passing objects by value in java - java

so suppose i have
ArrayList<E> X = new ArrayList<E>();
and I pass X into some parameter:
Something Y = new Something(X);
it will pass X by reference rather than by value and I don't want this....class Something has a field with Arraylist type that is supposed to be distinct to itself and I don't want to go and iterate through the damn arraylist and set it individually just to instantiate the field...
is there a way to easily make Java pass any object parameters by value rather than reference without having have to implement cloneable interface on all my objects which is a pain in the butt

As Java do not allow direct pointer manipulation, you cannot dereference a pointer. You have to live with references. If you want to prevent the passed object from being modified, you have to clone it or make it immutable (like String). Also keep in mind that object references are passed-by-value. So statements like "Java has pass-by-reference" is not exact, if we take pass-by-reference in the C++ sense.

It actually passes X by value. (The Something constructor can't change the variable X in the calling code.) X happens to be a reference to an ArrayList, not an ArrayList. You could try:
Something Y = new Something(new ArrayList<E>(X));

Instead of creating a new object everytime you can pass an unmodifiable list. This list is read-only and the user has to create another list if he wants to make any modification.
List unmodifiableList = Collections.unmodifiableList(list);
List newList = new ArrayList(unmodifiableList);
Collections.sort(newList);
The constructor of ArrayList takes an existing list, reads its elements (without modifying them!), and adds them to the new List.

Related

Is it possible to change a variables value from an array

This is a little confusing question for me to express, but I'll do my best.
So:
ArrayList<Object> fieldList = new ArrayList<Object>();
I then dump a lot of different variables to this array:
fieldList.add(objectsURL); //string
fieldList.add(X); //int
fieldList.add(Y); //int
...
If I change the variable, the values in the array change
too-confirming the array stores a reference to the memory, rather
then value itself.
However, if I then retrieve data from the array then set that...
Object object = ((String)this.fieldList.get(0));
Then set object
object = "meeep!"
objectsURL is not set to "meep!" but rather it retains its original
value.
I assume this is because the "object" is not referencing the original
variable anymore, that instead its pointing to a new immutable string
in the memory.
All expected Java behavior I think....but then, how would I go about
setting the actual original variable? is this possible in java?.
So, in other words. Given only access to "fieldList" is it possible to change the value of
"objectsURL"?
So, if:
String objectsURL = "www.google.com"
fieldList.add(objectsURL);
Is there a way to set objectsURL to "www.stackoverflow.com" using only a reference from fieldList?
I dont want to change the fact that fieldList contains "objectsURL", I want to change what string the variable "objectsURL" actualy contains.
If not, is there an alternative method to achieve the same thing?
I hope my question explains the problem well enough.
My use-case is trying to make a serialization/
deserialization system for a bunch of my objects. I was hoping to put
all the fields into a arraylist I could retrieve for both reading and
writing....thus avoiding having to hard-code long lists of
field[0]=blah and blah=field[0] and then going though constant pains
of needing to renumber them each time I add a new field before
another.
(I cant use Javas inbuilt serialization, as I am using GWT and this is client side only.)
Thanks,
I assume this is because the "object" is not referencing the original variable anymore, that instead its pointing to a new immutable string in the memory.
Correct, each time you use the assignment operator = on an object you change the object it refers to, not the object itself.
To change the values in the List, you use the .set method of an ArrayList
this.fieldList.set(0, newValue);
Since your variable is a String, there is no way you can change the String-variable through the list
Your alternatives:
using a char-array
List myList = new ArrayList();
char[] charArray = "My String".toCharArray();
myList.add(charArray);
charArray[0] = 'A';
String theString = new String(myList.get(0)); // "Ay String"
If you use a char-array, make sure that the length of the array is enough to contain the number of characters you want to have in the future, because to change the length of the array you will need to create a new array (array lists can be expanded dynamically, arrays can not)
Embed the String inside your own class (I have ignored getters and setters here)
class MyString {
public String value;
public MyString(String value) {
this.value = value;
}
}
MyString myStr = new MyString("some value");
list.add(myStr);
((MyString) list.get(0)).value = "a new value";
System.out.println(myStr.value); // will print "a new value"
Strings are immutable, so it is impossible to change the contents of a String object. Also, you cannot use the list to change what object the reference variable objectsURL points to. To achieve what you want, you will need to create a custom class that has a String member. You can then store instances of this class in a List and change the String references to via the references in the list. The changes will then be reflected in any other reference variables which refer to the objects in the list.
First, you declare a variable 'object' and assign some Object out of the ArrayList. Later you assign some other object "meeep!" to this variable. There is no reason that your 'object' variable is related to the ArrayList.

