Uploading single files to the Appengine installation - java

Is it possible to upload single files to the Appengine installation instead of the full project every time. This question is related to the Java version of Appengine.

No, it isn't. However the tool will upload only new/modified files.

You don't have much control over this.
In any case, the files that haven't changed are cloned on the AppEngine side so it won't affect your upload time.
If you are trying to use AppEngine as a repository with "commit" operations, then consider using GoogleCode instead.

Related

How can I have get the version control of a folder in java coding?

I have folder and subfolders in it. I want to maintain the version control of the folders and subfolders. In the mean time I want to have those details in my MySQL database using java program.
My current plan:
I'll have user interface and upload the files and store the same in the folders
and also save the details such as filename, uploadeduser, filesize, uploadedtime,
modifiedtime in the database. If the same file is edited, i'll add another
one row with new values in uploadeduser and modifiedtime.
I don't know whether my approach is good or not.
If not, tell me the best way to do that.
The best way to manage the versions of java code (but source code in general) is to use a version control tool (or SCM) tool. There are many open source version control tools to do so among which git and subversion are the most common.
In order to use one of them you need to install a server (on your local machine or, better, on a remote machine) and then to install a client on your machine and to learn the minimal commands to start with. If your code is open source you can find many providers which offers free servers (e.g.: github).

Dart: How to setup a project

Since my attempt to set up a Dart project myself I think I miss something fundamental since I didn't succeeded. So I still need the help of the community.
Coming from GWT I am used to a single application forming a single JS file which is ran and will augment a HTML element once it is recognized by the application.
There will be usually two JS files, one for the user-frontend and the web applications backend application.
I want a solution with an incremental build during development time (which I guess Dart offers when used in Dartium)
I have an inhouse web framework that I want to be started and used to send the Dart files for the Dartium session. How this will integrate and interfere with the debug sessions?
Update regarding web framework:
The web framework is a component based rendering engine, including database and uses its own resource management including everything http related like setting the cache flags etc. Its about 1.5 MB with 1200+ tests. Its simply everything you need starting with a simple servlet. Its also using an embedded jetty.
The relevance here is that I need to know how the debugger connects to Dartium and how it finds the files once an instance is running and delivered a html file containing dartium sources, so how can I start my own web server at a given port and still have dartium debug capabilities?
Update regarding the former answers:
I tried it but after two days gave up to learn more and do some other stuff. I just don't know why it is just not possible to add a simple file to the root package of my Dart module like the good old package.html (javadoc) fil. I then just add the Dart libaries to my project and the Dart plugin adds the required Dart nature to the project and creates a builder entry, done. Why do I have to do all the fuzz. Or even better why cant I just annotate my Module's main class to form a module and so I can replace the extra file completely?
I guess the Dart plugin has a model of the Dart code already so discovery is done on the fly in Eclipse.
I also do not know why I cant put my dart code in a dart source folder like src/dart/main and src/dart/test.
Or is this possible? I am still trying to get this done. I will use a fresh Eclipse 3.8 install and check if I can get Dartium to work. Just installing the plugin seams not to do the trick.
Update regarding the JS generation:
I cannot understand why Dart is not offering an incremental build of JS files. Even if it is a single file. It should not be that hard to debundle the given compile steps. I guess it will be something like compile each source file independently and link those together, do some tree shaking and done. Would be awesome if this can be made possible. Remember one can hold a model of the output file in memory (or on disk) and know what part of the js relates to what source file. Then just look up the link symbol tables and write back the part that has changed.
For me the killer feature for Dart would be the ease of configuration as I outlined and the incremental build of JS files making co-developing in JS a no-brainer. I guess in the end both JS files will be just about 750kb combined. So all the stuff with additional compression would not force me to upgrade my 8GB memory or will stress my SSD at all (350MB/sec for writes in burst mode).
Is there any work planed on this? Would be great to have Dart as the final solution for JS creation but to be honest I do not understand why GWT is the way to create JS this way. An incremental build and easy setup for GWT would be also welcome.
Seems not to be a question ...
In Dart you have usually one JS file because Dart on the server runs native (without transpiling)
With Dartium you don't have a build at all because it also runs Dart natively.
You build to JavaScript only for deployment (and of course to test the build output before deployment).
The debugging is done by Dartium itself (you can use the Chrome DevTools debugger without DartEditor if you want). DartEditor access the debugger API of Dartium and acts as a remote display/control.
Debugging web clients loaded from other webservers is supported.
What might cause some work is setting up your custom web server so that it forwards requests to source files to pub serve the web server used by DartEditor (or standalone).
pub serve runs transformers (on the fly code transformations/generation). Some framework depend on transformers being run on the code to make it functional.
I have no idea what this means but I don't use Eclipse/Dart plugin.
[Update regarding the former answers] I tried it but after two
days gave up to learn more and do some other stuff. I just dont
know why it is just not possible to add a simple file to the
root package of my module like the good old package.html file
for the java docs and then all i do is add the Dart libaries
to my project and the Dart plugin adds the nature to it and
creates a builder entry, done. Why do I have to do all the fuzz.
Or even better why cant I just annotate my Module's main class
to form a module and so I can replace the extra files?
To integrate Dart with your Java project create the Dart project independent from your project and move the Dart build output to a directory where you have your other static files.
While development configure your web server to forward to pub serve as explained above.
As already stated in my first answer, this
[Update regarding the JS generation] I can not understand why
dartium is not offering an incremental build of JS files. Even
if it is a single file. It should not be that hard to debundle
the given compile steps. I guess it will be something like
compile a single file and link those then the magical tree
shake and done
is irrelevant. You don't do anything with JavaScript while developing.
If you load the page with a non-Dartium browser pub serve will serve
built JavaScript instead of Dart. Incremental build is in the works
to improve responsiveness. But incremental build is not available
for file generation (would make sense anyway IMHO).

