I'm trying to write a HTTP client that uses HTTP keep-alive connections. When I connection from the ClientBoostrap I get the channel. Can I reuse this for sending multiple HTTP requests? Is there any examples demonstrating the HTTP Keep Alive functionality?
Also I have another question. Now my client works without keep-alive connections. I'm calling the channel.close in the messageReceived method of the ClientHandler. But it seems the connections are not getting closed and after some time the sockets run out and I get a BindException. Any pointers will be really appreciated.
Thanks
As long as the Connection header is not set to CLOSE (and possible the HttpVersion is 1.1, though uncertain) by a line of code similar to this...
request.setHeader(HttpHeaders.Names.CONNECTION, HttpHeaders.Values.CLOSE);
...your channel should remain open for multiple request/response pairs.
Here is some example code that I whipped up today to test it. You can bounce any number of requests off of Google prior to the channel closing:
public class TestHttpClient {
static class HttpResponseReader extends SimpleChannelUpstreamHandler {
int remainingRequests = 2;
#Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
HttpResponse response = (HttpResponse) e.getMessage();
System.out.println("Beginning -------------------");
System.out.println(new String(response.getContent().slice(0, 50).array()));
System.out.println("End -------------------\n");
if(remainingRequests-- > 0)
sendRequest(ctx.getChannel());
else
ctx.getChannel().close();
}
}
public static void main(String[] args) {
ClientBootstrap bootstrap = new ClientBootstrap(new NioClientSocketChannelFactory());
bootstrap.setPipeline(Channels.pipeline(
new HttpClientCodec(),
new HttpResponseReader()));
// bootstrap.setOption("child.keepAlive", true); // no apparent effect
ChannelFuture future = bootstrap.connect(new InetSocketAddress("google.com", 80));
Channel channel = future.awaitUninterruptibly().getChannel();
channel.getCloseFuture().addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture future) throws Exception {
// this winds up getting called immediately after the receipt of the first message by HttpResponseReader!
System.out.println("Channel closed");
}
});
sendRequest(channel);
while(true) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private static void sendRequest(Channel channel) {
// Prepare the HTTP request.
HttpRequest request = new DefaultHttpRequest(
HttpVersion.HTTP_1_1, HttpMethod.GET, "http://www.google.com");
request.setHeader(HttpHeaders.Names.HOST, "google.com");
request.setHeader(HttpHeaders.Names.ACCEPT_ENCODING, HttpHeaders.Values.GZIP);
channel.write(request);
}
}
Related
I want to write a simple program using netty to proxy http request send by browser.
I think it can be divided into 3 steps
get request send by browser
send it to the website
receive data from website and send it back to the browser.
Question:
How to translate url into host and port when I using Bootstrap.connect(host, port);
When I using HttpServerResponseHandler.connect and ChannelHandlerContext.writeAndFlush(httpMessage); to send data to website, how can I get the response data from the website and send it back to the browser?
It's my first day studying netty, so please try to answer as easy as possible. Thank you very much.
public class Server {
public static void main(String[] args) throws InterruptedException {
final int port = 8888;
// copy from https://github.com/netty/netty/wiki/User-guide-for-4.x
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
#Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new HttpRequestDecoder(), new HttpServerRequestHandler());
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
// Bind and start to accept incoming connections.
ChannelFuture f = b.bind(port).sync();
// Wait until the server socket is closed.
// In this example, this does not happen, but you can do that to gracefully
// shut down your server.
