I have two-dimensional array of integers. First index indicates the number of channels. The second one indicates the number of sample in the channel. How can I save this array into the audio file? I know, I have to convert it to byte array, but I have no idea how to do that.
// edit
More info. I already have a class for drawing a waveform. It is here:
http://javafaq.nu/java-example-code-716.html
now I want to cut part of this wave and save it to the new file. So I have to cut part of int[][] samplesContainer, convert it to byte array (I don't know how) and then save it to file with the same format as audioInputStream.
// edit
OK. So the biggest problem is to write inverted function to this one:
protected int[][] getSampleArray(byte[] eightBitByteArray) {
int[][] toReturn = new int[getNumberOfChannels()][eightBitByteArray.length / (2 * getNumberOfChannels())];
int index = 0;
//loop through the byte[]
for (int t = 0; t < eightBitByteArray.length;) {
//for each iteration, loop through the channels
for (int a = 0; a < getNumberOfChannels(); a++) {
//do the byte to sample conversion
//see AmplitudeEditor for more info
int low = (int) eightBitByteArray[t];
t++;
int high = (int) eightBitByteArray[t];
t++;
int sample = (high << 8) + (low & 0x00ff);
if (sample < sampleMin) {
sampleMin = sample;
} else if (sample > sampleMax) {
sampleMax = sample;
}
//set the value.
toReturn[a][index] = sample;
}
index++;
}
return toReturn;
}
I don't understand why there is second incrementation of t, after high. I also have no idea how can i get high and low from sample.
The code you posted reads a sample stream, byte by byte, into the samples array. The code assumes that, in the stream, every two 8-bit bytes form a 16-bit sample, and that there is one sample for each of the NumOfChannels channels.
So, given an array of samples like the one returned by that code,
int[][] samples;
and a byte array for streaming,
byte[] stream;
you might build the converse stream of bytes this way
for (int i=0; i<NumOfSamples; i++) {
for (int j=0; j<NumOfChannels; j++) {
int sample=samples[i][j];
byte low = (byte) (sample & 0xff) ;
byte high = (byte) ((sample & 0xff00 ) >> 8);
stream[((i*NumOfChannels)+j)*2] = low;
stream[(((i*NumOfChannels)+j)*2)+1] = high;
}
}
Related
I would like to mix audio byte array, but I didn't succeed to sum the array.(note i already added some silent bytes of 0 as padding before).
I have an ArrayList of byte[] which contains:
the first byte[] is header (44 bytes).
Following byte[] are raw data byte array to be mixed
Here is my code:
ArrayList<byte[]> ListAudio = new ArrayList<byte[]>();
byte[] header= WriteHeader(); //wav header 44 bytes
ListAudio.add(header);
for (byte[] b : audioTreatment.ListDataByte) {
ListAudio.add(b);
}
//calculate total length of audio
int length = 0;
for (byte[] array : ListAudio) {
length += array.length;
}
final int len = length;
final byte[] mixBytes = new byte[len];
for (byte[] array : ListAudio) {
for (int i = 44; i < len; ++i) {
mixBytes[i] += array[i];
// mixBytes[i]=(byte) ((bytes1[i]+bytes2[i]) / 2);
}
}
I found somewhere that the method to mix digital byte array is :
mixBytes[i]=(byte) ((bytes1[i]+bytes2[i]) / 2);
I don't arrive to include the calcul above, to sum the byte array.
How can i sum the bytes array from my ArrayList ?
you have to declare your sources to merge them
byte[] source1 = ListAudio.get(0); //first from list
byte[] source2 = ListAudio.get(1); //second from list
int length = Math.min(source1.length, source2.length);//length of new array
length = length - 44; //skipping 44 byte
byte[] dest = new byte[length];
for(int index = 0; index < length; index ++){
byte b1 = source1[index+44];
byte b2 = source2[index+44];
dest[index] = (byte) ((b1+b2) / 2);
}
That would merge the first two byte[] from your list.
If you want to merge other sources you can change them by selecting other byte[] from your List.
