Java: ExceptionInInitializerError caused by NullPointerException when constructing a Locale object - java

I'm working on localization for a program I've written with a couple other guys. Most of the strings now load in the appropriate language from an ini file. I'm trying to do the same with the format of currency in the program. However, I'm getting a runtime exception as soon as I attempt to launch the application.
I'm using the Locale object as a parameter to a few NumberFormat.getCurrencyInstance()'s, like so:
private static final NumberFormat decf;
static
{
decf = NumberFormat.getCurrencyInstance(Lang.cLocale);
decf.setRoundingMode(RoundingMode.HALF_UP);
}
Lang is the class which contains all the localization stuff. The code the IDE complains about at attempted runtime is public static Locale cLocale = new Locale(GUI.DB_info[19],GUI.DB_info[20]);
GUI is the class the GUI is contained in, and where we decided to construct the DB_info array (which itself just contains information loaded from a remote database in another class). DB_info[19] is the language code (es right now) and DB_info[20] is the country code (US). The array elements are being properly filled-- or were, I can't get far enough into the program to tell right now; but nothing has changed with the code for filling DB_info.
The full exception is as follows:
Exception in thread "main" java.lang.ExceptionInInitializerError
at greetingCard.GUI.<clinit>(GUI.java:118)
Caused by: java.lang.NullPointerException
at java.util.Locale.<init>(Unknown Source)
at java.util.Locale.<init>(Unknown Source)
at greetingCard.Lang.<clinit>(Lang.java:13)
... 1 more
The line in GUI referenced is: static String welcome = Lang.L_WELCOME + ", " + empName;, and Lang.java basically looks like this:
// Set locale for currency display
public static Locale cLocale = new Locale(GUI.DB_info[19],GUI.DB_info[20]); // language, country
// Employee specific strings
public static String L_AMT_REMAIN = "";
public static String L_AMT_TEND = "";
public static String L_APPROVED = "";
public static String L_ARE_YOU_SURE = "";
[...]
public static void Main(String emp_lang)
{
String header = "";
if (emp_lang.equals("ENG"))
{
header = "ENG";
}
else if (emp_lang.equals("SPA"))
{
header = "SPA";
}
else if (emp_lang.equals("FRE"))
{
header = "FRE";
}
else if (emp_lang.equals("GER"))
{
header = "GER";
}
else
{
header = "ENG";
}
try
{
Ini ini = new Ini(new File("C:/lang.ini"));
L_AMT_REMAIN = ini.get(header, "L_AMT_REMAIN");
L_AMT_TEND = ini.get(header, "L_AMT_TEND");
L_APPROVED = ini.get(header, "L_APPROVED");
L_ARE_YOU_SURE = ini.get(header, "L_ARE_YOU_SURE");
[...]
L_WELCOME = ini.get(header, "L_WELCOME");
L_WELCOME2 = ini.get(header, "L_WELCOME2");
L_XACT_CHNG = ini.get(header, "L_XACT_CHNG");
L_YES = ini.get(header, "L_YES");
System.err.println("Employee Language: " + header);
}
catch (InvalidFileFormatException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
} // end public static void main
That's for the majority of the strings to be displayed in different languages. There is another method inside Lang that loads some other strings, independent of the first set. I don't believe it factors into this problem but I can post it if needed.
The order in which these classes/methods get launched is as follows:
GUI.Main calls the Login class, which calls a CreateLogin method. That method calls Clients.main, which gets the DB_info array from GUI passed to it. Clients fills the DB_info array. Lang.other is then called (to get language-specific strings for the login page), and the Login buttons and labels are created. Once a login is successful, the perferred language of the employee logging in (from a DB) is passed to Lang.main to load the other strings (hence the emp_lang being passed in the code above).
Up until I added the code for the Locale object, all of this worked fine. Now I get the ExceptionInInitializerError exception. Anyone know what's going on?
BTW, for loading from the ini file I'm using ini4j. Some forum posts I found while googling suggest this is a problem with that, but I don't see how it relates to the problem with Locale objects. The ini stuff works (worked) fine.

