Com port InputStream - java

I am sending a text message to mobile number. I write the data using a o/p stream and read the data using i/p stream from Port. The o/p stream is working properly, but I can not read the data from the i/p stream. Here is my code:
public class SendMsg implements SerialPortEventListener
{
Enumeration portList;
CommPortIdentifier portId;
SerialPort serialPort;
OutputStream outputStream;
InputStream inputStream;
Thread readThread;
String messageString;
String messageString1;
String strResponse="";
SendMsg pWriter;
String msg[]=new String[200];
int ix=0;
boolean msgEnd=true;
String className;
static Enumeration ports;
static CommPortIdentifier pID;
static String messageToSend = "ComPortSendMsg deatails!\n";
public SendMsg(String className) throws NoSuchPortException, IOException
{
this.className=className;
ports = CommPortIdentifier.getPortIdentifiers();
System.out.println("ports name"+ports);
while(ports.hasMoreElements())
{
pID = (CommPortIdentifier)ports.nextElement();
System.out.println("Port Name " + pID.getName());
if (pID.getPortType() == CommPortIdentifier.PORT_SERIAL)
{
System.out.println("Port Name 1 " + pID.getName());
if (pID.getName().equals("COM1"))
{
try {
System.out.println("Port Name 2 " + pID.getName());
System.out.println("COM1 found");
serialPort=(SerialPort)pID.open(className, 9600);
outputStream=serialPort.getOutputStream();
inputStream=serialPort.getInputStream();
break;
} catch (PortInUseException ex) {
Logger.getLogger(SendMsg.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
}
}
public void closePort()
{
try
{
inputStream.close();
System.out.println("Finished2");
outputStream.close();
System.out.println("Finished1");
serialPort.close();
System.out.println("Finished");
}
catch(Exception e)
{
System.out.println("Close Error"+e);
}
}
public void send(String phno,String msg)
{
String s = "AT+CMGF="+1;
System.out.println("AT+CMGF command :"+s);
messageString = "AT+CMGS=\""+phno+"\"\r";
messageString1 = msg+"\n" +(char)26;
System.out.println("AT CMGS "+messageString);
System.out.println("AT CMGS "+messageString1);
try
{
outputStream.write(s.getBytes());
System.out.print("this is send try block");
outputStream.write(messageString.getBytes());
outputStream.write(messageString1.getBytes());
Thread.sleep(2000);
byte[] b = new byte[1000];
String r="";
String r1="";
System.out.println(inputStream.available());
while (inputStream.available() > 0) {
int n = inputStream.read(b);
System.out.println("number of bytes"+n);
r= new String(b);
}
System.out.println("this is input stream msg"+r);
}
catch (Exception e)
{
System.out.println(e);
}
}
public static void main(String args[]) throws NoSuchPortException, IOException
{
SendMsg f=new SendMsg("Msg Sending");
f.send("9884345649","Wish U Happy");
System.out.println("---------END--------");
f.closePort();
}
#Override
public void serialEvent(SerialPortEvent spe) {
throw new UnsupportedOperationException("Not supported yet.");
}
}

You should be reading the InputStream from within the serialEvent(..) method.
Something like this:
public void serialEvent(SerialPortEvent spe) {
int data;
String r;
try
{
int len = 0;
while ( ( data = in.read()) > -1 )
{
buffer[len++] = (byte) data;
}
r = new String(buffer,0,len);
System.out.println("this is input stream msg"+r);
}
catch ( IOException e )
{
e.printStackTrace();
System.exit(-1);
}
}
Secondly, you can put in a long sleep, e.g. Thread.sleep(100000);, in the main method, before
calling f.closePort();.
Or, potentially the serialEvent(..) method could close the port after receiving the inputStream's data.
Hope this helps!

Related

TCP Multiple Clients Room

I'm making code for a Server that has multiple clients that joins in it. Here's what the server's looks like.