HINT
The length of the destination is declared as Math.min(a,b) but you can fill missing bytes with zeros if you want...
if you want to merge all arrays, you have to adjust your merge operation
mixing two bytes: mixBytes[i]=(byte) ((bytes1[i]+bytes2[i]) / 2);
mixing three bytes: mixBytes[i]=(byte) ((bytes1[i]+bytes2[i]+bytes3[i]) / 3);
mixing N bytes: mixBytes[i]=(byte) ((bytes1[i]+bytes2[i]+bytes3[i]+...+bytesN[i]) / N);
ok, for your code snipped it would be:
int length = ...;//length of result, either min or max as mentioned above, see HINT
byte[] mixBytes = new byte[length];
int amountAudio = ListAudio.size(); //amount of tracks in your list aka 'N'
int sum;
for(int index = 0; index < length; index++){
sum = 0;
for(byte[] source: ListAudio){
//adding all byte into one big integer
sum = sum + source[index]; //NOTE: watch for indexOutOfBoundsException
}
//afterward divide the big int through amount of Audio tracks in your list
mixBytes[index] = (byte)(sum / amountAudio);
}
public byte[] d
In this byte array, each byte represents a digits, where d[0] is the least significant digit, and a[d.length-1] is the most significant digit. For example, 543210 is stored as {0,1,2,3,4,5}. The most significant digit can't be a zero;
In the real implementation, this array should be private.
Constructor Detail: AdditionOnlyInt
public AdditionOnlyInt(java.lang.String a)
This is a constructor that construct an AdditionOnlyInt with value presented by the input string. For example, if input a = "00012340", this constructor will set the byte array to have value {0,4,3,2,1}. Note that the leading zeros in the input string should not be stored.
Parameters:a - is a string such as "00012340"
I do not know how to do this constructor does anyone?
I know its very wrong but I tried this
public AdditionOnlyInt(String number) {
int counter = number.length();
number.replace("0","");
data = new byte[number.length()];
int i = 0;
while(i<number.length()) {
data[i] = (byte)number.charAt(counter);
i++;
counter--;
}
}
and I do know converting to byte gives you different values.
You're in luck: only a handful of modifications need to be made to your program. You weren't entirely wrong. :)
First, these three statements are giving you fits:
int counter = number.length();
number.replace("0","");
data = new byte[number.length()];
You get a counter, which is the unbiased String (that is, with zeroes), which will undoubtedly be smaller than the String, without zeroes. You'd also be creating the array with the size of the unbiased list.
Well...it would be if your second statement did something. String is immutable, so anything that's done to modify it would only generate a new String, leaving the old one unmodified. That's fixable by this:
number = number.replace("0", "");
...but in reality, given your input set, it should be fixed by this:
number = String.valueOf(Integer.parseInt(number));
This way, you keep internal zeroes.
Now assuming that your byte[] is actually called data and not d, there's one little issue we have to fix: numbers in terms of a byte are quite large (that is, the character for '7' is 0x37, which is 55).
So we need to bias it. Whatever our byte number is, we need to subtract '0' from it; that is, we need to subtract 48 from it, to give us our correct value. I'll show you what that looks like in a moment.
Now, for your loop:
int i = 0;
while(i<number.length()) {
data[i] = (byte)number.charAt(counter);
i++;
counter--;
}
I'm not sold on the necessity of counter, so let's get rid of it. Now we'll use i from now on. Essentially, what this means is that we have to move charAt from the end of the String to the front of the String, placing the values into the array as such. What that (mostly) looks like is this:
data[i] = (byte) (number.charAt(number.length() - 1 - i);
Pay close attention here - we have to subtract 1 from the length right off the bat, since we don't have a place on the String that's exactly equal to its maximum length. We then subtract i from that, so we get the effect of moving backwards on the String.
That is, for a string of length 10 without zeroes, if we start at i = 0, we get the character at 10 - 1 - 0 = 9, or the last character.
Remember what I said about biasing the result of that, though? After you've got the data, be sure to subtract '0' from it.
data[i] = (byte) (number.charAt(number.length() - 1 - i) - '0';
And really, that's all there is to it. You mostly got it, except the iteration and sanitization was a bit wonky.
public AdditionOnlyInt(String input)
{
//remove trailing 0s
int relevStart = 0;
while(input.charAt(relevStart) == '0')
{
relevStart++;
}
String relevantTerms = input.substring(relevStart);
//flip the remaining chars
int length = relevantTerms.length();
data = new byte[length];
for(int iter = 0; iter < length; iter++)
{
data[iter] = (byte) (relevantTerms.charAt(length - iter - 1) - '0');
}
}
Hope this helps.
