Safe file-based data persistance in Java EE - java

Is it possible to have a Java EE application (based on Spring Framework, running in Tomcat container) persisting its data in a file on the server?
The scenario is as follows: I have a class with an int field (read from ?? during startup). I want to save it to a file in a safe manner (as safe as possible, meaning surviving server crash would be appreciated). Is it possible (besides naive file reading/writing)
Kind regards,
q

Really the only "safe" way to do it is to rely on the underlying file system.
Simply:
public void saveThing(Serializable thing, String fileName) throws Exception {
String tempFileName = fileName + "_tmp";
File tempFile = new File(tempFileName);
FileOutputStream fos = new FileOutputStream(tempFile);
FileDescriptor fd = fos.getFD();
ObjectOutputStream oos = new ObjectOutputStream(fos);
oos.writeObject(thing);
oos.flush();
fd.sync();
oos.close();
f.renameTo(fileName);
}
What's happening here is first we're writing the file to a temporary file. This ensures that the entire file write succeeds without damaging the original file (for example, if you run out of disk space, the original will be retained as this routine will not finish). However if this routine fails, the lingering temp file will remain, and will need to be cleaned up later.
Once we've written the file, we force the OS to flush any pending writes to the actual disk. Many systems buffer file system writes to ram, and "eventually" write them out to disk. This is for obvious performance reasons. However, should the system crash or lose power between when you closed the file, and the OS decides to flush the writes, you can potentially lose data. This sync is an EXPENSIVE operation.
Finally, once we are sure that we have written the file, and that it is committed to disk (as sure as we can be anyway), we then RENAME the temp file to the actual file name.
Renaming a file on the file system is an atomic operation. It's can't partially fail. It either works, or it doesn't. If the two files are on the same file system, the rename is near instantaneous since it simply updates some file system information. If the two are on separate file systems, then the new file must be copied first to the new file system, and then renamed. I ASSUME this is how it is done, I never tested this. I tend to stick to the same file system and avoid the question completely.
This process ensures that the file will be updated, under the correct name, completely, "all at once". The file (under its correct name) never only "partially exists", which is what would happen if you were to simply overwrite the existing file.
Finally, on Windows you may have a problem if there is contention for the original file, since Windows will not delete a file that is opened by something else. Unix has no problem doing this, but Windows does. So you need to ensure through some external means that you have sole access to the file before doing this rename procedure.

The short answer is yes. I actually had to do just that for a project that I did with a university a while back. I posted the code for it on my git hub: Speak To Me project. In that Web app, I persisted user data to file in plain text so it was both human readable and easy to for objects to reinitialize themselves.
So readers of this question might be wondering why I didn't use a database for these purposes. Well the university that I was working with didn't want to support one. As well, this app had really low traffic; it is a research prototype for testing search interfaces so it was only used for user studies. Finally, because of the nature of the application, persisting to file keep things really simple. In fact, the data files were later used for post study analyses. Plus it kept the option open for students who were not great coders to get their feet wet (that... never happened).
Anyhow, my recommendation is that if you are just persisting simple values, then plain text will be fine. If your data has any amount of complexity, then use JSON. XML is a bit heavyweight and really should only be used if your application is large but in that scenario, you shouldn't be persisting to file.

It may be on overkill for your situation, but you could use HSQLDB. You can configure it to persist in a file.
For a simpler solution, you can always write/read from a file. Some issues worth of consideration:
Use JNDI or a system variable to store the name and path of the file.
Make sure that the user that runs the server has read/write access to the file.
Other than that you can use standard Java File operations

You can use the serializable interface in Java to create persistent objects that you can save and reload from disk.

Related

What is the best way to transfer bytes between files on network in Java [duplicate]

This question already exists:
Does java FileChannnel.transferTo() work cleverly when files are on network?
Closed 7 years ago.
The code is written in Java 1.7
I want to make some major modifications to a binary file on a slow network.To protect against the network connection being lost instead of writing directly to the file I write to a new file. When I have completed writing to the new file I delete the old file and rename the new file to the old file.
My question is is it better for the new file to be
1. On the same location as the original file
2. Locally on the computer
With 1. writing to the file could be slower, but the rename should be quicker in fact with most oses would be immediate . With 2 writing to the file should be quicker but then renaming the filwe would be slower.
I feel the answer is 1.
Actually if I open a Filechannel to both files and transfer files directly from one channel to another do the bytes have to come from network to my computer and back to network or can they been copied directly from one place on network to the the ther.
I'm guessing here but the files are probably mounted via some network file system (NFS, SMB) on your computer. So you can access them like local files; they are just slower.
As for the first question: You're not gaining anything by first writing the file locally. In the end, you always have to move the file to correct place in the network and that always involves a "copy all bytes" operation. For example, Java's File.rename() will fail when the two files aren't on the same harddisk / mount. So you have to manually copy the bytes to the destination folder anyway. Some IO frameworks do that for you when necessary but it always happens.
As for directly copying data between two remote hosts: There are a few network filesystems which support such operations but it's a special feature. The usual culprits (NFS and SMB) don't. They always download the whole file from the source and then upload it to the target.