Finished Java project, now creating jar or .exe file (with Database)

So, i've just finished a small java application, with database and stuff...
I used Netbeans and Mysql, now i want to export my project so i can use it anywhere i want;
any computer, even with no Mysql or Java installed!
So, i've tried some programs like Launch4j or something... but the main problem is, even if i make the .exe file, what's gonna happen with the database? it's located in my PC, so if somebody try to use my application, he can't access to the database, so the application won't work...
In other words...What is the solution that i can use to like "Combine" the database with the application, if it is possible? or create the .exe file with the database...
I hope that my problem is clear, and thank you for your answers :)
You can look at MySQL Connector/MXJ to embed your mysql database in your application.
But be aware that this package is no longer under active development:
Due to very low demand, MySQL
has stopped development and support for Connector/MXJ. Source and
binaries for previously released versions will continue to be
available from archives.
An alternative solutation would be using another database like SQLite, H2 or HSQLDB
You can create an executable jar by exporting your project through eclipse. You can do this by following these steps:
Right click on the Project
Export as Jar file
When you were programming in netbeans did you include the database within netbeans? Here is a guide on how to do this.
https://netbeans.org/kb/docs/ide/mysql.html
Also here is a second guide on how to Packaging and Distributing Java Desktop Applications
https://netbeans.org/kb/docs/java/javase-deploy.html
I hope these help.
If not just go over your step you took to build the app.
if you really want to give your users a good experience, I would suggest you implement a embedded database in your application instead.
Look at: http://www.h2database.com/
It's free and open source and I use it heavily myself.
It supports embedded (where it creates flat database files on the computer), in-memory, and server-mode, where you have the possibility of letting multiple-applications share the same database.
It's just a jar file you include in your application, and then the users wont have to install neither MySQL, have access to MySQL on a network drive or need other database software installed.
(depending on your requirements, it might also be a good idea to look into Hibernate, to have some more abstraction between the different RDBMS).
In order to get a database built-in to the application, consider HSQLDB, which is an in-memory database.
http://hsqldb.org/
It can run entirely in the JVM without any external resources.

How to set Netbeans to ignore Javascript library when scanning and building?

I am currently using Netbeans Web Application project. I used dojo and dijit library within my project and I notice that when I start netbeans it scans very slow, I believe part of the slow scanning at startup is the scanning of dojo files. As these files do not change, is there a way to command netbeans to ignore a part of the javascript directory? I believe using a Content Delivery Network (CDN) is a solution but this project would only be accessible via intranet.
Any ideas here?
You'll always want to use Dojo's build system to optimize/minify/concatenate code before deploying. The individual files used for development will load very slowly over a network.
You may also try the public CDN (currently deployed to Google and AOL) using the build layers as deployed there (e.g. dijit.js) to both offset bandwidth and take advantage of caching.

Is it possible to host an Eclipse update site on Github?

