How to prevent a method from overloading in Java? - java

Overriding a method can be prevented by using the keyword final, likewise how to prevent overloading?

You can't. Because it's almost pointless.
If you want to overload the method handle(..) but you are disallowed to, you'd create doHandle(..) instead.
Which overloaded method is used is determined at compile time (in contrast to overridden methods, which are determined at runtime). So the point of overloading is sharing a common name for common operations. Disallowing that is a matter of code-style, rather than anything else.

You can't do that in Java.
An overloaded method is basically just another method.
An attempt could look (something) like this
void yourMethod(String arg) { /* ... */ }
void yourMethod(String arg, Object... prevent) {
throw new IllegalArgumentException();
}
but it won't work since Java resolves overloading by looking at the "best match" or "most specific signature".
The method could still be overloaded with a
void yourMethod(String arg, String arg2) { /* ... */ }
which would be called when doing yourMethod("hello", "world").
Btw, why would you want to prevent overloading? Perhaps there is another way of doing what you want?

Err... what's the point in not allowing to Overload the method?
Protection from Overriding is allowed because it can be done by another programmer who is supposedly working on another part of code and his class is inherited from your class.
Overloading is done in the same class and is logically supposed to be done by a programmer who knows this code and is working on the same part of the code. So, if he knows this code (theoretically) and there is some inherent danger in overloading, then he should know this already because he knows the code.
That said, overloading cannot be stopped as others have already described.

Mark the class final and it can't be extended. That may defeat some other purpose though.

If you overload a method, you've created a method with the same name but different parameter types. In Java, a method is defined (partly) in terms of its parameters, and thus if two methods have the same name but different parameters, then they are apples and oranges, i.e., not the same. In short, you can't prevent someone from creating new methods in a class, which is essentially what you're asking for.

simple! don't call that overloaded method.
public class Test
{
public void m(int a)
{
*your definition*
}
public void m(float a)
{
*your definition*
}
}
public static void main(Strings [] args)
{
Test t=new Test();
t.m(5);
}

Overriding and Overloading are different techniques. Overloading is a way of declaring multiple methods with the same names but different parameter types or different no of parameters.

You can prevent a method from being overwritten by making it final, but you cannot prevent a method from being overloaded. Well technically you could make the class itself final, so that no methods at all can be added by creating a subclass but I don't think that's a good design.

Related

Can we override static methods ? Why the output is so? [duplicate]

