Showing software keyboard with GLSurfaceView (and getting input from it) - java

I want to get user input for my OpenGL ES 2.0 application, but there are 2 problems:
1) How can I bring the software keyboard to the front of my app?
2) How can I catch input from it?
I tried to use this:
//OpenGL ES 2.0 view class
public class OGLES2View extends GLSurfaceView
{
private static final int OGLES_VERSION = 2;
private static Handler softKeyboardHandler;
private final static int SHOW_IME_KEYBOARD = 0;
private final static int HIDE_IME_KEYBOARD = 1;
private static EditText textEdit;
private static InputMethodManager imm;
private void setSoftKeyboardHandler()
{
softKeyboardHandler = new Handler()
{
public void handleMessage(Message msg)
{
switch(msg.what)
{
case SHOW_IME_KEYBOARD:
textEdit.requestFocus();
imm.showSoftInput(textEdit,inputMethodManager.SHOW_IMPLICIT);//Nothing happens
Log.i("GLVIEW","SHOW KEYBOARD");
break;
case HIDE_IME_KEYBOARD:
imm.hideSoftInput(textEdit, 0);
Log.i("GLVIEW","HIDE KEYBOARD");
break;
default:
break;
}
}
};
}
public OGLES2View(Context context)
{
super(context);
textEdit = new EditText(context);
setEGLContextClientVersion(OGLES_VERSION);
setRenderer(new OGLES2Renderer());
imm = (InputMethodManager)context.getSystemService(Context.INPUT_METHOD_SERVICE);
setSoftKeyboardHandler();
}
public static void showIMEKeyboard()
{
softKeyboardHandler.sendEmptyMessage(SHOW_IME_KEYBOARD);
}
public static void hideIMEKeyboard()
{
softKeyboardHandler.sendEmptyMessage(HIDE_IME_KEYBOARD);
}
//In main activity class
private GLSurfaceView ogles2SurfaceView = null;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
//...
ogles2SurfaceView = new OGLES2View(this);
setContentView(ogles2SurfaceView);
}
Handler gets messages, but I got no software keyboard.
To catch text, I wrote some class:
public class TextInputWatcher implements TextWatcher
and:
textEdit.addTextChangedListener(/*TextInputWatcher instance*/);
Or extend a TextEdit so it catches inputed text on back or enter key.
P.S. I got a tablet - transformer, so there is a hardware keyboard attached. I tried with it and without, but no difference. So bonus question - if there is a hardware keyboard will it prevent a software keyboard from popping up and how can input be gotten from it then?.

Show keyboard:
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
Hide keyboard:
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN);

I made 2d game. I think you have the same problem like me before. Try this:
class DrawingPanel extends SurfaceView implements SurfaceHolder.Callback {
private static DrawThread _thread;
public DrawingPanel(Context context, AttributeSet attrs) {
super(context, attrs);
getHolder().addCallback(this);
_thread = new DrawThread(getHolder(), this);
}
....
Layout 'gameview':
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<!-- YOUR SURFACE -->
<com.yourcompany.DrawingPanel android:id="#+id/surfaceView" android:layout_width="fill_parent"
android:layout_height="fill_parent"></com.yourcompany.DrawingPanel>
<!-- YOUR BUTTONS -->
<RelativeLayout android:id="#+id/controlPanel" android:layout_width="fill_parent" android:orientation="horizontal"
android:layout_height="fill_parent" >
<RelativeLayout android:layout_width="50px" android:orientation="vertical"
android:layout_height="fill_parent" android:gravity="center_vertical" android:layout_alignParentLeft="true">
<Button android:id="#+id/leftButton" android:layout_width="wrap_content"
android:layout_height="50px" android:background="#xml/button_left_state"/>
<Button android:id="#+id/upgradeButton" android:layout_width="wrap_content"
android:layout_below="#id/leftButton"
android:layout_height="50px" android:background="#xml/button_upgrade_state"/>
</RelativeLayout>
</RelativeLayout>
</FrameLayout>
Then you should set content in game activity like below:
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.gameview);
...
Hope It helps you.