I am using GitHub to develop an Eclipse plugin. I would like to have a public Eclipse update site for my plugin. Can I use GitHub for this?
I know that GitHub can be used for hosting individual files by using the "raw" links provided on the file information pages.
Forget the Github project releases feature, that won't work as a true update site (see notes at the end).
To achieve what you want, you can create a Github repo, commit/push your p2 repository there and then serve it as an update site, using raw links.
So for example, for the repository:
https://github.com/some-user/some-repository/
you can serve it as an update site using the link:
https://github.com/some-user/some-repository/raw/master/
Notes: Yes, if you open the update site link in a browser, github will give you no file listings, but rather a 404. But that's fine. The Eclipse update site mechanism doesn't need the parent link to be valid. Instead Eclipse will directly look for <update-site URL>/artifacts.jar (or .xml) and from the information in artifacts.jar, it will itself discover the URLs of the other artifacts stored in the update site. AFAIK, at no point does the Eclipse update mechanism need the web server to do file listings of a directory.
Note2: if you use Github project releases, you can only attach a zipped p2 repository to it. That is not a proper update site because it is a static repository: there is no URL to which new releases can be uploaded to. Eclipse won't be able to automatically discover new updates, rather the user will need to download the zip for each new release he/she wants to update to.
(Also with a proper update site, only the necessary artifacts for installation/update/query will be downloaded - a minor advantage)
Github pages are not a proper place for an update site.
Github pages may not properly serve large binary files as explained in this issue. It may be fine if your jars are small but overall they advise against placing binaries there. Instead they recommend placing binaries in the download section of the repository. I'd be happy if this situation changes because it would be very convenient to publish an update site by pushing to github.
For now one would have to use their API to programatically upload files in the download section. Answers to this other question points to some libraries and scripts that uses this API for use within java/maven, perl, ruby, etc.
You may now try it in a release page (July 2013).
See "Publish a project release (binary/source packages) on Github?"
Original answer (January 2013)
I have not tested it, but technically, a p2 repository can be defined in any shared path (either filesystem-shared or web-based-shared)
You should only need to:
generate the right p2 metadata
analyze the p2 repo in case of any issue.
store the all result in a git managed directory and push it to your GitHub repo.
http://pages.github.com/
The Github Pages feature allows you to host arbitrary folders of files without git turning each file into a github page.
I was able to host an Eclipse update site using the GitHub pages feature. I found it difficult to figure out all the pieces I needed, so here's a brief description of the steps I followed.
Build your Eclipse plug-in project, and test it on your local workstation.
Add a feature project, and add your plug in. Also set the description, copyright, and license information.
Configure a publishing source for your repository. I think the /docs folder is the easiest to work with. One way to generate a starting web site is to go to the GitHub repository settings page, and launch the automatic page generator.
Create an update site project nested inside the /docs folder. Put it in an obvious folder, like update.
Create a category, and add the feature to the update project.
Click the Build all button to generate the jar files.
Commit and push all the changes.
Try installing from the update site.
Once the update site works, you can publish your plug in in the Eclipse marketplace. This is optional, it just makes your plug in easier to find.
As others have mentioned, GitHub pages don't support huge binary files, so this will only work for small projects. To see an example, look at my Live Coding in Python project.
No it is not possible anymore, the Downloads API has officially been deprecated.
From the GitHub blog:
However, some projects need to host and distribute large binary files in addition to source archives. If this applies to you, we recommend using one of the many fantastic services that exist exactly for this purpose such as Amazon S3 / Amazon CloudFront or SourceForge. Check out our help article on distributing large binaries.
See this help article on distributing large binaries.
It turns out you absolutely can use GitHub Releases to host a p2 update site.
The main issue is that GitHub Releases hosts all files under a flat directory structure. Eclipse p2 repositories however, are hierarchical by default.
Since Eclipse Tycho (p2 actually), doesn’t allow you to configure a flat p2 repo structure, you need to script it.
The script needs to perform 2 things:
move every file under plugins/ and features/ to the root of the p2 repository,
replace all references to /plugins/ and /features/ with /, in the artifacts.xml file compressed in artifacts.jar and artifacts.xml.xz.
There are probably several ways to do it but in this blog post, you can see an implementation relying on a JBang script to achieve the desired goal:
https://fbricon.github.io/posts/use-github-releases-as-p2-repo/

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