Sounds like you have a cycle in your static initializers, so something is not initialized yet.
GUI calls Lang's static initializer before getting Lang.L_WELCOME. Lang calls GUIs static initializer in line 2. Your exception trace makes it look like GUI calls Langs static initializer for some reason.
In all, cycles like this mean that someone is going to reference a statically initialized object and get null instead of what they expected to get. In this case, I suspect Lang.java, line 2, is passing two null pointers to the Locale constructor.

As Keith notes, you have a static initializer cycle. To help future readers...
To minimize these bugs, initialize (simple) constants (with no or minimal constructors) before (complex) variables, so here String before Locale – less room for cycles to cause problems.
Debugging-wise, NullPointerException on a static field and 2 <clinit> in stack trace, with the earlier class appearing in the failing line, are the clues that this is an uninitialized field caused by a static initializer cycle.

Related

Beginner assistance with transferring information between classes

I am working on a homework assignment that takes input from a .csv file and will prompt the user for different questions pertaining to the information contained within (crime statistics).
My code is as follows and it's still really early so I just have some placeholder variables in there as I have been wracking my head trying to figure out the best approach to this problem.
import java.io.*;
public class USCrimeArray {
String crimeArray[][] = new String[21][20];
public void createCrimeArray() throws Exception{
String crimeArrayInputString;
int crimeArrayRowValue = -1;
try (BufferedReader crimeArrayInput = new BufferedReader(new FileReader("C:/Users/Joey/Documents/Crime.csv"))) {
while ((crimeArrayInputString = crimeArrayInput.readLine()) != null) {
crimeArrayRowValue++;
crimeArray[crimeArrayRowValue] = crimeArrayInputString.split(",");
}
} catch (IOException io) {
io.getMessage();
}
}
public USCrimeArray(){
String[][] thisArray = crimeArray.clone();
}
public String[][] getCrimeArray(){
return crimeArray.clone();
}
}
This is the code for my first class and if I do a deepToString inside of createCrimeArray I get the information back that I want. The constructor for USCrimeArray hasn't really been thought out yet my main question is how to write the information to the crimeArray[][] so that I can carry it back over to other classes.
Once again this test main hasn't been thought out too far because I am still struggling with why my method is not writing over the crimeArray[][] with the while loop and it is as follows:
import java.util.Arrays;
public class USCrimeClass {
public static void main(String[] args) {
USCrimeArray crimeArray = new USCrimeArray();
String[][] test = crimeArray.getCrimeArray();
System.out.println(Arrays.deepToString(test));
}
}
I know there's a lot I'm doing wrong here, but this is the end result so far after having altered everything over and over again and not making any progress. The result of the system out in this is obviously just a 21x20 array of null elements. Any help would be greatly appreciated.
You need to call createCrimeArray() in USCrimeClass
public class USCrimeClass {
public static void main(String[] args) {
USCrimeArray crimeArray = new USCrimeArray();
crimeArray.createCrimeArray();
String[][] test = crimeArray.getCrimeArray();
System.out.println(Arrays.deepToString(test));
}
}
Also,
in the constructor of USCrimeArray you are clonning the array into a local variable thisArray but never use it. this is redundant and can be safely removed.
in getCrimeArray() you are returning a clone of the array. this is not needed (unless you want to keep USCrimeArray immutable). you can just return the array itself
Instance variables
instance variables are non static class level variables (much like crimeArray).
One can consider instance variables as serving two purposes:
"details" of the problem domain of the class. For example Person class will have instance variables such as firstName and lastName that are details of one person.
"configuration" variables holding information related to the technological environment and not pertaining to the problem domain of the class. For example, one sometimes might find a class with a boolean deleted instance variable that signifies a "soft deleted" instance that is not to be presented to the user or included in calculations. the purpose behind this is to support undo of deletion.
so crimeArray is of category details of USCrimeArray. common best practice is to initialise instance variables in the class constructor, so by the time you finish creating a new instance, you have one that has full and valid details. So I would move all of the code of createCrimeArray() into the constructor.
If you need to modify an instance variable after it was initialised, then a "setter" method can be used. these have a standardized signature: public void setCrimeArray(crimeArray[][]). having a standardized signature allows your class to be used by frameworks and libraries that add functionality. For example, storing the data in a relational database, sending/recieving the data over the internet, etc.
Now, I see that the external input that is used to populate the array comes from a file. The way it is coded now, USCrimeArray can only read one specific file from predetermined file syatem location. a more flexible way would be for the class to receive the specification for external input as an argument:
public USCrimeArray(String filename) {
...
try (BufferedReader crimeArrayInput = new BufferedReader(new FileReader(filename))) {
...
}
now the same class can be used to process an array from different files.
now you can even make the file name an argument of the java program:
public class USCrimeClass {
public static void main(String[] args) {
USCrimeArray crimeArray = new USCrimeArray(arg[0]);
System.out.println(Arrays.deepToString(test));
}
}
now the same java program can process different files without need for recompile.

