Open and edit file in .jar with Java? - java

How would you go about opening an .xml file that is within a .jar and edit it?
I know that you can do...
InputStream myStream = this.getClass().getResourceAsStream("xmlData.xml");
But how would you open the xmlData.xml, edit the file, and save it in the .jar? I would find this useful to know and don't want to edit a file outside of the .jar... and the application needs to stay running the entire time!
Thank you!

Jar files are just .zip files with different file suffix, and naming convention for contents. So use classes from under java.util.zip to read and/or write contents.
Modifying contents is not guaranteed (or even likely) to effect running system, as class loader may cache contents as it sees fit.
So it might be good to know more about what you are actually trying to achieve with this. Modifying contents of a jar on-the-fly sounds like complicated and error-prone approach...

If you app. has a GUI and you have access to a web site/server, JWS might be the answer. The JNLP API that is available to JWS apps. provides services such as the PersistenceService. Here is a small demo. of the PersistenceService.
The idea would be to check for the XML in the JWS persistence store. If it is not there, write it there, otherwise use the cached version. If it changes, write a new version to the store.
The demo. writes to the store at shut-down, and reads at start-up. But there is no reason it could not be called by a menu item, timer etc.

Related

Get RandomAccessFile from JAR archive

Summary:
I have a program I want to ship as a single jar file.
It depends on three big resource files (700MB each) in a binary format. The file content can easily be accessed via indexing, my parser therefore reads these files as RandomAccessFile-objects.
So my goal is to access resource files from a jar via File objects.
My problem:
When accessing the resource files from my file system, there is no issue, but I aim to pack them into the jar file of the program, so the user does not need to handle these files themselves.
The only way I found so far to access a file packed in a jar is via InputStream (generated by class.getResourceAsStream()), which is totally useless for my application as it would be much too slow reading these files from start to end instead of using RandomAccessFile.
Copying the file content into a file, reading it and deleting it in runtime is no option eigher for the same reason.
Can someone confirm that there is no way to achieve my goal or provide a solution (or a hint so I can work it out myself)?
What I found so far:
I found this answer and if I understand the answer it says that there is no way to solve my problem:
Resources in a .jar file are not files in the sense that the OS can access them directly via normal file access APIs.
And since java.io.File represents exactly that kind of file (i.e. a thing that looks like a file to the OS), it can't be used to refer to anything in a .jar file.
A possible workaround is to extract the resource to a temporary file and refer to that with a File.
I think I can follow the reasoning behind it, but it is over eight years old now and while I am not very educated when it comes to file systems and archives, I know that the Java language has evolved quite much since then, so maybe there is hope? :)
Probably useless background information:
The files are genomes in the 2bit format and I use the TwoBitParser from biojava via the wrapper class TwoBitFacade?. The Javadocs can be found here and here.
Resources are not files, and they live in a JAR file, which is not a random access medium.

Is writing into class resources a good way to save files?

When we want to load a static file e.g. a picture, a sound file, a file containing information about a game map,... we can store them as resources in jar file and use getClass.getResource("images/splash.png") (also getResourceAsStream) to load and use them. But when we want to read and write into a file like settings file, I don't think using resources is a good way, because i think resources are designed to store read/only files that are not supposed to change, like splash screen image or a game's background music; These are my reasons to think this way:
That is why return value of getResourceAsStream is an instance of InputStream and we don't have a similar function which gives us an OutputStream, because we're not supposed to alter resource files.
Writing into resources changes program .jar file and i guess it's not a good thing at all; Because if we do so: we can't use check-sums to verify file, if we are a limited user and system administrator doesn't give us write permission we can't make changes into main .jar file, user-specific preferences are hard or impossible to implement,...
So, my questions are:
Which parts of my thoughts and assumptions are right or wrong?
If they're right what is the best(I mean short and portable between OSs and Computers) way to store files like that? (Application setting/preferences, A game save file, ...)
(#Some user who may wants to mark this as duplicate: I don't think my question is a duplicate, i searched in the site, I admit it has some common parts with some questions but it's not duplicate!)
Your three observations in #2 above are valid reasons not to store settings in a resource file, regardless of the APIs provided.
There are a variety of ways to save settings in Java, including:
The Java system property "user.home" provides the user's home directory, to which the user should have write access. You can create an application-specific subdirectory underneath it.
Java provides a Preferences API. This may store settings in a directory or (on Windows) in the registry.
OSGI provides a preferences API.
If you're using the Eclipse RCP, you can write to the configuration directory using a ConfigurationScope. See the Eclipse FAQ "What is a preference scope").

