-and-fast rules never work 100% of the time. Sometimes, a third-party library you are using will throw checked exceptions that you really don't care about or which will never actually happen. In these cases, you can get away with using an empty catch block that doesn't run any code, but this is not a recommended way to deal with exceptions. At the very least, you should add a comment explaining why you are ignoring the exception (but as CPerkins notes in the comments, "never say never". You may want to actually log these kinds of "never-going-to-happen" exceptions, so just in case such an exception does happen, you are aware of it and can investigate further).
Still, the general rule is, if the method you are in can't do something reasonable with an exception (log it, rethrow it, retry the operation, etc.) then you shouldn't write a catch block at all. Let the calling method deal with the exception. If you are dealing with checked exceptions, add the checked exception to the throws clause of your method, which tells the compiler to pass the exception upwards to the calling method, which may be better suited to handle the error (the calling method may have more context, so it might have a better idea of how to handle the exception).
Usually, it is good to put a try...catch in your main method, which will catch any exceptions that your code couldn't deal with, and report this information to the user and exit the application gracefully.
And finally, don't forget about finally
Also keep in mind that even if you don't write a catch block, you might still need to write a finally block, if you need clean-up code to run regardless of whether the operation you are trying to perform throws an exception or not. A common example is opening up a file in the try block: you'll still want to close the file, even if an exception occurs, and even if your method isn't going to catch the exception. In fact, another common rule of thumb that you might see in tutorials and books is that try...finally blocks should be more common that try...catch blocks in your code, precisely because catch blocks should only be written when you can actually handle the exception, but finally blocks are needed whenever your code needs to clean up after itself.
I highly recommend chapter 9 (Exceptions) in Joshua Bloch's Effective Java, 2nd Edition for these questions.
A general rule of thumb is to handle those exceptions that you can do something about and don't handle those that you can't. In the cases where you don't handle an exception the caller is expected to handle them. If you're writing a framework or a library usually you'll end up wrapping low level exceptions like SQLException in a library or framework specific exception to abstract away the lower level details.
For example, if you're writing a method that writes to a file on disk then you should probably handle FileNotFoundExceptions since you can create the missing file, but if you run into problems creating the file or writing to it then you should probably let the caller handle it (after performing whatever cleanup work needs to be done).
These are my personal findings:
You need a try {} catch (Throwable o) {...} in your main routine so any unexpected exception can be caught, logged and the user told.
Checked exceptions are checked because you need as a programmer to make a decision what to do when they happen. Remember, one decision might be just to say "ok, time to crash".
If you end up with a fatal situation with a checked exception where all you can do is crash, then "throw new RuntimeException("reason", checkedException);" so the handler above have something to log. Include value of important local variables - remember some day you will have to debug a situation where the only thing you have is the stack trace.
Never, ever catch an exception and just ignore it. If you have to then you must document why you are allowed to break the rule, and do it right there, in the catch block.
And a hint that will help you some day: When you crash, provide a simple means to let the user seeing the message email the stack trace to you.
EDIT: Do not be afraid to create new exceptions if the ones available does not completely cover what you need. This allows you to get better naming in stack traces and your error handling code can differentiate between different cases easily. You may want to base all your own exceptions on a common base class ("OurDomainException") so you can use the base class in catch clauses to see if what type it is.
Having coded in Java for a few years, I agree that it is easy to get annoyed by writing endless try-catch blocks.
A good way of coding fast is to catch specific exceptions in as low level as you can, and catch the base Exception at the outermost level (in main()) just so that you can write a generic error message instead of letting the program crash.
This lets you have a running code pretty fast, and then you can take your time to add specific exceptions in various layers with their handling logic.
Catch checked Exception, do not catch RuntimeException. Try to catch specific Exception, try not to catch by generic java.lang.Exception.
Module boundaries
I catch exceptions for cleaner module boundaries, too. For example if there is a SQLException thrown that I can't handle I'll catch it nevertheless and throw my own descriptive exception instead (putting the SQLException as cause). This way the caller doesn't have to know that I'm using a database to fulfill his request. He just gets an error "Cannot handle this specific use case". If I decide to fulfill his request without database access, I don't have to change my API.
As a rule of thumb I catch exceptions where I will be able to do something with then, or where I want the exception to stop moving up. For example, if I am processing a list of items, and I want the next item to be processed even if the others fail, then I will put a try...catch block around that item processing and only in there. I usually put a try...catch(Throwable) in the main method of my program so I can log errors like a class not found or similar stuff.
I don't put a try...catch block in a method if I will not know what to do with that exception. If you do, you will just bloat your code with lots of exception handling code.
when an exception occurs that a method is unable to handle - does the program terminate and show the error number ? where does the error number and information about the error come from ? should the programmer while coding have an idea what kind of exception might occur. if so why does'nt he ensure that exception does not occur .
If you are using Java APIs, the exceptions that each method throws are documented.
When the program terminate, it shows an stacktrace of the methods calls that caused that specific problem.
Check the lesson on Exceptions from The Java Tutorial. You can learn much more reading there than reading my answer here :)
There are 2 main types of exceptions in Java:
- checked
- unchecked
unchecked exceptions are further broken into RuntimeException and Error.
RuntimeExceptions are programmer errors (ArrayIndexOutOfBoundsException) and Errors are things that are problems in the VM (OutOfMemoryError).
You should not catch RuntimeExceptions - you should fix your code so it does not throw the exception.
You should not catch Errors since the VM is likely in a state that you cannot do anything to recover from them.
If your main does not catch an unchecked exception it will crash.
Java Exceptions bubble-up to the point where someone catches them, or to the point the program exits.
In the real-world, when many frameworks are used, exceptions never bubble-up to the top. They are caught and reported (printed on console). Catching exceptions is done by the try { } catch(..) { } block.
There are two types of exceptions - checked and unchecked. The checked exceptions must be declared in the method signature (unlike the unchecked)
should the programmer while coding
have an idea what kind of exception
might occur
Yes, but no one's perfect.
why does'nt he ensure that exception
does not occur
In exceptional circumstance, you WANT an exception. You do not want to ignore the exception.
For example, suppose that your program creates a file to save user settings. If for some reason
the file creation fails (which your program has no control over, it's the Operating System's job), you do not want to go on like nothing happened. You want there to be an exception, so that whoever or whatever function called that function knows about this problem, and can do something, e.g. inform the user.