How to download video from Youtube with Android? [closed] - java

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I saw many programms in Android Market which allow to download video from Youtube. Now I must create programm for download video from Youtube, but I don't know how to do it. Can you help me? Thank you for, anyway.

Well first of all. Stackoverflow is mostly used for question. No one here will write a complete app for you, well the majority will probably not do that.
Second, you might want to look at YouTubes ToS:
5L:
you agree not to access Content or any reason other than your personal, non-commercial use solely as intended through and permitted by the normal functionality of the Service, and solely for Streaming. "Streaming" means a contemporaneous digital transmission of the material by YouTube via the Internet to a user operated Internet enabled device in such a manner that the data is intended for real-time viewing and not intended to be downloaded (either permanently or temporarily), copied, stored, or redistributed by the user.
5M:
You shall not copy, reproduce, distribute, transmit, broadcast,
display, sell, license, or otherwise exploit any Content for any other
purposes without the prior written consent of YouTube or the
respective licensors of the Content.
So please come back with questions that we can answer.
You should probably check out http://sourceforge.net/projects/ytd2/ and http://www.google.com/support/forum/p/youtube/thread?tid=28e5b81a75f31def&hl=en

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voice recognition constantly in background android [closed]

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FfhggtffgtfgtgftI want develop application that whenever it recognizes a keyword it does something. it needs to be in listening mode all the time, in backgeound too.
I was exposed to this and this. I treid run it but it is not work when I am speaking.
actually I read it still doesn't support my native language. is that the reason?
I want to know how it works? does it is doing speach to text and saved it in assets files? does it is run in background? does it is used AI models? how it behaves when two apps need mic resource in parallel? noises? does it is work with Neural Networks API? how can I start developing such a thing?
thanks!
It is great you tried Vosk offline speech recognition on Android, here are some answers to your questions:
actually I read it still doesn't support my native language.
If you are about Hebrew, we might support it in the future, and you can build it yourself.
is that the reason?
You didn't provide enough information to answer this, please explain a bit more what is "it is not work"
I want to know how it works?
Extensive documentation on speech recognition is available on lectures, courses and books. You can find some introduction here for example: https://www.youtube.com/watch?v=q67z7PTGRi8
does it is doing speech to text and saved it in assets files?
It does speech to text, but it doesn't save results into assets, it just displays them. You can not modify assets, they are static.
does it is run in background?
Yes
does it is used AI models?
Sure
how it behaves when two apps need mic resource in parallel?
In android it is not possible to record audio from two apps in parallel, second one will be blocked.
noises?
It is robust to noises.
does it is work with Neural Networks API?
No, it is portable
how can I start developing such a thing?
Get some basic understanding and start writing the code. If you have further questions you can ask them in the Telegram chat

FIX market data, QuickFIX or something else? [closed]

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I'm looking into the possibilities to build a small JAVA application that imports real FOREX data and store it to analyze later. With this data I want to help a friend to make an algorithm. After this, the app have to also handle real transactions. Still in the orientation phase, but I do not want to waste time with implementation x and then later on find out it had to be done with implementation y.
So importing data has to be FREE, RELIABLE and FAST enough to handle future transactions based on this data.
So far I have two options;
1. Json requests to a third party, which I read is kinda slow, but I already have an idea of how I would implement it.
2. QuickFIX, used by many professional parties, but very new to me.
Json question:
Slow in a way that the data input isn't analyzed correctly and an application with algorithm has problems to work?
QuickFIX question:
Where do you get an account and the actual data from? I get the implementation, but it is unclear to me with what account QuickFIX works with and which parties I should look at.
So in a nutshell; what is the best way to go when I want trustworthy FREE data, which is FAST and RELIABLE enough to make transactions with?
Thanks in advance!
You need an account with a market data provider to get market data.
I don't know if this has changed but the last time I checked there was no access to real time market data for free. At most delayed by 15 minutes. But I do not recall if this was even via FIX protocol.
NB: you really might want to look at QuickFIX/J (since you are looking for a Java implementation)
Cheers,
Chris.

Downloading mp3 from youtube and other music-websites programatically Java [closed]

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I need to let my app's client paste youtube (or any other website but that later) URL and download just music (mp3) from the specified video.
I was looking for the solution on stackoverflow and google and found that it is in spite of their law. We just cant dowload anything from youtube. In case of doing it, youtube will block our service.
However, I know that there are still available sites, on which we can convert the video to mp3 easily, for example: http://2conv.com And these sites exist in web for really long time.
So how did they avoid youtube-law? How can I download videos from youtube using Java? (I dont ask for code, but just the way how to do this, what to type in google to find the answer)
Thanks for reading! I really need the answer, because downloading from youtube has to be the core-feature of my app
TO BE CLEAR AND NOT DOWN-VOTED:
I am not going to violate youtube terms of service, just asking if there is any way to reconcile my needs with youtube terms?
It's possible, just use Pafy script (Python), this API based on youtube-dl.
You can see more youtube-dl support sites at:
https://rg3.github.io/youtube-dl/supportedsites.html
Unfortunately not possible. Video files are integrated with their audio files. so if you want to extract audio from any video file you should download the whole thing and then extract its audio to mp3 yourself. Every service that does so first fetches the video and then does as mentioned. Make sure not to violate any terms of service.

How safe is to use RestFB? [closed]

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I'm currently developing an Android app wich uses a lot of Facebook data. From everything that I've read so far, RestFB appears to be the best option in order to use the Facebook API on a Java enviroment, but I have a concern: What happens if Facebook decides to "block" this library? Can Facebook do that? If that happens, my app would automatically stop working.
Thanks for your time!
RestFB should be as safe as any other option for interacting with the Facebook API. If you're building an app that interacts with a third-party API, you're at risk for breakage due to changes or updates in the API format. However, from the perspective of Facebook "RestFB" isn't a single application: each app that uses RestFB will be registered as a different Facebook API consumer. As a result, it's highly unlikely (in fact, probably impossible) that access from an entire library would ever be blocked by Facebook.

Data syncing application between PC and Android? [closed]

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So I wasn't exactly sure what to search for when I needed an answer to this problem, hence the crappy title, so I'm sorry of this is a repeat Q but I was hoping for some suggestions on how I should approach the following project:
An application similar to Google's Chrome to Phone but...
Much more functional
Much more scalable
Bidirectional (PC to phone and phone to PC)
Add in clipboard sync
Needs to be fast in order to be useful
Not a chrome extension but a PC application (Java?)
The way I initially wanted to go about it is creating a web service where clipboard data and other requests could be passed onto the phone or PC using polling but (and I'm not sure how accurate this is) this could seriously harm battery life on android if I'm polling every few seconds for clipboard data and if I'm conserving battery life by not polling as frequently, clipboard data becomes less available.
Any creative solutions? (or blatantly obvious ones that I'm not seeing)
Thanks in advanced!
Rather than polling, you should use Android Cloud-to-Device Messaging (C2DM).
I just launched ClipboardSync, a Android app with a PC client that matches all your requirements. Check it out at https://play.google.com/store/apps/details?id=com.ClipboardSync.
It does't poll on the Android end, uses push messaging. The PC client polls for data updates but I'm working on an upgrade to something better for it.

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