public class Server {
private final ServerSocket serverSocket;
private static final int PORT = 9000;
private WaitingRoom wroom = new WaitingRoom();
public Server(ServerSocket serverSocket) {
this.serverSocket = serverSocket;
}
public void startServer() throws InterruptedException,Exception{
try {
int count = 0;
while (!serverSocket.isClosed()) {
Socket socket = serverSocket.accept();
System.out.println("A new client has connected!");
ClientHandler clientHandler = new ClientHandler(new Player(count),socket);
Thread thread = new Thread(clientHandler);
thread.start();
count++;
System.out.println(clientHandler.getPlayer().getNickname());
wroom.join(clientHandler.getPlayer());
}
} catch (IOException e) {
closeServerSocket();
}
}
public void closeServerSocket() {
try {
if(serverSocket != null)
serverSocket.close();
}catch (IOException e){
e.printStackTrace();
}
}
public static void main(String[] args) throws IOException,InterruptedException,Exception{
ServerSocket serverSocket = new ServerSocket(PORT);
Server server = new Server(serverSocket);
server.startServer();
}
}
I've a class named ClientHandler that manages these clients in a thread for each, and i pass it also in the Player class because i will use it for things like: Send msg, Receive msg. That's the ClientHandler class:
public class ClientHandler implements Runnable {
public static ArrayList<ClientHandler> clientHandlers = new ArrayList<>();
private Player player;
private String nickname;
private Socket socket;
private BufferedReader bufferedReader;
private BufferedWriter bufferedWriter;
public ClientHandler(Player player,Socket socket) throws InterruptedException,Exception{
try {
this.socket = socket;
this.bufferedReader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
this.bufferedWriter= new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
nickname = this.bufferedReader.readLine();
player.init(nickname, this);
clientHandlers.add(this);
broadcastMessage("SERVER: " + nickname + " è entrato");
} catch (IOException e) {
closeEverything(socket, bufferedReader, bufferedWriter);
}
}
public Player getPlayer(){
return player;
}
public BufferedWriter getBufferedWriter(){
return bufferedWriter;
}
public BufferedReader getBufferedReader(){
return bufferedReader;
}
#Override
public void run() {
String messageFromClient;
while (socket.isConnected()) {
/* try {
// messageFromClient = bufferedReader.readLine();
} catch (IOException e) {
closeEverything(socket, bufferedReader, bufferedWriter);
break;
} */
}
}
public void broadcastMessage(String messageToSend) {
for (ClientHandler clientHandler : clientHandlers) {
try {
if (!clientHandler.nickname.equals(nickname)) {
clientHandler.bufferedWriter.write(messageToSend);
clientHandler.bufferedWriter.newLine();
clientHandler.bufferedWriter.flush();
}
} catch (IOException e) {
closeEverything(socket, bufferedReader, bufferedWriter);
}
}
}
private void writeToClient(String text) throws IOException{
bufferedWriter.write(text);
bufferedWriter.newLine();
bufferedWriter.flush();
}
public void removeClientHandler() {
clientHandlers.remove(this);
broadcastMessage("SERVER: " + nickname + " è uscito");
}
public void closeEverything(Socket socket, BufferedReader bufferedReader, BufferedWriter bufferedWriter) {
removeClientHandler();
try {
if (bufferedReader != null) {
bufferedReader.close();
}
if (bufferedWriter != null) {
bufferedWriter.close();
}
if (socket != null) {
socket.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
Now, the problem is: if I want to create a class named "WaitingRoom" for let players to waint until the wait's done. Where and how could I instantiate it? Before the linked code, i was instantiating it in the ClientHandler, but it worked only for a client a time. Here's what i wrote for the WaitingRoom class:
public class WaitingRoom {
private final int MAXPLAYERS = 2;
private ArrayList<Player> players = new ArrayList<Player>();
public ArrayList<Player> getPlayers(){
return players;
}
public void join(Player player) throws IOException,InterruptedException,Exception{
while(!addPlayer(player)){
player.sendMsg("waiting for join");
TimeUnit.SECONDS.sleep(1);
}
waitStart(player);
}
public boolean addPlayer(Player player){
if (players.size() >= MAXPLAYERS) return false;
players.add(player);
return true;
}
public boolean removePlayer(int idPlayer){
for(Player player : players){
if(player.getId() == idPlayer){
players.remove(player);
return true;
}
}
return false;
}
public void waitStart(Player player) throws IOException,InterruptedException,Exception{
if(players.size() < MAXPLAYERS)
player.sendMsg("sei entrato nella stanza d'attesa");
while(players.size() < MAXPLAYERS){
player.sendMsg("(" + players.size() + "/2) in attesa di giocatori...");
TimeUnit.SECONDS.sleep(1);
}
player.sendMsg("Inizio Gioco");
Player[] players2 = new Player[MAXPLAYERS];
for(int i=0;i<MAXPLAYERS;i++){
players2[0] = new Player(players.get(i).getId()).init(players.get(i).getNickname(),players.get(i).getClientHandler());
}
new Gioco(players2);
cleanRoom();
}
public void cleanRoom(){
players.clear();
}}
it's a really basic concept for waiting room and I only need a place where user must to wait before a gameloop. For example i don't really need multiple wainting rooms, one is ok for me, maybe.

