I have a code to return an arrayList with the duplicates of an ArrayList
but seems it's not working, I am comparing all items in the array...
public ArrayList<ObjectList> duplicates(ArrayList<ObjectList> someObjectsList) {
ArrayList<ObjectList> ret = new ArrayList<ObjectList>();
for ( ObjectList aSomeObjectsList: someObjectsList) {
String field1 = aSomeObjectsList.get1();
String field2 = aSomeObjectsList.get2();
String field3 = aSomeObjectsList.get3();
String field4 = aSomeObjectsList.get4();
for (ObjectList someObject : ret) {
if (
field1.trim().equals(someObject.get1())&&
field2.trim().equals(someObject.get2())&&
field3.trim().equals(someObject.get3())&&
field4.trim().equals(someObject.get4())
){
ret.add(aSomeObjectsList);
}
}
}
return ret;
}
But i guess I am doing something wrong because it doesn't return anything, and I know it has duplictates under this 4 field criteria
Thanks in advance
for (Object someObject : ret) {
if (
field1.trim().equals(someObject.get1())&&
field2.trim().equals(someObject.get2())&&
field3.trim().equals(someObject.get3())&&
field4.trim().equals(someObject.get4())
){
ret.add(aSomeObjectsList);
}
}
The above loop wouldn't work, since it has the size of zero.
Here you go,
public Set<ObjectList> duplicates(ArrayList<ObjectList> someObjectsList) {
Set<ObjectList> originals = new HashSet<ObjectList>();
Set<ObjectList> duplicates = new HashSet<ObjectList>();
for ( ObjectList aSomeObjectsList: someObjectsList) {
boolean added = originals.add(aSomeObjectsList);
if(!added){
duplicates.add(aSomeObjectsList);
}
}
return duplicates;
}
This would work, provided your ObjectList class have the correct implementation of hashCode() and equals() methods.
Disclaimer: This implementation will not provide the information about how many times a particular object was duplicated in the provided list. It will just tell you that a particular object was duplicated. I assumed that that was your real intention. If you wanna count, how many times, you have to modify the code accordingly.
Hint/Suggestion: You should override the equals() method and place your field equality check in there instead, once and for all.
This shouldn't compile - if aSomeObjectsList is an Object then it doesn't have methods get1(), get2(), etc.
Your logic won't work because you aren't checking each element in your input List against the other elements in the input List; rather, you're trying to check the return List.
Also, this is not a really efficient way to check for duplicates in a collection. A better way would be to use a HashMap, where you could check set membership in roughly constant time. If you have to use a List, then sort it first (assuming your objects have a natural ordering) and check adjacent members for equality.
Barring those two, just use List.contains().
Here's a way you can do this. I have defined a basic class ObjectList that shows a way to implement equals and hashCode. Note that this assumes that all the internal variables are non-null. If these variables can contain null then you will need to check for that when computing the equals/hashCode. Also, the objects in this class must also themselves properly implement equals/hashCode.
public class ObjectList {
private int h;
private Object obj1;
private Object obj2;
private Object obj3;
private Object obj4;
#Override
public boolean equals(final Object o) {
if (!(o instanceof ObjectList))
return false;
final ObjectList that = (ObjectList) o;
return that.obj1.equals(obj1) && that.obj2.equals(obj2)
&& that.obj3.equals(obj3) && that.obj4.equals(obj4);
}
#Override
public int hashCode() {
// caches the hashcode since it could be costly to recompute every time
// but this assumes that your object is essentially immutable
// (which it should be if you are using equals/hashCode. If this is not
// true and you want to just temporarily use this when doing the duplicate
// test, move the h variable definition from the object level to this method
// and remove this if statement.
if (h != 0)
return h;
h = obj1.hashCode();
h = h * 31 + obj2.hashCode();
h = h * 31 + obj3.hashCode();
h = h * 31 + obj4.hashCode();
return h;
}
}
public Collection<ObjectList> duplicates(
final Collection<ObjectList> someObjectsList) {
final Set<ObjectList> unique = new HashSet<ObjectList>(someObjectsList);
final ArrayList<ObjectList> ret = new ArrayList<ObjectList>(someObjectsList);
for (final ObjectList o : unique) {
ret.remove(o);
}
// The ret list now contains the duplicate instances; instances
// with more than two occurrences will occur multiple times still in
// this list.
return ret;
// If you want a list of unique duplicate instances then, comment out the above
// return and uncomment this one.