How to facilitate Netbeans Designer to load JPanel-s that use an enum reverse-lookup using hashmap?

This has become a Dorothy Dix as I found the root of the matter while I was composing this question. Nevertheless, I decided to post it because it had everyone in our office stumped and I could find nothing helpful in the google or stackoverflow searches. This is a good example of once you ask the right question, you may see the light.
While the title might sounds complicated, it is a really simple problem that seemed to have no answer. At the centre of this is an enum:
Status
public enum Status
{
INVALID ( "INVALID" ),
ISSUED ( "Issued" ),
CANCELLED ( "Cancelled");
private final String displayName;
private final static Map<String,Status> displayMap = new HashMap( 4 );
private Status( String display ){
this.displayName = display;
mapDisplayName( this.displayName, this );
}
public String getDisplayName(){
return displayName;
}
public static Status parseString( String statusStr ) {
return displayMap.get( statusStr );
}
private static void mapDisplayName( final String displayName, final Status state ){
displayMap.put( displayName, state );
}
}
The idea of course is to use the displayMap as a reverse-lookup. Nothing to do with the getDisplayName() method at all.
This enum's getDisplayName() call is used in a sub-panel to initialise a static array used with a combobox, like:
public class JPanelStatus extends javax.swing.JPanel {
private final String[] STATUS_LABELS = {
Status.ISSUED .getDisplayName(),
Status.CANCELLED .getDisplayName()
};
public JPanelStatus(){
initComponents();
:
jComboBoxStatus.setModel( new DefaultComboBoxModel<>( STATUS_LABELS ) );
:
}
:
}
Which is referenced in the main JPanel. When I view this JPanelStatus sub-panel in the Netbeans Designer, it works fine. As does the [Preview Design] function.
However when I load the main form, it fails and the exception show an initialisation failure:
java.lang.NoClassDefFoundError: Could not initialize class au.com.project.State
at au.com.project.client.JPanelStatus.<init>(JPanelStatus.java:35)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
... ... ...
The Netbeans IDE log added the following extra information :-p
INFO: Could not initialize class au.com.project.State
Through a process of elimination -- Commenting-out unrelated code -- I discovered the form will load once I comment-out the HashMap put() call in the State enum.
"That is interesting.", I say. It looked like a side-effect from the put(). And in away it is -- A small Spock which quickly gave me the same error from the command line without the JPanel and without Netbeans.
The error is caused by me, trying to use a HashMap from within the Enum constructor. It won't work as written.
So I changed the title to hit at the true problem -- Which is actually, how to use a HashMap to do a reverse-lookup for an enum?
The problem comes from how the HashMap is declared within the Status enum due to HOW enums are initialised.
The first thing in a Java Enum must be the list of values, here: "INVALID", "ISSUED", and "CANCELLED". The next thing everyone needs to know is that there is a secret Java stage that runs first during Object creation (Class or Enum). Init is dumb, is runs linearly through the declarative code first-come, first-served.
The first 3 x statements of an enum call the constructor -- That means the statement:
private final static Map<String,Status> displayMap = new HashMap( 4 );
Has NOT yet been executed, and displayMap is null. Also, a static { } block is executed in that same 1-2-3-... sequence and does not work either.
Unfortunately none of the Netbeans/Designer stack-trace or IDE log reported a NullPointerException -- The unit test does. Once you have a NPE, it focuses the mind. displayMap is uninitialised when the first constructor call is made.
Solution: The displayMap cannot be static final, because you may not initialise static members in a constructor. It must be initialised on the first call, using some variation of the example shown:
Status
public enum Status
{
INVALID ( "INVALID" ),
ISSUED ( "Issued" ),
CANCELLED ( "Cancelled");
private static Map<String,Status> displayMap;
private Status( String display ){
this.displayName = display;
mapDisplayName( this.displayName, this );
}
:
private static void mapDisplayName( final String displayName, final Status state ){
if( null == displayMap ){
displayMap = new HashMap( 7 );
}
displayMap.put( displayName, state );
}
}
And then it all runs quite smoothly.
Caveat:
Do NOT assign null in the displayMap declaration -- That was counter productive:
The if( null == displayMap ){...} block successfully assigns the HashMap during the first call to the Enum constructor.
After all the enum values declarations are processed.
Init will call any initialises for declared variables.
If displayMap = null; is declared it replaces the populated HashMap, with 3 x values, with a new empty HashMap. grrr
Possibly related question:
Reverse lookup for Java Enums with more than one value per key/constant? ... I felt that a HashMap would deliver the reverse-lookup of multiple strings a lot more easily.

