Java implicit "this" parameter in method? - java

Within the programming language Java do method invocations on an object, work by implicitly passing a reference to the object to act on and working as static methods?

Details on how method invocation works can be found in the Java SE 7 JVM specification, section 3.7. For an instance method the this reference is passed as the first parameter. This reference is also used to select which method to invoke, since it might be overridden in a subclass, so it is a bit more complicated than a static method.

In short, no. That is how C++ was originally written, back when it was just a system of macros, but that was only because nothing existed (in C) like classes or static functions.
Java simply calls methods on objects. It has a shared piece of code that is the method, so in that sense it's static conceptually, but there is a bit that tells the modifiers of a method, and static is one of the bits, and it is not set for normal methods.

Related

why do i get Student.computefees() error in the program? [duplicate]

This question already has answers here:
Non-static variable cannot be referenced from a static context
(15 answers)
Closed 8 years ago.
The community reviewed whether to reopen this question last year and left it closed:
Original close reason(s) were not resolved
The very common beginner mistake is when you try to use a class property "statically" without making an instance of that class. It leaves you with the mentioned error message:
You can either make the non static method static or make an instance of that class to use its properties.
What the reason behind this? Am not concern with the solution, rather the reason.
private java.util.List<String> someMethod(){
/* Some Code */
return someList;
}
public static void main(String[] strArgs){
// The following statement causes the error.
java.util.List<String> someList = someMethod();
}
You can't call something that doesn't exist. Since you haven't created an object, the non-static method doesn't exist yet. A static method (by definition) always exists.
The method you are trying to call is an instance-level method; you do not have an instance.
static methods belong to the class, non-static methods belong to instances of the class.
The essence of object oriented programming is encapsulating logic together with the data it operates on.
Instance methods are the logic, instance fields are the data. Together, they form an object.
public class Foo
{
private String foo;
public Foo(String foo){ this.foo = foo; }
public getFoo(){ return this.foo; }
public static void main(String[] args){
System.out.println( getFoo() );
}
}
What could possibly be the result of running the above program?
Without an object, there is no instance data, and while the instance methods exist as part of the class definition, they need an object instance to provide data for them.
In theory, an instance method that does not access any instance data could work in a static context, but then there isn't really any reason for it to be an instance method. It's a language design decision to allow it anyway rather than making up an extra rule to forbid it.
I just realized, I think people shouldn't be exposed to the concept of "static" very early.
Static methods should probably be the exception rather than the norm. Especially early on anyways if you want to learn OOP. (Why start with an exception to the rule?) That's very counter-pedagogical of Java, that the "first" thing you should learn is the public static void main thing. (Few real Java applications have their own main methods anyways.)
I think it is worth pointing out that by the rules of the Java language the Java compiler inserts the equivalent of "this." when it notices that you're accessing instance methods or instance fields without an explicit instance. Of course, the compiler knows that it can only do this from within an instance method, which has a "this" variable, as static methods don't.
Which means that when you're in an instance method the following are equivalent:
instanceMethod();
this.instanceMethod();
and these are also equivalent:
... = instanceField;
... = this.instanceField;
The compiler is effectively inserting the "this." when you don't supply a specific instance.
This (pun intended) bit of "magic help" by the compiler can confuse novices: it means that instance calls and static calls sometimes appear to have the same syntax while in reality are calls of different types and underlying mechanisms.
