I need to ship some Java code that has an associated set of data. It's a simulator for a device, and I want to be able to include all of the data used for the simulated records in the one .JAR file. In this case, each simulated record contains four fields (calling party, called party, start of call, call duration).
What's the best way to do that? I've gone down the path of generating the data as Java statements, but IntelliJ doesn't seem particularly happy dealing with a 100,000 line Java source file!
Is there a smarter way to do this?
In the C#/.NET world I'd create the data as a separate file, embed it in the assembly as a resource, and then use reflection to pull that out at runtime and access it. I'm unsure of what the appropriate analogy is in the Java world.
FWIW, Java 1.6, shipping for Solaris.
It is perfectly OK to include static resource files in the JAR. This is commonly done with properties files. You can access the resource with the following:
Class.getResourceAsStream ("/some/pkg/resource.properties");
Where / is relative to the root of the classpath.
This article deals with the subject Smartly load your properties.
Sure, just include them in your jar and do
InputStream is = this.getClass().getClassLoader().getResourceAsStream("file.name");
If you put them under some folders, like "data" then just do
InputStream is = this.getClass().getClassLoader().getResourceAsStream("data/file.name");
Related
I would like to use a Java library in my Android application. The class constructors and methods of this library often take paths to files (configuration file, dictionary, etc.) and then build java.io.file instances based on the given paths.
In my android application, I would like to store these file in the 'res' folder (possibly in res/raw). The problem is that I have to give a path to these files to the methods of the library.
I could easily get an InputStream using getResources(), but this would not be directly usable by my library. I would have to go through all the methods taking a path as an argument, replace it by an InputStream and modify the content to deal with InputStreams instead of Files. This represent quite a lot of work and I would much prefer to use the library without modification and keep it easily upgradable.
Even though using java.io.file based on resource file would not be a good practice, is it something possible? It would definitely help if you could indicate a way to do this.
Thank you.
If the library uses java.io.File then I don't think there is a way to do this in Java (let alone the Android subset of Java). It might be possible to solve the problem with a loopback filesystem, but this depends on your Android device's kernel, etc.
See:
https://android.stackexchange.com/questions/25396/how-to-find-out-if-my-devices-kernel-has-loop-device-support
If the library uses java.nio.file.Path, then it may be possible to implement a custom FileSystemProvider that maps the resources into the default file system namespace.
Note this is for regular Java 7. It would require a back-port of the relevant NIO libraries to get this to work on Android. I had another look for a viable backport, and couldn't find one.
See:
Tweaking the behavior of the default file system in Java 7
How to use java.nio.file package in android?
There is another "clunky" way to do this. Get your application to copy the relevant resources to files that can be accessed via a File.
I know how to create a jar file using Eclipse.
I was trying to create a share library so that I can avoid redundant source code. I have figured out that a jar should be :-
independent
should not make call to external class attributes(properties)/methods except the standard library imports.
The resources should be given as a parameter to jar file to perform a action.
Should work as a independent entity.
I tried to well organised my code in different packages also added MANIFEST.MF file.
This is first time I'm trying for data abstraction.
I would like to request suggestions/instructions as per the programmer point of view, what are the criteria that jar code should have ?
Is it good idea that my jar is or depend on another jar (viz java mail api jar) ?
Thanks in advance.
As you've tagged this with Android, I assume that Android is the intended use case.
The easiest way to share your code between several projects is probably to create a library project, this way you can keep the source code at hand too (less convenient to attach source to the jar every time you use it).
Javascript is executed by Java application. However, something like Jquery library is really too long to fit into a String variable. I am able to read jquery.js from a file but not sure how to package it inside the .jar file.
Loading the .js files is the same as loading any other resource from a jar file. Generally, this is what I do:
For files stored in the root of the jar file:
SomeClass.getClass().getClassLoader.getResourceAsStream( "myFile.js" );
For files stored along side a .class file in the jar:
SomeClass.getClass().getResourceAsStream( "myFile.js" )
Both techniques give you an InputStream. This can be turned into a String with code a little bit more work. See Read/convert an InputStream to a String.
This technique is for when your resource files are in the same jar as your java class files.
There are all sorts of places you can keep your JavaScript sources:
In the CLASSPATH. You fetch them with getResourceAsStream()
In the database. Yes, the database. You fetch them like you'd fetch any other CLOB.