Loading and saving resources inside a runnable jar? [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
How can a Java program use files inside the .jar for read and write?
I am in the process of creating a game, and I want it all to run from on runnable jar file, so all of my resources (images and text files) are going to be inside the jar file.
The problem that I'm having with this is that it is extremely difficult to deal with files inside the jar.
I am using eclipse, which can sometimes play tricks on you because it will find the files if you run it from eclipse, but if you export it won't.
I just want to know basically the proper way to dew a few things:
I need to be able to load images (which I have working, somehow. I sort of tinkered with it and did it on accident, so I have no clue how it works)
I need to be able to read from text files (I have this working too, again, by accident and hours of guessing.)
I need to be able to write to text files that exist and and are in the jar. This is what is making me think I'm doing it all wrong. All I want to do is be able to save certain settings so they work on the next load, and I have no clue how to write to the file.
In eclipse (Indigo) I made a folder names "resources" and marked it as a source folder. I put all of my images and text files in there.
I read in images like this:
public static Image ammo = new ImageIcon(TankMazeGame.class.getResource("ammo.png")).getImage();
I read text files like this:
InputStream is = TankMazeRunner.class.getClassLoader().getResourceAsStream("Settings.txt");
Scanner settingsReader = new Scanner(new InputStreamReader(is));
I am writing to my settings file like this, but it isn't really working, so that's what I need help with.
File settingsFile = new File(DisplayMenu.class.getClassLoader().getResource("Settings.txt").getFile());
try {
OutputStream os = new FileOutputStream(settingsFile, true);
PrintWriter pw = new PrintWriter(os, true);
pw.write("SIZE: " + TankMazeRunner.WIDTH + "\n");
os.flush();
pw.close();
} catch (Exception e2) {
System.out.println("Error");
}
As you can probably tell from my code, I'm lost.
For others who come across this question.
You cannot do this unless you can place constraints on the OS being used, and even then you may not be able to do this.
Here are some constraints to be aware of:
Microsoft Windows implements its own read-write lock symmantics: you cannot write to a file while there is a read handle open. The JVM will have a read handle open as the this is the file on the classpath, therefore not possible in Java (unless you want to fork a temporary process, kill yourself, let the temp process rewrite and relaunch... Which will be ugly and the anti-virus will likely stop the temp process anyway)
Most unix OS implementations will have no issue, though the JVM will have cached offsets within the JAR file, so your program will crash as soon as you are done and attempt to load a class.
only windows users tend not to use file permissions to lock down write access to executables, so it is invalid to assume you have write access on the jar.
The second point has you dead in the water for all OS impls (unless you can live with a fork, and the fork makes a lot of risky assumptions anyway)
Just write to a separate file and be done.
How about you write settings to a well known location outside of the JAR?
As alternatives for saving settings, consider one of these approaches:
java.util.prefs.Preferences, mentioned here.
JWS PersistenceService, described here.
Cookies, discussed in Accessing Cookies.

How to know if file is complete on the server using FTP?