// return new HashSet<ObjectList>(ret);
}
Using Collection<ObjectList> is better, if you can do that, for both the parameter and returned value so you can vary the implementations (ArrayList, Set, etc).
Related
I need help with removing just added element from the arrayList.
I have a private static ArrayList<Position> positions = new ArrayList<>() to which I'm adding objects of the class Position with parameters name, quantity, and price.
Than I have a method adding objects to the list, and in case if the same product is added for the second time, it is supposed to add the quantity to the first object of that name and remove that second one.
So far I have this method:
public void addPosition(Position p) {
for (Position poz: positions) {
if (poz.getname().equals(p.getname())) {
poz.setquantity(poz.getquantity() + p.getquantity());
}
} positions.add(p);
}
Adding quantities works just fine, but I've got problem with removing the element with recurring name.
Please help.
You shouldn't add duplicate items and then remove them. Just declare a method which handles adding items correctly; that is, it adds the item if it does not exist, and it updates the quantity if it does exist.
It should look like this:
public void addPosition(Position addition) {
//flag to track whether the new item exists in the list
boolean itemExists = false;
//go through the list looking for an item with the passed name to update
for (Position existing : positions) {
if (existing.getName().equals(addition.getName())) {
existing.setQuantity(existing.getQuantity() + addition.getQuantity());
itemExists = true;
}
}
//if no matching item was found, add the new item
if (!itemExists) {
positions.add(addition);
}
}
The above should work. If you care about performance, it might be better to use a HashMap so you can look up the Position by name instead of looping through the whole list each time.
If you are interested to know other data Structure , i want suggest you HashSet , by default it will not insert duplicates for primitive objects .
In your case the only thing you need to do to your Position class , is to add
equals and hashCode methods . As getters and setters Eclipse for example will create by him self .
hashCode()
As you know this method provides the has code of an object. Basically the default implementation of hashCode() provided by Object is derived by mapping the memory address to an integer value. If look into the source of Object class , you will find the following code for the hashCode. public native int hashCode(); It indicates that hashCode is the native implementation which provides the memory address to a certain extent. However it is possible to override the hashCode method in your implementation class.
equals()
This particular method is used to make equal comparison between two objects. There are two types of comparisons in Java. One is using “= =” operator and another is “equals()”. I hope that you know the difference between this two. More specifically the “.equals()” refers to equivalence relations. So in broad sense you say that two objects are equivalent they satisfy the “equals()” condition. If you look into the source code of Object class you will find the following code for the equals() method.
Here a complete working example ( you can modify your class following this cose)
import java.util.HashSet;
public class Zhashset{
private int num;
public Zhashset(){
}
public int getNum() {
return num;
}
public void setNum(int num) {
this.num = num;
}
#Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + num;
return result;
}
#Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Zhashset other = (Zhashset) obj;
if (num != other.num)
return false;
return true;
}
/**
* #param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
HashSet<Zhashset> hs = new HashSet<Zhashset>();
hs.add(new Zhashset());
hs.add(new Zhashset());
for(Zhashset item : hs)
System.out.println(item.getNum());
}
}
Output will be : 0 written only once.
Say I have class called MyClass as follow:
public class MyClass
{
//Identifier is alpha-numeric. If the identifier starts will 'ZZ'
//is special special identifier.
private String identifier = null;
//Date string format YYYY-MM-DD
private String dateString = null;
//Just a flag (not important for this scenario)
private boolean isCoolCat = false;
//Default Constructor and getters/setters implemented
//Overrides the standard Java equals() method.
//This way, when ArrayList calls contains() for MyClass objects
//it will only check the Date (for ZZ identifier)
//and identifier values against each other instead of
//also comparing the isCoolCat indicator value.
#Override
public boolean equals(Object obj)
{
if(this == obj)
{
return true;
}
if(obj == null)
{
return false;
}
if(getClass() != obj.getClass())
{
return false;
}
MyClass other = (MyClass) obj;
if(this.identifier == null)
{
if(other.identifier != null)
{
return false;
}
} else if(!this.identifier.equals(other.identifier)) {
return false;
}
if(other.identifier.startsWith("ZZ"))
{
if(!this.dateString.equals(other.dateString))
{
return false;
}
}
return true;
}
}
In another class I have two List of MyClass type, each contain 100,000 objects. I need to check if items in one list are in the other list and I currently accomplish this as follow:
`
List<MyClass> inList = new ArrayList<MyClass>();
List<MyClass> outList = new ArrayList<MyClass>();
inList = someMethodForIn();
outList = someMethodForOut();
//For loop iterates through inList and check if outList contains
//MyClass object from inList if it doesn't then it adds it.
for(MyClass inObj : inList)
{
if(!outList.contains(inObj))
{
outList.add(inObj);
}
}
My question is: Is this the fastest way to accomplish this? If not can you please show me a better implementation that will give me a performance boost? The list size is not always going to be 100,000. Currently on my platform it takes about 2 minutes for 100,000 size. Say it can vary from 1 to 1,000,000.