how to write into a text file in Java

I am doing a project in java and in that i need to add and modify my
text file at runtime,which is grouped in the jar.
I am using class.getResourceAsStream(filename) this method we
can read that file from class path.
i want to write into the same textfile.
What is the possible solution for this.
If i can't update the text file in jar what other solution is there?
Appreciate any help.
The easiest solution here is to not put the file in the jar. It sounds like you are putting files in your jar so that your user only needs to worry about one file that contains everything related to that program. This is an artificial constraint and just add headaches.
There is a simple solution that still allows you to distribute just the jar file. At start up, attempt to read the file from the file system. If you don't find it, use default values that are encoded in you program. Then when changes are made, you can write it to the file system.
In general, you can't update a file that you located using getResourceAsStream. It might be a file in a JAR/ZIP file ... and writing it would entail rewriting the entire JAR file. It might be a remote file served up by a Url classloader.
For your sanity (and good practice), you should not attempt to update files that you access via the classpath. If you need to, read the file out of the JAR file (or whatever), copy it into the regular file system, and then update the copy.
I'm not saying that it is impossible to do this in all cases. Indeed, in most normal cases you can do it with some effort. However, this is not supported, and there are no standard APIs for doing this.
Furthermore, attempts to update resources are liable to cause anomalies in the classloader. For example, I'd expect resources in JAR files to not update (from the perspective of the application) until the application restarted. But resources in exploded JAR files probably would update ... though new resources might not show up.
Finally, there are cases where updating a resource is impossible:
When the user doesn't have write access to the application's installation directory. This is typical for a properly administered UNIX / Linux machine.
When the JAR file is fetched from a remote server, you are likely not to be able to write the updates back.
When you are using an arbitrary custom classloader, you've got no way of knowing where the actual bytes of an updated resource should be stored, and no way of storing them.
All JAR rewriting techniques in Java look similar. Open the Jar file, read all of it's contents, and write a new Jar file containing the unmodified contents (and the modifications you whished to make). Such techniques are not advisable for a Jar file on the class path, much less a Jar file you're running from.
If you decide you must do it this way, Java World has a few articles:
Modifying Archives, Part 1
Modifying Archives, Part 2
A good solution that avoids the need to put your items into a Jar file is to read (if present) a properties file out of a hidden subdirectory in the user's home directory. The logic looks a bit like this:
if (the hidden directory named after my application doesn't exist) {
makeTheHiddenDirectory();
writeTheDefaultPropertiesFile();
}
Properties appProps = new Properties();
appProps.load(new FileInputStream(fileInHiddenDir));
...
... After the appProps have changed ...
...
appProps.store(new FileOutputStream(fileInHiddenDir), "Do not modify this file");
Look to java.util.Properties, and keep in mind that they have two different load and store formats (key = value based and XML based). Pick the one that suits you best.
If i can't update the text file in jar what other solution is there?
Store the information in any of:
Cookies
The server
Deploy the applet using 1.6.0_10+, launch it using JWS and use the PersistenceService to store the information. Here is my demo. of the PersistenceService.
Also, if your users will agree to a trusted applet (which seems overkill for this), you might write the information to a sub-directory of user.home.