f.channel().closeFuture().sync();
} finally {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
}
public class HttpServerRequestHandler extends ChannelInboundHandlerAdapter {
#Override
public void channelRead(ChannelHandlerContext ctx, Object msg) {
// step 1 get data from browser
if (msg instanceof LastHttpContent) {
ctx.close();
return;
}
DefaultHttpRequest httpMessage = (DefaultHttpRequest) msg;
System.out.println("浏览器请求====================");
System.out.println(msg);
System.out.println();
doWork(ctx, httpMessage);
}
#Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
private void doWork(ChannelHandlerContext ctx, final DefaultHttpRequest msg) {
// step 2 send data to website
// translate url into host and port
String host = msg.uri();
int port = 80;
if (host.startsWith("https://")) {
host = host.replaceFirst("https://", "");
port = 443;
} else if (host.startsWith("http://")) {
host = host.replaceFirst("http://", "");
port = 80;
}
if (host.contains(":443")) {
host = host.replace(":443", "");
port = 443;
}
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
Bootstrap b = new Bootstrap();
b.group(workerGroup);
b.channel(NioSocketChannel.class);
//b.option(ChannelOption.AUTO_READ, true);
b.handler(new ChannelInitializer<SocketChannel>() {
#Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new HttpServerResponseHandler(msg), new HttpRequestEncoder());
}
});
// question 1
ChannelFuture f = b.connect(host, port).sync();
//ChannelFuture f = b.connect("www.baidu.com", 443).sync();
f.channel().closeFuture().sync();
} catch (Exception e) {
e.printStackTrace();
} finally {
workerGroup.shutdownGracefully();
}
}
}
public class HttpServerResponseHandler extends ChannelOutboundHandlerAdapter {
private Object httpMessage;
public HttpServerResponseHandler(Object o) {
this.httpMessage = o;
}
#Override
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) {
System.out.println("网页请求结果=========================");
System.out.println(httpMessage);
System.out.println();
}
#Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { // (4)
cause.printStackTrace();
ctx.close();
}
#Override
public void connect(ChannelHandlerContext ctx, SocketAddress remoteAddress,
SocketAddress localAddress, ChannelPromise promise) throws Exception {
System.out.println("connect !!!!!!!!!!!");
// question 2
ctx.writeAndFlush(httpMessage);
}
}
Coincidentally, I've also been working on a Netty proxy server for the purposes of learning. I've a fully working code that you can find on my GitHub, but I'll answer your questions here. Netty also has an official proxy server example here but unlike my code, they don't have unit tests.
(FYI, My code is in Kotlin).
Core Idea:
When creating a proxy server, you need a server to accept client requests, as well as a client for the remote than you are proxying. You created the server, but not the client. It is best to reuse the EventLoop created by the server rather than creating a new one for the client. Each event loop runs on a dedicated thread, so creating more would produce additional threads, necessitating context switching when exchanging data between the accepted Channel and the client Channel.
How to translate url into host and port
To keep things simple, I've used a HttpObjectAggregator that aggregates an HttpMessage and its following HttpContents into a single FullHttpRequest or FullHttpResponse (depending on if it used to handle requests or responses). Setting the URL is trivial: just call FullHttpRequest.setUri.
To get the host and port, call Channel.remoteAddress() on the client channel and cast the resulting SocketAddress to an InetSocketAddress, from which you can get the host and port. Don't forget to similarly reset the Host header if present.
how can I get the response data
After establishing a client channel (that you're missing), you need to make a request on that channel. The client channel has a handler with a reference to the original server channel. Once the handler receives a response, it writes it to the server channel.
I am trying to understand the Bayeux protocol. I haven't found a web-resource explaining how the bayeux client will technically work, in detail.
From this resource,
The Bayeux protocol requires that the first message a new client sends
be a handshake message (a message sent on /meta/handshake channel).
The client processes the handshake reply, and if it is successful,
starts – under the covers – a heartbeat mechanism with the server, by
exchanging connect messages (a message sent on a /meta/connect
channel).
The details of this heartbeat mechanism depend on the client
transport used, but can be seen as the client sending a connect
message and expecting a reply after some time.
Connect messages continue to flow between client and server until
either side decides to disconnect by sending a disconnect message (a
message sent on the /meta/disconnect channel).
I have written in Java methods to first do a handshake, then subscribe to a particular channel. I made use of the Apache HttpClient library to do the HTTP POST requests.
Now comes the part of connect.
My understanding is that, I need to keep a request open to the bayeux server and whenever I receive a response, make another request.
I have the written the below code. Is my understanding correct and does this bayeux client exhibit the correct connect functionality? (please ignore the missing disconnect, unsubscribe methods)
Also, I have tested the code against a bayeux server and it works correctly.