Why is it not possible to override static methods?
If possible, please use an example.
Overriding depends on having an instance of a class. The point of polymorphism is that you can subclass a class and the objects implementing those subclasses will have different behaviors for the same methods defined in the superclass (and overridden in the subclasses). A static method is not associated with any instance of a class so the concept is not applicable.
There were two considerations driving Java's design that impacted this. One was a concern with performance: there had been a lot of criticism of Smalltalk about it being too slow (garbage collection and polymorphic calls being part of that) and Java's creators were determined to avoid that. Another was the decision that the target audience for Java was C++ developers. Making static methods work the way they do had the benefit of familiarity for C++ programmers and was also very fast, because there's no need to wait until runtime to figure out which method to call.
Personally I think this is a flaw in the design of Java. Yes, yes, I understand that non-static methods are attached to an instance while static methods are attached to a class, etc etc. Still, consider the following code:
public class RegularEmployee {
private BigDecimal salary;
public void setSalary(BigDecimal salary) {
this.salary = salary;
}
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".02");
}
public BigDecimal calculateBonus() {
return salary.multiply(getBonusMultiplier());
}
/* ... presumably lots of other code ... */
}
public class SpecialEmployee extends RegularEmployee {
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".03");
}
}
This code will not work as you might expect. Namely, SpecialEmployee's get a 2% bonus just like regular employees. But if you remove the "static"s, then SpecialEmployee's get a 3% bonus.
(Admittedly, this example is poor coding style in that in real life you would likely want the bonus multiplier to be in a database somewhere rather than hard-coded. But that's just because I didn't want to bog down the example with a lot of code irrelevant to the point.)
It seems quite plausible to me that you might want to make getBonusMultiplier static. Perhaps you want to be able to display the bonus multiplier for all the categories of employees, without needing to have an instance of an employee in each category. What would be the point of searching for such example instances? What if we are creating a new category of employee and don't have any employees assigned to it yet? This is quite logically a static function.
But it doesn't work.
And yes, yes, I can think of any number of ways to rewrite the above code to make it work. My point is not that it creates an unsolvable problem, but that it creates a trap for the unwary programmer, because the language does not behave as I think a reasonable person would expect.
Perhaps if I tried to write a compiler for an OOP language, I would quickly see why implementing it so that static functions can be overriden would be difficult or impossible.
Or perhaps there is some good reason why Java behaves this way. Can anyone point out an advantage to this behavior, some category of problem that is made easier by this? I mean, don't just point me to the Java language spec and say "see, this is documented how it behaves". I know that. But is there a good reason why it SHOULD behave this way? (Besides the obvious "making it work right was too hard"...)
Update
#VicKirk: If you mean that this is "bad design" because it doesn't fit how Java handles statics, my reply is, "Well, duh, of course." As I said in my original post, it doesn't work. But if you mean that it is bad design in the sense that there would be something fundamentally wrong with a language where this worked, i.e. where statics could be overridden just like virtual functions, that this would somehow introduce an ambiguity or it would be impossible to implement efficiently or some such, I reply, "Why? What's wrong with the concept?"
I think the example I give is a very natural thing to want to do. I have a class that has a function that does not depend on any instance data, and which I might very reasonably want to call independent of an instance, as well as wanting to call from within an instance method. Why should this not work? I've run into this situation a fair number of times over the years. In practice I get around it by making the function virtual, and then creating a static method whose only purpose in life is to be a static method that passes the call on to the virtual method with a dummy instance. That seems like a very roundabout way to get there.
The short answer is: it is entirely possible, but Java doesn't do it.
Here is some code which illustrates the current state of affairs in Java:
File Base.java:
package sp.trial;
public class Base {
static void printValue() {
System.out.println(" Called static Base method.");
}
void nonStatPrintValue() {
System.out.println(" Called non-static Base method.");
}
void nonLocalIndirectStatMethod() {
System.out.println(" Non-static calls overridden(?) static:");
System.out.print(" ");
this.printValue();
}
}
File Child.java:
package sp.trial;
public class Child extends Base {
static void printValue() {
System.out.println(" Called static Child method.");
}
void nonStatPrintValue() {
System.out.println(" Called non-static Child method.");
}
void localIndirectStatMethod() {
System.out.println(" Non-static calls own static:");
System.out.print(" ");
printValue();
}
public static void main(String[] args) {
System.out.println("Object: static type Base; runtime type Child:");
Base base = new Child();
base.printValue();
base.nonStatPrintValue();
System.out.println("Object: static type Child; runtime type Child:");
Child child = new Child();
child.printValue();
child.nonStatPrintValue();
System.out.println("Class: Child static call:");
Child.printValue();
System.out.println("Class: Base static call:");
Base.printValue();
System.out.println("Object: static/runtime type Child -- call static from non-static method of Child:");
child.localIndirectStatMethod();
System.out.println("Object: static/runtime type Child -- call static from non-static method of Base:");
child.nonLocalIndirectStatMethod();
}
}
If you run this (I did it on a Mac, from Eclipse, using Java 1.6) you get:
Object: static type Base; runtime type Child.
Called static Base method.
Called non-static Child method.
Object: static type Child; runtime type Child.
Called static Child method.
Called non-static Child method.
Class: Child static call.
Called static Child method.
Class: Base static call.
Called static Base method.
Object: static/runtime type Child -- call static from non-static method of Child.
Non-static calls own static.
Called static Child method.
Object: static/runtime type Child -- call static from non-static method of Base.
Non-static calls overridden(?) static.
Called static Base method.
Here, the only cases which might be a surprise (and which the question is about) appear to be the first case:
"The run-time type is not used to determine which static methods are called, even when called with an object instance (obj.staticMethod())."
and the last case:
"When calling a static method from within an object method of a class, the static method chosen is the one accessible from the class itself and not from the class defining the run-time type of the object."
Calling with an object instance
The static call is resolved at compile-time, whereas a non-static method call is resolved at run-time. Notice that although static methods are inherited (from parent) they are not overridden (by child). This could be a surprise if you expected otherwise.
Calling from within an object method
Object method calls are resolved using the run-time type, but static (class) method calls are resolved using the compile-time (declared) type.
Changing the rules
To change these rules, so that the last call in the example called Child.printValue(), static calls would have to be provided with a type at run-time, rather than the compiler resolving the call at compile-time with the declared class of the object (or context). Static calls could then use the (dynamic) type hierarchy to resolve the call, just as object method calls do today.
This would easily be doable (if we changed Java :-O), and is not at all unreasonable, however, it has some interesting considerations.
The main consideration is that we need to decide which static method calls should do this.
At the moment, Java has this "quirk" in the language whereby obj.staticMethod() calls are replaced by ObjectClass.staticMethod() calls (normally with a warning). [Note: ObjectClass is the compile-time type of obj.] These would be good candidates for overriding in this way, taking the run-time type of obj.
If we did it would make method bodies harder to read: static calls in a parent class could potentially be dynamically "re-routed". To avoid this we would have to call the static method with a class name -- and this makes the calls more obviously resolved with the compile-time type hierarchy (as now).
The other ways of invoking a static method are more tricky: this.staticMethod() should mean the same as obj.staticMethod(), taking the run-time type of this. However, this might cause some headaches with existing programs, which call (apparently local) static methods without decoration (which is arguably equivalent to this.method()).
So what about unadorned calls staticMethod()? I suggest they do the same as today, and use the local class context to decide what to do. Otherwise great confusion would ensue. Of course it means that method() would mean this.method() if method was a non-static method, and ThisClass.method() if method were a static method. This is another source of confusion.
Other considerations
If we changed this behaviour (and made static calls potentially dynamically non-local), we would probably want to revisit the meaning of final, private and protected as qualifiers on static methods of a class. We would then all have to get used to the fact that private static and public final methods are not overridden, and can therefore be safely resolved at compile-time, and are "safe" to read as local references.
Actually we were wrong.
Despite Java doesn't allow you to override static methods by default, if you look thoroughly through documentation of Class and Method classes in Java, you can still find a way to emulate static methods overriding by following workaround:
import java.lang.reflect.InvocationTargetException;
import java.math.BigDecimal;
class RegularEmployee {
private BigDecimal salary = BigDecimal.ONE;
public void setSalary(BigDecimal salary) {
this.salary = salary;
}
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".02");
}
public BigDecimal calculateBonus() {
return salary.multiply(this.getBonusMultiplier());
}
public BigDecimal calculateOverridenBonus() {
try {
// System.out.println(this.getClass().getDeclaredMethod(
// "getBonusMultiplier").toString());
try {
return salary.multiply((BigDecimal) this.getClass()
.getDeclaredMethod("getBonusMultiplier").invoke(this));
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
}
return null;
}
// ... presumably lots of other code ...
}
final class SpecialEmployee extends RegularEmployee {
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".03");
}
}
public class StaticTestCoolMain {
static public void main(String[] args) {
RegularEmployee Alan = new RegularEmployee();
System.out.println(Alan.calculateBonus());
System.out.println(Alan.calculateOverridenBonus());
SpecialEmployee Bob = new SpecialEmployee();
System.out.println(Bob.calculateBonus());
System.out.println(Bob.calculateOverridenBonus());
}
}
Resulting output:
0.02
0.02
0.02
0.03
what we were trying to achieve :)
Even if we declare third variable Carl as RegularEmployee and assign to it instance of SpecialEmployee, we will still have call of RegularEmployee method in first case and call of SpecialEmployee method in second case
RegularEmployee Carl = new SpecialEmployee();
System.out.println(Carl.calculateBonus());
System.out.println(Carl.calculateOverridenBonus());
just look at output console:
0.02
0.03
;)
Static methods are treated as global by the JVM, there are not bound to an object instance at all.
It could conceptually be possible if you could call static methods from class objects (like in languages like Smalltalk) but it's not the case in Java.
EDIT
You can overload static method, that's ok. But you can not override a static method, because class are no first-class object. You can use reflection to get the class of an object at run-time, but the object that you get does not parallel the class hierarchy.
class MyClass { ... }
class MySubClass extends MyClass { ... }
MyClass obj1 = new MyClass();
MySubClass obj2 = new MySubClass();
ob2 instanceof MyClass --> true
Class clazz1 = obj1.getClass();
Class clazz2 = obj2.getClass();
clazz2 instanceof clazz1 --> false
You can reflect over the classes, but it stops there. You don't invoke a static method by using clazz1.staticMethod(), but using MyClass.staticMethod(). A static method is not bound to an object and there is hence no notion of this nor super in a static method. A static method is a global function; as a consequence there is also no notion of polymorphism and, therefore, method overriding makes no sense.
But this could be possible if MyClass was an object at run-time on which you invoke a method, as in Smalltalk (or maybe JRuby as one comment suggest, but I know nothing of JRuby).
Oh yeah... one more thing. You can invoke a static method through an object obj1.staticMethod() but that really syntactic sugar for MyClass.staticMethod() and should be avoided. It usually raises a warning in modern IDE. I don't know why they ever allowed this shortcut.
Method overriding is made possible by dynamic dispatching, meaning that the declared type of an object doesn't determine its behavior, but rather its runtime type:
Animal lassie = new Dog();
lassie.speak(); // outputs "woof!"
Animal kermit = new Frog();
kermit.speak(); // outputs "ribbit!"
Even though both lassie and kermit are declared as objects of type Animal, their behavior (method .speak()) varies because dynamic dispatching will only bind the method call .speak() to an implementation at run time - not at compile time.
Now, here's where the static keyword starts to make sense: the word "static" is an antonym for "dynamic". So the reason why you can't override static methods is because there is no dynamic dispatching on static members - because static literally means "not dynamic". If they dispatched dynamically (and thus could be overriden) the static keyword just wouldn't make sense anymore.
Yes. Practically Java allows overriding static method, and No theoretically if you Override a static method in Java then it will compile and run smoothly but it will lose Polymorphism which is the basic property of Java. You will Read Everywhere that it is not possible to try yourself compiling and running. you will get your answer. e.g. If you Have Class Animal and a static method eat() and you Override that static method in its Subclass lets called it Dog. Then when wherever you Assign a Dog object to an Animal Reference and call eat() according to Java Dog's eat() should have been called but in static Overriding Animals' eat() will Be Called.
class Animal {
public static void eat() {
System.out.println("Animal Eating");
}
}
class Dog extends Animal{
public static void eat() {
System.out.println("Dog Eating");
}
}
class Test {
public static void main(String args[]) {