Step 1: Check whether its a number by using Integer value = Integer.valueOf(args);
Step 2: convert the Integer into a byte array by calling byte array[] = value.toString().getBytes();
Step 3: the byte array contains the value in forward fashion, So swapping all the values in the array will make the digit reverse as user requested.
for (int i = 0, j = array.length - 1; i < array.length / 2; i++, j--) {
byte temp = array[i];
array[i] = array[j];
array[j] = temp;
}
find the complete program below:
public class AdditionOnlyInt {
public static void main(String[] args) {
// TODO Auto-generated method stub
new AdditionOnlyInt("01010120");
}
public AdditionOnlyInt(String args) {
try {
Integer value = Integer.valueOf(args);
byte array[] = value.toString().getBytes();
for (int i = 0, j = array.length - 1; i < array.length / 2; i++, j--) {
byte temp = array[i];
array[i] = array[j];
array[j] = temp;
}
for (int i = 0; i < array.length; i++) {
System.out.print((char) array[i]);
}
} catch (Exception e) {
}
}
}
I am a beginner in using OpenCV for JAVA. I want to access individual pixel values of an image matrix. Since, JAVA jar for OpenCV doesn't offer nice functions like C++, I ran into some trouble. After lot of searching, I found out two different methods to do that though they are not explained properly (not even in documentation). We can do that either using get() and put() functions or by converting the mat data into a primitive java type such as arrays. I tried both but getting different output results! Please help explaining what am I doing wrong. Am I using them wrong or some other silly problem. I am still a newbie so please forgive if its a stupid question. :)
CASE 1: Using get() function
Mat A = Highgui.imread(image_addr); \\"image_addr" is the address of the image
Mat C = A.clone();
Size sizeA = A.size();
for (int i = 0; i < sizeA.height; i++)
for (int j = 0; j < sizeA.width; j++) {
double[] data = A.get(i, j);
data[0] = data[0] / 2;
data[1] = data[1] / 2;
data[2] = data[2] / 2;
C.put(i, j, data);
}
CASE 2: Using Array
Mat A = Highgui.imread(image_addr); \\"image_addr" is the address of the image
Mat C = A.clone();
int size = (int) (A.total() * A.channels());
byte[] temp = new byte[size];
A.get(0, 0, temp);
for (int i = 0; i < size; i++)
temp[i] = (byte) (temp[i] / 2);
C.put(0, 0, temp);
Now according to my understanding they both should do the same thing. They both access the individual pixel values (all 3 channels) and making it half. I am getting no error after running. But, the output image I am getting is different in these two cases. Can someone please explain what is the issue? May be I don't understand exactly how get() function works? Is it because of the byte() casting? Please help.
Thanks!
It was happening because of byte() casting. I changed the data type of mat image in second case to *CV_64FC3* so that I can use double[] instead of byte[] and it solved the problem.
Mat A = Highgui.imread(image_addr); //"image_addr" is the address of the image
Mat C = A.clone();
A.convertTo(A, CvType.CV_64FC3); // New line added.
int size = (int) (A.total() * A.channels());
double[] temp = new double[size]; // use double[] instead of byte[]
A.get(0, 0, temp);
for (int i = 0; i < size; i++)
temp[i] = (temp[i] / 2); // no more casting required.
C.put(0, 0, temp);
FYI, I also did some time measurement and using second method is way faster than first method.