The instance method call is sometimes referred to as a method invocation or dispatch because of the behaviors of virtual methods supporting polymorphism; dispatching behavior happens regardless of whether you wrote an explicit object instance to use or the compiler inserted a "this.".
The static method call mechanism is simpler, like a function call in a non-OOP language.
Personally, I think the error message is misleading, it could read "non-static method cannot be referenced from a static context without specifying an explicit object instance".
What the compiler is complaining about is that it cannot simply insert the standard "this." as it does within instance methods, because this code is within a static method; however, maybe the author merely forgot to supply the instance of interest for this invocation — say, an instance possibly supplied to the static method as parameter, or created within this static method.
In short, you most certainly can call instance methods from within a static method, you just need to have and specify an explicit instance object for the invocation.
The answers so far describe why, but here is a something else you might want to consider:
You can can call a method from an instantiable class by appending a method call to its constructor,
Object instance = new Constuctor().methodCall();
or
primitive name = new Constuctor().methodCall();
This is useful it you only wish to use a method of an instantiable class once within a single scope. If you are calling multiple methods from an instantiable class within a single scope, definitely create a referable instance.
If we try to access an instance method from a static context , the compiler has no way to guess which instance method ( variable for which object ), you are referring to. Though, you can always access it using an object reference.
A static method relates an action to a type of object, whereas the non static method relates an action to an instance of that type of object. Typically it is a method that does something with relation to the instance.
Ex:
class Car might have a wash method, which would indicate washing a particular car, whereas a static method would apply to the type car.
if a method is not static, that "tells" the compiler that the method requires access to instance-level data in the class, (like a non-static field). This data would not be available unless an instance of the class has been created. So the compiler throws an error if you try to call the method from a static method.. If in fact the method does NOT reference any non-static member of the class, make the method static.
In Resharper, for example, just creating a non-static method that does NOT reference any static member of the class generates a warning message "This method can be made static"
The compiler actually adds an argument to non-static methods. It adds a this pointer/reference. This is also the reason why a static method can not use this, because there is no object.
So you are asking for a very core reason?
Well, since you are developing in Java, the compiler generates an object code that the Java Virtual Machine can interpret. The JVM anyway is a binary program that run in machine language (probably the JVM’s version specific for your operating system and hardware was previously compiled by another programming language like C in order to get a machine code that can run in your processor). At the end, any code is translated to machine code. So, create an object (an instance of a class) is equivalent to reserve a memory space (memory registers that will be processor registers when the CPU scheduler of the operating system put your program at the top of the queue in order to execute it) to have a data storage place that can be able to read and write data. If you don’t have an instance of a class (which happens on a static context), then you don’t have that memory space to read or write the data. In fact, like other people had said, the data don’t exist (because from the begin you never had written neither had reserved the memory space to store it).
Sorry for my english! I'm latin!
The simple reason behind this is that Static data members of parent class
can be accessed (only if they are not overridden) but for instance(non-static)
data members or methods we need their reference and so they can only be
called through an object.
A non-static method is dependent on the object. It is recognized by the program once the object is created.
Static methods can be called even before the creation of an object. Static methods are great for doing comparisons or operations that aren't dependent on the actual objects you plan to work with.