Animal obj= new Dog();//Dog object in animal
obj.eat(); //should call dog's eat but it didn't
}
}
Output Animal Eating
According to Polymorphism Principle of Java, the Output Should be Dog Eating.
But the result was different because to support Polymorphism Java uses Late Binding that means methods are called only at the run-time but not in the case of static methods. In static methods compiler calls methods at the compile time rather than the run-time, so we get methods according to the reference and not according to the object a reference a containing that's why You can say Practically it supports static overring but theoretically, it doesn't.
In Java (and many OOP languages, but I cannot speak for all; and some do not have static at all) all methods have a fixed signature - the parameters and types. In a virtual method, the first parameter is implied: a reference to the object itself and when called from within the object, the compiler automatically adds this.
There is no difference for static methods - they still have a fixed signature. However, by declaring the method static you have explicitly stated that the compiler must not include the implied object parameter at the beginning of that signature. Therefore, any other code that calls this must must not attempt to put a reference to an object on the stack. If it did do that, then the method execution would not work since the parameters would be in the wrong place - shifted by one - on the stack.
Because of this difference between the two; virtual methods always have a reference to the context object (i.e. this) so then it is possible to reference anything within the heap that belong to that instance of the object. But with static methods, since there is no reference passed, that method cannot access any object variables and methods since the context is not known.
If you wish that Java would change the definition so that a object context is passed in for every method, static or virtual, then you would in essence have only virtual methods.
As someone asked in a comment to the op - what is your reason and purpose for wanting this feature?
I do not know Ruby much, as this was mentioned by the OP, I did some research. I see that in Ruby classes are really a special kind of object and one can create (even dynamically) new methods. Classes are full class objects in Ruby, they are not in Java. This is just something you will have to accept when working with Java (or C#). These are not dynamic languages, though C# is adding some forms of dynamic. In reality, Ruby does not have "static" methods as far as I could find - in that case these are methods on the singleton class object. You can then override this singleton with a new class and the methods in the previous class object will call those defined in the new class (correct?). So if you called a method in the context of the original class it still would only execute the original statics, but calling a method in the derived class, would call methods either from the parent or sub-class. Interesting and I can see some value in that. It takes a different thought pattern.
Since you are working in Java, you will need to adjust to that way of doing things. Why they did this? Well, probably to improve performance at the time based on the technology and understanding that was available. Computer languages are constantly evolving. Go back far enough and there is no such thing as OOP. In the future, there will be other new ideas.
EDIT: One other comment. Now that I see the differences and as I Java/C# developer myself, I can understand why the answers you get from Java developers may be confusing if you are coming from a language like Ruby. Java static methods are not the same as Ruby class methods. Java developers will have a hard time understanding this, as will conversely those who work mostly with a language like Ruby/Smalltalk. I can see how this would also be greatly confusing by the fact that Java also uses "class method" as another way to talk about static methods but this same term is used differently by Ruby. Java does not have Ruby style class methods (sorry); Ruby does not have Java style static methods which are really just old procedural style functions, as found in C.
By the way - thanks for the question! I learned something new for me today about class methods (Ruby style).
Well... the answer is NO if you think from the perspective of how an overriden method should behave in Java. But, you don't get any compiler error if you try to override a static method. That means, if you try to override, Java doesn't stop you doing that; but you certainly don't get the same effect as you get for non-static methods. Overriding in Java simply means that the particular method would be called based on the run time type of the object and not on the compile time type of it (which is the case with overriden static methods). Okay... any guesses for the reason why do they behave strangely? Because they are class methods and hence access to them is always resolved during compile time only using the compile time type information. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it :-)
Example: let's try to see what happens if we try overriding a static method:-
class SuperClass {
// ......
public static void staticMethod() {
System.out.println("SuperClass: inside staticMethod");
}
// ......
}
public class SubClass extends SuperClass {
// ......
// overriding the static method
public static void staticMethod() {
System.out.println("SubClass: inside staticMethod");
}
// ......
public static void main(String[] args) {
// ......
SuperClass superClassWithSuperCons = new SuperClass();
SuperClass superClassWithSubCons = new SubClass();
SubClass subClassWithSubCons = new SubClass();
superClassWithSuperCons.staticMethod();
superClassWithSubCons.staticMethod();
subClassWithSubCons.staticMethod();
// ...
}
}
Output:-
SuperClass: inside staticMethod
SuperClass: inside staticMethod
SubClass: inside staticMethod
Notice the second line of the output. Had the staticMethod been overriden this line should have been identical to the third line as we're invoking the 'staticMethod()' on an object of Runtime Type as 'SubClass' and not as 'SuperClass'. This confirms that the static methods are always resolved using their compile time type information only.
I like and double Jay's comment (https://stackoverflow.com/a/2223803/1517187).
I agree that this is the bad design of Java.
Many other languages support overriding static methods, as we see in previous comments.
I feel Jay has also come to Java from Delphi like me.
Delphi (Object Pascal) was one of the languages implementing OOP before Java and one of the first languages used for commercial application development.
It is obvious that many people had experience with that language since it was in the past the only language to write commercial GUI products. And - yes, we could in Delphi override static methods. Actually, static methods in Delphi are called "class methods", while Delphi had the different concept of "Delphi static methods" which were methods with early binding. To override methods you had to use late binding, declare "virtual" directive. So it was very convenient and intuitive and I would expect this in Java.
In general it doesn't make sense to allow 'overriding' of static methods as there would be no good way to determine which one to call at runtime. Taking the Employee example, if we call RegularEmployee.getBonusMultiplier() - which method is supposed to be executed?
In the case of Java, one could imagine a language definition where it is possible to 'override' static methods as long as they are called through an object instance. However, all this would do is to re-implement regular class methods, adding redundancy to the language without really adding any benefit.
overriding is reserved for instance members to support polymorphic behaviour. static class members do not belong to a particular instance. instead, static members belong to the class and as a result overriding is not supported because subclasses only inherit protected and public instance members and not static members. You may want to define an inerface and research factory and/or strategy design patterns to evaluate an alternate approach.
By overriding we can create a polymorphic nature depending on the object type. Static method has no relation with object. So java can not support static method overriding.
By overriding, you achieve dynamic polymorphism.
When you say overriding static methods, the words you are trying to use are contradictory.
Static says - compile time, overriding is used for dynamic polymorphism.
Both are opposite in nature, and hence can't be used together.
Dynamic polymorphic behavior comes when a programmer uses an object and accessing an instance method. JRE will map different instance methods of different classes based on what kind of object you are using.
When you say overriding static methods, static methods we will access by using the class name, which will be linked at compile time, so there is no concept of linking methods at runtime with static methods. So the term "overriding" static methods itself doesn't make any meaning.
Note: even if you access a class method with an object, still java compiler is intelligent enough to find it out, and will do static linking.
Overriding in Java simply means that the particular method would be called based on the runtime type
of the object and not on the compile-time type of it (which is the case with overridden static methods). As static methods are class methods they are not instance methods so they have nothing to do with the fact which reference is pointing to which Object or instance, because due to the nature of static method it belongs to a specific class. You can redeclare it in the subclass but that subclass won't know anything about the parent class' static methods because, as I said, it is specific to only that class in which it has been declared. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it
more details and example
http://faisalbhagat.blogspot.com/2014/09/method-overriding-and-method-hiding.html
What good will it do to override static methods. You cannot call static methods through an instance.
MyClass.static1()
MySubClass.static1() // If you overrode, you have to call it through MySubClass anyway.
EDIT : It appears that through an unfortunate oversight in language design, you can call static methods through an instance. Generally nobody does that. My bad.
Answer of this question is simple, the method or variable marked as static belongs to the class only, So that static method cannot be inherited in the sub class because they belong to the super class only.
Easy solution: Use singleton instance. It will allow overrides and inheritance.
In my system, I have SingletonsRegistry class, which returns instance for passed Class. If instance is not found, it is created.
Haxe language class:
package rflib.common.utils;
import haxe.ds.ObjectMap;
class SingletonsRegistry
{
public static var instances:Map<Class<Dynamic>, Dynamic>;
static function __init__()
{
StaticsInitializer.addCallback(SingletonsRegistry, function()
{
instances = null;
});
}
public static function getInstance(cls:Class<Dynamic>, ?args:Array<Dynamic>)
{
if (instances == null) {
instances = untyped new ObjectMap<Dynamic, Dynamic>();
}
if (!instances.exists(cls))
{
if (args == null) args = [];
instances.set(cls, Type.createInstance(cls, args));
}
return instances.get(cls);
}
public static function validate(inst:Dynamic, cls:Class<Dynamic>)
{
if (instances == null) return;
var inst2 = instances[cls];
if (inst2 != null && inst != inst2) throw "Can\'t create multiple instances of " + Type.getClassName(cls) + " - it's singleton!";
}
}
A Static method, variable, block or nested class belongs to the entire class rather than an object.
A Method in Java is used to expose the behaviour of an Object / Class. Here, as the method is static (i.e, static method is used to represent the behaviour of a class only.) changing/ overriding the behaviour of entire class will violate the phenomenon of one of the fundamental pillar of Object oriented programming i.e, high cohesion. (remember a constructor is a special kind of method in Java.)
High Cohesion - One class should have only one role. For example: A car class should produce only car objects and not bike, trucks, planes etc. But the Car class may have some features(behaviour) that belongs to itself only.
Therefore, while designing the java programming language. The language designers thought to allow developers to keep some behaviours of a class to itself only by making a method static in nature.
The below piece code tries to override the static method, but will not encounter any compilation error.
public class Vehicle {
static int VIN;
public static int getVehileNumber() {
return VIN;
}}
class Car extends Vehicle {
static int carNumber;
public static int getVehileNumber() {
return carNumber;
}}
This is because, here we are not overriding a method but we are just re-declaring it. Java allows re-declaration of a method (static/non-static).
Removing the static keyword from getVehileNumber() method of Car class will result into compilation error, Since, we are trying to change the functionality of static method which belongs to Vehicle class only.
Also, If the getVehileNumber() is declared as final then the code will not compile, Since the final keyword restricts the programmer from re-declaring the method.
public static final int getVehileNumber() {
return VIN; }
Overall, this is upto software designers for where to use the static methods.
I personally prefer to use static methods to perform some actions without creating any instance of a class. Secondly, to hide the behaviour of a class from outside world.
Here is a simple explanation. A static method is associated with a class while an instance method is associated with a particular object. Overrides allow calling the different implementation of the overridden methods associated with the particular object. So it is counter-intuitive to override static method which is not even associated with objects but the class itself in the first place. So static methods cannot be overridden based on what object is calling it, it will always be associated with the class where it was created.
Now seeing above answers everyone knows that we can't override static methods, but one should not misunderstood about the concept of accessing static methods from subclass.
We can access static methods of super class with subclass reference if this static method has not been hidden by new static method defined in sub class.
For Example, see below code:-
public class StaticMethodsHiding {
public static void main(String[] args) {
SubClass.hello();
}
}
class SuperClass {
static void hello(){
System.out.println("SuperClass saying Hello");
}
}
class SubClass extends SuperClass {
// static void hello() {
// System.out.println("SubClass Hello");
// }
}
Output:-
SuperClass saying Hello
See Java oracle docs and search for What You Can Do in a Subclass for details about hiding of static methods in sub class.
Thanks
The following code shows that it is possible:
class OverridenStaticMeth {
static void printValue() {
System.out.println("Overriden Meth");
}
}
public class OverrideStaticMeth extends OverridenStaticMeth {
static void printValue() {
System.out.println("Overriding Meth");
}
public static void main(String[] args) {
OverridenStaticMeth osm = new OverrideStaticMeth();
osm.printValue();
System.out.println("now, from main");
printValue();
}
}