Related

Issues with ActivityMainBindingImpl.java

I'm writing a celsius-farenheits converter but the program crashes for something that I didn't found
I'm actually trying to use the data binding and the view model but Android Studio founded some issues in ActivityMainBindingImpl.java that I didn't write by myself. Here's the part of code were it founds a problem. It is in line 104 at com.example.convertitorecelsius_farenheit.MainViewModel viewModel = mViewModel; It says "Cannot resolve symbol 'mViewModel'"
There's another problem in line 33 in "super(bindingComponent, root, 0", it says "'ActivityMainBinding()' has private access in 'com.example.convertitorecelsius_farenheit.databinding.ActivityMainBinding'"
The last problem is at line 8 in "public class ActivityMainBindingImpl extends ActivityMainBinding {", the error is in "ActivityMainBinding", it says "Cannot inherit from final 'com.example.convertitorecelsius_farenheit.databinding.ActivityMainBinding'"
Here's the full code where I founded these problems
package com.example.convertitorecelsius_farenheit.databinding;
import com.example.convertitorecelsius_farenheit.R;
import com.example.convertitorecelsius_farenheit.BR;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import android.view.View;
#SuppressWarnings("unchecked")
public class ActivityMainBindingImpl extends ActivityMainBinding {
#Nullable
private static final androidx.databinding.ViewDataBinding.IncludedLayouts sIncludes;
#Nullable
private static final android.util.SparseIntArray sViewsWithIds;
static {
sIncludes = null;
sViewsWithIds = new android.util.SparseIntArray();
sViewsWithIds.put(R.id.cambiaTemperatura, 3);
sViewsWithIds.put(R.id.inputTemperatura, 4);
sViewsWithIds.put(R.id.converti, 5);
}
// views
#NonNull
private final androidx.constraintlayout.widget.ConstraintLayout mboundView0;
// variables
// values
// listeners
// Inverse Binding Event Handlers
public ActivityMainBindingImpl(#Nullable androidx.databinding.DataBindingComponent bindingComponent, #NonNull View root) {
this(bindingComponent, root, mapBindings(bindingComponent, root, 6, sIncludes, sViewsWithIds));
}
private ActivityMainBindingImpl(androidx.databinding.DataBindingComponent bindingComponent, View root, Object[] bindings) {
super(bindingComponent, root, 0
, (android.widget.Button) bindings[3]
, (android.widget.Button) bindings[5]
, (android.widget.EditText) bindings[4]
, (android.widget.TextView) bindings[2]
, (android.widget.TextView) bindings[1]
);
this.mboundView0 = (androidx.constraintlayout.widget.ConstraintLayout) bindings[0];
this.mboundView0.setTag(null);
this.textTemperatura.setTag(null);
this.textView.setTag(null);
setRootTag(root);
// listeners
invalidateAll();
}
#Override
public void invalidateAll() {
synchronized(this) {
mDirtyFlags = 0x2L;
}
requestRebind();
}
#Override
public boolean hasPendingBindings() {
synchronized(this) {
if (mDirtyFlags != 0) {
return true;
}
}
return false;
}
#Override
public boolean setVariable(int variableId, #Nullable Object variable) {
boolean variableSet = true;
if (BR.viewModel == variableId) {
setViewModel((com.example.convertitorecelsius_farenheit.MainViewModel) variable);
}
else {
variableSet = false;
}
return variableSet;
}
public void setViewModel(#Nullable com.example.convertitorecelsius_farenheit.MainViewModel ViewModel) {
this.mViewModel = ViewModel;
synchronized(this) {
mDirtyFlags |= 0x1L;
}
notifyPropertyChanged(BR.viewModel);
super.requestRebind();
}
#Override
protected boolean onFieldChange(int localFieldId, Object object, int fieldId) {
switch (localFieldId) {
}
return false;
}
#Override
protected void executeBindings() {
long dirtyFlags = 0;
synchronized(this) {
dirtyFlags = mDirtyFlags;
mDirtyFlags = 0;
}
java.lang.String viewModelTypeCurrentTemperature = null;
int viewModelConvertiTemperatura = 0;
com.example.convertitorecelsius_farenheit.MainViewModel viewModel = mViewModel;
if ((dirtyFlags & 0x3L) != 0) {
if (viewModel != null) {
// read viewModel.typeCurrentTemperature
viewModelTypeCurrentTemperature = viewModel.getTypeCurrentTemperature();
// read viewModel.convertiTemperatura()
viewModelConvertiTemperatura = viewModel.convertiTemperatura();
}
}
// batch finished
if ((dirtyFlags & 0x3L) != 0) {
// api target 1
this.textTemperatura.setText(viewModelConvertiTemperatura);
androidx.databinding.adapters.TextViewBindingAdapter.setText(this.textView, viewModelTypeCurrentTemperature);
}
}
// Listener Stub Implementations
// callback impls
// dirty flag
private long mDirtyFlags = 0xffffffffffffffffL;
/* flag mapping
flag 0 (0x1L): viewModel
flag 1 (0x2L): null
flag mapping end*/
//end
}
Here's the program I wrote
MainActivity.java
package com.example.convertitorecelsius_farenheit;
import androidx.appcompat.app.AppCompatActivity;
import androidx.lifecycle.ViewModelProvider;
import android.os.Bundle;
import android.widget.EditText;
import com.example.convertitorecelsius_farenheit.databinding.ActivityMainBinding;
public class MainActivity extends AppCompatActivity {
private ActivityMainBinding binding;
private MainViewModel viewModel;
public EditText inputTemperature;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
inputTemperature = findViewById(R.id.inputTemperatura);
binding = ActivityMainBinding.inflate(getLayoutInflater());
binding.setLifecycleOwner(this);
setContentView(binding.getRoot());
viewModel = new ViewModelProvider(this).get(MainViewModel.class);