How to check if an email already exists in firebase - AndroidStudio? [duplicate]

This question already has answers here:
Non-static variable cannot be referenced from a static context
(15 answers)
Closed 8 years ago.
The community reviewed whether to reopen this question last year and left it closed:
Original close reason(s) were not resolved
The very common beginner mistake is when you try to use a class property "statically" without making an instance of that class. It leaves you with the mentioned error message:
You can either make the non static method static or make an instance of that class to use its properties.
What the reason behind this? Am not concern with the solution, rather the reason.
private java.util.List<String> someMethod(){
/* Some Code */
return someList;
}
public static void main(String[] strArgs){
// The following statement causes the error.
java.util.List<String> someList = someMethod();
}
You can't call something that doesn't exist. Since you haven't created an object, the non-static method doesn't exist yet. A static method (by definition) always exists.
The method you are trying to call is an instance-level method; you do not have an instance.
static methods belong to the class, non-static methods belong to instances of the class.
The essence of object oriented programming is encapsulating logic together with the data it operates on.
Instance methods are the logic, instance fields are the data. Together, they form an object.
public class Foo
{
private String foo;
public Foo(String foo){ this.foo = foo; }
public getFoo(){ return this.foo; }
public static void main(String[] args){
System.out.println( getFoo() );
}
}
What could possibly be the result of running the above program?
Without an object, there is no instance data, and while the instance methods exist as part of the class definition, they need an object instance to provide data for them.
In theory, an instance method that does not access any instance data could work in a static context, but then there isn't really any reason for it to be an instance method. It's a language design decision to allow it anyway rather than making up an extra rule to forbid it.
I just realized, I think people shouldn't be exposed to the concept of "static" very early.
Static methods should probably be the exception rather than the norm. Especially early on anyways if you want to learn OOP. (Why start with an exception to the rule?) That's very counter-pedagogical of Java, that the "first" thing you should learn is the public static void main thing. (Few real Java applications have their own main methods anyways.)
I think it is worth pointing out that by the rules of the Java language the Java compiler inserts the equivalent of "this." when it notices that you're accessing instance methods or instance fields without an explicit instance. Of course, the compiler knows that it can only do this from within an instance method, which has a "this" variable, as static methods don't.
Which means that when you're in an instance method the following are equivalent:
instanceMethod();
this.instanceMethod();
and these are also equivalent:
... = instanceField;
... = this.instanceField;
The compiler is effectively inserting the "this." when you don't supply a specific instance.
This (pun intended) bit of "magic help" by the compiler can confuse novices: it means that instance calls and static calls sometimes appear to have the same syntax while in reality are calls of different types and underlying mechanisms.
The instance method call is sometimes referred to as a method invocation or dispatch because of the behaviors of virtual methods supporting polymorphism; dispatching behavior happens regardless of whether you wrote an explicit object instance to use or the compiler inserted a "this.".
The static method call mechanism is simpler, like a function call in a non-OOP language.
Personally, I think the error message is misleading, it could read "non-static method cannot be referenced from a static context without specifying an explicit object instance".
What the compiler is complaining about is that it cannot simply insert the standard "this." as it does within instance methods, because this code is within a static method; however, maybe the author merely forgot to supply the instance of interest for this invocation — say, an instance possibly supplied to the static method as parameter, or created within this static method.
In short, you most certainly can call instance methods from within a static method, you just need to have and specify an explicit instance object for the invocation.
The answers so far describe why, but here is a something else you might want to consider:
You can can call a method from an instantiable class by appending a method call to its constructor,
Object instance = new Constuctor().methodCall();
or
primitive name = new Constuctor().methodCall();
This is useful it you only wish to use a method of an instantiable class once within a single scope. If you are calling multiple methods from an instantiable class within a single scope, definitely create a referable instance.
If we try to access an instance method from a static context , the compiler has no way to guess which instance method ( variable for which object ), you are referring to. Though, you can always access it using an object reference.
A static method relates an action to a type of object, whereas the non static method relates an action to an instance of that type of object. Typically it is a method that does something with relation to the instance.
Ex:
class Car might have a wash method, which would indicate washing a particular car, whereas a static method would apply to the type car.
if a method is not static, that "tells" the compiler that the method requires access to instance-level data in the class, (like a non-static field). This data would not be available unless an instance of the class has been created. So the compiler throws an error if you try to call the method from a static method.. If in fact the method does NOT reference any non-static member of the class, make the method static.
In Resharper, for example, just creating a non-static method that does NOT reference any static member of the class generates a warning message "This method can be made static"
The compiler actually adds an argument to non-static methods. It adds a this pointer/reference. This is also the reason why a static method can not use this, because there is no object.
So you are asking for a very core reason?
Well, since you are developing in Java, the compiler generates an object code that the Java Virtual Machine can interpret. The JVM anyway is a binary program that run in machine language (probably the JVM’s version specific for your operating system and hardware was previously compiled by another programming language like C in order to get a machine code that can run in your processor). At the end, any code is translated to machine code. So, create an object (an instance of a class) is equivalent to reserve a memory space (memory registers that will be processor registers when the CPU scheduler of the operating system put your program at the top of the queue in order to execute it) to have a data storage place that can be able to read and write data. If you don’t have an instance of a class (which happens on a static context), then you don’t have that memory space to read or write the data. In fact, like other people had said, the data don’t exist (because from the begin you never had written neither had reserved the memory space to store it).
Sorry for my english! I'm latin!
The simple reason behind this is that Static data members of parent class
can be accessed (only if they are not overridden) but for instance(non-static)
data members or methods we need their reference and so they can only be
called through an object.
A non-static method is dependent on the object. It is recognized by the program once the object is created.
Static methods can be called even before the creation of an object. Static methods are great for doing comparisons or operations that aren't dependent on the actual objects you plan to work with.

Cant use getter because of non-static method [duplicate]