You want to use a Set for this. Set has a contains method which can determine if an object is in the set in O(1) time.
A couple things to watch out for when converting from List<MyClass> to Set<MyClass>:
You will lose the ordering of the elements
You will lose the duplicate elements
Your MyClass needs to implement hashcode() and equals(), and they should be consistent.
To convert your List to Set you can just use:
Set<MyObject> s1 = new HashSet<>(inList);
Set<MyObject> s2 = new HashSet<>(outList);
This Java doc explains how to find the union, intersection, and difference of two sets. In particular, it seems like you're interested in the Union:
// transforms s2 into the union of s1 and s2. (The union of two sets
// is the set containing all of the elements contained in either set.)
s2.addAll(s1)
Hashing ! Hashing is always the answer !
Current complexity of this code is, O(nm) where n is the size of inList and m is the size of outList.
You can use a HashSet to reduce your complexity to O(n). Because contains will now take O(1)
This can be done like this,
HashSet<MyClass> outSet = new HashSet<>(outList);
for(MyClass inObj : inList)
{
if(!outSet.contains(inObj))
{
outList.add(inObj);
}
}
Credits and Sources.
returning difference between two lists in java
Time complexity of contains(Object o), in an ArrayList of Objects
HashSet.contains performance
2 minutes comparing 2 very large lists, probably not going to get much time savings here, so depending on your application, can you set a flag so that things dependant on this cannot run until finished and push this into it's own thread and let the user do something else (while also telling them this is on-going.) Or at least put up a progress bar. Letting the user know the app is busy and telling them (ish) how long it will take on something only taking a few minutes in a very complex computation like this is OK and probably better than just shaving a few seconds off the time. users are quite tolerant of delays if they know how long they will be and you tell them there is time to go get a coffee.
CompareObj is a class in java It consists of three attributes String rowKey, Integer hitCount, Long recency
public CompareObj(String string, Integer i) {
this.rowKey = string;
this.hitCount = i%10;
this.recency= (Long) i*1000;
}
Now I created a treeMap
Comparator<CompareObj> comp1 = (e1,e2) -> e1.getHitCount().compareTo(e2.getHitCount());
Comparator<CompareObj> comp2 = (e1,e2) -> e2.getRecency().compareTo(e1.getRecency());
Comparator<CompareObj> result = comp1.thenComparing(comp2);
TreeMap<CompareObj, CompareObj> tM = new TreeMap<CompareObj, CompareObj>(result);
for(int i=0;i<=1000;i++)
{
CompareObj cO = new CompareObj("A"+i, i);
tM.put(cO,cO);
}
for(int i=0;i<=1000;i++)
{
CompareObj cO = new CompareObj("A"+i, i);
CompareObj values = tM.get(cO);
System.out.println(values.getRowKey()); // Line 28: get Null Pointer Exception
}
Also I overide hashCode and Equals. Still I get nullponter exception.
#Override
public int hashCode() {
return Objects.hash(getRowKey());
}
#Override
public boolean equals(Object obj) {
if(this==obj) return true;
if(!(obj instanceof CompareObj)) return false;
CompareObj compareObj = (CompareObj) obj;
return Objects.equals(this.getRowKey(), compareObj.getRowKey());
}
Here when I try to retrive value from treemap back I get Null Pointer exception in the line mentioned. How to solve this
If I want to implement comapareTo() of Comaprable interface, how should I implement if there is multiple sort conditions.
The first thing to understand, is the NullPointerException. If you get that exception on the exact line
System.out.println(values.getRowKey());
then either System.out or values is null. Since we can preclude System.out being null, it’s the values variable, which contains the result of get and can be null if the lookup failed.
Since you are initializing the TreeMap with a custom Comparator, that Comparatordetermines equality. Your Comparator is based on the properties getHitCount() and getRecency() which must match, which implies that when the lookup fails, the map doesn’t contain an object having the same values as reported by these two methods.