Java: can't close Client connection without closing Server

I made a previous post a bit back working on getting a two-way server/client socket connection working. I've largely succeeded yet, but I still have one more step as a barrier. I'd like to make it so the client disconnects after they perform an operation, but the server remains up and can take in another client operation until the client makes a specific response. I'm attempting to do this through while loops in both the client and server. This is my server class:
import java.net.*;
import java.io.*;
public class ServerDemo {
private Socket mySocket = null;
private ServerSocket server = null;
private static ObjectInputStream in=null;
private static ObjectOutputStream out=null;
private static Payload myPayload=new Payload();
public ServerDemo(int port) throws ClassNotFoundException
{
double time=0;
int bytes=0;
try
{
server = new ServerSocket(port);
System.out.println("Server started");
System.out.println("Waiting for a client ...");
}
catch(IOException i)
{
System.out.println(i);
myPayload.setRepeat(false);
}
try {
while(myPayload.getRepeat()==true) {
mySocket = server.accept();
System.out.println("Client accepted");
in = new ObjectInputStream(
new BufferedInputStream(mySocket.getInputStream()));
out = new ObjectOutputStream(mySocket.getOutputStream());
myPayload.setDataPasses(10);
while (myPayload.getCurr()<myPayload.getDataPasses())
{
try
{
myPayload= (Payload) in.readObject();
myPayload.raisePasses();
out.writeObject(myPayload);
}
catch(IOException i)
{
System.out.println(i);
myPayload.setRepeat(false);
}
}
System.out.println("Closing connection");
mySocket.close();
in.close();
System.out.println("Operation Complete");
System.out.println("Client Address: "+myPayload.getClient());
System.out.println("Server Address: "+myPayload.getServer());
time=System.nanoTime()-(myPayload.getTime());
time=time/1000000000;
System.out.println("Total Time (in seconds): "+time);
bytes=(int) ( ((myPayload.getPacket().length)*myPayload.getDataPasses())/time);
System.out.println("Bytes per Second: "+bytes);
}
}
catch(IOException i)
{
System.out.println(i);
myPayload.setRepeat(false);
}
}
public static void main(String[] args) throws ClassNotFoundException {
// TODO Auto-generated method stub
ServerDemo server=new ServerDemo(5000);
}
}
This is my client class:
import java.net.*;
import java.util.Scanner;
import java.io.*;
public class ClientDemo {
private Socket mySocket = null;
private ObjectInputStream in= null;
private ObjectOutputStream out = null;
private static long roundTrips=1;
private static Payload myPayload=new Payload();
public ClientDemo(String address, int port) throws ClassNotFoundException
{
int packageSize=1;
double time=0;
int bytes=0;
try
{
mySocket = new Socket(address, port);
System.out.println("Connected");
out = new ObjectOutputStream(mySocket.getOutputStream());
in = new ObjectInputStream(new BufferedInputStream(mySocket.getInputStream()));
}
catch(UnknownHostException u)
{
System.out.println(u);
}
catch(IOException i)
{
System.out.println(i);
}
while (myPayload.getCurr()<myPayload.getDataPasses())
{
try
{
if(myPayload.getCurr()==0) {
myPayload.setTime(System.nanoTime());
}
out.writeObject(myPayload);
myPayload= (Payload) in.readObject();
}
catch(IOException i)
{
System.out.println(i);
}
}
try
{
in.close();
out.close();
mySocket.close();
System.out.println("Operation Complete");
System.out.println("Client Address: "+myPayload.getClient());
System.out.println("Server Address: "+myPayload.getServer());
time=System.nanoTime()-(myPayload.getTime());
time=time/1000000000;
System.out.println("Total Time (in seconds): "+time);
bytes=(int) ( ((myPayload.getPacket().length)*myPayload.getDataPasses())/time);
System.out.println("Bytes per Second: "+bytes);
System.out.println("");
}
catch(IOException i)
{
System.out.println(i);
}
}
public static void main(String[] args) throws ClassNotFoundException {
// TODO Auto-generated method stub
boolean isValid=false;
String response="";
int size=16384;
Scanner myScanner = new Scanner(System.in);
ClientDemo client=null;
String server="";
while (size>-1) {
System.out.println("Please enter a max data packet size. Enter -1 to end the program");
while(isValid==false) {
response=myScanner.next();
if(Long.parseLong(response)>=-1 && Long.parseLong(response)<=16384) {
isValid=true;
size=Integer.parseInt(response);
if(size>-1) {
myPayload.setPacket(fillPacket(size));
}