I have a file scanner application in Java, that keeps scanning a directory on a server using FTP. gets list of files of the directory and downloads them one by one. on the other side, on the server, there's a process that writes these files. if I'm lucky I wouldn't try to download an incomplete file but how can I make sure if the write process on the server is complete and the file handle is closed, and file is ready to be downloaded?
I have no control on the write process which is on the server. moreover, I don't have write permission on the directory to try to get a write-handle in order to check if there's already a write handle open, so this option is off the table.
Is there an FTP function addressing this problem?
This is a very old and well-known problem.
There is no way to be absolutely certain a file being written by the FTP daemon is complete. It's even possible that the file transfer failed and then gets restarted and completed. You must poll the file's size and set a time limit, say 5 minutes. If the size does not change during that time you assume the file is complete.
If possible, the program that processes the file should be able to deal with partial files.
A much better alternative is rsync, which is much more robust and deterministic. It can even be configured (via command-line option) to write the data initially to a temporary location and move it to its final destination path upon successful completion. If the file exists where you expect it, then it is by definition complete.
A possible solution would be first uploading the file with a different filename (e.g. adding ".partial") and then renaming it to its final name.
If the server finds the final name then the upload has been completed.
If you cannot control the upload process then what you are asking is impossible by definition: the file upload could stop because of a network problem or because the sending process is stopped for whatever reason.
What the receiving end will observe is just a closing of the incoming stream; there is no way to guarantee that the data will not be a partial transfer.
Other workarounds could be checking for an end-of-data marker or using a request to the sending server to check if (in their view) the transfer has been completed.
This is more fundamental than FTP: you'd have a similar problem reading those files even if they were being created on the local machine.
If you can't modify the writing process, you'll need to jump through some hoops. None are great, but some are safer than others.
Keep reading until nothing changes for some window (maybe a minute, like David Schwartz suggests). You could optimize this a bit by watching the file size.
Figure out if the files are written serially in a reliable order. When you see file N appear, you know that file N-1 is ready. (Assumes that the directory is empty before the files are written, though you could also look at timestamps.) The downside is that your logic will break if the writer ever changes order or starts writing in parallel.
The reliable, safe solutions require improving the writer process.
Writer can write the files to hidden or temporary locations and only make them visible once the entire file (or directory) is ready, using symlinks or file-moving or chmod.
Writer creates a special file (e.g., "./DONE") only after all other files have been written, and reader doesn't read any files until that file is present.
Depending on the file type, the writer could add some kind of end-of-file record/line at the end of the file, and the reader could ensure that it's present.
You can use Ftp library from Apache common API
get more information
boolean flag = retrieveFile(String remote, OutputStream local);
This flag check output stream is available of the current file.

Java moving file while writing consistent

my java application is supposed to read logging data of a Snort application on a Debian server.
The Snort application runs independent from my evaluation app and writes his logs into a file.
My evaulation app is supposed to check just the new content every 5 minutes. That's why I will move the logfile, so that the Snort application has to create a new file while my app can check the already written data from the old one.
Now the question: How can I ensure that I don't destroy the file in the case, that I move it in the moment the Snort application is writing on it? Has Java a functionality to check the current actions for the file so that no data can get lost? Does the OS lock the file while writing?
Thanks for your help, Kn0rK3
Not exactly what you are looking for, but I would do this in a very different way. Either by recording the line number / timestamp of the last entry read from the log file or the position in a RandomAccessFile (the second option is more efficient for obvious reasons), and, the next time you read the file, only do it from the recorded position to the EOF (at which you can record the last read position again).
Also, you can replace the "pool every 5 minutes" to a "pool every time I get a update notification" for this file strategy.
Since I assume that you don't have control of the code of the "Snort" application, I don't think that NIO FileLocks will help you.
It should not be an issue. Typically a logging application has some sort of file-descriptor or stream open to a file. If the file gets renamed, that doesn't affect the writing application in any way -- the name is independent to the contents of the file or its location on disk. Snort should continue to write to the new file-name until it notices that the file has been renamed at which point it re-opens a new log file to the old-name and switches to writing to that one.
That's the whole reason why it reopens in the first place. To support this sort of mechanism.
Now the question: How can I ensure that I don't destroy the file in the case...
The only thing you have to worry about is that you are renaming the file to a file-name that does not already exist. I would recommend moving it to a .YYYYMMDD.HHMMSS extension or something.
NOTE: In threaded logging operations, even if the new file has been opened, you may have to wait a bit for all of the threads to switch to the new logging stream. I'm not sure how Snort works but I have seen the log.YYYYMMDD file growing even after the log file was re-opened. I just wait a minute before I consume the renamed logfile. FYI.

How to be sure a file has been successfully written?