java inheritance - static fields and methods [duplicate]

Why is it not possible to override static methods?
If possible, please use an example.
Overriding depends on having an instance of a class. The point of polymorphism is that you can subclass a class and the objects implementing those subclasses will have different behaviors for the same methods defined in the superclass (and overridden in the subclasses). A static method is not associated with any instance of a class so the concept is not applicable.
There were two considerations driving Java's design that impacted this. One was a concern with performance: there had been a lot of criticism of Smalltalk about it being too slow (garbage collection and polymorphic calls being part of that) and Java's creators were determined to avoid that. Another was the decision that the target audience for Java was C++ developers. Making static methods work the way they do had the benefit of familiarity for C++ programmers and was also very fast, because there's no need to wait until runtime to figure out which method to call.
Personally I think this is a flaw in the design of Java. Yes, yes, I understand that non-static methods are attached to an instance while static methods are attached to a class, etc etc. Still, consider the following code:
public class RegularEmployee {
private BigDecimal salary;
public void setSalary(BigDecimal salary) {
this.salary = salary;
}
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".02");
}
public BigDecimal calculateBonus() {
return salary.multiply(getBonusMultiplier());
}
/* ... presumably lots of other code ... */
}
public class SpecialEmployee extends RegularEmployee {
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".03");
}
}
This code will not work as you might expect. Namely, SpecialEmployee's get a 2% bonus just like regular employees. But if you remove the "static"s, then SpecialEmployee's get a 3% bonus.
(Admittedly, this example is poor coding style in that in real life you would likely want the bonus multiplier to be in a database somewhere rather than hard-coded. But that's just because I didn't want to bog down the example with a lot of code irrelevant to the point.)
It seems quite plausible to me that you might want to make getBonusMultiplier static. Perhaps you want to be able to display the bonus multiplier for all the categories of employees, without needing to have an instance of an employee in each category. What would be the point of searching for such example instances? What if we are creating a new category of employee and don't have any employees assigned to it yet? This is quite logically a static function.
But it doesn't work.
And yes, yes, I can think of any number of ways to rewrite the above code to make it work. My point is not that it creates an unsolvable problem, but that it creates a trap for the unwary programmer, because the language does not behave as I think a reasonable person would expect.
Perhaps if I tried to write a compiler for an OOP language, I would quickly see why implementing it so that static functions can be overriden would be difficult or impossible.
Or perhaps there is some good reason why Java behaves this way. Can anyone point out an advantage to this behavior, some category of problem that is made easier by this? I mean, don't just point me to the Java language spec and say "see, this is documented how it behaves". I know that. But is there a good reason why it SHOULD behave this way? (Besides the obvious "making it work right was too hard"...)
Update
#VicKirk: If you mean that this is "bad design" because it doesn't fit how Java handles statics, my reply is, "Well, duh, of course." As I said in my original post, it doesn't work. But if you mean that it is bad design in the sense that there would be something fundamentally wrong with a language where this worked, i.e. where statics could be overridden just like virtual functions, that this would somehow introduce an ambiguity or it would be impossible to implement efficiently or some such, I reply, "Why? What's wrong with the concept?"
I think the example I give is a very natural thing to want to do. I have a class that has a function that does not depend on any instance data, and which I might very reasonably want to call independent of an instance, as well as wanting to call from within an instance method. Why should this not work? I've run into this situation a fair number of times over the years. In practice I get around it by making the function virtual, and then creating a static method whose only purpose in life is to be a static method that passes the call on to the virtual method with a dummy instance. That seems like a very roundabout way to get there.
The short answer is: it is entirely possible, but Java doesn't do it.
Here is some code which illustrates the current state of affairs in Java:
File Base.java:
package sp.trial;
public class Base {
static void printValue() {
System.out.println(" Called static Base method.");
}
void nonStatPrintValue() {
System.out.println(" Called non-static Base method.");
}
void nonLocalIndirectStatMethod() {
System.out.println(" Non-static calls overridden(?) static:");
System.out.print(" ");
this.printValue();
}
}
File Child.java:
package sp.trial;
public class Child extends Base {
static void printValue() {
System.out.println(" Called static Child method.");
}
void nonStatPrintValue() {
System.out.println(" Called non-static Child method.");
}
void localIndirectStatMethod() {
System.out.println(" Non-static calls own static:");
System.out.print(" ");
printValue();
}
public static void main(String[] args) {
System.out.println("Object: static type Base; runtime type Child:");
Base base = new Child();
base.printValue();
base.nonStatPrintValue();
System.out.println("Object: static type Child; runtime type Child:");
Child child = new Child();
child.printValue();
child.nonStatPrintValue();
System.out.println("Class: Child static call:");
Child.printValue();
System.out.println("Class: Base static call:");
Base.printValue();
System.out.println("Object: static/runtime type Child -- call static from non-static method of Child:");
child.localIndirectStatMethod();
System.out.println("Object: static/runtime type Child -- call static from non-static method of Base:");
child.nonLocalIndirectStatMethod();
}
}
If you run this (I did it on a Mac, from Eclipse, using Java 1.6) you get:
Object: static type Base; runtime type Child.
Called static Base method.
Called non-static Child method.
Object: static type Child; runtime type Child.
Called static Child method.
Called non-static Child method.
Class: Child static call.
Called static Child method.
Class: Base static call.
Called static Base method.
Object: static/runtime type Child -- call static from non-static method of Child.
Non-static calls own static.
Called static Child method.
Object: static/runtime type Child -- call static from non-static method of Base.
Non-static calls overridden(?) static.
Called static Base method.
Here, the only cases which might be a surprise (and which the question is about) appear to be the first case:
"The run-time type is not used to determine which static methods are called, even when called with an object instance (obj.staticMethod())."
and the last case:
"When calling a static method from within an object method of a class, the static method chosen is the one accessible from the class itself and not from the class defining the run-time type of the object."
Calling with an object instance
The static call is resolved at compile-time, whereas a non-static method call is resolved at run-time. Notice that although static methods are inherited (from parent) they are not overridden (by child). This could be a surprise if you expected otherwise.
Calling from within an object method
Object method calls are resolved using the run-time type, but static (class) method calls are resolved using the compile-time (declared) type.
Changing the rules
To change these rules, so that the last call in the example called Child.printValue(), static calls would have to be provided with a type at run-time, rather than the compiler resolving the call at compile-time with the declared class of the object (or context). Static calls could then use the (dynamic) type hierarchy to resolve the call, just as object method calls do today.
This would easily be doable (if we changed Java :-O), and is not at all unreasonable, however, it has some interesting considerations.
The main consideration is that we need to decide which static method calls should do this.
At the moment, Java has this "quirk" in the language whereby obj.staticMethod() calls are replaced by ObjectClass.staticMethod() calls (normally with a warning). [Note: ObjectClass is the compile-time type of obj.] These would be good candidates for overriding in this way, taking the run-time type of obj.
If we did it would make method bodies harder to read: static calls in a parent class could potentially be dynamically "re-routed". To avoid this we would have to call the static method with a class name -- and this makes the calls more obviously resolved with the compile-time type hierarchy (as now).
The other ways of invoking a static method are more tricky: this.staticMethod() should mean the same as obj.staticMethod(), taking the run-time type of this. However, this might cause some headaches with existing programs, which call (apparently local) static methods without decoration (which is arguably equivalent to this.method()).
So what about unadorned calls staticMethod()? I suggest they do the same as today, and use the local class context to decide what to do. Otherwise great confusion would ensue. Of course it means that method() would mean this.method() if method was a non-static method, and ThisClass.method() if method were a static method. This is another source of confusion.
Other considerations
If we changed this behaviour (and made static calls potentially dynamically non-local), we would probably want to revisit the meaning of final, private and protected as qualifiers on static methods of a class. We would then all have to get used to the fact that private static and public final methods are not overridden, and can therefore be safely resolved at compile-time, and are "safe" to read as local references.
Actually we were wrong.