binding.setViewModel(viewModel);
}
public int getInputTemperature() {
return Integer.parseInt(inputTemperature.toString());
}}
MainViewModel.java
package com.example.convertitorecelsius_farenheit;
import androidx.lifecycle.ViewModel;
public class MainViewModel extends ViewModel {
public int grades;
public boolean isCelsius = false;
MainActivity temperaturaInserita = new MainActivity();
//private final MutableLiveData<String> _TypeCurrentTemperatura = new MutableLiveData<>();
private String _TypeCurrentTemperatura = ""; //indicates if the temperature is celsius or farenheit
public String getTypeCurrentTemperature() {
return _TypeCurrentTemperatura;
}
public void changeTypeTemperature() {
if (isCelsius) {
isCelsius = false;
_TypeCurrentTemperatura = "F°";
} else {
isCelsius = true;
_TypeCurrentTemperatura = "C°";
}
}
public int convertiTemperatura() { //convertTemperature (that's the italian name)
if (isCelsius) {
grades = (int) ((temperaturaInserita.getInputTemperature() * 1.8) + 32);
} else {
grades = (int) ((int) ((temperaturaInserita.getInputTemperature()) -32) * .5556);
}
return grades;
}}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools">
<data>
<variable
name="viewModel"
type="com.example.convertitorecelsius_farenheit.MainViewModel" />
</data>
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="#+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="348dp"
android:text="#{viewModel.typeCurrentTemperature}"
android:textSize="24sp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<Button
android:id="#+id/cambiaTemperatura"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="80dp"
android:text="c--f"
app:layout_constraintBottom_toTopOf="#+id/textView"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent" />
<EditText
android:id="#+id/inputTemperatura"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="52dp"
android:ems="10"
android:inputType="number"
app:layout_constraintBottom_toTopOf="#+id/cambiaTemperatura"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent" />
<Button
android:id="#+id/converti"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="273dp"
android:layout_marginBottom="274dp"
android:text="converti"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="#+id/inputTemperatura"
app:layout_constraintVertical_bias="1.0" />
<TextView
android:id="#+id/textTemperatura"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="23dp"
android:text="#{viewModel.convertiTemperatura()}"
android:textSize="24sp"
app:layout_constraintBottom_toTopOf="#+id/textView"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
Can somebody help me :)
There are some things wrong in your code:
You're setting the activity view twice, remove the first line: setContentView(R.layout.activity_main);
Since you're using view binding (different thing from data binding), you dont need to call findViewById replace it with inputTemperature = binding.inputTemperatura
If you're already using data binding why bother with view binding? You can do all input/output related tasks in data binding.
You SHOULD NEVER instantiate ANDROID activities or hold a reference to it, this is task of the Android framework, remove the line MainActivity temperaturaInserita = new MainActivity(); of your viewmodel.
Check this answer it may help you: Android : Difference between DataBinding and ViewBinding
EDIT
You don't need to call methods of your activity from your viewmodel, this is a bad practice, because if the system destroys your activity you will end with a NPE in your view model, you have 2 options:
Use two way data binding to set/get the value of the temperature from the viewmodel: https://bignerdranch.com/blog/two-way-data-binding-on-android-observing-your-view-with-xml/
Change the function in the view model to receive as argument the value of the input text.
I recommend to go with first option, this way you will have the updated value always in your view model and also can survive config changes.
And remember don't matter what, your viewmodel SHOULD never have a reference to the Activity.

set GLSurfaceView to show in a limited space

I'm working on Android Studio and OpenGL ES.
I have successed in making a triangle appear, but I have no idea how to show it in a limited space(i.e 300dp x 300dp).
gLView = new MyGLSurfaceView(this);
setContentView(gLView);
I think setContentView(R.activity.something); and setting a GLSurfaceView in the activity (with layout size:300dp x 300dp) should work, but don't know how.
You can create layout with surfaceView, for example activity_gl.xml:
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
tools:context=".activities.OpenGLActivity">
<com.app.LimitedSurfaceView
android:id="#+id/oglView"
android:layout_width="300dp"
android:layout_height="300dp"/>
<!-- other elements -->
</androidx.constraintlayout.widget.ConstraintLayout>
And create LimitedSurfaceView class:
package com.app;
public class LimitedSurfaceView extends GLSurfaceView {
private SceneRenderer renderer;
public LimitedSurfaceView(Context context) {
super(context);
}
public LimitedSurfaceView(Context context, AttributeSet attributes) {
super(context, attributes);
}
public void init(Context context) {
setPreserveEGLContextOnPause(true);
setEGLContextClientVersion(2); // or setEGLContextClientVersion(3)
renderer = new SceneRenderer(context);
setRenderer(renderer);
setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
...
