java help applet action listener - java

Can anyone point me in the right direct to this? I want the actionlistener in a applet to display 1 of 3 parameters in a jlabel retreived from the html file, When the appropriate option is selected from a combo box.
Cheers

For a combo box you want to add an ItemListener to your combo box to handle the change. You should create some sort of controller class (just a regular class which implements ItemListener) and add this as your listener. Then, in the itemStateChanged method, you program your logic. You probably want to give the ItemListener you create a reference to your panel so that it can make the appropriate changes.
One other note. If you're reading the HTML file on the fly when the drop down is selected, the user interface will freeze up until this operation is complete. This is because these events are fired and executed on the Event Dispatch Thread, the main thread for user interaction. To avoid this, you can either parse the HTML file ahead of time into memory or you can spawn a separate thread in the itemStateChanged event to parse the HTML file. Just remember, when you're done, to use SwingUtilities.invokeLater to get another runnable back on the Event Dispatch Thread to update the drop down. All updates to the Swing user interface must be done from within the Event Dispatch Thread.

Related

Java How to wait for task to finish before returning control

This is a general question because i don't know what to search. But i have the following.
JPanel, put in some user information and press FINISH button, this goes to a JChooser to save the file. After they press save the program goes back to the JPanel and then closes. If there is a lot of user data, the JPanel will come back before the write is finished!
After they give a filename and press save, i want a progress/load bar to indicate the status of the save. How do i do this, how do it wait to finish the save before going back to the JPanel?
What is this called?
You should do several things:
First and foremost, do all the file writing and reading in a background thread so as not to freeze the Swing event thread. A SwingWorker would work well for this.
If you need to display the progress of a long-running process being run in the SwingWorker, then update its progress property within its doInBackground() method as the process runs.
Then add a PropertyChangeListener to the SwingWorker and listen for changes to this "bound" property. The property's name is "progress", so this should be easy.
Then in the above listener, update the value of your JProgressBar.
Next display the progress of the JProgressBar in a modal JDialog or JOptionPane (which is a variant of a modal JDialog). This will prevent the parent window from getting focus or running code until the dialog is no longer visible.

Java - listeners in Swing

I am starting to write some code in Java Swing and I am getting a little bit mixed up in the hierarchy of listeners that swing offers. Namely I wanted to know when to use, for instance, an ActionListener over ListSelectionListener and how to differentiate when a particular listener gets called from the UI i.e. after what user interaction.
Thanks very much for your responses.
About ActionListener
An action event occurs, whenever an action is performed by the user.
Examples: When the user clicks a button, chooses a menu item, presses
Enter in a text field. The result is that an actionPerformed message
is sent to all action listeners that are registered on the relevant
component. reference
About ListSelectionListener
List selection events occur when the selection in a list or table is
either changing or has just changed. List selection events are fired
from an object that implements the ListSelectionModel interface. To
get a table's list selection model object, you can use either
getSelectionModel method or getColumnModel().getSelectionModel(). reference
Q. how to differentiate when a particular listener gets called from the UI i.e. after what user interaction.
The above details and the references contains much information to get start with.
ActionListener is used e.g. for JButton, it tells just that the GUI-element has done something (a button can not do anything except be clicked).
ListSelectionListener contains more information (which element has been choosen).
For more information on when to use which Listener check the javadoc of the element you want to use.

How to indicate that a JComboBox is loading values?

I have a JComboBox whose values are retrieved across the net.
I'm looking for a way to indicate that fact to the user, when the user wants to see the list, expands the drop down, and only then the data is being retrieved.
The basic requirements include:
JComboBox's drop-down shouldn't lock the EDT, but the combo's action should not work until there are values.
User should know when all data has been retrieved.
The size (UI real-estate) of the indication should be as small as possible.
Note that the data isn't retrieved until the user wants to see the combo's values (i.e. expands the drop-down list).
The solution i've used:
I've used a SwingWorker to keep the UI responsive. The combo box was overlayed using JIDE's Overlayable with JIDE's InfiniteProgressPanel that listens to the worker.
To avoid locking the EDT, your data retrieval should be done in a background thread. I would use a SwingWorker to find and load the values since this makes available a background thread with other goodies that make it very Swing-friendly. I would make the JComboBox enabled property false until all values have been loaded, and then enable it via setEnabled(true). You will know the SwingWorker is done either through its done() method (by overriding it), or by adding a PropertyChangeListener to the SwingWorker and being notified when its state is SwingWorker.StateValue.DONE.
One way for the user to know that the process is complete is that they will see when the combo box has been re-enabled. If you want a more obvious indicator, you could display a JProgressBar or a ProgressMonitor. This could be displayed in a dialog if you wish to leave the GUI appearance mostly unchanged.
I implemented it by adding "Loading..." item and a special border around the JComboBox. On click separate thread is started adding new items via SwingUtilities.invokeAndWait. When loading is completed the "Loading..." last item is removed.
to not force my users to wait until the data is loaded, combine the answers by eel and stan :-)
start off with the model containing zero or one real value plus the dummy entry "loading"
register a PopupMenuListener and start a SwingWorker loading the data (into a separate datastructure, might be a new model) in its very first menuWillBecomeVisible
while loading, select the dummy entry (and/or whatever else is appropriate to inform the user what's happening), the action has to be aware of "nothing-to-do-yet" as well
listen to the worker, when receiving the DONE replace/fill the data into the combo's model