}
else {
System.out.println("Invalid Response. Please enter a value between 1 and 16384.");
}
}
if(size==-1) {
System.out.println("Closing server...");
myPayload.setRepeat(false);
client= new ClientDemo(server, 5000);
}
else {
isValid=false;
System.out.println("Please enter an amount of data passes.");
while(isValid==false) {
response=myScanner.next();
if(Long.parseLong(response)>=1) {
isValid=true;
roundTrips=Long.parseLong(response);
myPayload.setDataPasses(roundTrips);
}
else {
System.out.println("Invalid Response. Please enter a value of 1 or greater.");
}
}
isValid=false;
System.out.println("Please enter your client address.");
response=myScanner.next();
myPayload.setClient(response);
System.out.println("Please enter a server to connect to.");
response=myScanner.next();
server=response;
myPayload.setServer(server);
myPayload.reset();
client= new ClientDemo(server, 5000);
}
}
}
public static int[] fillPacket(int size) {
int[] thePacket= new int[size];
int current=0;
while(current<size) {
for(int counter=0;counter<100;counter++) {
if(current<size) {
thePacket[current]=counter;
current++;
}
}
}
return thePacket;
}
}
When I attempt to run both, the operation I have set up works completely fine, and entering -1 to close the program works but I run into errors when performing operations beyond that. Attempting to set size to -1 to end the program at this point causes an endless loop of
java.io.EOFException
inside ServerDemo, while entering what should be a valid packet size between 0 and 16384 instead produces an endless stream of
java.net.SocketException: Broken pipe (Write failed)
inside ClientDemo. Perhaps most strangely, the latter error only SOMETIMES occurs, not always. If anyone has any pointers on how to get this correctly working and remedying these errors, I would greatly appreciate it!
I would rather change approach. The usual one when doing this kind of stuff is create a thread to listen on your port, then, when a client connects, immediately dispatch the new task to a thread pool and continue listening.
This way not only your server will continue listening after the client disconnects, but also will be able to serve multiple clients in parallel (up to the thread pool size).
Also please use try-with-resources whenever possible to easily avoid resource leaking.
So your code could be changed to something like this:
Server class
import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class ServerDemo {
private int port;
private Thread listenThread;
private ExecutorService serverPool;
public ServerDemo(int port) {
this.port = port;
}
public synchronized void startServer() {
serverPool = Executors.newFixedThreadPool(4);
listenThread = new Thread(() -> {
try (ServerSocket serverSocket = new ServerSocket(port)) {
System.out.println(String.format("Listening on port %d", port));
System.out.println("1");
while (!Thread.interrupted()) {
System.out.println("2");
Socket clientSocket = serverSocket.accept();
System.out.println("3");
if(!Thread.currentThread().isInterrupted())
serverPool.submit(new ClientTask(clientSocket));
System.out.println("4");
}
} catch (IOException e) {
System.err.println("Error processing client connection");
e.printStackTrace();
}
System.out.println("ListenThread stopped");
}, "ListenThread");
listenThread.start();
}
public synchronized void stopServer() {
System.out.println("Stopping server...");
if (serverPool != null) {
serverPool.shutdown();
serverPool = null;
}
if(listenThread != null) {
listenThread.interrupt();
try (Socket voidSocket = new Socket("localhost", port)) {
// Void socket to unlock the accept() call
} catch (IOException e) {
}
listenThread = null;
}
}
private class ClientTask implements Runnable {
private final Socket clientSocket;
private ClientTask(Socket clientSocket) {
this.clientSocket = clientSocket;
}
#Override
public void run() {
System.out.println("Client accepted");
Payload myPayload = new Payload();
try (ObjectInputStream in = new ObjectInputStream(new BufferedInputStream(clientSocket.getInputStream()));
ObjectOutputStream out = new ObjectOutputStream(clientSocket.getOutputStream())) {
myPayload.setDataPasses(10);
while (myPayload.getCurr() < myPayload.getDataPasses()) {
try {
myPayload = (Payload) in.readObject();
myPayload.raisePasses();
out.writeObject(myPayload);
} catch (IOException i) {
System.out.println(i);
break;
} catch (ClassNotFoundException e) {
System.err.println("Error finding class to deserialize");