}
}
Then in OpenGLActivity class initialize limitedSurfaceView:
package com.app.activities
public class OpenGLActivity extends AppCompatActivity {
private LimitedSurfaceView limitedSurfaceView;
#Override
protected void onCreate(Bundle state) {
super.onCreate(state);
setContentView(R.layout.activity_gl);
limitedSurfaceView = findViewById(R.id.oglView);
limitedSurfaceView.init(this.getApplicationContext());
...
}
}
Result:

Using the camera in android

I am trying to build an Android app that simply uses the camera to take a picture without launching the default camera app. In other words, I want to make a custom camera app. I can do this using the Camera hardware object class, however this is deprecated and I want to use some of the new features of camerax and not have to worry about the code not working after some time. I have also read the camera API documentation, however it is still unclear how to use the camera. Are there any very simple step by step tutorials or guides that might help me?
Thanks,
You can check my example about how to use AndroidX libraries and TextureView for camera customization.
https://github.com/icerrate/Custom-Camera-App
First at all, define your layout. This is my activity_main.xml file:
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextureView
android:id="#+id/view_finder"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<com.google.android.material.floatingactionbutton.FloatingActionButton
android:id="#+id/take_photo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:layout_margin="#dimen/horizontal_margin"
app:layout_constraintStart_toStartOf="parent"
android:src="#drawable/ic_camera"/>
</androidx.constraintlayout.widget.ConstraintLayout>
Remember that TextureView will receive the camera preview and the Floating Action Button works as a "Take Photo" button.
Then add your MainActivity.java file:
public class MainActivity extends AppCompatActivity implements LifecycleOwner {
private static final int RC_PERMISSIONS = 100;
private TextureView viewFinder;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_main);
viewFinder = findViewById(R.id.view_finder);
FloatingActionButton takePhotoFab = findViewById(R.id.take_photo);
//Check permissions
if (allPermissionGranted()) {
viewFinder.post(new Runnable() {
#Override
public void run() {
startCamera();
}
});
} else {
ActivityCompat.requestPermissions(this,
new String[] {Manifest.permission.CAMERA}, RC_PERMISSIONS);
}
takePhotoFab.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
takePhoto();
}
});
}
private void startCamera() {
Point screenSize = getScreenSize();
int width = screenSize.x;
int height = screenSize.y;
//Get real aspect ratio
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = getWindowManager().getDefaultDisplay();
display.getRealMetrics(displayMetrics);
Rational rational = new Rational(displayMetrics.widthPixels, displayMetrics.heightPixels);
//Build the camera preview
PreviewConfig build = new PreviewConfig.Builder()
.setTargetAspectRatio(rational)
.setTargetResolution(new Size(width,height))
.build();
Preview preview = new Preview(build);
preview.setOnPreviewOutputUpdateListener(new Preview.OnPreviewOutputUpdateListener() {
#Override
public void onUpdated(Preview.PreviewOutput output) {
ViewGroup group = (ViewGroup) viewFinder.getParent();
group.removeView(viewFinder);
group.addView(viewFinder, 0);
viewFinder.setSurfaceTexture(output.getSurfaceTexture());
}
});
CameraX.bindToLifecycle(this, preview);
}
private void takePhoto() {
Toast.makeText(this, "Shot!",
Toast.LENGTH_SHORT).show();
}
#Override
public void onRequestPermissionsResult(int requestCode, #NonNull String[] permissions, #NonNull int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
if (requestCode == RC_PERMISSIONS) {
if (allPermissionGranted()) {
viewFinder.post(new Runnable() {
#Override
public void run() {
startCamera();
}
});
} else {
Toast.makeText(this, "Permission not granted",
Toast.LENGTH_SHORT).show();
finish();
}
}
}
private boolean allPermissionGranted() {
return ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) == PackageManager.PERMISSION_GRANTED;
}
private Point getScreenSize() {
Display display = getWindowManager(). getDefaultDisplay();
Point size = new Point();
display.getSize(size);
return size;
}
}
In this class, you would be able to send the camera preview to the TextureView, with help of PreviewConfig.Builder() and binding it to the Activity lifeCycle using CameraX.bindToLifeCycle()
Also, don't forget to add Camera permission to the manifest and consider runtime permissions.
Screenshot:
Custom Camera preview
Hope this help you!

How can set full screen background gif in Android Studio

I have a GIF image in my app and want this to become my full screen background. I use width and height = match parent but it's not becoming full screen. Here is my code :
public class MainActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main_page);
GifView pGif = (GifView) findViewById(R.id.gif);
pGif.setImageResource(R.drawable.bbbb);
}}
and this is my class:
public class GifView extends View {
private static final int DEFAULT_MOVIEW_DURATION = 1000;
private int mMovieResourceId;
private Movie mMovie;
private long mMovieStart = 0;
private int mCurrentAnimationTime = 0;
#SuppressLint("NewApi")
public GifView(Context context, AttributeSet attrs) {
super(context, attrs);
/**
* Starting from HONEYCOMB have to turn off HardWare acceleration to draw
* Movie on Canvas.