Despite Java doesn't allow you to override static methods by default, if you look thoroughly through documentation of Class and Method classes in Java, you can still find a way to emulate static methods overriding by following workaround:
import java.lang.reflect.InvocationTargetException;
import java.math.BigDecimal;
class RegularEmployee {
private BigDecimal salary = BigDecimal.ONE;
public void setSalary(BigDecimal salary) {
this.salary = salary;
}
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".02");
}
public BigDecimal calculateBonus() {
return salary.multiply(this.getBonusMultiplier());
}
public BigDecimal calculateOverridenBonus() {
try {
// System.out.println(this.getClass().getDeclaredMethod(
// "getBonusMultiplier").toString());
try {
return salary.multiply((BigDecimal) this.getClass()
.getDeclaredMethod("getBonusMultiplier").invoke(this));
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
}
return null;
}
// ... presumably lots of other code ...
}
final class SpecialEmployee extends RegularEmployee {
public static BigDecimal getBonusMultiplier() {
return new BigDecimal(".03");
}
}
public class StaticTestCoolMain {
static public void main(String[] args) {
RegularEmployee Alan = new RegularEmployee();
System.out.println(Alan.calculateBonus());
System.out.println(Alan.calculateOverridenBonus());
SpecialEmployee Bob = new SpecialEmployee();
System.out.println(Bob.calculateBonus());
System.out.println(Bob.calculateOverridenBonus());
}
}
Resulting output:
0.02
0.02
0.02
0.03
what we were trying to achieve :)
Even if we declare third variable Carl as RegularEmployee and assign to it instance of SpecialEmployee, we will still have call of RegularEmployee method in first case and call of SpecialEmployee method in second case
RegularEmployee Carl = new SpecialEmployee();
System.out.println(Carl.calculateBonus());
System.out.println(Carl.calculateOverridenBonus());
just look at output console:
0.02
0.03
;)
Static methods are treated as global by the JVM, there are not bound to an object instance at all.
It could conceptually be possible if you could call static methods from class objects (like in languages like Smalltalk) but it's not the case in Java.
EDIT
You can overload static method, that's ok. But you can not override a static method, because class are no first-class object. You can use reflection to get the class of an object at run-time, but the object that you get does not parallel the class hierarchy.
class MyClass { ... }
class MySubClass extends MyClass { ... }
MyClass obj1 = new MyClass();
MySubClass obj2 = new MySubClass();
ob2 instanceof MyClass --> true
Class clazz1 = obj1.getClass();
Class clazz2 = obj2.getClass();
clazz2 instanceof clazz1 --> false
You can reflect over the classes, but it stops there. You don't invoke a static method by using clazz1.staticMethod(), but using MyClass.staticMethod(). A static method is not bound to an object and there is hence no notion of this nor super in a static method. A static method is a global function; as a consequence there is also no notion of polymorphism and, therefore, method overriding makes no sense.
But this could be possible if MyClass was an object at run-time on which you invoke a method, as in Smalltalk (or maybe JRuby as one comment suggest, but I know nothing of JRuby).
Oh yeah... one more thing. You can invoke a static method through an object obj1.staticMethod() but that really syntactic sugar for MyClass.staticMethod() and should be avoided. It usually raises a warning in modern IDE. I don't know why they ever allowed this shortcut.
Method overriding is made possible by dynamic dispatching, meaning that the declared type of an object doesn't determine its behavior, but rather its runtime type:
Animal lassie = new Dog();
lassie.speak(); // outputs "woof!"
Animal kermit = new Frog();
kermit.speak(); // outputs "ribbit!"
Even though both lassie and kermit are declared as objects of type Animal, their behavior (method .speak()) varies because dynamic dispatching will only bind the method call .speak() to an implementation at run time - not at compile time.
Now, here's where the static keyword starts to make sense: the word "static" is an antonym for "dynamic". So the reason why you can't override static methods is because there is no dynamic dispatching on static members - because static literally means "not dynamic". If they dispatched dynamically (and thus could be overriden) the static keyword just wouldn't make sense anymore.
Yes. Practically Java allows overriding static method, and No theoretically if you Override a static method in Java then it will compile and run smoothly but it will lose Polymorphism which is the basic property of Java. You will Read Everywhere that it is not possible to try yourself compiling and running. you will get your answer. e.g. If you Have Class Animal and a static method eat() and you Override that static method in its Subclass lets called it Dog. Then when wherever you Assign a Dog object to an Animal Reference and call eat() according to Java Dog's eat() should have been called but in static Overriding Animals' eat() will Be Called.
class Animal {
public static void eat() {
System.out.println("Animal Eating");
}
}
class Dog extends Animal{
public static void eat() {
System.out.println("Dog Eating");
}
}
class Test {
public static void main(String args[]) {
Animal obj= new Dog();//Dog object in animal
obj.eat(); //should call dog's eat but it didn't
}
}
Output Animal Eating
According to Polymorphism Principle of Java, the Output Should be Dog Eating.
But the result was different because to support Polymorphism Java uses Late Binding that means methods are called only at the run-time but not in the case of static methods. In static methods compiler calls methods at the compile time rather than the run-time, so we get methods according to the reference and not according to the object a reference a containing that's why You can say Practically it supports static overring but theoretically, it doesn't.
In Java (and many OOP languages, but I cannot speak for all; and some do not have static at all) all methods have a fixed signature - the parameters and types. In a virtual method, the first parameter is implied: a reference to the object itself and when called from within the object, the compiler automatically adds this.
There is no difference for static methods - they still have a fixed signature. However, by declaring the method static you have explicitly stated that the compiler must not include the implied object parameter at the beginning of that signature. Therefore, any other code that calls this must must not attempt to put a reference to an object on the stack. If it did do that, then the method execution would not work since the parameters would be in the wrong place - shifted by one - on the stack.
Because of this difference between the two; virtual methods always have a reference to the context object (i.e. this) so then it is possible to reference anything within the heap that belong to that instance of the object. But with static methods, since there is no reference passed, that method cannot access any object variables and methods since the context is not known.
If you wish that Java would change the definition so that a object context is passed in for every method, static or virtual, then you would in essence have only virtual methods.
As someone asked in a comment to the op - what is your reason and purpose for wanting this feature?
I do not know Ruby much, as this was mentioned by the OP, I did some research. I see that in Ruby classes are really a special kind of object and one can create (even dynamically) new methods. Classes are full class objects in Ruby, they are not in Java. This is just something you will have to accept when working with Java (or C#). These are not dynamic languages, though C# is adding some forms of dynamic. In reality, Ruby does not have "static" methods as far as I could find - in that case these are methods on the singleton class object. You can then override this singleton with a new class and the methods in the previous class object will call those defined in the new class (correct?). So if you called a method in the context of the original class it still would only execute the original statics, but calling a method in the derived class, would call methods either from the parent or sub-class. Interesting and I can see some value in that. It takes a different thought pattern.
Since you are working in Java, you will need to adjust to that way of doing things. Why they did this? Well, probably to improve performance at the time based on the technology and understanding that was available. Computer languages are constantly evolving. Go back far enough and there is no such thing as OOP. In the future, there will be other new ideas.
EDIT: One other comment. Now that I see the differences and as I Java/C# developer myself, I can understand why the answers you get from Java developers may be confusing if you are coming from a language like Ruby. Java static methods are not the same as Ruby class methods. Java developers will have a hard time understanding this, as will conversely those who work mostly with a language like Ruby/Smalltalk. I can see how this would also be greatly confusing by the fact that Java also uses "class method" as another way to talk about static methods but this same term is used differently by Ruby. Java does not have Ruby style class methods (sorry); Ruby does not have Java style static methods which are really just old procedural style functions, as found in C.
By the way - thanks for the question! I learned something new for me today about class methods (Ruby style).
Well... the answer is NO if you think from the perspective of how an overriden method should behave in Java. But, you don't get any compiler error if you try to override a static method. That means, if you try to override, Java doesn't stop you doing that; but you certainly don't get the same effect as you get for non-static methods. Overriding in Java simply means that the particular method would be called based on the run time type of the object and not on the compile time type of it (which is the case with overriden static methods). Okay... any guesses for the reason why do they behave strangely? Because they are class methods and hence access to them is always resolved during compile time only using the compile time type information. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it :-)