/* clientId - Unique clientId returned by bayeux server during handshake
responseHandler - see interface below */
private static void connect(String clientId, ResponseHandler responseHandler)
throws ClientProtocolException, UnsupportedEncodingException, IOException {
String message = "[{\"channel\":\"/meta/connect\","
+ "\"clientId\":\"" + clientId + "\"}]";
CloseableHttpClient httpClient = HttpClients.createDefault();
Thread t = new Thread(new Runnable() {
#Override
public void run() {
while (!doDisconnect) {
try {
CloseableHttpResponse response = HttpPostHelper.postToURL(ConfigurationMock.urlRealTime,
message, httpClient, ConfigurationMock.getAuthorizationHeader());
responseHandler.handleResponse(response);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
try {
httpClient.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
t.start();
}
/*Simple interface to define what happens with the response when it arrives*/
private interface ResponseHandler {
void handleResponse(CloseableHttpResponse httpResponse);
}
public static void main(String[] args) throws Exception{
String globalClientId = doHandShake(); //assume this method exists
subscribe(globalClientId,"/measurements/10500"); //assume this method exists
connect(globalClientId, new ResponseHandler() {
#Override
public void handleResponse(CloseableHttpResponse httpResponse) {
try {
System.out.println(HttpPostHelper.toStringResponse(httpResponse));
} catch (ParseException | IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
Your code is not correct.
Messages on the /meta/connect channel do not have the subscription field.
Subscriptions must be sent on the /meta/subscribe channel.
You want to study the Bayeux Specification for further details, in particular the meta messages section and the event messages section.
A suggestion is to launch the CometD Demo and look at the messages exchanged by the client, and mimic those in your implementation.
I have a high volume java application in which I have to send http posts to another server.
Currently I'm using org.apache.commons.httpclient library:
private static void sendData(String data) {
HttpClient httpclient = new HttpClient();
StringRequestEntity requestEntity;
try {
requestEntity = new StringRequestEntity(data, "application/json", "UTF-8");
String address = "http://<my host>/events/"
PostMethod postMethod = new PostMethod(address);
postMethod.setRequestEntity(requestEntity);
httpclient.executeMethod(postMethod);
} catch (Exception e) {
LOG.error("Failed to send data ", e);
}
}
This means I'm sending my http requests synchronously, which doesn't fit my multithreaded high volume app. So I would like to change those calls to asynchronous non-blocking http calls.
I was going through number of options such as apache async client and xsocket but was not able to make it work.
Tried ning:
private static void sendEventToGrpahiteAsync(String event) {
LOG.info("\n" + "sendEventToGrpahiteAsync");
try (AsyncHttpClient asyncHttpClient = new AsyncHttpClient()) {
BoundRequestBuilder post = asyncHttpClient.preparePost();
post.addHeader("Content-Type", "application/json");
post.setBodyEncoding("UTF-8");
post.setBody(event);
post.execute(new HttpRequestCompletionHandler());
} catch (Exception e) {
LOG.error("Failed to sending event", e);
}
}
I tried Apache HttpAsyncClient:
private static void sendEventToGrpahiteAsync(String event) {
LOG.info("\n" + "sendEventToGrpahiteAsync");
try (CloseableHttpAsyncClient httpclient = HttpAsyncClients.createDefault()) {
httpclient.start();
HttpPost request = new HttpPost(addr);
StringEntity entity = new StringEntity(event, ContentType.create("application/json", Consts.UTF_8));
request.setEntity(entity);
httpclient.execute(request, null);
} catch (Exception e) {
LOG.error("Failed to sending event", e);
}
}
I tried xsocket:
private static void sendEventToGrpahiteAsync2(String event) {
LOG.info("\n" + "sendEventToGrpahiteAsync");
try (INonBlockingConnection con = new NonBlockingConnection(<SERVER_IP>, 80);
IHttpClientEndpoint httpClientConnection = new HttpClientConnection(con)) {
IHttpResponseHandler responseHandler = new MyResponseHandler();
IHttpRequest request = new PostRequest(url_address, "application/json", Consts.UTF_8.toString(), event);
request.setTransferEncoding(Consts.UTF_8.toString());
httpClientConnection.send(request, responseHandler);
} catch (Exception e) {
LOG.error("Failed to sending event", e);
}
}
I get no exceptions but the post doesn't get to the target as well.
To be clear, the target is a graphite server so once a post arrives it is clearly seen in a graph. The synchronous posts works well, I can see the result on the graph, but none of the asynchronous posts shows on my destination graph.
What am I missing?
Thanks
Got it.
All the libraries I'n using are implemented using an extra IO thread, so my process probably ends before a full handshake.
Once I added Thread.sleep(2000) after the http calls things worked just fine.