*/
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
}
public void setImageResource(int mvId){
this.mMovieResourceId = mvId;
mMovie = Movie.decodeStream(getResources().openRawResource(mMovieResourceId));
requestLayout();
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if(mMovie != null){
setMeasuredDimension(mMovie.width(), mMovie.height());
}else{
setMeasuredDimension(getSuggestedMinimumWidth(), getSuggestedMinimumHeight());
}
}
#Override
protected void onDraw(Canvas canvas) {
if (mMovie != null){
updateAnimtionTime();
drawGif(canvas);
invalidate();
}else{
drawGif(canvas);
}
}
private void updateAnimtionTime() {
long now = android.os.SystemClock.uptimeMillis();
if (mMovieStart == 0) {
mMovieStart = now;
}
int dur = mMovie.duration();
if (dur == 0) {
dur = DEFAULT_MOVIEW_DURATION;
}
mCurrentAnimationTime = (int) ((now - mMovieStart) % dur);
}
private void drawGif(Canvas canvas) {
mMovie.setTime(mCurrentAnimationTime);
mMovie.draw(canvas, 0, 0);
canvas.restore();
}
}
and xml :
<com.example.fabulous.comic.GifView
android:fitsSystemWindows="true"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="#+id/gif"/>
You can do this with help of glide
It is an image loading and caching library for Android focused on smooth scrolling
Glide supports fetching, decoding, and displaying video stills, images, and animated GIFs
you can use Glide using this
compile 'com.github.bumptech.glide:glide:3.7.0'
compile 'com.android.support:support-v4:19.1.0'
xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/relative"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="#+id/img"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="fitXY" />
<!--Rest of your coding-->
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<Button
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</RelativeLayout>
</FrameLayout>
java
ImageView img=(ImageView)findViewById(R.id.img);
Glide.with(Gif.this).load(R.drawable.giphy).asGif().into(img);
ps: i do not tested the code
Try using WebView, layout your view using simple html with your background as the gif then put it on your assets directory and load it using WebView. I have tried this on my other project, probably not the best solution but it works and quite easy.
In file build.gradle(module) add dependencies:
dependencies {
compile 'com.github.bumptech.glide:glide:3.7.0'
compile 'com.android.support:support-v4:19.1.0'
}
For a simple view:
#Override public void onCreate(Bundle savedInstanceState) {
...
ImageView imageView = (ImageView) findViewById(R.id.my_image_view);
Glide.with(this).load("*link to image*").into(imageView);
}
Set in all layouts around image:
android:layout_width="match_parent"
android:layout_height="match_parent"

EditText on demand widget

I'd like to have a TextView display text, and when you click/longclick on it, a textbox should "show up" and allow editing of said text. When you're done editing (onkey enter i suppose) it should revert back to a textview with the updated text...
I'm wondering if it's feasable to implement such a widget or should I hack a workaround? Tips and suggestions are very welcome.
If you need further idea of what I mean, just go to your e.g. (windows) skype profile and see for yourself.
EDIT:
Clarification: I'm specifically asking for a widget or such which is a textview until clicked on, then transforms to an edittext containing the same text; once done editing it transforms back to a textview representing the new changed text. Thats what i mean by "edittext on demand widget".
But I'm hoping to get something better than
public class Widget {
TextView text;
EditText edit;
String textToRepresent;
//...
}
You have a few different options here.
First you will have to register an onClick or onLongClick to the TextView that you want to make interactive. Just make sure that the user knows it's clickable
Then have your onClick function start a DialogFragment. I like to create show functions. Note that you can use the support libraries here to make your app backwards compatible.
private void showDialog() {
MyDialogFragment dialog = new MyDialogFragment();
dialog.show(getSupportFragmentManager(), "dialog");
}
The DialogFragment is pretty straight forward. In your onCreateView you'll inflate the View that you'll want to display to the user. You can alternatively wrap it with a simple AlertDialogBuilder if you don't want to go custom.
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.your_dialog_layout);
mTitleEditText = (TextView) view.findViewById(R.id.title);
mTitleEditText.setOnClickListener(this);
return view;
}
After your findViewByIds set your onClickListeners.
The last thing you have to take care of is getting data back into your original TextView.
You can do this by creating a public method in your Activity that you can call from inside of your DialogFragment. Something like this
#Override
public void onClick(View v) {
int clickedId = v.getId();
if (clickedId == mDoneButton.getId()) {
MyActivity activity = (MyActivity)getActivity();
mTitle = mTitleEditText.getText().toString();
activity.setText(mTitle);
dismiss();
}
}
I would recommend using a DialogFragment because it will handle your life cycle nicely.