e.printStackTrace();
}
}
System.out.println("Operation Complete");
System.out.println("Client Address: " + myPayload.getClient());
System.out.println("Server Address: " + myPayload.getServer());
double time = System.nanoTime() - (myPayload.getTime());
time = time / 1000000000;
System.out.println("Total Time (in seconds): " + time);
int bytes = (int) (((myPayload.getPacket().length) * myPayload.getDataPasses()) / time);
System.out.println("Bytes per Second: " + bytes);
} catch (IOException e1) {
System.err.println("Error opening client I/O streams");
e1.printStackTrace();
}
try {
System.out.println("Closing connection");
clientSocket.close();
} catch (IOException e) {
System.err.println("Error closing client connection");
e.printStackTrace();
}
if(!myPayload.getRepeat())
stopServer();
}
}
public static void main(String[] args) throws ClassNotFoundException {
ServerDemo server = new ServerDemo(5000);
server.startServer();
// do other stuff including trapping for sigterm, then call server.stopServer() if needed
}
}
Client class
import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.Scanner;
public class ClientDemo {
private static void executeClientJob(Payload myPayload, int port) {
double time = 0;
int bytes = 0;
try (Socket mySocket = new Socket(myPayload.getServer(), port);
ObjectOutputStream out = new ObjectOutputStream(mySocket.getOutputStream());
ObjectInputStream in = new ObjectInputStream(new BufferedInputStream(mySocket.getInputStream()))) {
System.out.println("Connected");
while (myPayload.getCurr() < myPayload.getDataPasses()) {
if (myPayload.getCurr() == 0)
myPayload.setTime(System.nanoTime());
out.writeObject(myPayload);
myPayload = (Payload) in.readObject();
}
System.out.println("Operation Complete");
System.out.println("Client Address: " + myPayload.getClient());
System.out.println("Server Address: " + myPayload.getServer());
time = System.nanoTime() - (myPayload.getTime());
time = time / 1000000000;
System.out.println("Total Time (in seconds): " + time);
bytes = (int) (((myPayload.getPacket().length) * myPayload.getDataPasses()) / time);
System.out.println("Bytes per Second: " + bytes);
System.out.println("");
} catch (UnknownHostException u) {
u.printStackTrace();
} catch (IOException i) {
i.printStackTrace();
} catch (ClassNotFoundException c) {
c.printStackTrace();
}
}
private static void testAutomatic() {
for (int i = 0; i < 1; i++) {
Payload myPayload = new Payload();
myPayload.setPacket(fillPacket(40));
executeClientJob(myPayload, 5000);
}
Payload stopPayload = new Payload();
stopPayload.setRepeat(false);
executeClientJob(stopPayload, 5000);
}
private static void testInteractive() {
Payload myPayload;
boolean repeat;
do {
myPayload = readPayloadSettings();
repeat = myPayload.getRepeat();
executeClientJob(myPayload, 5000);
} while (repeat);
}
private static Payload readPayloadSettings() {
Payload ret = new Payload();
int size = 60;
#SuppressWarnings("resource")
Scanner myScanner = new Scanner(System.in);
System.out.println("Please enter a max data packet size. Enter -1 to end the program");
while (true) {
String response = myScanner.next();
if (Long.parseLong(response) >= -1 && Long.parseLong(response) <= 16384) {
size = Integer.parseInt(response);
break;
} else {
System.out.println("Invalid Response. Please enter a value between 1 and 16384.");
}
}
if (size == -1) {
System.out.println("Closing server...");
ret.setRepeat(false);
} else {
ret.setPacket(fillPacket(size));
System.out.println("Please enter an amount of data passes.");
while (true) {
String response = myScanner.next();
if (Long.parseLong(response) >= 1) {
ret.setDataPasses(Long.parseLong(response));
break;
} else {
System.out.println("Invalid Response. Please enter a value of 1 or greater.");
}
}
System.out.println("Please enter your client address.");
ret.setClient(myScanner.next());
System.out.println("Please enter a server to connect to.");
ret.setServer(myScanner.next());
}
return ret;
}
public static int[] fillPacket(int size) {
int[] thePacket = new int[size];
int current = 0;
while (current < size) {
for (int counter = 0; counter < 100; counter++) {
if (current < size) {
thePacket[current] = counter;
current++;
}
}
}
return thePacket;
}
public static void main(String[] args) throws ClassNotFoundException {
testInteractive();
//testAutomatic();
}
}
Payload class (with defaults to quick create an automatic test)
import java.io.Serializable;