Java get an element from an array, edit it, then store it in another array, without altering the first array

I have encountered a problem in one of my Java projects, which causes bugs.
The problem sounds as following:
I have two arrays. Let's name them firstArray and secondArray. Object in this case is a seperate class created by me. It works, the array can be filled with objects of that type.
Object[] firstArray= new Object[];
Object[] secondArray = new Object[];
Now, when I get an element out of the first array, edit it and then copy it in the second array, the object from the first array gets altered too.
tempObj = firstArray[3];
tempObj.modifySomething();
secondArray[3] = tempObj;
Whenever I do this, the (in this case) 3rd element(actually 4th) of the first array gets the modifications. I don't want this. I want the first Array to remain intact, unmodified, and the objects I have extracted from the first array and then modified should be stored in the second so that the second array is actually the first array after some code has been run.
P.S. Even if I get the element from the first array with Array.get(Array, index) and then modify it, the element still gets modified in the first array.
Hopefully you understood what I wanted to say, and if so, please lend me a hand :)
Thank you!
You're going to have to create a new object.
The problem is the modifySomething call. When you do that, it alters the object on which it's called. So if you've only got one object (even by two names), you can't call modifySomething or they will both change.
When you say secondArray[3] = firstArray[3], you aren't creating a new object: you're just assigning a reference. Going through an intermediate temporary reference doesn't change that.
You'll need code that looks like this:
Object tempObj = firstArray[3].clone();
tempObj.modifySomething();
secondArray[3] = tempObj;
The clone() method must return a new object divorced from the original but having identical properties.
When you retrieve an element from your array, you have a reference to it. So if you modify it, the modification are shered through all the object's references.
In order to leave it intact, you should use some method like Object.clone() or create a new Object and use its constructor to initialize its fields.
The object extracted from the first array needs to be cloned to create a new instance that is seperate. Otherwise the modification will affect the object in the first array as it is the same object.
When you retrieve an element from your array, you get a reference to it. So if you modify it, the modification are shared through all the object's references.
In order to leave it intact, you should use some method like Object.clone() or create a new method which take in input your retrieved object and return a new one alike.
In Java, when you do this secondArray[3] = tempObj;, you actually put the reference to the array, not the real object
So firstArray[3] and secondArray[3] point to the same real object
What you need to do is to create a new object that is identical to your original object, and put the reference of the new object to your secondArray
It might worth to point out that default clone() function only does a shallow copy, so if you have mutable objects in your object's fields, it might cause some problems. Take a look at this article about how to do a deep copy

ArrayList objects

Need some inputs:
Lets say i have N ArrayList and in each i am adding foo() object.
Foo foo = new Foo()
A.add(foo);
B.add(foo);
N.add(foo);
Now modification done on any one foo() object will reflect in all the other arraylist?
If YES WHY? and
whether this behaviour can also be achieved using any other collection like Vector etc...?
IF i make foo as null will it reflect in all arraylist?
Yes, because all lists only contain a reference to the same objects
Yes, all collections work like that
No, because you can only set a reference to null, and each list has a copy of the reference.
Any implementation of Collection API such as ArrayList or Vector hold reference to an object in heap memory so when you would get an index of a List by get(index) method, you achive reference to object so:
Yes, if get an index of list by get(index) method and then change the stat of the achieved object, changes stay in memory.
Yes,All Collection API have this behavior.
No,When achieve to a index of list, act is: "You achieve a copy of reference to object" and when set it to null, list instance don't any change.