Example: let's try to see what happens if we try overriding a static method:-
class SuperClass {
// ......
public static void staticMethod() {
System.out.println("SuperClass: inside staticMethod");
}
// ......
}
public class SubClass extends SuperClass {
// ......
// overriding the static method
public static void staticMethod() {
System.out.println("SubClass: inside staticMethod");
}
// ......
public static void main(String[] args) {
// ......
SuperClass superClassWithSuperCons = new SuperClass();
SuperClass superClassWithSubCons = new SubClass();
SubClass subClassWithSubCons = new SubClass();
superClassWithSuperCons.staticMethod();
superClassWithSubCons.staticMethod();
subClassWithSubCons.staticMethod();
// ...
}
}
Output:-
SuperClass: inside staticMethod
SuperClass: inside staticMethod
SubClass: inside staticMethod
Notice the second line of the output. Had the staticMethod been overriden this line should have been identical to the third line as we're invoking the 'staticMethod()' on an object of Runtime Type as 'SubClass' and not as 'SuperClass'. This confirms that the static methods are always resolved using their compile time type information only.
I like and double Jay's comment (https://stackoverflow.com/a/2223803/1517187).
I agree that this is the bad design of Java.
Many other languages support overriding static methods, as we see in previous comments.
I feel Jay has also come to Java from Delphi like me.
Delphi (Object Pascal) was one of the languages implementing OOP before Java and one of the first languages used for commercial application development.
It is obvious that many people had experience with that language since it was in the past the only language to write commercial GUI products. And - yes, we could in Delphi override static methods. Actually, static methods in Delphi are called "class methods", while Delphi had the different concept of "Delphi static methods" which were methods with early binding. To override methods you had to use late binding, declare "virtual" directive. So it was very convenient and intuitive and I would expect this in Java.
In general it doesn't make sense to allow 'overriding' of static methods as there would be no good way to determine which one to call at runtime. Taking the Employee example, if we call RegularEmployee.getBonusMultiplier() - which method is supposed to be executed?
In the case of Java, one could imagine a language definition where it is possible to 'override' static methods as long as they are called through an object instance. However, all this would do is to re-implement regular class methods, adding redundancy to the language without really adding any benefit.
overriding is reserved for instance members to support polymorphic behaviour. static class members do not belong to a particular instance. instead, static members belong to the class and as a result overriding is not supported because subclasses only inherit protected and public instance members and not static members. You may want to define an inerface and research factory and/or strategy design patterns to evaluate an alternate approach.
By overriding we can create a polymorphic nature depending on the object type. Static method has no relation with object. So java can not support static method overriding.
By overriding, you achieve dynamic polymorphism.
When you say overriding static methods, the words you are trying to use are contradictory.
Static says - compile time, overriding is used for dynamic polymorphism.
Both are opposite in nature, and hence can't be used together.
Dynamic polymorphic behavior comes when a programmer uses an object and accessing an instance method. JRE will map different instance methods of different classes based on what kind of object you are using.
When you say overriding static methods, static methods we will access by using the class name, which will be linked at compile time, so there is no concept of linking methods at runtime with static methods. So the term "overriding" static methods itself doesn't make any meaning.
Note: even if you access a class method with an object, still java compiler is intelligent enough to find it out, and will do static linking.
Overriding in Java simply means that the particular method would be called based on the runtime type
of the object and not on the compile-time type of it (which is the case with overridden static methods). As static methods are class methods they are not instance methods so they have nothing to do with the fact which reference is pointing to which Object or instance, because due to the nature of static method it belongs to a specific class. You can redeclare it in the subclass but that subclass won't know anything about the parent class' static methods because, as I said, it is specific to only that class in which it has been declared. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it
more details and example
http://faisalbhagat.blogspot.com/2014/09/method-overriding-and-method-hiding.html
What good will it do to override static methods. You cannot call static methods through an instance.
MyClass.static1()
MySubClass.static1() // If you overrode, you have to call it through MySubClass anyway.
EDIT : It appears that through an unfortunate oversight in language design, you can call static methods through an instance. Generally nobody does that. My bad.
Answer of this question is simple, the method or variable marked as static belongs to the class only, So that static method cannot be inherited in the sub class because they belong to the super class only.
Easy solution: Use singleton instance. It will allow overrides and inheritance.
In my system, I have SingletonsRegistry class, which returns instance for passed Class. If instance is not found, it is created.
Haxe language class:
package rflib.common.utils;
import haxe.ds.ObjectMap;
class SingletonsRegistry
{
public static var instances:Map<Class<Dynamic>, Dynamic>;
static function __init__()
{
StaticsInitializer.addCallback(SingletonsRegistry, function()
{
instances = null;
});
}
public static function getInstance(cls:Class<Dynamic>, ?args:Array<Dynamic>)
{
if (instances == null) {
instances = untyped new ObjectMap<Dynamic, Dynamic>();
}
if (!instances.exists(cls))
{
if (args == null) args = [];
instances.set(cls, Type.createInstance(cls, args));
}
return instances.get(cls);
}
public static function validate(inst:Dynamic, cls:Class<Dynamic>)
{
if (instances == null) return;
var inst2 = instances[cls];
if (inst2 != null && inst != inst2) throw "Can\'t create multiple instances of " + Type.getClassName(cls) + " - it's singleton!";
}
}
A Static method, variable, block or nested class belongs to the entire class rather than an object.
A Method in Java is used to expose the behaviour of an Object / Class. Here, as the method is static (i.e, static method is used to represent the behaviour of a class only.) changing/ overriding the behaviour of entire class will violate the phenomenon of one of the fundamental pillar of Object oriented programming i.e, high cohesion. (remember a constructor is a special kind of method in Java.)
High Cohesion - One class should have only one role. For example: A car class should produce only car objects and not bike, trucks, planes etc. But the Car class may have some features(behaviour) that belongs to itself only.
Therefore, while designing the java programming language. The language designers thought to allow developers to keep some behaviours of a class to itself only by making a method static in nature.
The below piece code tries to override the static method, but will not encounter any compilation error.
public class Vehicle {
static int VIN;
public static int getVehileNumber() {
return VIN;
}}
class Car extends Vehicle {
static int carNumber;
public static int getVehileNumber() {
return carNumber;
}}
This is because, here we are not overriding a method but we are just re-declaring it. Java allows re-declaration of a method (static/non-static).
Removing the static keyword from getVehileNumber() method of Car class will result into compilation error, Since, we are trying to change the functionality of static method which belongs to Vehicle class only.
Also, If the getVehileNumber() is declared as final then the code will not compile, Since the final keyword restricts the programmer from re-declaring the method.
public static final int getVehileNumber() {
return VIN; }
Overall, this is upto software designers for where to use the static methods.
I personally prefer to use static methods to perform some actions without creating any instance of a class. Secondly, to hide the behaviour of a class from outside world.
Here is a simple explanation. A static method is associated with a class while an instance method is associated with a particular object. Overrides allow calling the different implementation of the overridden methods associated with the particular object. So it is counter-intuitive to override static method which is not even associated with objects but the class itself in the first place. So static methods cannot be overridden based on what object is calling it, it will always be associated with the class where it was created.
Now seeing above answers everyone knows that we can't override static methods, but one should not misunderstood about the concept of accessing static methods from subclass.
We can access static methods of super class with subclass reference if this static method has not been hidden by new static method defined in sub class.
For Example, see below code:-
public class StaticMethodsHiding {
public static void main(String[] args) {
SubClass.hello();
}
}
class SuperClass {
static void hello(){
System.out.println("SuperClass saying Hello");
}
}
class SubClass extends SuperClass {
// static void hello() {
// System.out.println("SubClass Hello");
// }
}
Output:-
SuperClass saying Hello
See Java oracle docs and search for What You Can Do in a Subclass for details about hiding of static methods in sub class.
Thanks
The following code shows that it is possible:
class OverridenStaticMeth {
static void printValue() {
System.out.println("Overriden Meth");
}
}
public class OverrideStaticMeth extends OverridenStaticMeth {
static void printValue() {
System.out.println("Overriding Meth");
}
public static void main(String[] args) {
OverridenStaticMeth osm = new OverrideStaticMeth();
osm.printValue();
System.out.println("now, from main");
printValue();
}
}