This question already has answers here:
Non-static variable cannot be referenced from a static context
(15 answers)
Closed 8 years ago.
The community reviewed whether to reopen this question last year and left it closed:
Original close reason(s) were not resolved
The very common beginner mistake is when you try to use a class property "statically" without making an instance of that class. It leaves you with the mentioned error message:
You can either make the non static method static or make an instance of that class to use its properties.
What the reason behind this? Am not concern with the solution, rather the reason.
private java.util.List<String> someMethod(){
/* Some Code */
return someList;
}
public static void main(String[] strArgs){
// The following statement causes the error.
java.util.List<String> someList = someMethod();
}
You can't call something that doesn't exist. Since you haven't created an object, the non-static method doesn't exist yet. A static method (by definition) always exists.
The method you are trying to call is an instance-level method; you do not have an instance.
static methods belong to the class, non-static methods belong to instances of the class.
The essence of object oriented programming is encapsulating logic together with the data it operates on.
Instance methods are the logic, instance fields are the data. Together, they form an object.
public class Foo
{
private String foo;
public Foo(String foo){ this.foo = foo; }
public getFoo(){ return this.foo; }
public static void main(String[] args){
System.out.println( getFoo() );
}
}
What could possibly be the result of running the above program?
Without an object, there is no instance data, and while the instance methods exist as part of the class definition, they need an object instance to provide data for them.
In theory, an instance method that does not access any instance data could work in a static context, but then there isn't really any reason for it to be an instance method. It's a language design decision to allow it anyway rather than making up an extra rule to forbid it.
I just realized, I think people shouldn't be exposed to the concept of "static" very early.
Static methods should probably be the exception rather than the norm. Especially early on anyways if you want to learn OOP. (Why start with an exception to the rule?) That's very counter-pedagogical of Java, that the "first" thing you should learn is the public static void main thing. (Few real Java applications have their own main methods anyways.)
I think it is worth pointing out that by the rules of the Java language the Java compiler inserts the equivalent of "this." when it notices that you're accessing instance methods or instance fields without an explicit instance. Of course, the compiler knows that it can only do this from within an instance method, which has a "this" variable, as static methods don't.
Which means that when you're in an instance method the following are equivalent:
instanceMethod();
this.instanceMethod();
and these are also equivalent:
... = instanceField;
... = this.instanceField;
The compiler is effectively inserting the "this." when you don't supply a specific instance.
This (pun intended) bit of "magic help" by the compiler can confuse novices: it means that instance calls and static calls sometimes appear to have the same syntax while in reality are calls of different types and underlying mechanisms.
The instance method call is sometimes referred to as a method invocation or dispatch because of the behaviors of virtual methods supporting polymorphism; dispatching behavior happens regardless of whether you wrote an explicit object instance to use or the compiler inserted a "this.".
The static method call mechanism is simpler, like a function call in a non-OOP language.
Personally, I think the error message is misleading, it could read "non-static method cannot be referenced from a static context without specifying an explicit object instance".
What the compiler is complaining about is that it cannot simply insert the standard "this." as it does within instance methods, because this code is within a static method; however, maybe the author merely forgot to supply the instance of interest for this invocation — say, an instance possibly supplied to the static method as parameter, or created within this static method.
In short, you most certainly can call instance methods from within a static method, you just need to have and specify an explicit instance object for the invocation.
The answers so far describe why, but here is a something else you might want to consider:
You can can call a method from an instantiable class by appending a method call to its constructor,
Object instance = new Constuctor().methodCall();
or
primitive name = new Constuctor().methodCall();
This is useful it you only wish to use a method of an instantiable class once within a single scope. If you are calling multiple methods from an instantiable class within a single scope, definitely create a referable instance.
If we try to access an instance method from a static context , the compiler has no way to guess which instance method ( variable for which object ), you are referring to. Though, you can always access it using an object reference.
A static method relates an action to a type of object, whereas the non static method relates an action to an instance of that type of object. Typically it is a method that does something with relation to the instance.
Ex:
class Car might have a wash method, which would indicate washing a particular car, whereas a static method would apply to the type car.
if a method is not static, that "tells" the compiler that the method requires access to instance-level data in the class, (like a non-static field). This data would not be available unless an instance of the class has been created. So the compiler throws an error if you try to call the method from a static method.. If in fact the method does NOT reference any non-static member of the class, make the method static.
In Resharper, for example, just creating a non-static method that does NOT reference any static member of the class generates a warning message "This method can be made static"
The compiler actually adds an argument to non-static methods. It adds a this pointer/reference. This is also the reason why a static method can not use this, because there is no object.
So you are asking for a very core reason?
Well, since you are developing in Java, the compiler generates an object code that the Java Virtual Machine can interpret. The JVM anyway is a binary program that run in machine language (probably the JVM’s version specific for your operating system and hardware was previously compiled by another programming language like C in order to get a machine code that can run in your processor). At the end, any code is translated to machine code. So, create an object (an instance of a class) is equivalent to reserve a memory space (memory registers that will be processor registers when the CPU scheduler of the operating system put your program at the top of the queue in order to execute it) to have a data storage place that can be able to read and write data. If you don’t have an instance of a class (which happens on a static context), then you don’t have that memory space to read or write the data. In fact, like other people had said, the data don’t exist (because from the begin you never had written neither had reserved the memory space to store it).
Sorry for my english! I'm latin!
The simple reason behind this is that Static data members of parent class
can be accessed (only if they are not overridden) but for instance(non-static)
data members or methods we need their reference and so they can only be
called through an object.
A non-static method is dependent on the object. It is recognized by the program once the object is created.
Static methods can be called even before the creation of an object. Static methods are great for doing comparisons or operations that aren't dependent on the actual objects you plan to work with.