Java: Program not able to list contents of txt file when reading from it

I'm working on a program that uses JavaFx to display icons in a list.
I've made a static class used to look up specific ids from a txt document. Originally, the static block would add the id and name of an item defined on each line, but since these issues arose, I've tried to find the source of the issue.
Instead, I've just gone through the text file's content in the static block and have printed it out to the console.
This is my code for reference:
public class ItemIds {
public static int UNDEFINED_ID = -1;
private static HashMap<String, Integer> items;
static {
items = new HashMap<String, Integer>();
System.out.println(new File("res/ids/item ids.txt").exists());
try {
//should print out every line in the text file
Files.lines(Paths.get("res/ids/item ids.txt")).forEach(s -> {
System.out.println(s);
});
} catch (IOException e) {
System.out.println("Unable to read specified file.");
e.printStackTrace();
}
}
public static int getId(final String name) {
final Integer id = items.get(name);
return id != null ? id : UNDEFINED_ID;
}
}
However, what I do get when this static class is initialized and the static block is invoked is quite odd. It lists every single line without error until it gets to line 10691, where it throws "Exception in thread "JavaFX Application Thread" java.lang.ExceptionInInitializerError".
What makes this particularly weird, however, is that when I work with a smaller text document (with less entries), everything seems to work fine. Since the file is comprised of almost 14000 lines, I have to delete ~4000 lines for it to be able to work.
Any ideas on why it would be doing this? Any feedback is appreciated - thank you
I am unable to reproduce this error. I have created a file with 18K lines and you program just works fine with that. So, definitely consider reviewing your file and also the stack trace.
Now coming back to your exception ExceptionInInitializerError, the following is a possible:
ExceptionInInitializerError signals that an unexpected exception has occurred in a static initializer. An ExceptionInInitializerError is thrown to indicate that an exception occurred during evaluation of a static initializer or the initializer for a static variable.
class ItemIds
{
static
{
// if something does wrong -> ExceptionInInitializerError
}
}
Because static variables are initialized in static blocks there is a potential for introducing errors too. An example:
class ItemIds
{
static int v = D.foo();
}
=>
class ItemIds
{
static int v;
static
{
v = D.foo();
}
}
So if foo() goes crazy then you can get a ExceptionInInitializerError.
Have you presented your complete code in static block?