You show that you construct objects with the same values but not the code of these getters. There must be an inconsistency. As Misha pointed out, your posted code can’t be the code you have ran when getting the exception, therefore we can’t help you further (unless you post the real code you ran).
I'd like to have list of object sorted with property 'sort_1'. But when I want to remove I'd like it to use property 'id'. The following code represents the problem.
package javaapplication1;
import java.util.TreeSet;
public class MyObj implements Comparable<MyObj> {
public long sort_1;
public long id;
public MyObj(long sort, long id) {
this.sort_1=sort;
this.id=id;
}
#Override
public int compareTo(MyObj other) {
int ret = Long.compare(sort_1, other.sort_1);
return ret;
}
public String toString() {
return id+":"+sort_1;
}
public static void main(String[] args) {
TreeSet<MyObj> lst=new TreeSet<MyObj>();
MyObj o1 = new MyObj(99,1);
MyObj o2 = new MyObj(11,9);
lst.add(o1);
lst.add(o2);
System.out.println(lst);
MyObj o3 = new MyObj(1234, 1);
//remove myObje with id 1
boolean remove=lst.remove(o3);
System.out.println(lst);
}
}
Output of this code is:
[9:11, 1:99]
[9:11, 1:99]
I need to have list sorted as I do a lot of additions to the list. I don't want to explicitly use any 'sort' method. What are my options ?
EDIT:
My requirement is to have: objects with 'id' as unique but there can be object's with duplicate 'sort' value.
Just by chance I found this out yesterday as well. This seems to be an artifact of the implementation of TreeMap (which is what TreeSet uses to store its entries).
TreeMap uses a binary search tree for storing the key/value pairs, but it only ever uses the given Comparator (or the compare function if the key class implements Comparable) to check for equality, as you can see in this code exxcerpt:
final Entry<K,V> getEntry(Object key) {
// Offload comparator-based version for sake of performance
if (comparator != null)
return getEntryUsingComparator(key);
if (key == null)
throw new NullPointerException();
#SuppressWarnings("unchecked")
Comparable<? super K> k = (Comparable<? super K>) key;
Entry<K,V> p = root;
while (p != null) {
int cmp = k.compareTo(p.key);
if (cmp < 0)
p = p.left;
else if (cmp > 0)
p = p.right;
else
return p;
}
return null;
}
I'd almost call this a (not really fixable) bug since the JavaDoc of the Comparable interface explicitly says that returning 0 with the compareTo function does not have to imply "equalness":
It is strongly recommended, but not strictly required that (x.compareTo(y)==0) == (x.equals(y)).
You won't be able to store stuff in the TreeSet the way you want it to. I'd recommend using a normal HashMap or a LinkedHashMap and then just sorting the output when you need to sort it with Collections.sort.
Besides all of this, I always find it strange to implement the Comparable interface. Most things don't really have a "natural" ordering that is immediately obvious. Sometimes this can lead to strange bugs (like this one!), so I typically always sort only when I need it using custom Comparators. Java 8 makes writing those really easy as well!
I think the problem you're having is that you are implementing Comparable, but your implementation seems to be inconsistent with equals - and you have not implemented any equality methods. That is:
The natural ordering for a class C is said to be consistent with equals if and only if e1.compareTo(e2) == 0 has the same boolean value as e1.equals(e2) for every e1 and e2 of class C
In your case, when you build these three objects:
MyObj o1 = new MyObj(99,1);
MyObj o2 = new MyObj(11,9);
MyObj o3 = new MyObj(1234, 1);
You will see that o1.compareTo(o3) == -1, while o1.equals(o3) == false.
But you seem to want o1.equals(o3) == true.
Also, recognize that TreeSet.add() returns false if the object already exists in the set. This check is based on the equals() method.
