I already designed many JPanel's for my application in Netbeans now i want to ..
Add background images to all jpanel's in which i had some jcomponents already.
And i want it to do it for jdialog too.
I need to design a JMenu with images and menu name.
But already i saw many examples for background images in that they are adding there components through coding im doing it in Netbeans.Is it possible to set it for the main JFrame then i can leave the jpanel's.
If you use netbeans background image can be added using a simple method. I don't know whether it is a good practice, but it is really easy. See this video.
Related
my question is very simple. I am creating an app with Java swing, and i realized that the jDialogs doesn´t have maximize and minimize buttons, instead of the jFrame.
There is a way to add it to it? or if not, what can i do if i want to replace the jDialog to another swing component that it has?
Thanks a lot!
To answer my question, i have used the cardLayout to create differents jPanels and including into my jFrame, every time that i want to show another "window" i change it to the corresponding jPanel..
You can see the documentation of cardLayout here:
https://docs.oracle.com/javase/tutorial/uiswing/layout/card.html
I'd like to be able to show and hide (and therefore grow and shrink the jpanel as appropriate) in my swing application. I've seen something similar on websites that I imagine uses JS and JQuery.
What I'm after is the ability to click a button (that might say 'Advanced options') that then 'slowly' grows the panel and reveals (setVisible(true)) components.
Is this possible using Swing? I've tried looking round the web, and SO but I only seem to get JQuery questions, or unhelpful Java posts. This is the closest I've found.
Use a Swing Timer to animate your slide. For example, this link has code that places the components in a JLayeredPane and slides one component over the other, again using a Swing Timer: slide effect with JPanel.
Another useful effect is to fade out from one JPanel to another. For an example of this that uses a Swing Timer as well as a CardLayout, please check out this answer.
I need to place few buttons one under another and few textboxes in the same way using SWT.
When I'm doing that, they are next to each other and I cannot change it even using
button1.setLocation(new Point(100,20));
button2.setLocation(new Point(400,10));
Can I add those things to something similiar to SWING's JPanel and move/position it freely as I need? Or maybe another solution? As to let You know - I cannot use SWING here. It has to be SWT. The reason is that I have already a chart made with SWT. The buttons and textboxes should be placed so they won't be covering my chart.
You can dynamically add a new control to the existing layout, but make sure you call the layout() on the parent Composite, where you have set the layout.
If you want to place a SWT control relative to another control, you can use org.eclipse.swt.layout.FormLayout.
I am new to Java, started learning swing and have a problem with resizing a JPanel inside a JFrame. I am following this tutorial:
http://vincentramdhanie.blogspot.com/2009/11/cardlayout-with-netbeans.html
because ultimately I am learning each of the different layouts and have come to the CardLayout now. In the above, there is a JPanel being used for a status panel. That is what I want to do as well, but when I drag a JPanel onto my blank JForm it takes up all the space and I don't see any resizing handles for it like I would if I were using a .NET panel. Changing preferredSize in the properties window also does nothing. What am I missing here? I feel like a complete noob for asking such a basic question but I really can't find any way to resize this thing.. :-|
EDIT:
I forgot to mention; I am using NetBeans IDE
You can't resize the JComponent because you've select CardLayout. The CardLayout can holds/manages one or more components that share the same display space.
What you need to read documentation and good tutorials.
I have been playing around with trying to get a menu screen for my game. I have only been able to figure out how to paint a new Screen on top of an existing one; meaning that the actual game is still running behind the title screen. I don't need actual code but just a description of how I would go about this.
One way to display a menu would by by using a JDialog outside of your main application window. Take a look at the How to Make Dialogs tutorial for more information.
Another possibility would be to use JInternalFrame for your game and menu so they can be wrapped in a larger application frame. These are explained nicely in How to Use Internal Frames