Translating a string-representation of a function's parameter list to actual parameters, for a reflective call

UPDATE: After getting an unexpected-in-a-good-way answer, I've added some context to the bottom of this question, stating exactly how I'll be using these string-function-calls.
I need to translate a string such as
my.package.ClassName#functionName(1, "a string value", true)
into a reflective call to that function. Getting the package, class, and function name is not a problem. I have started rolling my own solution for parsing the parameter list, and determining the type of each and returning an appropriate object.
(I'm limiting the universe of types to the eight primitives, plus string. null would be considered a string, and commas and double-quotes must be strictly escaped with some simple marker, such as __DBL_QT__, to avoid complications with unescaping and splitting on the comma.)
I am not asking how to do this via string-parsing, as I understand how. It's just a lot of work and I'm hoping there's a solution already out there. Unfortunately it's such generic terminology, I'm getting nowhere with searching.
I understand asking for an external existing library is off topic for SO. I'm just hoping to get some feedback before it's shutdown, or even a suggestion on better search terms. Or perhaps, there is a completely different approach that might be suggested...
Thank you.
Context:
Each function call is found within a function's JavaDoc block, and represents a piece of example code--either its source code or its System.out output--which will be displayed in that spot.
The parameters are for customizing its display, such as
indentation,
eliminating irrelevant parts (like the license-block), and
for JavaDoc-linking the most important functions.
This customization is mostly for the source-code presentation, but may also be applied to its output.
(The first parameter is always an Appendable, which will do the actual outputting.)
The user needs to be be able to call any function, which in many cases will be a private-static function located directly below the JavaDoc-ed function itself.
The application I'm writing will read in the source-code file (the one containing the JavaDoc blocks, in which these string-function-calls exist), and create a duplicate of the *.java file, which will subsequently processed by javadoc.
So for every piece of example code, there will be likely two, and possibly more of these string-function-calls. There may be more, because I may want to show different slices of the same example, in different contexts--perhaps the whole example in the overall class JavaDoc block, and snippets from it in the relevant functions in that class.
I have already written the process that parses the source code (the source code containing the JavaDoc blocks, which is separate from the one that reads the example-code), and re-outputs its source-code blindly with insert example-code here and insert example-code-output here markers.
I'm now at the point where I have this string-function-call in an InsertExampleCode object, in a string-field. Now I need to do as described at the top of this question. Figure out which function they want to invoke, and do so.
Change the # to a dot (.), write a class definition around it so that you have a valid Java source file, include tools.jar in your classpath and invoke com.sun.tools.javac.Main.
Create your own instance of a ClassLoader to load the compiled class, and run it (make it implement a useful interface, such as java.util.concurrent.Callable so that you can get the result of the invocation easily)
That should do the trick.
The class I created for this, called com.github.aliteralmind.codelet.simplesig.SimpleMethodSignature, is a significant piece of Codelet, used to translate the "customizer" portion of each taglet, which is a function that customizes the taglet's output.