FocusLost called after menuaction

I have a MenuItem with a shortcut key to save the data of a JTextFied temporary and print it
The save function is called on FocusLost event of the JTextField and the print is called via MenuItems actionListener and is fired when I click on the MenuItem as well as when i press the shortcut key for the menuitem (eg: f1)
The problem is that when i directly press f1(shortcut for menuitem), the focusLost event for the Textfied is fired only after the menuitem has performed its action, whereas when I go to the menu and press, the focuslost is fired first followed by the menu's Action
Is there a way to force a Focuslost so that even with a shortcut key, the focusLost event is fired first
Tried using requesfocusinWindow, setText (performed on other demo textfields just to force a focusLost)
1) I think that's not possible in Programing Languages, more about that in the theory of AWT Focus Subsystem and How to Use the Focus Subsystem,
2) you have to redirect this Save Processes to the Backgroung Task, and before that you can check if JMenu and its JMenuItem are/aren't selected, for this check use only ButtonModel, otherwise don't do that, because your GUI heve to waiting for this processes
3) anothere choice is save on periodical bases values from JComponents to some Array, there you can check if value was/were changed, all changes must be checked/saved from Backgroung Task, without any impact to the Swing GUI
4) easiest way how to create something as Timer would be to wrap some logics to the Runnable#Thread, delayed by Thread.sleep(int) but exclusively inside Runnable#Thread only
It is generally suspect when you want to 'force' focusLost, as the intention of that event is the user did something to change the focus status of the application. When you say that F1 is a menu item shortcut, do you mean it is a shortcut to the same code that is executed when the menu is selected, or that you have it setup as a menu mnemonic?
In the end, shortcut keys do not generally change focus intrinsically, whereas the mouse actions required to click a menu item do, and that is something you may have to account for yourself.

JButtons don't imediatly change on mouse event

I'm using the java swing library to develop a board game called DAO.
The problem is that after the human player makes its move, by clicking on the JButton with the piece image that he wants to play, I call the computer AI routine but inside the mouse event function. By doing this only when the function returns, the computer ends its turn, do the JButtons refresh their Images (setIcon comes in).
I'd like to know how can I force the JButtons to change their image at the moment they are clicked and not only when the mouse event function ends (as I need to handle data inside it).
I've tried all of this
myButtons[i][j].setIcon(xIcon);
myButtons[i][j].revalidate();
myButtons[i][j].repaint();
myButtons[i][j].validate();
None worked.
Thx in advance
You may want to try putting the action performed upon clicking the JButton into a Swing worker. This will allow the task to go on in the background, while the user can still click other buttons, etc.
See http://java.sun.com/docs/books/tutorial/uiswing/concurrency/simple.html.
There is a single thread used for all Swing activity.
Here's the process.
One event appears on the event queue
it is pulled from the queue and executed by The AWT Thread
Any new events created while this is executing are placed on the queue to be held until the currently running AWT event returns.
The event executing returns and the next event on the queue is dequeued and executed.
This means that if you need to do anything that takes more than, say 1/100 of a second or so, you shouldn't do it any thread started from a swing event. Instead, spawn your own thread and return the swing thread to the system so the GUI can be updated.
Now, your thread MUST NOT update any GUI objects! If you need to update a GUI object, use invokeLater to place your code back on the AWT thread.
New Java programmers not conforming to this rule and executing tasks on the AWT thread is almost certainly the biggest reason people think Java is slow.

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