Does a synchronized block prevent other thread access to object? - java

If I do something to a list inside a synchronized block, does it prevent other threads from accessing that list elsewhere?
List<String> myList = new ArrayList<String>();
synchronized {
mylist.add("Hello");
}
Does this prevent other threads from iterating over myList and removing/adding values?
I'm looking to add/remove values from a list, but at the same time protect it from other threads/methods from iterating over it (as the values in the list might be invalidated)

No, it does not.
The synchronized block only prevents other threads from entering the block (more accurately, it prevents other threads from entering all blocks synchronized on the same object instance - in this case blocks synchronized on this).
You need to use the instance you want to protect in the synchronized block:
synchronized(myList) {
mylist.add("Hello");
}
The whole area is quite well explained in the Java tutorial:
http://download.oracle.com/javase/tutorial/essential/concurrency/syncmeth.html

Yes, but only if all other accesses to myList are protected by synchronized blocks on the same object. The code sample you posted is missing an object on which you synchronize (i.e., the object whose mutex lock you acquire). If you synchronize on different objects or fail to synchronize at all in one instance, then other threads may very well access the list concurrently. Therefore, you must ensure that all threads have to enter a synchronized block on the same object (e.g., using synchronized (myList) { ... } consistently) before accessing the list. In fact, there is already a factory method that will wrap each method of your list with synchronized methods for you: Collections.synchronizedList.
However, you can certainly use Collections.synchronizedList to wrap your list so that all of its methods are individually synchronized, but that doesn't necessarily mean that your application's invariants are maintained. Individually marking each method of the list as synchronized will ensure that the list's internal state remains consistent, but your application may wish for more, in which case you will need to write some more complex synchronization logic or see if you can take advantage of the Concurrency API (highly recommended).

here the sychronized makes sure that only one thread is adding Hello to the myList at a time...
to be more specific about synchronizing wrt objects yu can use
synchronized( myList ) //object name
{
//other code
}
vinod

From my limited understanding of concurrency control in Java I would say that it is unlikely that the code above would present the behaviour you are looking for.
The synchronised block would use the lock of whatever object you are calling said code in, which would in no way stop any other code from accessing that list unless said other code was also synchronised using the same lock object.
I have no idea if this would work, or if its in any way advised, but I think that:
List myList = new ArrayList();
synchronized(myList) {
mylist.add("Hello");
}
would give the behaviour you describe, by synchronizing on the lock object of the list itself.
However, the Java documentation recommends this way to get a synchronized list:
List list = Collections.synchronizedList(new ArrayList(...));
See: http://download.oracle.com/javase/1.4.2/docs/api/java/util/ArrayList.html

Related

Why is nameList.add not synchronized?

Here is a short bit of text from the Oracle Java Tutorials:
“Synchronized Statements
Another way to create synchronized code is with synchronized statements. Unlike synchronized methods, synchronized statements must specify the object that provides the intrinsic lock:
public void addName(String name) {
synchronized(this) {
lastName = name;
nameCount++;
}
nameList.add(name);
}
In this example, the addName method needs to synchronize changes to lastName and nameCount, but also needs to avoid synchronizing invocations of other objects' methods. (Invoking other objects' methods from synchronized code can create problems that are described in the section on Liveness.) Without synchronized statements, there would have to be a separate, unsynchronized method for the sole purpose of invoking nameList.add.”
I understand their point about the flexibility Synchronized gives. But why did Oracle decide that nameList.add did not need to be synchronized? More generally, how can I determine which objects methods need to be synchronized and which don't?
Synchronizing has its price, performance wise. The general rule of thumb (which the JDK itself also follows, in this case too) is not to synchronize unless it's absolutely required.
Since there are many, many cases where you'd want to add an element to a list without requiring synchronization (e.g., if said list is a local variable), it was not defined as synchronized. When you need to synchronize such an operation, you can always use a CopyOnWWriteArrayList, or synchronize your access explicitly.
Synchronize based on what you know the threads will access.
If they are trying to access a list then synchronize the getter. In this case, Oracle was synchronizing the call to the method ONLY.
If they are trying to modify the list, then synchronize the reference to the list inside your block!
So:
synchronized(this.nameList){
//now I'm safe to modify
nameList.add(name);
}
You can create a thread safe ArrayList of Strings like this:
ArrayList<String> list = Collections.synchronizedList(new ArrayList<String>());
the methods add() and remove() are thread safe. If you don't need to iterate over the elements you're just fine.
Note: It is imperative that you manually synchronize on the returned collection when iterating over it
synchronized (list) {
Iterator i = list.iterator(); // Must be in the synchronized block
while (list.hasNext())
yourmethod(list.next()); // Your logic on elements...
}
Before using read the docs here: Synchronized Collection

Non-thread-safe Attempt to Implement Put-if-absent?