(Installation instructions. The only jars that must be in your classpath are codelet and xbnjava.)
Example string signatures, in taglets:
{#.codelet.and.out com.github.aliteralmind.codelet.examples.adder.AdderDemo%eliminateCommentBlocksAndPackageDecl()}
The customizer portion is everything following the percent sign (%). This customizer contains only the function name and empty parameters. This implies that the function must exist in one of a few, strictly-specified, set of classes.
{#.codelet.and.out com.github.aliteralmind.codelet.examples.adder.AdderDemo%lineRange(1, false, "Adder adder", 2, false, "println(adder.getSum())", "^ ")}
This specifies parameters as well, which are, by design, "simple"--either non-null strings, or a primitive type.
{#.codelet.and.out com.github.aliteralmind.codelet.examples.adder.AdderDemo%com.github.aliteralmind.codelet.examples.LineRangeWithLinksCompact#adderDemo_lineSnippetWithLinks()}
Specifies the explicit package and class in which the function exists.
Because of the nature of these taglets and how the string-signatures are implemented, I decided to stick with direct string parsing instead of dynamic compilation.
Two example uses of SimpleMethodSignature:
In this first example, the full signature (the package, class, and function name, including all its parameters) are specified in the string.
import com.github.aliteralmind.codelet.simplesig.SimpleMethodSignature;
import com.github.xbn.lang.reflect.InvokeMethodWithRtx;
import java.lang.reflect.Method;
public class SimpleMethodSigNoDefaults {
public static final void main(String[] ignored) {
String strSig = "com.github.aliteralmind.codelet.examples.simplesig." +
"SimpleMethodSigNoDefaults#getStringForBoolInt(false, 3)";
SimpleMethodSignature simpleSig = null;
try {
simpleSig = SimpleMethodSignature.newFromStringAndDefaults(
String.class, strSig, null, null,
null); //debug (on=System.out, off=null)
} catch(ClassNotFoundException cnfx) {
throw new RuntimeException(cnfx);
}
Method m = null;
try {
m = simpleSig.getMethod();
} catch(NoSuchMethodException nsmx) {
throw new RuntimeException(nsmx);
}
m.setAccessible(true);
Object returnValue = new InvokeMethodWithRtx(m).sstatic().
parameters(simpleSig.getParamValueObjectList().toArray()).invokeGetReturnValue();
System.out.println(returnValue);
}
public static final String getStringForBoolInt(Boolean b, Integer i) {
return "b=" + b + ", i=" + i;
}
}
Output:
b=false, i=3
This second example demonstrates a string signature in which the (package and) class name are not specified. The potential classes, one in which the function must exist, are provided directly.
import com.github.aliteralmind.codelet.simplesig.SimpleMethodSignature;
import com.github.xbn.lang.reflect.InvokeMethodWithRtx;
import java.lang.reflect.Method;
public class SimpleMethodSigWithClassDefaults {
public static final void main(String[] ignored) {
String strSig = "getStringForBoolInt(false, 3)";
SimpleMethodSignature simpleSig = null;
try {
simpleSig = SimpleMethodSignature.newFromStringAndDefaults(
String.class, strSig, null,
new Class[]{Object.class, SimpleMethodSigWithClassDefaults.class, SimpleMethodSignature.class},
null); //debug (on=System.out, off=null)
} catch(ClassNotFoundException cnfx) {
throw new RuntimeException(cnfx);
}
Method m = null;
try {
m = simpleSig.getMethod();
} catch(NoSuchMethodException nsmx) {
throw new RuntimeException(nsmx);
}
m.setAccessible(true);
Object returnValue = new InvokeMethodWithRtx(m).sstatic().
parameters(simpleSig.getParamValueObjectList().toArray()).invokeGetReturnValue();
System.out.println(returnValue);
}
public static final String getStringForBoolInt(Boolean b, Integer i) {
return "b=" + b + ", i=" + i;
}
}
Output:
b=false, i=3