public class Payload implements Serializable {
private int curr=0;
private long dataPasses=5;
private long time;
private String client="localhost";
private String server="localhost";
private int[] packet=new int[0];
private boolean repeat=true;
public Payload() {
}
public int getCurr() {
return curr;
}
public void setCurr(int curr) {
this.curr = curr;
}
public long getDataPasses() {
return dataPasses;
}
public void setDataPasses(long roundTrips) {
this.dataPasses = roundTrips;
}
public long getTime() {
return time;
}
public void setTime(long nanoTime) {
time = nanoTime;
}
public String getClient() {
return client;
}
public void setClient(String client) {
this.client = client;
}
public String getServer() {
return server;
}
public void setServer(String server) {
this.server = server;
}
public int[] getPacket() {
return packet;
}
public void setPacket(int[] packet) {
this.packet = packet;
}
public boolean getRepeat() {
return repeat;
}
public void setRepeat(boolean r) {
this.repeat = r;
}
public void reset() {
curr=0;
dataPasses=0;
}
public void raisePasses() {
curr++;
}
}

RMI does not return response over internet

I have a simple rmi-server and rmi-client. When i run this server and client in same network, my server function returns the result properly. But my server and client are in different networks and if the process time is more than 3-4 minutes client can not get the result, although server fihishes the operation.
here is my entire server code:
public class SimpleServer {
ServerRemoteObject mRemoteObject;
public static int RMIInPort = 27550;
public static int delay = 0;
public byte[] handleEvent(byte[] mMessage) throws Exception {
String request = new String(mMessage, "UTF-8");
// if ("hearthbeat".equalsIgnoreCase(request)) {
// System.out.println("returning for hearthbeat");
// return "hearthbeat response".getBytes("UTF-8");
// }
System.out.println(request);
Thread.sleep(delay);
System.out.println("returning response");
return "this is response".getBytes("UTF-8");
}
public void bindYourself(int rmiport) {
try {
mRemoteObject = new ServerRemoteObject(this);
java.rmi.registry.Registry iRegistry = LocateRegistry.getRegistry(rmiport);
iRegistry.rebind("Server", mRemoteObject);
} catch (Exception e) {
e.printStackTrace();
mRemoteObject = null;
}
}
public static void main(String[] server) {
int rmiport = Integer.parseInt(server[0]);
RMIInPort = Integer.parseInt(server[1]);
delay = Integer.parseInt(server[2]);
System.out.println("server java:" + System.getProperty("java.version"));
System.out.println("server started on:" + rmiport + "/" + RMIInPort);
System.out.println("server delay on:" + delay);
SimpleServer iServer = new SimpleServer();
iServer.bindYourself(rmiport);
while (true) {
try {
Thread.sleep(10000);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
and here is my client code:
public class SimpleClient {
ISimpleServer iServer;
public SimpleClient(String p_strServerIp, String p_strCMName, int nRMIPort) {
try {
if (nRMIPort == 1099) {
iServer = (ISimpleServer) Naming.lookup("rmi://" + p_strServerIp + "/" + p_strCMName);
} else {
Registry rmiRegistry = null;
rmiRegistry = LocateRegistry.getRegistry(p_strServerIp, nRMIPort);
iServer = (ISimpleServer) rmiRegistry.lookup(p_strCMName);
}
} catch (Exception ex) {
ex.printStackTrace();
iServer = null;
}
}
public static void main(String... strings) {
String ip = strings[0];
int rmiport = Integer.parseInt(strings[1]);
System.out.println("client java:" + System.getProperty("java.version"));
System.out.println("client is looking for:" + ip + ":" + rmiport);
SimpleClient iClient = new SimpleClient(ip, "Server", rmiport);
try {
byte[] response = iClient.iServer.doaction("this is request".getBytes("UTF-8"));
System.out.println(new String(response, "UTF-8"));
} catch (Exception e) {
e.printStackTrace();
}
}
}
and here is my rmi-registry code:
public class SimpleRMI implements Runnable {
Registry mRegistry = null;
public SimpleRMI(int nPort) {
try {
mRegistry = new sun.rmi.registry.RegistryImpl(nPort);
} catch (RemoteException e1) {
e1.printStackTrace();
}
}
#Override
public void run() {
while (true) {
try {
Thread.sleep(360000);
} catch (Exception e) {
e.printStackTrace();
}
}
}
public static void main(String... strings) {
int rmiport = Integer.parseInt(strings[0]);
System.out.println("rmi java:" + System.getProperty("java.version"));
System.out.println("rmi started on:" + rmiport);
SimpleRMI iRegisry = new SimpleRMI(rmiport);