So for a web app (which is my case) my suggested implementations are just fine (but for a java process you might consider NickJ's answer).
You could use the Java Executor framework:
First, create a Callable to do your work:
public class MyCallable implements Callable<MyResult> {
#Override
public MyResult call() throws Exception {
//do stuff
return result;
}
}
Get an Exectutor which will run your Callable. There are various way to get one, here's one example:
ExecutorService executor = Executors.newFixedThreadPool(NTHREDS);
Finally, run it:
MyCallable callable = new MyCallable();
Future<MyResult> futureResult = executor.submit(callable);
Getting the result:
boolean resultReady = futureResult.isDone(); //is the result ready yet?
Result r = futureResult.get(); //wait for result and return it
try {
Result r = futureResult.get(10, TimeUnit.SECONDS); //wait max. 10 seconds for result
} catch (TimeOutException e) {
//result still not ready after waiting 10 seconds
}
I'm new to Netty, and am looking at using it to make a simple http proxy server that receives requests from a client, forwards the requests to another server, and then copies the response back to the response for the original request. One extra requirement is that I be able to support a timeout, so that if the proxied server takes too long to respond the proxy will respond by itself and close the connection to the proxied server.
I've already implemented such an application using Jetty, but with Jetty I need to use too many threads to keep inbound requests from getting blocked (this is a lightweight app that uses very little memory or cpu, but the latency of the proxied server is high enough that bursts in traffic cause either queueing in the proxy server, or require too many threads).
According to my understanding, I can use Netty to build a pipeline in which each stage performs a small amount of computation, then releases it's thread and waits until data is ready for the next stage in the pipeline to be executed.
My question is, is there a simple example of such an application? What I have so far is a simple modification of the server code for the basic Netty tutorial, but it lacks all support for a client. I saw the netty client tutorial, but am not sure how to mix code from the two to create a simple proxy app.
public static void main(String[] args) throws Exception {
ChannelFactory factory =
new NioServerSocketChannelFactory(
Executors.newCachedThreadPool(),
Executors.newCachedThreadPool());
ServerBootstrap bootstrap = new ServerBootstrap(factory);
bootstrap.setPipelineFactory(new ChannelPipelineFactory() {
public ChannelPipeline getPipeline() {
return Channels.pipeline(
new HttpRequestDecoder(),
new HttpResponseEncoder(),
/*
* Is there something I can put here to make a
* request to another server asynchronously and
* copy the result to the response inside
* MySimpleChannelHandler?
*/
new MySimpleChannelHandler()
);
}
});
bootstrap.setOption("child.tcpNoDelay", true);
bootstrap.setOption("child.keepAlive", true);
bootstrap.bind(new InetSocketAddress(8080));
}
private static class MySimpleChannelHandler extends SimpleChannelHandler {
#Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) {
HttpRequest request = (HttpRequest) e.getMessage();
HttpResponse response = new DefaultHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.OK);
response.setContent(request.getContent());
Channel ch = e.getChannel();
ChannelFuture f = ch.write(response);
f.addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture future) {
Channel ch = future.getChannel();
ch.close();
}
});
}
#Override
public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) {
e.getCause().printStackTrace();
Channel ch = e.getChannel();
ch.close();
}
}
you would have to look at LittleProxy to see how they did it as it is written on top of Netty.
I am facing quite an unusual situation.
I have two Jboss (7.1) instances which communicate via HTTP.
Instance A opens an HTTP connection to instance B and sends some data to be processed. The connection has timeout set, so after N seconds if no response is read it throws SocketTimeoutEception. Some cleanup is performed and the connection is closed.
Instance B has a servlet, listening for such http requests and when one is received some computation is done. After that the response is populated and returned to the client.
The problem is that if the computation takes too much time, the client (A) will close the connection due to the time out, but server (B) will proceed as normal and will try to send the response after some time. I want to be able to detect that the connection is closed and do some house keeping, however I can't seem to be able to do that.
I have tried calling HttpServletResponse.flushBuffer(), but no exception is thrown. I have also explicitly set in the http request "Connection: close" to avoid persistent connection, but this had no effect. The http servlet resonse is processed as normal and disappears in the void without any exception. I do not know what I am doing wrong, I've read other questions on this site like:
Java's HttpServletResponse doesn't have isClientConnected method
Tomcat - Servlet response blocking - problems with flush
but they do not work in my case.