Base method hiding in C# and Java

I am coming from Java background and currently learning C#. I just had a big surprise regarding (what I perceive as ) a difference in a way that an object accesses methods from base/derived class. Here is what I mean:
In Java if I do something like this
class InheritanceTesting
{
public void InheritanceOne()
{
System.out.println("InheritanceOne");
}
}
class NewInherit extends InheritanceTesting
{
public void InheritanceOne()
{
System.out.println("InheritanceTwo");
}
}
then run the following:
public static void main(String[] args) {
InheritanceTesting inh = new NewInherit();
inh.InheritanceOne();
}
I get the result:
InheritanceTwo
If I do exactly the same in C#:
class InheritanceTesting
{
public void InheritanceOne()
{
Console.WriteLine("InheritanceOne");
}
}
class NewInherit : InheritanceTesting
{
public new void InheritanceOne()
{
Console.WriteLine("InheritanceTwo");
}
}
Then:
InheritanceTesting inh = new NewInherit();
inh.InheritanceOne();
result is
InheritanceOne
I remember being taught in Java that "object knows what type it is instantiated to", therefore, no surprises when I call the overridden method. Does this mean that the situation is the opposite in C#? Object only "knows" its declared type? If so, what is the logic/advantage in that? It seems to me that Java treats base classes like interfaces - here is your type and here is your actual implementation. I am new to C# and maybe I am missing something obvious here?
A slightly more interesting case is the following
class InheritanceTesting
{
public void InheritanceOne()
// Java equivalent would be
// public final void InheritanceA()
{
Console.WriteLine("InheritanceA - One");
}
public virtual void InheritanceB()
// Java equivalent would be
// public void InheritanceB() // note the removing of final
{
Console.WriteLine("InheritanceB - One");
}
}
class NewInherit : InheritanceTesting
{
public new void InheritanceOne()
// There is no Java equivalent to this statement
{
Console.WriteLine("InheritanceA - Two");
}
public override void InheritanceB()
// Java equivalent would be
// public void InheritanceB()
{
Console.WriteLine("InheritanceB - Two");
}
}
What you are seeing are some of the difference between C# and Java, you can get C# to behave like Java as the method InheritanceB will show.
C# methods are final by default, so you need to take a positive action to make it possible to override a method by marking it as virtual. So the virtual method InheratanceB will behave like you expect methods to behave, with method dispatch based on the object type, not the reference type. e.g.
NewInherit example = new NewInherit();
InheritanceTesting secondReference = example;
example.InheritanceB();
secondreference.InheritanceB();
Will both produce InheritanceB - Two as the method InheritanceB was virtual (able to be overriden) and overridden (with the override method).
What you where seeing is called method hiding, where the method can not be overriden (non-virtual) but can be hidden, hidden methods are only hidden when the reference (not the object) is of the derived type so
NewInherit example = new NewInherit();
InheritanceTesting secondReference = example;
example.InheritanceA();
secondreference.InheritanceA();
Will produce InheritanceB - Two first and InheritanceB - One second. this is because (at least in the simple cases) invocation of final methods is bound at compile time based on the reference type. This has a performance benifit. Binding of virtual methods needs to be differed to runtime as the compiler may not be aware of the instances class.
In practice method hiding is not widely used, and some organisation have coding standards forbidding it. the normal practice is to mark the methods you expect a sub-class to be able to override as virtual and in the sub-class use the keyword override.
More directly answering your questions
Does this mean that the situation is the opposite in C#? Object only
"knows" its declared type?
No, c# knows both the constructed type (instance) and the declared type (reference). It uses the instance type for overridden methods and the declared type for final methods even if the instance has hidden the method.
If so, what is the logic/advantage in that?
No the case, I believe there are performance benefits in binding at compile time where possible, e.g. allow in-lining of methods. Also as explained there is not a loss of flexibility as you can have the same behaviour as Java by using the virtual and override keywords.
Java treats methods as virtual by default, C# methods are non-virtual by default. If you want the same behavior in C# use the virtual keyword. In Java you can use final to ensure an inherited class doesn't override a method.
The reason C# methods are not virtual by default is most likely to prevent people from being able to change every inherited functions behavior on the fly in ways the base class designer didn't intend. This gives more control to the base class designer and ensures that inheritance is carefully and willfully planned for rather than just done on the fly.
Java makes methods virtual by default, while in C# you have to explicitly enable virtual inheritance.
That's why you added the new modifier right? Because you got a warning about it? That's because without a method being virtual, you replace it statically if in a derived class you redefine it. If instead of calling InheritanceOne() through a base pointer you call it through a derived pointer you'll get the result you expect -- the compiler chooses non-virtual methods at compile time, based on compile time only information.
TL;DR: Anytime you want to use inheritance for a method, make it virtual in C#. new is one of the worst things in the language for methods, it has no real use and only adds gotchas to your code.
You might think that you have written the same thing (same words), though you did not (you used new keyword in c# version) but C# equivalent of what you wrote in Java is this.
class InheritanceTesting
{
public virtual void InheritanceOne()
{
Console.WriteLine("InheritanceOne");
}
}
class NewInherit : InheritanceTesting
{
public override void InheritanceOne()
{
Console.WriteLine("InheritanceTwo");
}
}
In Java, by default all methods, except privates and statics of course, are virtual and any method has same signature with a super class method is an override.
By default, every method in Java can be overridable by its sub classes(unless private/static etc).
In C#, you have to make a method virtual if it has to be overriden by sub classes.
In your C# example, its not a overriden method so the behaviour is expected.

Overloading is compile-time polymorphism. Really?