Thread tThread = new Thread(iRegisry);
tThread.start();
byte[] bytes = new byte[1];
while (true) {
try {
System.in.read(bytes);
if (bytes[0] == 13) {
try {
iRegisry.listRegistry();
} catch (Exception exc2) {
exc2.printStackTrace();
}
}
} catch (Exception exc) {
exc.printStackTrace();
}
}
}
private void listRegistry() {
String[] strList = null;
try {
strList = mRegistry.list();
if (strList != null) {
for (int i = 0; i < strList.length; i++) {
int j = i + 1;
String name = strList[i];
java.rmi.Remote r = mRegistry.lookup(name);
System.out.println(j + ". " + strList[i] + " -> "
+ r.toString());
}
}
System.out.println();
} catch (Exception exc) {
exc.printStackTrace();
}
}
}
and my remote interface and remote object:
public interface ISimpleServer extends java.rmi.Remote {
public byte[] doaction(byte[] message) throws java.rmi.RemoteException;
}
#SuppressWarnings("serial")
public class ServerRemoteObject extends UnicastRemoteObject implements ISimpleServer {
SimpleServer Server = null;
public ServerRemoteObject(SimpleServer pServer) throws RemoteException {
super(SimpleServer.RMIInPort);
Server = pServer;
}
#Override
public byte[] doaction(byte[] message) throws RemoteException {
try {
return Server.handleEvent(message);
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
}
when i run client and server in different networks. (i run client in my home network) and if delay is more than 3-4 mins server prints returning response but client still waits for the response. If delay is only 1 minute, clients gets the result properly.
Can you please help me to find where the problem is?

Java run linux(raspbian) command(omxplayer) and get output

I create a program as below to execute a linux (raspbian) command: "omxplayer".
But I don't know why I cannot get output from omxplayer as the time I type it into command line and hit Enter.But the output only show at the end of the video.
So I want to get the output immediately after I type "omxplayer [video_name]" and hit "Enter" in my program.
Just like the command line (terminal) work when I type directly into it in linux.
This is my code:
public class testprog {
public static void main(String args[]) throws IOException {
String in = "";
while(in!="exit")
{
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
in = reader.readLine();
runCommand(in);
}
}
public static void runCommand(String command)
{
String s;
Process p;
try {
System.out.println("run command " + command);
p = Runtime.getRuntime().exec(new String[]{"bash", "-c",command});
MyInputStreamReader reader1 = new MyInputStreamReader(p.getInputStream());
reader1.setTag("in");
reader1.start();
MyInputStreamReader reader2 = new MyInputStreamReader(p.getErrorStream());
reader2.setTag("in");
reader2.start();
p.waitFor();
System.out.println ("exit: " + p.exitValue());
p.destroy();
} catch (Exception e) {}
}
}
class MyInputStreamReader extends Thread{
boolean isStop = false;
ReadEventHandler handler;
String tag;
InputStream in;
public MyInputStreamReader(InputStream in)
{
this.in = in;
}
public void setHandler(ReadEventHandler handler) {
this.handler = handler;
}
public void setTag(String tag)
{
this.tag = tag;
}
public void run()
{
byte[] buff = new byte[8192];
while (true) {
//String line;
try {
int len = in.read(buff);
if (len == -1)
{
return;
}
String line = new String(buff, 0, len);
if (handler!=null)
handler.onReceived(line);
System.out.println(tag +" " + line);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public void dispose()
{
this.isStop = true;
}
public interface ReadEventHandler
{
void onReceived(String line);
}
}
Any response is highly appreciated. Thanks
Did you checked this?
http://javedmandary.blogspot.com/2014/01/firing-up-raspberry-pi-omxplayer-using.html
I guess there is the code you're looking for.

What is the best way to convert an Input Stream to an Array in Java?

I'm writing code that will accept byte values from an arduino, store them as an array, preform some mathematical calculations, and then send the values back to the arduino. Right now I can send 127 values to the Arduino and I get 127 values back, but they are of type string, and any attempts to use the Integer class to convert these strings results in a program hang. I believe the buffer sometimes provides empty strings, and parseInt() doesn't know what to do. Does anyone have any suggestions? I'm very much a beginner in java and would be open to better solutions.