There is one code snippet in the 4th chapter in Java Concurrency in Practice
public class ListHelper<E> {
public List<E> list =
Collections.synchronizedList(new ArrayList<E>());
...
public synchronized boolean putIfAbsent(E x) {
boolean absent = !list.contains(x);
if (absent)
list.add(x);
return absent;
}
}
it says this is thread safe for using different locks, putIfAbsent is not atomic relative to other operations on the List.
But I think "synchronized" preventing multithreads enter putIfAbsent, if there are other methods that do other operations on the List, key word synchronized should also be as the method atttribute. So following this way, should it be thread safe? Under what case "it is not atomic"?
putIfAbsent is not atomic relative to other operations on the List. But I think "synchronized" preventing multithreads enter putIfAbsent
This is true but there is no guarantees that there are other ways threads are accessing the list. The list field is public (which is always a bad idea) which means that other threads can call methods on the list directly. To properly protect the list, you should make it private and add add(...) and other methods to your ListHelper that are also synchronized to fully control all access to the synchronized-list.
// we are synchronizing the list so no reason to use Collections.synchronizedList
private List<E> list = new ArrayList<E>();
...
public synchronized boolean add(E e) {
return list.add(e);
}
If the list is private and all of the methods are synchronized that access the list then you can remove the Collections.synchronizedList(...) since you are synchronizing it yourself.
if there are other methods that do other operations on the List, key word synchronized should also be as the method atttribute. So following this way, should it be thread safe?
Not sure I fully parse this part of the question. But if you make the list be private and you add other methods to access the list that are all synchronized then you are correct.
Under what case "it is not atomic"?
putIfAbsent(...) is not atomic because there are multiple calls to the synchronized-list. If multiple threads are operating on the list then another thread could have called list.add(...) between the time putIfAbsent(...) called list.contains(x) and then calls list.add(x). The Collections.synchronizedList(...) protects the list against corruption by multiple threads but it cannot protect against race-conditions when there are multiple calls to list methods that could interleave with calls from other threads.
Any unsynchronized method that modifies the list may introduce the absent element after list.contains() returns false, but before the element has been added.
Picture this as two threads:
boolean absent = !list.contains(x); // Returns true
-> list.add(theSameElementAsX); // Another thread
if(absent) // absent is true, but the list has been modified!
list.add(x);
return absent;
This could be accomplished with simply a method as follows:
public void add(E e) {
list.add(e);
}
If the method were synchronized, there would be no problem, since the add method wouldn't be able to run before putIfAbsent() was fully finished.
A proper correction would include making the List private, and making sure that compound operations on it are properly synchronized (i.e. on the class or the list itself).
Thread safety is not composable! Imagine a program built entirely out of "thread safe" classes. Is the program itself "thread safe?" Not necessarily. It depends on what the program does with those classes.
The synchronizedList wrapper makes each individual method of a List "thread safe". What does that mean? It means that none of those wrapped methods can corrupt the internal structure of the list when called in a multi-threaded environment.
That doesn't protect the way in which any given program uses the list. In the example code, the list appears to be used as an implementation of a set: The program doesn't allow the same object to appear in the list more than one time. There's nothing in the synchronizedList wrapper that will enforce that particular guarantee though, because that guarantee has nothing to do with the internal structure of the list. The list can be perfectly valid as a list, but not valid as a set.
That's why the additional synchronization on the putIfAbsent() method.
Collections.synchronizedList() creates a collection which adds synchronization on private mutex for every single method of it. This mutex is list this for one-argument factory used in example, or can be provided when two-argument factory is used. That's why we need an external lock to make subsequent contains() and add() calls atomic.
In case the list is available directly, not via ListHelper, this code is broken, because access will be guarded by different locks in that case. To prevent that, it is possible to make list private to prevent direct access, and wrap all neccesary API with synchronization on the same mutex declared in ListHelper or on the this of ListHelper itself.

Java Synchronized Collections vs Object

I'm wondering what the difference is between these ways of synchronization
List<Integer> intList = Collections.synchronizedList(new ArrayList<Integer>());
synchronized (intList) {
//Stuff
}
and using an object lock
Object objectLock = new Object();
List<Integer> intList = new ArrayList<Integer>();
synchronized (objectLock) {
//Stuff
}
The first approach makes sure that individual method calls are synchronized, and it avoids needing to manage a separate lock object. One thread can call
intList.add(3);
and another can call
intList.clear();
without a synchronized block, and it'll be properly synchronized. (Unfortunately, this doesn't help when you need to hold the lock for a group of function calls; then, you need a synchronized block around those calls.) Also, if you need to pass the list around, you can use
otherObject.doStuffWith(intList);
and
return intList;
instead of
otherObject.doStuffWith(intList, objectLock);
and
return ListAndLock(intList, objectLock);
The code you show is not necessarily thread safe yet!!
The only difference between one excerpt and the other is the object you use as a monitor for synchronization. This difference will determine which object should be used for synchronization by other threads that need access to the mutable data you're trying to protect
great read for this: java concurrency in practice

About unsynchronized & synchronized access in Java Collections Framework?