Personally I've use both approaches for different purposes. You can keep your JavaScript files around in your build tree in a way that exactly parallels the way you keep .properties files. Personally I just keep them in with the .java files and then have a build rule to make sure they end up in the .war, but they can really live anywhere your build engine can find them.
The database is a nice place to keep scripts because it makes it much easier for your web application to support a "script portal" that allows dynamic updates. That's an extremely powerful facility to have, especially if you craft the web application so that Javascript modules control some of the more important business logic, because you can deploy updates more-or-less "live" without anything like a deployment operation.
One thing that helps a lot is to create some utility code to "wrap" whatever access path you're using to Javascript (that is, either the Sun "javax.script" stuff, or else the Rhino bindings; at this point in time, personally I'd go with straight Rhino because it really doesn't make much difference one way or the other anyway, and the Sun stuff is stuck with a fairly old and buggy Rhino version that in the current climate will probably not see an update for a while). With a utility wrapper, one of the most important things to do is make it possible for your JavaScript code (wherever it comes from) to import other JavaScript files from your server infrastructure. That way you can develop JavaScript tool libraries (or, of course, adapt open-source libraries) and have your business logic scripts import and use them.
My Java application is currently using ZIP as a project file format. The project files contain a few XML files and many image and sound files.
The project files are getting pretty big, and since I can't find a way with the java.util.zip classes to write to a ZIP file without recreating it, my file saves are becoming very slow. So for example, if I just want to update one XML file, I need to rewrite the entire ZIP.
Is there some other Java ZIP library that will allow me to do random writes to a ZIP file?
I know switching to something like SQLite solves the random write issue. Would using SQLite just to write XML, Sound and Images as blobs be an appropriate use?
I suppose I could come up with my own file format and use RandomAccessFile but then there would be a lot of bookkeeping I'd have to write.
Update...
My file format is very much like Office Open XML. It is a ZIP file containing XML and other resources.
Someone must have solved the problem of how to do random writes to update a ZIP file. Does anyone know how?
There exist so-called single-file virtual file systems, that let you create file-based containers and provide file-system like structure and APIs. One of the samples is SolFS (it has C-written core with JNI wrapper) and some other C- and Delphi-written solutions (I don't remember their names at the moment). I guess there exist similar native Java solutions as well.
First of all I would separate your app's resources in those that are static (such as images) and those that can be changed (the xml files you mentioned).
Since the static files won't be re-written, you can continue to store them in a zip file, which IMHO is a good approach to deploy any resources.
Now you have 2 options:
Since the non-static files are probably not too big (the xml files are likely to be smaller than images+sounds), you can stick with your current solution (zip file) and simply maintain 2 zip files, of which only one (the smaller one with the changeable files) can/will be re-written.
You could use a in-memory-database (such as hsqldb) to store the changeable files and only persist them (transferring from the database to a file on the drive) when your application shuts down or that operation is explicitly needed.
sqlite is not always fast (at least in my experience). I would suggest individually compressing the XML files -- you'll still get decent compression, and just use the file system to save them. You could experiment with btrfs, or just go with ext4. If you're not on Linux, then this should still work okay, but it might not be as fast until things are cached in memory.
the idea is that if you do not have redundancy between XML files, then you don't get that much saving by compressing them in one "solid" archive.
Before offering another answer along the lines of using properly structured JARs, I have to ask -- why does the project need to be encapsulated in one file? How do you distribute the program to users to run?
If you must keep a project contained within a single file and be able to replace resources efficiently, yes I would say SQLite is a good choice.
If you do choose to use SQLite, also consider converting some of the XML schemas to one or more SQL tables rather than storing large XML documents as BLOBs.
I have a JAR file that contains an API that uses external model files. I would like to include the model files in the JAR itself so it easier to use for other developers. The API will accept a File object only, is there any way to do this? I have already tried the following, and they have failed:
Using class.getResourceAsStream(). This would work if the API accepted an InputStream.
Parsing the classpath and trying to build from the entries (the JAR will show as app.jar)
I suppose an option is to use getResourceAsStream and move the files to a permanent location on the HDD but, I do not like this option. There has to be something better, any thoughts?
Resources in a .jar file are not files in the sense that the OS can access them directly via normal file access APIs.
And since java.io.File represents exactly that kind of file (i.e. a thing that looks like a file to the OS), it can't be used to refer to anything in a .jar file.
A possible workaround is to extract the resource to a temporary file and refer to that with a File.
Note that generally APIs that try to handle files should be written to handle InputStream/OutputStream as well to allow this kind of operations to suceed.