Show only a portion of an image with java - java

If I have a large image that is made up of 25 x 25 smaller images in a grid. How can I use java to only show a portion of that larger grid (such as drawing a portion that starts at 125,25 and ends showing at 150,50)?

I'd break up the image into smaller images, put the smaller image cells into their own ImageIcons and then display whichever Icons I desired in JLabels, perhaps several of them. BufferedImage#getSubimage(...) can help you break the big image into smaller ones.
(decided to make it an answer)

If you don't need a physical copy of the sub image and only need to display it then you could add the image to a JLabel which you add to a JScrollPane without any scrollbars. Set the preferredSize() of the scrollpane equal to the dimension of your sub images (25x25). Then you can use
scrollPane.getViewport().setViewPosition(...);
to position the viewport to disply any sub image.

Related

How to set another image responsively on background [attached]..?

I need to set an image inside the square box under the hanger, what is the best technique to set the new image over this background to exactly fit inside the box in case of small or large screen devices.

Is there an easy way to tell JSVGComponent to scale SVG image to fit the preferred size?

I tried setting the preferred size, but the SVG image stays the same. Same if I set the size as well. Furthermore, if it does not fit, then nothing is rendered. Batik only has Javadoc and few pages about the architecture.
What I am working on is simple - I have chess pieces as SVG images (100x100 px) and I want to place them inside 8x8 JSVGComponents that dynamically resize to fit the window. I want SVG images to scale to fit the JSVGComponents they are in.

Java swing GridLayout adjusting cellsize

After starting a JPanel using GridLayout(4,4) i insert a JLabel (and attach an imageicon to it) inside every grid cell with size of (150,150).
when i resize the JLabel to size (100,100) the image get cropped (which is perfectly fine by me), but i get a wierd looking grid (imaged added at the end).
if this helps: i dont actually resize the window, i just need to make sure the the size of the JLabel is set to (100,100) always, no metter what is the original image size.
before:
http://postimg.org/image/iolyeb8e7/
after:
http://postimg.org/image/5j6g87ein/
thanks
Unfortunately you did not say what you expect the grid to look like. I assume you don't want the cells to be so far apart from each other.
The GridLayout documentation states that...
The container is divided into equal-sized rectangles, and one component is placed in each rectangle.
If you shrink the size of each JLabel (i.e. the components in each of those rectangles) you just do that. You shrink the size of the component, not that of the rectangle. The grid does not care if the component is to small to fill the whole rectangle. At the moment you add the component to the grid1, the grid tries to set the components size to best fit the available space. But if you later change the labels size, the grid does not care.
What you probably want is to change the size of the whole grid: If you set the grids size to 400 by 400 it should evenly divide it to all 4 rows and 4 columns, so you get rectangles of size 100 by 100. All labels should automatically be sized accordingly.
1 Probably it is not exactly while adding the labels but while validating the container, but I don't know all the internal details about how and when layouts do there magic.

Vaadin relative sizing with component proportions?

I have a GridLayout I'm making which is populated with a bunch of pictures. The GridLayout itself is set to SizeFull(), as is each individual image in the grid.
The grid with the pictures is within another grid, and that grid has relative sizes set.
With this set up, the grid of pictures stays within the spot I want it to, properly resizing to fit within the space they should, but the pictures do not retain their proper square proportions. They squish fat or skinny however they want. I want them to retain the original proportions, though, so they expand to fill their available area as much as possible while retaining those proportions.
If I set the width to 100%, or the height to 100%, and leave the other undefined, then it retains the proportions, and properly expands to fit the one that is set to 100%, but the other spills outside the nested grid layout's spot in the upper grid layout.
Anyone know how to do this?
Have you tried setting the width and height as percentage?
So on an image of 80 by 120 pixels:
setWidth(66, Unit.PERCENTAGE)
setHeight(100, Unit.PERCENTAGE)

Positioning images to fit all size screens

I'm having a problem with positioning images,I need to position a lot images over another larger background image.
An image Like this
I have tried Absolute but it does not keep the position of the image say I wanted to put a clip art image of a board pin over the background image and need it pointing at a sun and when it's clicked I get a popup dialog,
but then when I change the size of the emulator screen the clip art image is not at the same position I wanted it on the background image.
I first tried just putting the clip art on it with a image editor and used onTouch Listener but that didn't work out when I changed the size of the screen with the x and y coordinates. And tried Absolute Layout and that doesn seem to keep the position.
any ideas would help me big time thanks
AbsoluteLayout is deprecated, so it's probably best to use relative layout alongside with dp.
You could use relative layout so you can use layout_below="#id/view1", android:layout_toRightOf="#id/view2", and android:layout_toLeftOf="#id/view3". You can also use android:layout_marginLeft="10dip", android:layout_marginRight="10dip", android:layout_marginTop="10dip", and android:layout_marginBottom="10dip" to move the views left/right and up/down relative to their current positions. There is also ALIGN_PARENT_LEFT, ALIGN_PARENT_RIGHT, ALIGN_PARENT_TOP, and ALIGN_PARENT_BOTTOM. Click here for more properties.
You can manually calculate visible width and height of the image by using its drawable's getIntrinsicHeight() and getIntrinsicWidth() and then set Image's scaleType to FIT_XY (this saves image's ratio, and also makes its size correct, while FIT_CENTER does not).

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