How to get the caller class in Java [duplicate]

This question already has answers here:
How to get the name of the calling class in Java?
(13 answers)
Closed 6 years ago.
I want to get the caller class of the method, i.e.
class foo{
bar();
}
In the method bar, I need to get the class name foo, and I found this method:
Class clazz = sun.reflect.Reflection.getCallerClass(1);
However, even though getCallerClass is public, when I try to call it Eclipse says:
Access restriction: The method getCallerClass() from the type
Reflection is not accessible due to restriction on required library
C:\Program Files\Java\jre7\lib\rt.jar
Are there any other choices?
You can generate a stack trace and use the informations in the StackTraceElements.
For example an utility class can return you the calling class name :
public class KDebug {
public static String getCallerClassName() {
StackTraceElement[] stElements = Thread.currentThread().getStackTrace();
for (int i=1; i<stElements.length; i++) {
StackTraceElement ste = stElements[i];
if (!ste.getClassName().equals(KDebug.class.getName()) && ste.getClassName().indexOf("java.lang.Thread")!=0) {
return ste.getClassName();
}
}
return null;
}
}
If you call KDebug.getCallerClassName() from bar(), you'll get "foo".
Now supposing you want to know the class of the method calling bar (which is more interesting and maybe what you really wanted). You could use this method :
public static String getCallerCallerClassName() {
StackTraceElement[] stElements = Thread.currentThread().getStackTrace();
String callerClassName = null;
for (int i=1; i<stElements.length; i++) {
StackTraceElement ste = stElements[i];
if (!ste.getClassName().equals(KDebug.class.getName())&& ste.getClassName().indexOf("java.lang.Thread")!=0) {
if (callerClassName==null) {
callerClassName = ste.getClassName();
} else if (!callerClassName.equals(ste.getClassName())) {
return ste.getClassName();
}
}
}
return null;
}
Is that for debugging ? If not, there may be a better solution to your problem.
StackTrace
This Highly depends on what you are looking for... But this should get the class and method that called this method within this object directly.
index 0 = Thread
index 1 = this
index 2 = direct caller, can be self.
index 3 ... n = classes and methods that called each other to get to the index 2 and below.
For Class/Method/File name:
Thread.currentThread().getStackTrace()[2].getClassName();
Thread.currentThread().getStackTrace()[2].getMethodName();
Thread.currentThread().getStackTrace()[2].getFileName();
For Class:
Class.forName(Thread.currentThread().getStackTrace()[2].getClassName())
FYI: Class.forName() throws a ClassNotFoundException which is NOT runtime. Youll need try catch.
Also, if you are looking to ignore the calls within the class itself, you have to add some looping with logic to check for that particular thing.
Something like... (I have not tested this piece of code so beware)
StackTraceElement[] stes = Thread.currentThread().getStackTrace();
for(int i=2;i<stes.length;i++)
if(!stes[i].getClassName().equals(this.getClass().getName()))
return stes[i].getClassName();
StackWalker
StackWalker StackFrame
Note that this is not an extensive guide but an example of the possibility.
Prints the Class of each StackFrame (by grabbing the Class reference)
StackWalker.getInstance(Option.RETAIN_CLASS_REFERENCE)
.forEach(frame -> System.out.println(frame.getDeclaringClass()));
Does the same thing but first collects the stream into a List.
Just for demonstration purposes.
StackWalker.getInstance(Option.RETAIN_CLASS_REFERENCE)
.walk(stream -> stream.collect(Collectors.toList()))
.forEach(frame -> System.out.println(frame.getDeclaringClass()));
To get caller/called class name use below code, it works fine for me.
String callerClassName = new Exception().getStackTrace()[1].getClassName();
String calleeClassName = new Exception().getStackTrace()[0].getClassName();
SecurityManager has a protected method getClassContext
By creating a utility class which extends SecurityManager, you can access this.
public class CallingClass extends SecurityManager {
public static final CallingClass INSTANCE = new CallingClass();
public Class[] getCallingClasses() {
return getClassContext();
}
}
Use CallingClass.INSTANCE.getCallingClasses() to retrieve the calling classes.
There is also a small library (disclaimer: mine) WhoCalled which exposes this information. It uses Reflection.getCallerClass when available, else falls back to SecurityManager.
I know this is an old question but I believed the asker wanted the class, not the class name. I wrote a little method that will get the actual class. It is sort of cheaty and may not always work, but sometimes when you need the actual class, you will have to use this method...
/**
* Get the caller class.
* #param level The level of the caller class.
* For example: If you are calling this class inside a method and you want to get the caller class of that method,