However, another option would be to create a new Activity themed to be a dialog
<activity android:theme="#android:style/Theme.Dialog" />
Then you can startActivityForResult to display your dialog and then capture your results in onActivityResult
Here is my solution. I just give you the basic one. Create a TextView in front of EditText and two Button OK,Cancel (You can change to ImageButton like Skype). Change the visiblity of two view. The code is so simple without comment. You can add some null checking according your logic.
public class CompoundTextView extends RelativeLayout implements OnClickListener {
private EditText edt;
private TextView txt;
RelativeLayout layout;
public SkypeTextView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
#Override
protected void onFinishInflate() {
super.onFinishInflate();
edt = (EditText) findViewById(R.id.edt);
txt = (TextView) findViewById(R.id.txt_name);
layout = (RelativeLayout) findViewById(R.id.layout);
Button ok = (Button) findViewById(R.id.ok_btn);
Button cancel = (Button) findViewById(R.id.cancel_btn);
ok.setOnClickListener(this);
cancel.setOnClickListener(this);
txt.setOnClickListener(this);
}
public void onClick(View v) {
// TODO Auto-generated method stub
switch (v.getId()) {
case R.id.ok_btn:
String editString = edt.getText().toString();
txt.setText(editString);
layout.setVisibility(View.INVISIBLE);
txt.setVisibility(View.VISIBLE);
break;
case R.id.cancel_btn:
layout.setVisibility(View.INVISIBLE);
txt.setVisibility(View.VISIBLE);
break;
case R.id.txt_name:
txt.setVisibility(View.INVISIBLE);
layout.setVisibility(View.VISIBLE);
break;
}
}
}
Create a XML skypetextview. You can customize font and background to make it's prettier.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<TextView
android:id="#+id/txt_name"
android:layout_width="fill_parent"
android:layout_height="100dp"
android:textColor="#FFFFFF"
android:textSize="14sp"
android:background="#ff0000" />
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:visibility="invisible"
android:id="#+id/layout" >
<EditText
android:id="#+id/edt"
android:layout_width="270dp"
android:layout_height="100dp" />
<Button
android:id="#+id/ok_btn"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_toRightOf="#id/edt"
android:text="OK" />
<Button
android:id="#+id/cancel_btn"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#id/ok_btn"
android:layout_toRightOf="#id/edt"
android:text="Cancel" />
</RelativeLayout>
</RelativeLayout>
add (or include) this view to the layout you want.
Example :
public class TestActivity extends Activity {
SkypeTextView test;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
LayoutInflater inflate = getLayoutInflater();
test = (SkypeTextView ) inflate.inflate(R.layout.compound_text_view,
null);
setContentView(test);
}
PS: i forgot. You should add some underline format for your textview in order to make user notice it clickable
Let a EditText change its background based on its state(Editable or Frozen). Set a background selector that does this.
Use this selector xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_focused="true" android:drawable="#android:drawable/edit_text"/>
<item android:drawable="#android:drawable/screen_background_light_transparent"/>
</selector>
Like I said on thursday... Yul was pretty close but not quite close. He did have a general same idea but (theoretically) rushed into code too early ;)
The TextBoxOnDemand code supplied below is production-ready. The idea is similar to what I wanted to avoid in the OP and what Yul suggested, but with optimal implementation (using a ViewSwitcher instead of a RelativeLayout for instance)
I gathered the resources needed for this in the following articles:
Creating custom view from xml
Declaring a custom android UI element using XML
Defining custom attrs
How to pass custom component parameters in java and xml
http://kevindion.com/2011/01/custom-xml-attributes-for-android-widgets/
and decided to post them here because the official Google "training" docs are useless and are either obsolete (deprecated) or do not cover what I needed. I hope you don't mind me claiming my own bounty, but this is the solution I wanted (and expected, ergo the bounty).
I guess the code will have to do ;)
TextBoxOnDemand.java:
package com.skype.widget;
import android.content.Context;
import android.content.res.ColorStateList;
import android.content.res.TypedArray;
import android.text.SpannableString;
import android.text.style.UnderlineSpan;
import android.text.util.Linkify;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnFocusChangeListener;
import android.view.View.OnHoverListener;
import android.view.View.OnLongClickListener;
import android.widget.EditText;
import android.widget.ImageButton;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.TextView.OnEditorActionListener;
import android.widget.ViewSwitcher;
import com.skype.ref.R;
import com.skype.ref.RemoteKeys;
public class TextBoxOnDemand extends ViewSwitcher implements OnClickListener, OnLongClickListener, OnFocusChangeListener, OnHoverListener,
OnEditorActionListener
{
public static final String LOGTAG = "TextBoxOnDemand";
private View btmGuard;
private ImageButton cancel, accept;
private EditText editor;
private RelativeLayout editorLayout;
private TextView face;
private String hint = new String();
private boolean inEditMode = false; //normally this is in textview mode
private boolean inputReady = false;
private String ourData = new String();
private String prefillData = new String();
private String tag = new String(); //usually tag is empty.