Can anyone explain what is unsynchronized & synchronized access in Java Collections Framework?
Synchronized vs unsynchronized access doesn't have to do with the Java Collections Framework per see.
Synchronized access means that you have some sort of locking for accessing the data. This can be introduced by using the synchronized keyword or by using some of the higher level constructs from the java.util.concurrent package.
Unsynchronized access means that you don't have any locking involved when accessing the data.
If you're using a collection in several threads, you better make sure that you're accessing it in a synchronized way, or, that the collection itself is thread safe, i.e., takes care of such locking internally.
To make sure all accesses to some collection coll is accessed in a synchronized way, you can either
...surround accesses with synchronized (coll) { ... }
public void someMethod() {
synchronized (coll) {
// do work...
}
}
...encapsulate it using Collections.synchronizedCollections
coll = Collections.synchronizedCollection(coll);
In the former approach, you need to make sure that every access to the collection is covered by synchronized. In the latter approach, you need to make sure that every reference points at the synchronized version of the collection.
As pointed out by #Fatal however, you should understand that the latter approach only transforms a thread unsafe collection into a thread safe collection. This is most often not sufficient for making sure that the class you are writing is thread safe. For an example, see #Fatals comment.
Synchronized access means it is thread-safe. So different threads can access the collection concurrently without any problems, but it is probably a little bit slower depending on what you are doing.
Unsynchronized is the opposite. Not thread-safe, but a little bit faster.
The synchronized access in Java Collection Framework is normally done by wrapping with Collections.synchronizedCollection(...) etc. and only access through this wrapper.
There are some exceptions already synchronized like Hashtable and Vector.
But keep in mind:
Synchronization is done over the collection instance itself and has a scope for each method call. So subsequent calls maybe interrupted by another thread.
Example:
You first call isEmtpy() method getting result that it is not empty and after that you want to retrieve an element from that collection. But this second method call may fail, because collection may be empty now due to actions by another thread done between your calls.
So even with synchronized collections you've to care about synchronization and it maybe necessary to synchronize yourself outside the collection!