* you would use level 2. If you want the caller of that class, you would use level 3.
*
* Usually level 2 is the one you want.
* #return The caller class.
* #throws ClassNotFoundException We failed to find the caller class.
*/
public static Class getCallerClass(int level) throws ClassNotFoundException {
StackTraceElement[] stElements = Thread.currentThread().getStackTrace();
String rawFQN = stElements[level+1].toString().split("\\(")[0];
return Class.forName(rawFQN.substring(0, rawFQN.lastIndexOf('.')));
}
This is the most efficient way to get just the callers class. Other approaches take an entire stack dump and only give you the class name.
However, this class in under sun.* which is really for internal use. This means that it may not work on other Java platforms or even other Java versions. You have to decide whether this is a problem or not.
The error message the OP is encountering is just an Eclipse feature. If you are willing to tie your code to a specific maker (and even version) of the JVM, you can effectively use method sun.reflect.Reflection.getCallerClass(). You can then compile the code outside of Eclipse or configure it not to consider this diagnostic an error.
The worse Eclipse configuration is to disable all occurrences of the error by:
Project Properties / Java Compiler / Errors/Warnings / Enable project specific settings set to checked / Deprecated and restrited API / Forbidden reference (access rules) set to Warning or Ignore.
The better Eclipse configuration is to disable a specific occurrence of the error by:
Project Properties / Java Build Path / Libraries / JRE System Library expand / Access rules: select / Edit... / Add... / Resolution: set to Discouraged or Accessible / Rule Pattern set to sun/reflect/Reflection.
Find below a simple example illustrating how to get class and method names.
public static void main(String args[])
{
callMe();
}
void callMe()
{
try
{
throw new Exception("Who called me?");
}
catch( Exception e )
{
System.out.println( "I was called by " +
e.getStackTrace()[1].getClassName() +
"." +
e.getStackTrace()[1].getMethodName() +
"()!" );
}
}
e has getClassName(), getFileName(), getLineNumber() and getMethodName()...
Since I currently have the same problem here is what I do:
I prefer com.sun.Reflection instead of stackTrace since a stack trace is only producing the name not the class (including the classloader) itself.
The method is deprecated but still around in Java 8 SDK.
// Method descriptor #124 (I)Ljava/lang/Class; (deprecated)
// Signature: (I)Ljava/lang/Class<*>;
#java.lang.Deprecated
public static native java.lang.Class getCallerClass(int arg0);
The method without int argument is not deprecated
// Method descriptor #122 ()Ljava/lang/Class;
// Signature: ()Ljava/lang/Class<*>;
#sun.reflect.CallerSensitive
public static native java.lang.Class getCallerClass();
Since I have to be platform independent bla bla including Security Restrictions, I just create a flexible method:
Check if com.sun.Reflection is available (security exceptions disable this mechanism)
If 1 is yes then get the method with int or no int argument.
If 2 is yes call it.
If 3. was never reached, I use the stack trace to return the name. I use a special result object that contains either the class or the string and this object tells exactly what it is and why.
[Summary]
I use stacktrace for backup and to bypass eclipse compiler warnings I use reflections. Works very good. Keeps the code clean, works like a charm and also states the problems involved correctly.
I use this for quite a long time and today I searched a related question so
i am using the following method to get the caller for a specific class from the stacktrace:
package test.log;
public class CallerClassTest {
public static void main(final String[] args) {
final Caller caller = new Caller(new Callee());
caller.execute();
}
private static class Caller {
private final Callee c;
public Caller(final Callee c) {
this.c = c;
}
void execute() {
c.call();
}
}
static class Callee {
void call() {
System.out.println(getCallerClassName(this.getClass()));
}
}
/**
* Searches the current threads stacktrace for the class that called the given class. Returns {#code null} if the
* calling class could not be found.
*
* #param clazz
* the class that has been called
*
* #return the caller that called the class or {#code null}
*/
public static String getCallerClassName(final Class<?> clazz) {
final StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace();
final String className = clazz.getName();
boolean classFound = false;
for (int i = 1; i < stackTrace.length; i++) {
final StackTraceElement element = stackTrace[i];
final String callerClassName = element.getClassName();
// check if class name is the requested class
if (callerClassName.equals(className)) classFound = true;
else if (classFound) return callerClassName;
}
return null;
}
}

Categories