private View topGuard;
private int autoLinkMask;// = Linkify.EMAIL_ADDRESSES; //Linkify.ALL;
private ColorStateList textColor, hintColor = null;
public TextBoxOnDemand(Context context)
{
super(context);
build(context);
setEditable(false); //init
}
public TextBoxOnDemand(Context context, AttributeSet attrs)
{
super(context, attrs);
build(context);
init(context, attrs);
setEditable(false); //init
}
public String getPrefillData()
{
return prefillData;
}
public String getTag()
{
return tag;
}
public String getText()
{
Log.d(LOGTAG, "getText() returning '" + ourData + "'");
return ourData;
}
public boolean hasPrefillData()
{
return prefillData.isEmpty();
}
public boolean isEditable()
{
Log.d(LOGTAG, "isEditable() returning " + inEditMode);
return inEditMode;
}
#Override
public void onClick(View v)
{
Log.d(LOGTAG, "onClick(" + v + ")");
if (inEditMode)
{
if (v.equals(accept))
{
if (editor.getEditableText().length() == 0 || editor.getEditableText().length() > 5)
ourData = editor.getEditableText().toString();
setEditable(false);
} else if (v.equals(cancel))
{
setEditable(false);
}
}
}
#Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event)
{
// Log.d(LOGTAG, "onEditorAction(" + v + ", " + actionId + ", " + event + ") fired!");
Log.d(LOGTAG, "onEditorAction() fired, inputReady = " + inputReady);
if (editor.getEditableText().length() > 0 && editor.getEditableText().length() < (prefillData.length() + 2)) return true; //the user needs to enter something
if (inputReady && (event.getKeyCode() == RemoteKeys.ENTER.keycode() || event.getKeyCode() == KeyEvent.KEYCODE_ENTER)) //always is
{
if (editor.getEditableText().length() > prefillData.length() || editor.getEditableText().length() == 0)
ourData = editor.getEditableText().toString();
setEditable(false);
return false;
}
if ((editor.getEditableText().toString().compareToIgnoreCase(ourData) == 0 || editor.getEditableText().toString()
.compareToIgnoreCase(prefillData) == 0)
&& !inputReady) //means we didn't just keep on holding enter
return true;
else
inputReady = true;
return true;
}
#Override
public void onFocusChange(View v, boolean hasFocus)
{
Log.d(LOGTAG, "onFocusChange(" + v + ", " + hasFocus + ")\tinEditMode = " + inEditMode);
if (inEditMode)
{
if (hasFocus && (v.equals(topGuard) || v.equals(btmGuard)))
{
setEditable(false);
requestFocus();
}
if (hasFocus && (v.equals(editor) || v.equals(accept) || v.equals(cancel)))
{
//do nothing, you should be able to browse freely here
if (ourData.isEmpty() && editor.getEditableText().length() < prefillData.length())
{
Log.d(LOGTAG, "adding prefill, before = " + editor.getEditableText());
editor.setText("");
editor.append(prefillData);
Log.d(LOGTAG, "now is = " + editor.getEditableText());
}
}
} else
{
String text = (ourData.isEmpty()) ? hint : ourData;
ColorStateList color;
if (hintColor != null && ourData.isEmpty())
color = hintColor;
else
color = textColor;
face.setTextColor(color);
if (hasFocus)
{
SpannableString ss = new SpannableString(text);
ss.setSpan(new UnderlineSpan(), 0, text.length(), 0);
face.setText(ss);
} else
face.setText(text);
}
}
#Override
public boolean onHover(View v, MotionEvent event)
{
// Log.d(LOGTAG, "onHover()");
String text = (ourData.isEmpty()) ? hint : ourData;
ColorStateList color;
if (hintColor != null && ourData.isEmpty())
color = hintColor;
else
color = textColor;
face.setTextColor(color);
switch (event.getAction())
{
case MotionEvent.ACTION_HOVER_ENTER:
SpannableString ss = new SpannableString(text);
ss.setSpan(new UnderlineSpan(), 0, text.length(), 0);
face.setText(ss);
break;
case MotionEvent.ACTION_HOVER_EXIT:
face.setText(text);
break;
}
return true;
}
#Override
public boolean onLongClick(View v)
{
Log.d(LOGTAG, "onLongClick()\tinEditMode = " + inEditMode);
if (!inEditMode) //implies that getDisplayedChild() == 0, meaning the textview
{
setEditable(true);
return true;
} else
return false;
}
public void setEditable(boolean value)
{
Log.d(LOGTAG, "setEditable(" + value + ")");
inEditMode = value;
if (inEditMode)
{
//display the editorLayout
face.setOnLongClickListener(null);
face.setOnHoverListener(null);
face.setOnFocusChangeListener(null); //because of GC.