I'm adding autosave functionality to a graphics application in Java. The application periodically autosaves the current document and also autosaves on exit. When the user starts the application, the autosave file is reloaded.
If the autosave file is corrupted in any way (I assume a power cut when the file is in the middle of being saved would do this?), the user will lose their work. How can I prevent such situations and do all I can to guarantee that the autosave document is in a consistent state?
To further complicate matters, to autosave the document I need to save one .xml file and several .png files. Also, the .png saving occurs in C code over JNI.
My current strategy is to write each .png with the extension .png.tmp, write the .xml file with the extension .xml.tmp, and then rename each file to remove the .tmp part leaving the .xml until last. On startup, I only load the autosave document if I can find a .xml file and ignore .xml.tmp files. I also don't delete the previous autosave document until the .xml.tmp file for the new document is renamed.
I guess my knowledge of what happens when you write to disk is poor. I know you can have software read/write buffers when using files, as well as OS and hardware buffers and that all of these need to be flushed. I'm confused how I can know for sure when something really has been written to disk and what I can do to protect myself. Does the renaming operation do anything to make sure buffers are flushed?
If the autosave file is corrupted in any way (I assume a power cut when the file is in the middle of being saved would do this?), the user will lose their work. How can I prevent such situations and do all I can to guarantee that the autosave document is in a consistent state?
To prevent loss of data due to partially written autosave file, don't overwrite the autosave file. Instead, write to a new file each time, and then rename it once the file has been safely written.
To guard against not noticing that an autosave file has not been correctly written:
Pay attention to the exceptions thrown as the autosave file is written and closed in case a disc error, file system full, etc.
Keep a running checksum of the file as it is written and write it at the end of the file. Then when you load the autosave file, check that the checksum is there and is correct.
If the checkpointed state involves multiple files, make sure that you write the files in a well known order (without overwriting!), and write the checksum on the autosave file after all of the other files have been safely closed. You might want to create a directory for each checkpoint.
FOLLOW UP
No. I'm not saying that rename always succeeds. However, it is atomic - it either succeeds (and completes) or the file system is not changed. So, if you do this:
write "file.new" and close,
delete "file",
rename "file.new" to "file"
then provided the first step succeeds you are guaranteed to have the latest "file" safely on disc. And it is simple to add a couple of steps so that you have a backup of "file" at all times. (If the 3rd step fails, you are left with "file.new" and no "file". This can be recovered manually, or automatically by the application next time you run it.)
Also, I'm not saying that writes always succeed, or that applications don't crash, or that the power never goes off. And the point of the checksum is to allow you to detect the cases where these things have happened and the autosave file is incomplete.
Finally, it is a good idea to have two autosaves in case your application gets itself into a state where its data structures are messed up and the last autosave is nonsensical as a result. (The checksum won't protect against this.) Be cautious about autosaving when the application crashes for the same reason.
As an aside, since you have several different files as part of this one document, consider using either a project directory to hold them all together, or using some encapsulation format (like .zip) to put them all inside one file.
What you want to do is atomically replace the old backup files with new ones. Unfortunately, I don't believe that Java gives you enough control do this directly. You also need to reason about what operations are atomic in the underlying operating system. I know Linux file systems, so my answer will be biased towards a Java program running on that system. I would be shocked if Windows didn't do the same thing, but I can't say for certain.
Most Linux file systems (e.g. the meta-data journaled ones) let you rename files atomically. If the system crashes half-way through a rename, when you restart, it will be as if you never renamed a file in the first place. For this reason, a common way to atomically update an existing file F is to write your new data to a temporary file T and then rename T to F. Any system or application crash up to that rename will not affect F, so it will always be consistent.
Of course, before you rename, you need to make sure that your temporary file is consistent. Make sure that all streaming buffers for the file are flushed to the OS (Channel.force() or OutputStream.flush()) and the OS buffers are flushed to the disk (FileOutputStream.getFD.sync()). Of course, unless your OS disables the write cache on the hard disk itself (it probably hasn't), there's still a chance that your data can be corrupted. Add a checksum to the XML if you really want to be really sure. If you're truly paranoid, you should flush the OS and hard disk buffer caches and re-read the file to verify that it is consistent. This is beyond any reasonable expectation for normal consumer applications.
But that's just to atomically write write a single file. Your propblem is more complex: you have many files to update atomically. For example, I'll say that you have two files, img.png and main.xml. I'd do one of these:
The easy solution is to make a per-savefile directory. You wouldn't need to worry about renaming each individual file, and you could still atomically rename the new backup dir over the old backup dir you're replacing. That is, if your old backup is bak/img.png and bak/main.xml, write bak.tmp/img.png and bak.tmp/main.xml and rename bak.tmp to bak.
Name the new auxiliary files something else and let them coexist with the old ones for a little while. That is, write img.2.png and main.xml.tmp (which should refer to img.2.png, not img.png) and only rename main.xml.tmp to main.xml. Then delete img.png.
addition: If you don't have atomic renames, the next best thing extends on #2. Whenever you save the project, give it a new name (e.g. ver342.xml). When you load, just find the most recent XML that is consistent (i.e. its checksum verifies). Keep around 2 or 3 to be safe. Only delete an auto-save if you have successfully restored from a more-recent copy.

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