I do know the syntactical difference between overriding and overloading. And I also know that overriding is run-time polymorphism and overloading is compile-time polymorphism. But my question is: "Is overloading is really compile-time polymorphism? Is the method call really solving at compile time?". To clarify my point, let's consider an example class.
public class Greeter {
public void greetMe() {
System.out.println("Hello");
}
public void greetMe(String name) {
System.out.println("Hello " + name);
}
public void wishLuck() {
System.out.println("Good Luck");
}
}
Since all of the methods greetMe(), greetMe(String name), wishLuck() are public, they all can be overriden(including overloaded one), right? For example,
public class FancyGreeter extends Greeter {
public void greetMe() {
System.out.println("***********");
System.out.println("* Hello *");
System.out.println("***********");
}
}
Now, consider the following snippet:
Greeter greeter = GreeterFactory.getRandomGreeter();
greeter.greetMe();
The getRandomGreeter() method returns a random Greeter object. It may either return an object of Greeter, or any of its subclasses, like FancyGreeter or GraphicalGreeter or any other one. The getRandomGreeter() will create the objects either using new or dynamically load the class file and create object using reflection(I think it is possible with reflection) or any other way that is possible. All of these methods of Greeter may or may not be overriden in subclasses. So the compiler has no way to know whether a particular method(overloaded or not) is overriden. Right? Also, wikipedia says on Virtual functions:
In Java, all non-static methods are by default "virtual functions".
Only methods marked with the keyword final, which cannot be overridden,
along with private methods, which are not inherited, are non-virtual.
Since, virtual functions are resolved at run-time using dynamic method dispatch, and since all non private, non final methods are virtual(whether overloaded or not), they must be resolved at run-time. Right?
Then, How can overloading still be resolved at compile-time? Or, is there anything that I misunderstood, or am I missing?
Every 'Greeter' class has 3 virtual methods: void greetMe(), void greetMe(String), and void wishLuck().
When you call greeter.greetMe() the compiler can work out which one of the three virtual methods should be called from the method signature - ie. the void greetMe() one since it accepts no arguments. Which specific implementation of the void greetMe() method is called depends on the type of the greeter instance, and is resolved at run-time.
In your example it's trivial for the compiler to work out which method to call, since the method signatures are all completely different. A slightly better example for showing the 'compile time polymorphism' concept might be as follows:
class Greeter {
public void greetMe(Object obj) {
System.out.println("Hello Object!");
}
public void greetMe(String str) {
System.out.println("Hello String!");
}
}
Using this greeter class will give the following results:
Object obj = new Object();
String str = "blah";
Object strAsObj = str;
greeter.greetMe(obj); // prints "Hello Object!"
greeter.greetMe(str); // prints "Hello String!"
greeter.greetMe(strAsObj); // prints "Hello Object!"
The compiler will pick out the method with the most specific match using the compile-time type, which is why the 2nd example works and calls the void greetMe(String) method.
The last call is the most interesting one: Even though the run-time type of strAsObj is String, it has been cast as an Object so that's how the compiler sees it. So, the closest match the compiler can find for that call is the void greetMe(Object) method.
Overloaded methods can still be overridden, if that is what you ask.
Overloaded methods are like different families, even though they share the same name. The compiler statically chooses one family given the signature, and then at run time it is dispatched to the most specific method in the class hierarchy.
That is, method dispatching is performed in two steps:
The first one is done at compile time with the static information available, the compiler will emit a call for the signature that matches best your current method parameters among the list of overloaded methods in the declared type of the object the method is invoked upon.
The second step is performed at run time, given the method signature that should be called (previous step, remember?), the JVM will dispatch it to the most concrete overridden version in the actual type of receiver object.
If the method arguments types are not covariant at all, overloading is equivalent to having methods names mangled at compile time; because they are effectively different methods, the JVM won't never ever dispatch them interchangeably depending on the type of the receiver.
What is polymorphism?
Acc. to me: if an entity can be represented in more than one forms, that entity is said to exhibit polymorphism.
Now, lets apply this definition to Java constructs:
1) Operator overloading is compile time polymorphism.
For example, + operator can be used to add two numbers OR to concatenate two strings. it's an example of polymorphism strictly saying compile-time polymorphism.
2) Method overloading is compile time polymorphism.
For example, a method with same name can have more than one implemntations. it's also a compile-time polymorphism.
It's compile-time because before execution of program compiler decides the flow of program i.e which form will be used during run-time.
3) Method overriding is run-time polymorphism.
For example, a method with same signature can have more than one implemenations. it's a run time polymorphism.
4) Base class use in place of derived class is run time polymorphism.
For example, an interface reference can point to any of it's implementor.
It's run-time because the flow of program can't be known before execution i.e. only during run-time it can be decided that which form will be used.
I hope it clears a bit.
Overloading in this respect means that the type of the function is statically determined at compile time as opposed to dynamic dispatch.
What really happens behind the scenes is that for a method named "foo" with types "A" and "B" two methods are created ("foo_A" and "foo_B"). Which of them is to be called is determined at compile-time (foo((A) object) or foo((B) object) result in foo_A being called or foo_B). So in a way this is compile-time polymorphism, although the real method (i.e. which implementation in the class hierarchy to take) is determined at runtime.
I have strong objection to call method overloading as compile time polymorphism.
I agree that method overloading is static binding(compile time) but i didn't see polymorphism in that.
I tried to put my opinion in my question to get clarification. you can refer this link.

Is calling static methods via an object "bad form"? Why?

In a recent question, someone asked about static methods and one of the answers stated that you generally call them with something like:
MyClassName.myStaticMethod();
The comments on that also stated that you could also call it via an object with:
MyClassName myVar;
myVar.myStaticMethod();
but that it was considered bad form.
Now it seems to me that doing this can actually make my life easier so I don't have to worry about what's static or not (a).
Is there some problem with calling static functions via an object? Obviously you wouldn't want to create a brand new object just to call it:
Integer xyzzy;
int plugh = xyzzy.parseInt ("42", 10);
But, if you already have an object of the desired type, is there a problem in using it?
(a) Obviously, I can't call a non-static method with:
MyClassName.myNonStaticMethod();
but that's not the issue I'm asking about here.
In my opinion, the real use case that makes this so unreadable is something like this. What does the code below print?
//in a main method somewhere
Super instance = new Sub();
instance.method();
//...
public class Super {
public static void method() {
System.out.println("Super");
}
}
public class Sub extends Super {
public static void method() {
System.out.println("Sub");
}
}
The answer is that it prints "Super", because static methods are not virtual. Even though instance is-a Sub, the compiler can only go on the type of the variable which is Super. However, by calling the method via instance rather than Super, you are subtly implying that it will be virtual.
In fact, a developer reading the instance.method() would have to look at the declaration of the method (its signature) to know which method it actually being called. You mention
it seems to me that doing this can actually make my life easier so I don't have to worry about what's static or not
But in the case above context is actually very important!
I can fairly confidently say it was a mistake for the language designers to allow this in the first place. Stay away.
The bad form comment comes from the Coding Conventions for Java
See http://www.oracle.com/technetwork/java/codeconventions-137265.html#587
The reason for it, if you think about it, is that the method, being static, does not belong to any particular object. Because it belongs to the class, why would you want to elevate a particular object to such a special status that it appears to own a method?
In your particular example, you can use an existing integer through which to call parseInt (that is, it is legal in Java) but that puts the reader's focus on that particular integer object. It can be confusing to readers, and therefore the guidance is to avoid this style.
Regarding this making life easier for you the programmer, turn it around and ask what makes life easier on the reader? There are two kinds of methods: instance and static. When you see a the expression C.m and you know C is a class, you know m must be a static method. When you see x.m (where x is an instance) you can't tell, but it looks like an instance method and so most everyone reserves this syntax for instance methods only.
It's a matter of communication. Calling a method on an instance implies you're acting on/with that particular instance, not on/with the instance's class.
It might get super confusing when you have an object that inherits from another object, overriding its static method. Especially if you're referring to the object as a type of its ancestor class. It wouldn't be obvious as to which method you're running.

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