Java Servlets - Writing to file

I'm using the Netbeans IDE, and I'm currently using a GlassFish server.
What I want to do is write to a file.
I looked at some pages, and the code I have now (that is not working as far as I know) looks like:
File outputFile = new File(getServletContext().getRealPath("/")
+ "TheFile.txt");
FileWriter fout = new FileWriter(outputFile);
fout.write("The Content");
fout.close();
This is my project's structure:
Also where will the file get placed?
Edit:
I forgot to mention there are some other folders below the ones in the picture: Test Packages, Libraries, Test Libraries and Configuration Files. However I don't think the file would get placed there.
Edit (newest):
I found out the file is stored in the /build/web folder, but this is not appearing in Netbeans. Even after I restarted it.
As you've coded, the file will be placed in public web root. That's where getRealPath("/") will point to. To be precise, it's the folder named Web Pages as in your screenshot. As an exercise, do the following to figure the absolute path, so that you can find it by OS disk explorer.
System.out.println(file.getAbsolutePath());
I don't do Netbeans, but likely you need to refresh the folder in your IDE after the write of the file so that it appears in the listing in the IDE. Click the folder and press F5. This is at least true for Eclipse.
That said, this approach is not recommended. This won't work when the servletcontainer isn't configured to expand the WAR on disk. Even when it did, you will lose all new files and changes in existing files when the WAR is been redeployed. It should not be used as a permanent storage. Rather store it on a fixed path outside the webapp or in a database (which is preferred since you seem want to reinvent a CMS).
Note that this is in no way guaranteed to work in all web containers or through restarts and will most likely be overwritten by a redeployment.
If you want to be able to allow your user to update content, you need to store the new content somewhere and have a servlet or a JSP-page or a facelet retrieve the new content from the backing storage and send it to the browser.
See the documentation for getRealPath. It returns you the location on the disk for something specified with a URL.
I'm guessing your file is in the root of your web application on the disk within Glassfish (where the WAR file is extracted). I don't know enough about Glassfish to say where that will be.
Also, note you are using string concatenation to create the file name, so if the getRealPath call doesn't return a String with a "/" on the end, then you might be creating a file in the parent directory of your web app. Perhaps best to use a File object for the parent directory when creating the File object for the actual file. Check out the File API.
I'd recommend creating the file outside of your web app. If you redeploy your WAR file then you might delete your file, which probably isn't what you want.
Being in a servlet makes little difference to the fact that you want to output a file. Just follow the standard file APIs as a starting point. Here's a tutorial.

Java OutputStream equivalent to getClass().getClassLoader().getResourceAsStream()

I am attempting to store the change made to my application's properties. The .properties file is located in resources package, which is different from the package that contains my UI and model.
I opened the package using:
this.getClass().getClassLoader().getResourceAsStream("resources/settings.properties")
Is there a functional equivalent of this that permits me to persist changes to the Properties Class in the same .Properties file?
In general, you cannot put stuff back into a resource you got from the classloader:
Class loader resources are often read-only; i.e. held in read-only files / read-only directories.
If you got the resource from a JAR file, JAR files are not simply updateable. (To "update" you need to extract the old JAR's contents and create a new JAR with the updated contents. It is all to do with the structure of ZIP files ...)
In some cases, the class loader resource will have been downloaded on-the-fly, and there is no way to push changes back to the place where you downloaded from.
Even if you can update a resource you got from the classloader, it is a bad idea / bad practice.
Doing this "pollutes" the clean application installation with a user's preferences. Among other things, this means that the installation cannot be shared with other users (unless you handle preferences for multiple users ...).
There are security issues with having applications installed as writeable so that embedded preferences can be updated. Think viruses! Think one user who might be inclined to trash another user's preferences!
There are administration issues with having user-specific copies of applications. And if the user has to install his own copy of an app, there are potential security issues with that as well.
There may be technical issues with file locking or caching on some platforms that either get in the way of (safe) updates or make it difficult for an application to load the updated resource without a restart.
Finally, this is NOT the way that system administrators (and educated users) expect software to behave. Java applications should deal with user preferences in the expected way:
You can use the Java Preferences API.
You can write a Properties file containing the preferences to an OS-appropriate user-writable directory.
On Windows, you could use a Windows-specific API to store the preferences in the Windows registry, except that this makes your application Windows dependent. (I can't see any real advantage in doing this, but I am not a Window expert.)
When you wrap your app up as a JAR file, your properties file will be one (possibly compressed) file within that JAR, and it would be a bad idea to try to write to your own JAR.
getResourceAsStream() is meant to open resources for reading, and these can be anywhere on the classpath. You can't write to URLs or inside JARs, you can only write to files, so it doesn't make sense to give you the same API for output.
Find yourself a directory you're allowed to write into, and write your properties there.
It may be a good idea to copy your properties from your installation classpath (possibly inside a JAR) directly out to a file if it doesn't yet exist, as a first operation upon application startup. This will give you a properties file you can write to, yet the master copy of this properties file will come from your project deliverable.
It sounds like you want to store user preferences. Consider using the Java Preferences API for that.
In addition to Carl's answer, if you're going to read and write to this file frequently, and expect that your application will expand in scope, consider whether to go one step (or several steps) further and use a file-based database like SQLite. There are a few JDBC wrappers for SQLite that would allow you to go beyond the basic string key-value lookup that the Java Properties interface provides.
even though writing the file into resources is not good practical, we still need to do it when our application only run in IDEA locally without deployment, then we can do it as below:
URL resource = Thread.currentThread().getContextClassLoader().getResource("settings.properties");
String path= resource.getPath();
OutputStream outputStream = new FileOutputStream(path);
//outputStream write

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