Found a simple and working solution after a lot of searching-
Mat img = Highgui.imread("Input.jpg"); //Reads image from the file system and puts into matrix
int rows = img.rows(); //Calculates number of rows
int cols = img.cols(); //Calculates number of columns
int ch = img.channels(); //Calculates number of channels (Grayscale: 1, RGB: 3, etc.)
for (int i=0; i<rows; i++)
{
for (int j=0; j<cols; j++)
{
double[] data = img.get(i, j); //Stores element in an array
for (int k = 0; k < ch; k++) //Runs for the available number of channels
{
data[k] = data[k] * 2; //Pixel modification done here
}
img.put(i, j, data); //Puts element back into matrix
}
}
Highgui.imwrite("Output.jpg", img); //Writes image back to the file system using values of the modified matrix
Note: An important point that has not been mentioned anywhere online is that the method put does not write pixels onto Input.jpg. It merely updates the values of the matrix img. Therefore, the above code does not alter anything in the input image. For producing a visible output, the matrix img needs to be written onto a file i.e., Output.jpg in this case. Also, using img.get(i, j) seems to be a better way of handling the matrix elements rather than using the accepted solution above as this helps in visualizing and working with the image matrix in a better way and does not require a large contiguous memory allocation.
I am trying to create a bit vector backed by an int[].
So I have the following code:
public class BitVector {
int[] vector = new int[1 << 16];
public void setBit(int nextInt) {
nextInt = nextInt & 0xFFFF;
int pos = nextInt / 32;
int offset = nextInt % 32;
vector[pos] |= (1 << offset);
}
public int findClearedBit() {
for(int i = 0; i < vector.length; i++){
for(int j = 0; j < 8; j++){
if((vector[i] & (1 << j)) == 0)
return i * 32 + j;
}
}
return -1;
}
}
I know that perhaps I should have used byte[] instead etc but I was wondering why this way it does not work.
The idea is that I pass in int from a stream and keep the lower 16 bits and mark the corresponding bit as set. So when I iterate over the vector I will find the number (indicate by the lower 16 bits) missing.
But I get wrong result. So I believe my handing is wrong.
Any ideas?
Update:
I have a stream of 32-bit integers. As I read them in I try to mark a number missing by using the lower 16-bits and setting the bitvector (code posted).
I also try to find the upper 16 bits missing reading the stream a second time.
So while the missing number is: 231719592 = (1101110011111100001010101000) = (3535-49832)
When I read the stream I don't get 49832 as the missing lower bits but 65536
Update2:
public int findMissingInt(File f)throws Exception{
Scanner sc = new Scanner(f);
int SIZE = 1 << 16;
int[] occurences = new int[SIZE];
while(sc.hasNext()){
occurences[getIdx(sc.nextInt())]++;
}
int missingUpper = -1;
for(int i = 0; i < occurences.length; i++){
if(occurences[i] < SIZE){
System.out.println("Found upper bits:"+i);
missingUpper = i;
break;
}
}
if(missingUpper == -1){
return -1;
}
//Arrays.fill(occurences, 0); //I reused this. Bellow changed after answer of Peter de Rivaz
BitVector v = new BitVector(new int[1 << (16-5)]);
sc = new Scanner(f);
while(sc.hasNext()){
v.setBit(sc.nextInt());
}
int missingLower = v.findClearedBit();
System.out.println("Lower bits:"+missingLower);
return createNumber(missingUpper, missingLower);
}
private int createNumber(int missingUpper, int missingLower) {
int result = missingUpper;
result = result << 16;
return result | missingLower;
}
public int getIdx(int nextInt) {
return (nextInt >>> 16);
}
I get:
Missing number=231719592
Found upper bits:3535 //CORRECT
Lower bits:-1 //WRONG
Actual missing number=-1 //WRONG
I think there are two problems:
Your array has 65536 entries, but you store 32 bits in each entry, so you only need 65536/32 entries in it.
You store 32 bits in each int, but only check j from 0 to 7 when finding gaps
The first bug means that your program reports 65536 as a missing 16bit number.
The second bug means that your program does not spot the missing number.
i.e. change
int[] vector = new int[1 << 16];
to
int[] vector = new int[1 << (16-5)];
and change
for(int j = 0; j < 8; j++)
to
for(int j = 0; j < 32; j++)
EDIT
Judging from the comments, the question is actually how to find a missing number with limited RAM. The answer to this question can be found here on stackoverflow.
There is an additional bug in the higher level code.