I think there might be something specific to the jboss servlet container, which causes to ignore or buffer the response, or perhaps the http connection is reused despite my efforts to close it from the client (A). I'd be happy if you could provide some pointers to where to look for the problem. I have spend several days on this and no relevant progress was made, so I need to resolve this urgently.
Here is the relevant code:
Client code (server A):
private static int postContent(URL destination, String fileName, InputStream content)
throws IOException, CRPostException
{
HttpURLConnection connection = null;
//Create the connection object
connection = (HttpURLConnection)destination.openConnection();
// Prepare the HTTP headers
connection.setDoOutput(true);
connection.setInstanceFollowRedirects(false);
connection.setRequestMethod("POST");
connection.setRequestProperty("content-type", "text/xml; charset=UTF-8");
connection.setRequestProperty("Content-Encoding", "zip");
connection.setRequestProperty("Connection", "close");//Try to make it non-persistent
//Timouts
connection.setConnectTimeout(20000);//20 sec timout
connection.setReadTimeout(20000);//20 sec read timeout
// Connect to the remote system
connection.connect();
try
{
//Write something to the output stream
writeContent(connection, fileName, content);
//Handle response from server
return handleResponse(connection);
}
finally
{
try
{
try
{
connection.getInputStream().close();//Try to explicitly close the connection
}
catch (Exception e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
connection.disconnect();//Close the connection??
}
catch (Exception e)
{
logger.warning("Failed to disconnect the HTTP connection");
}
}
}
private static int handleResponse(HttpURLConnection connection)
throws IOException, CRPostException
{
String responseMessage = connection.getResponseMessage();//Where it blocks until server returns the response
int statusCode = connection.getResponseCode();
if (statusCode == HttpURLConnection.HTTP_OK)
{
logger.debug("HTTP status code OK");
InputStream in = connection.getInputStream();
try
{
if (in != null)
{
//Read the result, parse it and return it
....
}
}
catch (JAXBException e)
{
}
}// if
//return error state
return STATE_REJECTED;
}//handleResponse()
Server code (Server B):
protected void doPost(HttpServletRequest request, HttpServletResponse response)
throws ServletException, IOException
{
String crXML = null;
MediaType mediaType = null;
Object result;
// Get the media type of the received CR XML
try
{
mediaType = getMediaType(request);
crXML = loadDatatoString(mediaType, request);
result = apply(crXML);
}
catch (Exception e)
{
logger.error("Application of uploaded data has failed");
//Return response that error has occured
....
return;
}
// Finally prepare the OK response
buildStatusResponse(response, result);
// Try to detect that the connection is broken
// and the resonse never got to the client
// and do some housekeeping if so
try
{
response.getOutputStream().flush();
response.flushBuffer();
}
catch (Throwable thr)
{
// Exception is never thrown !!!
// I expect to get an IO exception if the connection has timed out on the client
// but this never happens
thr.printStackTrace();
}
}// doPost(..)
public static void buildStatusResponse(HttpServletResponse responseArg, Object result)
{
responseArg.setHeader("Connection", "close");//Try to set non persistent connection on the response too - no effect
responseArg.setStatus(HttpServletResponse.SC_OK);
// write response object
ByteArrayOutputStream respBinaryOut = null;
try
{
respBinaryOut = new ByteArrayOutputStream();
OutputStreamWriter respWriter = new OutputStreamWriter(respBinaryOut, "UTF-8");
JAXBTools.marshalStatusResponse(result, respWriter);
}
catch (Exception e)
{
logger.error("Failed to write the response object", e);
return;
}
try
{
responseArg.setContentType(ICRConstants.HTTP_CONTENTTYPE_XML_UTF8);
responseArg.getOutputStream().write(respBinaryOut.toByteArray());
}
catch (IOException e)
{
logger.error("Failed to write response object in the HTTP response body!", e);
}
}//buildStatusResponse()
You are running into HTTP connection pooling at the client end. The physical connection isn't really closed, it is returned to a pool for possible later reuse. If it is idle for some timeout it is closed and removed from the pool. So at the moment the server flushBuffer() happened the connection was still alive.
OR
The data being flushed was small enough to fit into the socket send buffer at the sender, so the underlying write returned immediately and successfully, and the disconnect was only discovered later, asynchronously, by TCP.