Virtual Mechanism in C++ and Java [duplicate]

In Java:
class Base {
public Base() { System.out.println("Base::Base()"); virt(); }
void virt() { System.out.println("Base::virt()"); }
}
class Derived extends Base {
public Derived() { System.out.println("Derived::Derived()"); virt(); }
void virt() { System.out.println("Derived::virt()"); }
}
public class Main {
public static void main(String[] args) {
new Derived();
}
}
This will output
Base::Base()
Derived::virt()
Derived::Derived()
Derived::virt()
However, in C++ the result is different:
Base::Base()
Base::virt() // ← Not Derived::virt()
Derived::Derived()
Derived::virt()
(See http://www.parashift.com/c++-faq-lite/calling-virtuals-from-ctors.html for C++ code)
What causes such a difference between Java and C++? Is it the time when vtable is initialized?
EDIT: I do understand Java and C++ mechanisms. What I want to know is the insights behind this design decision.
Both approaches clearly have disadvatages:
In Java, the call goes to a method which cannot use this properly because its members haven’t been initialised yet.
In C++, an unintuitive method (i.e. not the one in the derived class) is called if you don’t know how C++ constructs classes.
Why each language does what it does is an open question but both probably claim to be the “safer” option: C++’s way prevents the use of uninitialsed members; Java’s approach allows polymorphic semantics (to some extent) inside a class’ constructor (which is a perfectly valid use-case).
Well you have already linked to the FAQ's discussion, but that’s mainly problem-oriented, not going into the rationales, the why.
In short, it’s for type safety.
This is one of the few cases where C++ beats Java and C# on type safety. ;-)
When you create a class A, in C++ you can let each A constructor initialize the new instance so that all common assumptions about its state, called the class invariant, hold. For example, part of a class invariant can be that a pointer member points to some dynamically allocated memory. When each publicly available method preserves the class invariant, then it’s guaranteed to hold also on entry to each method, which greatly simplifies things – at least for a well-chosen class invariant!
No further checking is then necessary in each method.
In contrast, using two-phase initialization such as in Microsoft's MFC and ATL libraries you can never be quite sure whether everything has been properly initialized when a method (non-static member function) is called. This is very similar to Java and C#, except that in those languages the lack of class invariant guarantees comes from these languages merely enabling but not actively supporting the concept of a class invariant. In short, Java and C# virtual methods called from a base class constructor can be called down on a derived instance that has not yet been initialized, where the (derived) class invariant has not yet been established!
So, this C++ language support for class invariants is really great, helping do away with a lot of checking and a lot of frustrating perplexing bugs.
However, it makes a bit difficult to do derived class specific initialization in a base class constructor, e.g. doing general things in a topmost GUI Widget class’ constructor.
The FAQ item “Okay, but is there a way to simulate that behavior as if dynamic binding worked on the this object within my base class's constructor?” goes a little into that.
For a more full treatment of the most common case, see also my blog article “How to avoid post-construction by using Parts Factories”.
Regardless of how it's implemented, it's a difference in what the language definition says should happen. Java allows you to call functions on a derived object that hasn't been fully initialized (it has been zero-initialized, but its constructor has not run). C++ doesn't allow that; until the derived class's constructor has run, there is no derived class.
Hopefully this will help:
When your line new Derived() executes, the first thing that happens is the memory allocation. The program will allocate a chunk of memory big enough to hold both the members of Base and Derrived. At this point, there is no object. It's just uninitialized memory.
When Base's constructor has completed, the memory will contain an object of type Base, and the class invariant for Base should hold. There is still no Derived object in that memory.
During the construction of base, the Base object is in a partially-constructed state, but the language rules trust you enough to let you call your own member functions on a partially-constructed object. The Derived object isn't partially constructed. It doesn't exist.
Your call to the virtual function ends up calling the base class's version because at that point in time, Base is the most derived type of the object. If it were to call Derived::virt, it would be invoking a member function of Derived with a this-pointer that is not of type Derrived, breaking type safety.
Logically, a class is something that gets constructed, has functions called on it, and then gets destroyed. You can't call member functions on an object that hasn't been constructed, and you can't call member functions on an object after it's been destroyed. This is fairly fundamental to OOP, the C++ language rules are just helping you avoid doing things that break this model.
In Java, method invocation is based on object type, which is why it is behaving like that (I don't know much about c++).
Here your object is of type Derived, so jvm invokes method on Derived object.
If understand Virtual concept clearly, equivalent in java is abstract, your code right now is not really virtual code in java terms.
Happy to update my answer if something wrong.
Actually I want to know what's the insight behind this design decision
It may be that in Java, every type derives from Object, every Object is some kind of leaf type, and there's a single JVM in which all objects are constructed.
In C++, many types aren't virtual at all. Furthermore in C++, the base class and the subclass can be compiled to machine code separately: so the base class does what it does without whether it's a superclass of something else.
Constructors are not polymorphic in case of both C++ and Java languages, whereas a method could be polymorphic in both languages. This means, when a polymorphic method appears inside a constructor, the designers would be left with two choices.
Either strictly conform to the semantics on non-polymorphic
constructor and thus consider any polymorphic method invoked within a
constructor as non-polymorphic. This is how C++ does§.
Or, compromise
the strict semantics of non-polymorphic constructor and adhere to the
strict semantics of a polymorphic method. Thus polymorphic methods
from constructors are always polymorphic. This is how Java does.
Since none of the strategies offers or compromises any real benefits compared to other and yet Java way of doing it reduces lots of overhead (no need to differentiate polymorphism based on the context of constructors), and since Java was designed after C++, I would presume, the designer of Java opted for the 2nd option seeing the benefit of less implementation overhead.
Added on 21-Dec-2016
§Lest the statement “method invoked within a constructor as non-polymorphic...This is how C++ does” might be confusing without careful scrutiny of the context, I’m adding a formalization to precisely qualify what I meant.
If class C has a direct definition of some virtual function F and its ctor has an invocation to F, then any (indirect) invocation of C’s ctor on an instance of child class T will not influence the choice of F; and in fact, C::F will always be invoked from C’s ctor. In this sense, invocation of virtual F is less-polymorphic (compared to say, Java which will choose F based on T)
Further, it is important to note that, if C inherits definition of F from some parent P and has not overriden F, then C’s ctor will invoke P::F and even this, IMHO, can be determined statically.