During the second pass that populates the bitset, you should only include numbers that have the matching upper bits.
i.e. change
v.setBit(sc.nextInt());
to something like
int nx = sc.nextInt();
if (getIdx(nx)==missingUpper)
v.setBit(nx);
I need to read a binary file consisting of 4 byte integers (little endian) into a 2D array for my Android application. My current solution is the following:
DataInputStream inp = null;
try {
inp = new DataInputStream(new BufferedInputStream(new FileInputStream(procData), 32768));
}
catch (FileNotFoundException e) {
Log.e(TAG, "File not found");
}
int[][] test_data = new int[SIZE_X][SIZE_Y];
byte[] buffer = new byte[4];
ByteBuffer byteBuffer = ByteBuffer.allocate(4);
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
inp.read(buffer);
byteBuffer = ByteBuffer.wrap(buffer);
test_data[j][SIZE_Y - i - 1] = byteBuffer.order(ByteOrder.LITTLE_ENDIAN).getInt();
}
}
This is pretty slow for a 2k*2k array, it takes about 25 seconds. I can see in the DDMS that the garbage collector is working overtime, so that is probably one reason for the slowness.
There has to be a more efficient way of using the ByteBuffer to read that file into the array, but I'm not seeing it at the moment. Any idea on how to speed this up?
Why not read into a 4-byte buffer and then rearrange the bytes manually? It will look like this:
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
inp.read(buffer);
int nextInt = (buffer[0] & 0xFF) | (buffer[1] & 0xFF) << 8 | (buffer[2] & 0xFF) << 16 | (buffer[3] & 0xFF) << 24;
test_data[j][SIZE_Y - i - 1] = nextInt;
}
}
Of course, it is assumed that read reads all four bytes, but you should check for the situation when it's not. This way you won't create any objects during reading (so no strain on the garbage collector), you don't call anything, you just use bitwise operations.
If you are on a platform that supports memory-mapped files, consider the MappedByteBuffer and friends from java.nio
FileChannel channel = new RandomAccessFile(procData, "r").getChannel();
MappedByteBuffer map = channel.map(FileChannel.MapMode.READ_ONLY, 0, 4 * SIZE_X * SIZE_Y);
map.order(ByteOrder.LITTLE_ENDIAN);
IntBuffer buffer = map.asIntBuffer();
int[][] test_data = new int[SIZE_X][SIZE_Y];
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
test_data[j][SIZE_Y - i - 1] = buffer.get();
}
}
If you need cross-platform support or your platform lacks memory-mapped buffers, you may still want to avoid performing the conversions yourself using an IntBuffer. Consider dropping the BufferedInputStream, allocating a larger ByteBuffer yourself and obtaining a little-endian IntBuffer view on the data. Then in a loop reset the buffer positions to 0, use DataInputStream.readFully to read the large regions at once into the ByteBuffer, and pull int values out of the IntBuffer.
First of all, your 'inp.read(buffer)' is unsafe, as read contract does not guarantee that it will read all 4 bytes.
That aside, for quick transformation use the algorithm from DataInputStream.readInt
I've adapted for you case of byte array of 4 bytes:
int little2big(byte[ ] b) {
return (b[3]&0xff)<<24)+((b[2]&0xff)<<16)+((b[1]&0xff)<<8)+(b[0]&0xff);
}
I don't think it is necessary to reinvent the wheel and perform the byte reordering for endianness again. This is error prone and there is a reason a class like ByteBuffer exists.
Your code can be optimized in the sense that it wastes objects. When a byte[] is wrapped by a ByteBuffer the buffer adds a view, but the original array remains the same. It does not matter wheather the original array is modified/read from directly or the ByteBuffer instance is used.
Therefore, you only need to initialize one instance of ByteBuffer and also have to set the ByteOrder once.
To start again, just use rewind() to set the counter again to the beginning of the buffer.
I have taken your code and modified it as desribed. Be aware that it does not check for errors if there are not enough bytes in the input left. I would suggest to use inp.readFully, as this will throw EOFException if not enough bytes to fill the buffer are found.
int[][] test_data = new int[SIZE_X][SIZE_Y];
ByteBuffer byteBuffer = ByteBuffer.wrap(new byte[4]).order(ByteOrder.LITTLE_ENDIAN);
for (int i=0; i < SIZE_Y; i++) {
for (int j=0; j < SIZE_X; j++) {
inp.read(byteBuffer.array());
byteBuffer.rewind();
test_data[j][SIZE_Y - i - 1] = byteBuffer.getInt();
}
}