To remedy this, override Object.equals() and Object.hashCode() such that they take into consideration the MyObj.id field, and continue to use the sort_1 field in the compareTo() method when they are not equal.
package javaapplication1;
import java.util.TreeSet;
public class MyObj implements Comparable<MyObj> {
public long sort_1;
public long id;
public MyObj(long sort, long id) {
this.sort_1 = sort;
this.id = id;
}
#Override
public int compareTo(MyObj other) {
return (this.equals(other))? 0 : Long.compare(sort_1, other.sort_1);
}
#Override
public boolean equals(Object obj) {
MyObj other = (MyObj) obj;
return this.id == other.id && this.sort_1 == other.sort_1;
}
#Override
public int hashCode() {
return (int) id;
}
public String toString() {
return id + ":" + sort_1;
}
public static void main(String[] args) {
TreeSet<MyObj> lst = new TreeSet<MyObj>();
MyObj o1 = new MyObj(99L, 1L);
MyObj o2 = new MyObj(11L, 9L);
MyObj o3 = new MyObj(1234L, 1L);
MyObj o4 = new MyObj(1234L, 1L);
System.out.println( "Adding o1: " + lst.add(o1));
System.out.println( "Adding o2: " + lst.add(o2));
System.out.println( "Adding o3: " + lst.add(o3));
System.out.println( "Adding o4: " + lst.add(o4));
System.out.println(lst);
System.out.println("o1.compareTo(o3) : " + o1.compareTo(o3));
System.out.println("o1.equals(o3) : " + o1.equals(o3));
//remove myObje with id 1
boolean remove = lst.remove(o3);
System.out.println(lst);
}
}
Output:
Adding o1: true
Adding o2: true
Adding o3: true
Adding o4: false
[9:11, 1:99, 1:1234]
o1.compareTo(o3) : -1
o1.equals(o3) : false
[9:11, 1:99]
Use Map<Long,MyObject> objectsByIDs; to store your data objects by id: objectsByIDs.put(id,myObjectInstance);. Then you may retrieve them from the map this wayMyObject o = objectsByIDs.get(id); And remove it from both: objectsByIDs.remove(o); lst.remove(o).
this is odd indeed. The documentation of TreeSet.remove() explicitly states that the method invokes equals() in order to find the argument in the Set.
However, the stack trace for remove looks like this
Thread [main] (Suspended (breakpoint at line 18 in MyObj))
MyObj.compareTo(MyObj) line: 18
MyObj.compareTo(Object) line: 1
TreeMap<K,V>.getEntry(Object) line: not available
TreeMap<K,V>.remove(Object) line: not available
TreeSet<E>.remove(Object) line: not available
MyObj.main(String[]) line: 45
Even using Comparator does not work. Seems to me like some smart developer at Sun/Oracle/openJDK thought that doing compareTo() == 0 is the same as equals(). it is not.
You're only option is either use an external data structure to check equality as was suggested, or do the loop yourself, find the item you want, and remove it.
EDIT:
Now I get it. they search for the item using binary search, that is why they do compareTo().
Having a different logic for remove and sorting in TreeSet is almost certainly impossible, and even if it was possible it would break if you looked at it funny. Don't do that.
Trying to mess with the comparator so it does something magic is a terrible idea. Accept that there is one and only one notion of comparison the TreeSet will care about. Anything you want to do with another notion of comparison shouldn't use the TreeSet methods to do that.
What you can do instead is have a special removeId(int) method that does something like
void removeId(int id) {
Iterator<MyObj> itr = set.iterator();
while (itr.hasNext()) {
if (itr.next().id == id) {
itr.remove();
break;
}
}
}
Why cannot I retrieve an element from a HashSet?
Consider my HashSet containing a list of MyHashObjects with their hashCode() and equals() methods overridden correctly. I was hoping to construct a MyHashObject myself, and set the relevant hash code properties to certain values.
I can query the HashSet to see if there "equivalent" objects in the set using the contains() method. So even though contains() returns true for the two objects, they may not be == true.
How come then there isn’t any get() method similar to how the contains() works?
What is the thinking behind this API decision?
If you know what element you want to retrieve, then you already have the element. The only question for a Set to answer, given an element, is whether it contains() it or not.
If you want to iterator over the elements, just use a Set.iterator().
It sounds like what you're trying to do is designate a canonical element for an equivalence class of elements. You can use a Map<MyObject,MyObject> to do this. See this Stack Overflow question or this one for a discussion.
If you are really determined to find an element that .equals() your original element with the constraint that you must use the HashSet, I think you're stuck with iterating over it and checking equals() yourself. The API doesn't let you grab something by its hash code. So you could do:
MyObject findIfPresent(MyObject source, HashSet<MyObject> set)
{
if (set.contains(source)) {
for (MyObject obj : set) {
if (obj.equals(source))
return obj;
}
}
return null;
}
It is brute-force and O(n) ugly, but if that's what you need to do...
You can use HashMap<MyHashObject, MyHashObject> instead of HashSet<MyHashObject>.