Java synchronized block vs. Collections.synchronizedMap

Is the following code set up to correctly synchronize the calls on synchronizedMap?
public class MyClass {
private static Map<String, List<String>> synchronizedMap = Collections.synchronizedMap(new HashMap<String, List<String>>());
public void doWork(String key) {
List<String> values = null;
while ((values = synchronizedMap.remove(key)) != null) {
//do something with values
}
}
public static void addToMap(String key, String value) {
synchronized (synchronizedMap) {
if (synchronizedMap.containsKey(key)) {
synchronizedMap.get(key).add(value);
}
else {
List<String> valuesList = new ArrayList<String>();
valuesList.add(value);
synchronizedMap.put(key, valuesList);
}
}
}
}
From my understanding, I need the synchronized block in addToMap() to prevent another thread from calling remove() or containsKey() before I get through the call to put() but I do not need a synchronized block in doWork() because another thread cannot enter the synchronized block in addToMap() before remove() returns because I created the Map originally with Collections.synchronizedMap(). Is that correct? Is there a better way to do this?
Collections.synchronizedMap() guarantees that each atomic operation you want to run on the map will be synchronized.
Running two (or more) operations on the map however, must be synchronized in a block.
So yes - you are synchronizing correctly.
If you are using JDK 6 then you might want to check out ConcurrentHashMap
Note the putIfAbsent method in that class.
There is the potential for a subtle bug in your code.
[UPDATE: Since he's using map.remove() this description isn't totally valid. I missed that fact the first time thru. :( Thanks to the question's author for pointing that out. I'm leaving the rest as is, but changed the lead statement to say there is potentially a bug.]
In doWork() you get the List value from the Map in a thread-safe way. Afterward, however, you are accessing that list in an unsafe matter. For instance, one thread may be using the list in doWork() while another thread invokes synchronizedMap.get(key).add(value) in addToMap(). Those two access are not synchronized. The rule of thumb is that a collection's thread-safe guarantees don't extend to the keys or values they store.
You could fix this by inserting a synchronized list into the map like
List<String> valuesList = new ArrayList<String>();
valuesList.add(value);
synchronizedMap.put(key, Collections.synchronizedList(valuesList)); // sync'd list
Alternatively you could synchronize on the map while you access the list in doWork():
public void doWork(String key) {
List<String> values = null;
while ((values = synchronizedMap.remove(key)) != null) {
synchronized (synchronizedMap) {
//do something with values
}
}
}
The last option will limit concurrency a bit, but is somewhat clearer IMO.
Also, a quick note about ConcurrentHashMap. This is a really useful class, but is not always an appropriate replacement for synchronized HashMaps. Quoting from its Javadocs,
This class is fully interoperable with Hashtable in programs that rely on its thread safety but not on its synchronization details.
In other words, putIfAbsent() is great for atomic inserts but does not guarantee other parts of the map won't change during that call; it guarantees only atomicity. In your sample program, you are relying on the synchronization details of (a synchronized) HashMap for things other than put()s.
Last thing. :) This great quote from Java Concurrency in Practice always helps me in designing an debugging multi-threaded programs.
For each mutable state variable that may be accessed by more than one thread, all accesses to that variable must be performed with the same lock held.
Yes, you are synchronizing correctly. I will explain this in more detail.
You must synchronize two or more method calls on the synchronizedMap object only in a case you have to rely on results of previous method call(s) in the subsequent method call in the sequence of method calls on the synchronizedMap object.
Let’s take a look at this code:
synchronized (synchronizedMap) {
if (synchronizedMap.containsKey(key)) {
synchronizedMap.get(key).add(value);
}
else {
List<String> valuesList = new ArrayList<String>();
valuesList.add(value);
synchronizedMap.put(key, valuesList);
}
}
In this code
synchronizedMap.get(key).add(value);
and
synchronizedMap.put(key, valuesList);
method calls are relied on the result of the previous
synchronizedMap.containsKey(key)
method call.
If the sequence of method calls were not synchronized the result might be wrong.
For example thread 1 is executing the method addToMap() and thread 2 is executing the method doWork()
The sequence of method calls on the synchronizedMap object might be as follows:
Thread 1 has executed the method
synchronizedMap.containsKey(key)
and the result is "true".
After that operating system has switched execution control to thread 2 and it has executed
synchronizedMap.remove(key)
After that execution control has been switched back to the thread 1 and it has executed for example
synchronizedMap.get(key).add(value);
believing the synchronizedMap object contains the key and NullPointerException will be thrown because synchronizedMap.get(key)
will return null.
If the sequence of method calls on the synchronizedMap object is not dependent on the results of each other then you don't need to synchronize the sequence.
For example you don't need to synchronize this sequence:
synchronizedMap.put(key1, valuesList1);
synchronizedMap.put(key2, valuesList2);
Here
synchronizedMap.put(key2, valuesList2);
method call does not rely on the results of the previous
synchronizedMap.put(key1, valuesList1);
method call (it does not care if some thread has interfered in between the two method calls and for example has removed the key1).
That looks correct to me. If I were to change anything, I would stop using the Collections.synchronizedMap() and synchronize everything the same way, just to make it clearer.
Also, I'd replace
if (synchronizedMap.containsKey(key)) {
synchronizedMap.get(key).add(value);
}
else {
List<String> valuesList = new ArrayList<String>();
valuesList.add(value);
synchronizedMap.put(key, valuesList);
}
with
List<String> valuesList = synchronziedMap.get(key);
if (valuesList == null)
{
valuesList = new ArrayList<String>();
synchronziedMap.put(key, valuesList);
}
valuesList.add(value);
The way you have synchronized is correct. But there is a catch
Synchronized wrapper provided by Collection framework ensures that the method calls I.e add/get/contains will run mutually exclusive.
However in real world you would generally query the map before putting in the value. Hence you would need to do two operations and hence a synchronized block is needed. So the way you have used it is correct. However.
You could have used a concurrent implementation of Map available in Collection framework. 'ConcurrentHashMap' benefit is
a. It has a API 'putIfAbsent' which would do the same stuff but in a more efficient manner.
b. Its Efficient: dThe CocurrentMap just locks keys hence its not blocking the whole map's world. Where as you have blocked keys as well as values.
c. You could have passed the reference of your map object somewhere else in your codebase where you/other dev in your tean may end up using it incorrectly. I.e he may just all add() or get() without locking on the map's object. Hence his call won't run mutually exclusive to your sync block. But using a concurrent implementation gives you a peace of mind that it
can never be used/implemented incorrectly.
Check out Google Collections' Multimap, e.g. page 28 of this presentation.
If you can't use that library for some reason, consider using ConcurrentHashMap instead of SynchronizedHashMap; it has a nifty putIfAbsent(K,V) method with which you can atomically add the element list if it's not already there. Also, consider using CopyOnWriteArrayList for the map values if your usage patterns warrant doing so.

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