Java Variable References when using Lists

Just a thought question here. In C++, I could do the following:
vector<vector<string> > data;
// add data into data
//..
data[0].push_back( "somedata" );
And I would expect somedata to get written to the vector array because the [] notation gives me access to the object by reference. What about in Java? If I:
List<List<String>> data = new ArrayList<List<String>>();
// add data into data
//..
data.get(0).add( "somedata" );
Would this actually write somedata into the data object? Or would it create a new copy of the element at data(0), add somedata to that, and then that object disappears into GC sometime down the line?
ArrayList is a List backed-up by array (in order to enable random access) the list stores references to real elements so when you add a new element as you mentioned, the reference to it will be added to the ArrayList (and the backing Array will point to this List element).
You must first understand that List, String, etc. in Java, these types are reference types. Their values are references, which are pointers to objects. Thus, List<List<String>> in Java would be most equivalent to vector<vector<string *> *> * in C++. You cannot have a direct "object value" in Java like you can in C++; objects are always hidden behind a pointer.
So to answer your question, yes, the Java code you show works, but for very different reasons. In your Java code, you have a list of references (pointers). You want to modify stuff in the object that is pointed to by one of these pointers, but you do not need to change the pointer itself. Thus, there is no need to return the element by reference. It is sufficient to return the element (a pointer) by value.
Your question "Would this actually write somedata into the data object?" is kind of ambiguous. The code modifies the object pointed to by the first element of the list. Whether this constitutes modifying the list object itself depends on what you consider to be "part of" an object. As explained earlier, the list object contains a collection of pointers to objects. Should the objects pointed to by these pointers to be considered "part of" the list object? There could be many pointers to the same object. So if you consider it to be a part of the container, then what happens when there are pointers to the same object in multiple containers, is the object then part of all of these containers at the same time?
The answer to "Or would it create a new copy of the element at data(0)" is, it creates a copy of the pointer that is the first element. It does not create a copy of the object that the pointer points to.
Almost. The pattern you need is:
List<List<String>> data = new ArrayList<List<String>>();
data.add(new List<String>());
data.get(0).add( "somedata" );
The first line creates only the "outer" List of Lists; you have to populate it with one or more Lists (of Strings) before you can add data to the inner lists.

How to make a separated copy of an ArrayList? [duplicate]

This question already has answers here:
Closed 13 years ago.
Possible Duplicate:
Java: how to clone ArrayList but also clone its items?
I have a sample program like the following:
ArrayList<Invoice> orginalInvoice = new ArrayList<Invoice>();
//add some items into it here
ArrayList<Invoice> copiedInvoice = new ArrayList<Invoice>();
copiedInvoice.addAll(orginalInvoice);
I thought I can modify items inside the copiedInvoice and it will not affect these items inside originalInoice. But I was wrong.
How can I make a separated copy / clone of an ArrayList?
Thanks
Yes that's correct - You need to implement clone() (or another suitable mechanism for copying your object, as clone() is considered "broken" by many programmers). Your clone() method should perform a deep copy of all mutable fields within your object. That way, modifications to the cloned object will not affect the original.
In your example code you're creating a second ArrayList and populating it with references to the same objects, which is why changes to the object are visible from both Lists. With the clone approach your code would look like:
List<Foo> originalList = ...;
// Create new List with same capacity as original (for efficiency).
List<Foo> copy = new ArrayList<Foo>(originalList.size());
for (Foo foo: originalList) {
copy.add((Foo)foo.clone());
}
EDIT: To clarify, the above code is performing a deep copy of the original List whereby the new List contains references to copies of the original objects. This contrasts to calling ArrayList.clone(), which performs a shallow copy of the List. In this context a shallow copy creates a new List instance but containing references to the original objects.
If you are storing mutable objects into the ArrayList, you will need to copy each object when you copy the ArrayList. Otherwise, the new ArrayList will still hold the original references.
However if you're storing immutable objects, it's fine to use:
ArrayList copiedInvoice = new ArrayList(originalInvoice);
I thought I can modify items inside the copiedInvoice and it will not affect these itmes inside originalInoice.
This happens because what gets copied is the reference variable and not the object it self.
Hence you end up with two "references" pointing to the same object.
If you need to copy the whole object you may need to clone it.
But you might have problems if you don't clone the object internal attributes if they happen to be other objects.
For instance the following class definition won't give you any problem.
public class Something {
private int x;
private int y;
private String stringObject;
}
If you create a copy of that, you would copy the current values of its attributes and that's it.
But if your class do have another object inside you might consider to clone it too.
class OtherSomething {
Something something;
private int x;
}
If you do the following:
Something shared = new Something();
OtherSomething one = new OtherSomething();
OtherSomething two = new OtherSomething();
one.something = shared;
two.something = shared;
In this case, both one and two have the same reference variable to the same shared "something" and changing the value in one would affect the other.
That's why it is much simpler/better/easier to use immutable objects.
If you need to change the value of an immutable object you just create a new one with the correct value.
Take a look at ByteArrayOutputStream and ByteArrayInputStream. If all of your classes implement Serializable, then you can make a copy using the above mentioned classes.

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