Calling containsKey() on your "reconstructed" MyHashObject will first hashCode() - check the collection, and if a duplicate hashcode is hit, finally equals() - check your "reconstructed" against the original, at which you can retrieve the original using get()
Complexity is O(1) but the downside is you will likely have to override both equals() and hashCode() methods.
It sounds like you're essentially trying to use the hash code as a key in a map (which is what HashSets do behind the scenes). You could just do it explicitly, by declaring HashMap<Integer, MyHashObject>.
There is no get for HashSets because typically the object you would supply to the get method as a parameter is the same object you would get back.
If you know the order of elements in your Set, you can retrieve them by converting the Set to an Array. Something like this:
Set mySet = MyStorageObject.getMyStringSet();
Object[] myArr = mySet.toArray();
String value1 = myArr[0].toString();
String value2 = myArr[1].toString();
The idea that you need to get the reference to the object that is contained inside a Set object is common. It can be archived by 2 ways:
Use HashSet as you wanted, then:
public Object getObjectReference(HashSet<Xobject> set, Xobject obj) {
if (set.contains(obj)) {
for (Xobject o : set) {
if (obj.equals(o))
return o;
}
}
return null;
}
For this approach to work, you need to override both hashCode() and equals(Object o) methods
In the worst scenario we have O(n)
Second approach is to use TreeSet
public Object getObjectReference(TreeSet<Xobject> set, Xobject obj) {
if (set.contains(obj)) {
return set.floor(obj);
}
return null;
}
This approach gives O(log(n)), more efficient.
You don't need to override hashCode for this approach but you have to implement Comparable interface. ( define function compareTo(Object o)).
One of the easiest ways is to convert to Array:
for(int i = 0; i < set.size(); i++) {
System.out.println(set.toArray()[i]);
}
If I know for sure in my application that the object is not used in search in any of the list or hash data structure and not used equals method elsewhere except the one used indirectly in hash data structure while adding. Is it advisable to update the existing object in set in equals method. Refer the below code. If I add the this bean to HashSet, I can do group aggregation on the matching object on key (id). By this way I am able to achieve aggregation functions such as sum, max, min, ... as well. If not advisable, please feel free to share me your thoughts.
public class MyBean {
String id,
name;
double amountSpent;
#Override
public int hashCode() {
return id.hashCode();
}
#Override
public boolean equals(Object obj) {
if(obj!=null && obj instanceof MyBean ) {
MyBean tmpObj = (MyBean) obj;
if(tmpObj.id!=null && tmpObj.id.equals(this.id)) {
tmpObj.amountSpent += this.amountSpent;
return true;
}
}
return false;
}
}
First of all, convert your set to an array. Then, get the item by indexing the array.
Set uniqueItem = new HashSet();
uniqueItem.add("0");
uniqueItem.add("1");
uniqueItem.add("0");
Object[] arrayItem = uniqueItem.toArray();
for(int i = 0; i < uniqueItem.size(); i++) {
System.out.println("Item " + i + " " + arrayItem[i].toString());
}
If you could use List as a data structure to store your data, instead of using Map to store the result in the value of the Map, you can use following snippet and store the result in the same object.
Here is a Node class:
private class Node {
public int row, col, distance;
public Node(int row, int col, int distance) {
this.row = row;
this.col = col;
this.distance = distance;
}
public boolean equals(Object o) {
return (o instanceof Node &&
row == ((Node) o).row &&
col == ((Node) o).col);
}
}
If you store your result in distance variable and the items in the list are checked based on their coordinates, you can use the following to change the distance to a new one with the help of lastIndexOf method as long as you only need to store one element for each data:
List<Node> nodeList;
nodeList = new ArrayList<>(Arrays.asList(new Node(1, 2, 1), new Node(3, 4, 5)));
Node tempNode = new Node(1, 2, 10);
if(nodeList.contains(tempNode))
nodeList.get(nodeList.lastIndexOf(tempNode)).distance += tempNode.distance;
It is basically reimplementing Set whose items can be accessed and changed.
If you want to have a reference to the real object using the same performance as HashSet, I think the best way is to use HashMap.
Example (in Kotlin, but similar in Java) of finding an object, changing some field in it if it exists, or adding it in case it doesn't exist:
val map = HashMap<DbData, DbData>()
val dbData = map[objectToFind]
if(dbData!=null){
++dbData.someIntField
}
else {
map[dbData] = dbData
}