Why main method needs to be static? [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Why is the Java main method static?
JAVA supports reflection still JAVA needs main method to be static why?
Using reflection we can create the object of class and even call methods of that class so why JAVA need main method to be static.
Appreciate your comments on this.
The only answer that can be reliably given is "because the JLS says so". Quote:
The method main must be declared public, static, and void. It must specify a formal parameter (§8.4.1) whose declared type is array of String.
Well, reflections have been introduced since Java 1.1 only so the initial Java 1.0 standard could not be based on them. They probably had some reflection-like code just to bootstrap and it is not known how complete it was at times when Java was still called Oak.
Also, this may be inherited from C++ and further inherited from C. While C++ could also construct an application object first and call the virtual main() on it, this probably looked too complex and the choice is to use a simple main, familiar to C developers.
Because when you run a program, the runtime environment looks for a method with the signature public static void main (String[] args). Even if reflexion is supported, the runtime still needs to call a class' main method first.
Public: In order for the JVM to gain access to the main method it has to be public.
Static: As it would be really complex or maybe impossible to foresee your instantiation criteria of the class hosting the main method, it is mandated to be static, enabling the JVM to call it without the need to create an object from the class.
After all, you need a clear contract when defining a language, without such mandated constraints, things might get messy for the JVM designers.
Explanation of every keyword in public static void main(String []args)
1.public:
It must be public because JVM is not part of the class, where you define main method.So, It should not be private
2.static:
JVM is not going to construct any object to call themain. And main is not depending upon the class.
3.void:
mainis not going to return any useful information to JVM. The program execution starts from main() and if there is normal exit ends with the last statement in main.In between the lot takes place.
4.main:
It's just a proper noun used to show the importance of the method.
5.Array of Strings:
The args passed to the main is one or more words, they may be an int, float, char, or String. Everything above can be represented as Strings.
Hope it helps

Categories