Here is my code:
package GridMap;
import gnu.io.CommPort;
import gnu.io.CommPortIdentifier;
import gnu.io.SerialPort;
import gnu.io.SerialPortEvent;
import gnu.io.SerialPortEventListener;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
/**
*
*/
public class SerialWriter implements Runnable {
OutputStream out;
byte array[] = new byte[10];
byte c;
public SerialWriter(OutputStream out, byte[] in) {
this.out = out;
array = in;
}
public void run() {
try {
int index = 0;
c = array[index];
while ((c) > -1) {
this.out.write(c);
System.out.println("sent " + c);
if (index == 64){
Thread.sleep(2);
}
index++;
c = array[index];
}
TwoWaySerialComm.recieve();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
}
public class SerialReader implements Runnable {
static byte[] output = new byte[128];
private InputStream in;
private int[] buffer = new int[11];
static SerialPort thisSerialPort;
static OutputStream thisOut;
static String total = new String("333");
public SerialReader(InputStream in) {
this.in = in;
for (byte i = 0; i < 127; i++) {
output[i] = i;
}
output[127] = - 1;
}
public void run ()
{
byte[] buffer = new byte[1024];
int len = -1;
int index = 0;
int value;
try
{
Thread.sleep(200);
while (( len = this.in.read(buffer)) > -1 && index < 200)
{
String string = new String(buffer, 0, len);
//value = Integer.getInteger(string, len);
// System.out.print(value);
//System.out.println("buffer" + value);
System.out.print(string);
index++;
}
TwoWaySerialComm.send(output);
}
catch (Exception e )
{
e.printStackTrace();
}
}
public static int byteArrayToInt(byte[] b)
{
return b[3] & 0xFF |
(b[2] & 0xFF) << 8 |
(b[1] & 0xFF) << 16 |
(b[0] & 0xFF) << 24;
}
}
public class TwoWaySerialComm {
static SerialPort serialPort;
static OutputStream out = null;
static InputStream in;
static Thread receiveThread;
static Thread sendThread;
static byte[] output = new byte[11];
public TwoWaySerialComm() {
super();
}
void connect(String portName) throws Exception {
CommPortIdentifier portIdentifier = CommPortIdentifier.getPortIdentifier(portName);
if (portIdentifier.isCurrentlyOwned()) {
System.out.println("Error: Port is currently in use");
} else {
CommPort commPort = portIdentifier.open(this.getClass().getName(), 2000);
if (commPort instanceof SerialPort) {
serialPort = (SerialPort) commPort;
serialPort.setSerialPortParams(114400, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE);
} else {
System.out.println("Error: Only serial ports are handled by this example.");
}
}
}
static void send(byte[] output) {
try {
out = serialPort.getOutputStream();
sendThread = new Thread(new SerialWriter(out, output));
sendThread.start();
//sendThread.join();
} catch (Exception e) {
System.out.println("Port Not Avaialable (send) ");
}
}
static void recieve(){
try {
in = serialPort.getInputStream();
receiveThread = new Thread(new SerialReader(in));
receiveThread.start();
receiveThread.join();
} catch (Exception e) {
}
}
public static void main(String[] args) {
try {
(new TwoWaySerialComm()).connect("COM3");
for (byte i = 0; i < 10; i++) {
output[i] = i;
}
output[10] = -1;
send(output);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public static SerialPort returnSerialPort(){
return serialPort;
}
}
If you want get int from your stream, it is easier with a BuffereInputStream and use the read() method which return a int -> no conversion needed.
Add this in your SerialReader class :
Thread.sleep(200);
BufferedInputStream input = new BufferedInputStream(in);
while ((value = input.read()) != 1 && index < 200)
{
compute(value);
index++;
}
input.close();
Don't forget to close() your stream when you have read all the data. This is more important when you write, because if you don't close() not all data are written (except if you flush() before).
I did not quite get the description.
But the answer to the Title on the question is here.
Convert InputStream to byte array in Java
From corsiKa's answer to Determine if a String is an Integer in Java, you can check if a String is a valid int like this:
public static boolean isInteger(String s) {
try {
Integer.parseInt(s);
} catch(NumberFormatException e) {
return false;
}
// only got here if we didn't return false
return true;
}

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