face.setOnClickListener(null);
face.setVisibility(View.GONE);
setDisplayedChild(1);
editorLayout.setVisibility(View.VISIBLE);
editor.setOnFocusChangeListener(this);
editor.setOnEditorActionListener(this);
cancel.setOnClickListener(this);
accept.setOnClickListener(this);
accept.setOnFocusChangeListener(this);
cancel.setOnFocusChangeListener(this);
} else
{
editor.setOnFocusChangeListener(null);
editor.setOnEditorActionListener(null);
cancel.setOnClickListener(null);
accept.setOnClickListener(null);
accept.setOnFocusChangeListener(null);
cancel.setOnFocusChangeListener(null);
editorLayout.setVisibility(View.GONE);
setDisplayedChild(0);
face.setVisibility(View.VISIBLE);
face.setOnLongClickListener(this);
face.setOnHoverListener(this);
face.setOnFocusChangeListener(this);
face.setOnClickListener(this);
face.setFocusable(true);
face.setFocusableInTouchMode(true);
}
updateViews();
}
#Override
public void setNextFocusDownId(int nextFocusDownId)
{
super.setNextFocusDownId(nextFocusDownId);
face.setNextFocusDownId(nextFocusDownId);
// editor.setNextFocusDownId(nextFocusDownId);
accept.setNextFocusDownId(nextFocusDownId);
cancel.setNextFocusDownId(nextFocusDownId);
}
#Override
public void setNextFocusForwardId(int nextFocusForwardId)
{
super.setNextFocusForwardId(nextFocusForwardId);
face.setNextFocusForwardId(nextFocusForwardId);
editor.setNextFocusForwardId(nextFocusForwardId);
}
#Override
public void setNextFocusLeftId(int nextFocusLeftId)
{
super.setNextFocusLeftId(nextFocusLeftId);
face.setNextFocusLeftId(nextFocusLeftId);
editor.setNextFocusLeftId(nextFocusLeftId);
}
#Override
public void setNextFocusRightId(int nextFocusRightId)
{
super.setNextFocusRightId(nextFocusRightId);
face.setNextFocusRightId(nextFocusRightId);
cancel.setNextFocusRightId(nextFocusRightId);
}
#Override
public void setNextFocusUpId(int nextFocusUpId)
{
super.setNextFocusUpId(nextFocusUpId);
face.setNextFocusUpId(nextFocusUpId);
// editor.setNextFocusUpId(nextFocusUpId);
accept.setNextFocusUpId(nextFocusUpId);
cancel.setNextFocusUpId(nextFocusUpId);
}
public void setPrefillData(String prefillData)
{
this.prefillData = new String(prefillData);
}
public String setTag()
{
return tag;
}
public void setText(String text)
{
Log.d(LOGTAG, "setText(" + text + ")");
ourData = text;
updateViews();
}
private void build(Context context)
{
Log.d(LOGTAG, "build()");
addView(View.inflate(context, R.layout.textboxondemand, null));
setFocusable(true);
setFocusableInTouchMode(true);
setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
setOnFocusChangeListener(this);
setOnLongClickListener(this);
face = (TextView) findViewById(R.id.TBOD_textview);
editorLayout = (RelativeLayout) findViewById(R.id.TBOD_layout);
editor = (EditText) findViewById(R.id.TBOD_edittext);
accept = (ImageButton) findViewById(R.id.TBOD_accept);
cancel = (ImageButton) findViewById(R.id.TBOD_cancel);
topGuard = (View) findViewById(R.id.TBOD_top);
btmGuard = (View) findViewById(R.id.TBOD_bottom);
face.setFocusable(true);
face.setFocusableInTouchMode(true);
face.setOnLongClickListener(this);
face.setOnHoverListener(this);
face.setOnFocusChangeListener(this);
face.setOnClickListener(this);
editor.setOnFocusChangeListener(this);
editor.setOnEditorActionListener(this);
editor.setHint(hint);
editor.setFocusable(true);
editor.setFocusableInTouchMode(true);
accept.setOnClickListener(this);
accept.setOnFocusChangeListener(this);
accept.setFocusable(true);
cancel.setFocusable(true);
cancel.setOnFocusChangeListener(this);
cancel.setOnClickListener(this);
topGuard.setFocusable(true);
topGuard.setOnFocusChangeListener(this);
btmGuard.setFocusable(true);
btmGuard.setOnFocusChangeListener(this);
editor.setNextFocusRightId(R.id.TBOD_accept);
editor.setNextFocusDownId(R.id.TBOD_bottom);
editor.setNextFocusUpId(R.id.TBOD_top);
accept.setNextFocusLeftId(R.id.TBOD_edittext);
accept.setNextFocusRightId(R.id.TBOD_cancel);
cancel.setNextFocusLeftId(R.id.TBOD_accept);
}
private void init(Context context, AttributeSet attrs)
{
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.TextBoxOnDemand);
//Use a
Log.d(LOGTAG, "init()");
if (a == null) Log.d(LOGTAG, "Did you include 'xmlns:app=\"http://schemas.android.com/apk/res-auto\"' in your root layout?");
final int N = a.getIndexCount();
for (int i = 0; i < N; ++i)
{
int attr = a.getIndex(i);
switch (attr)
{
case R.styleable.TextBoxOnDemand_android_hint:
hint = new String(a.getString(attr));
editor.setHint(a.getString(attr));
break;
case R.styleable.TextBoxOnDemand_android_text:
ourData = new String(a.getString(attr));
break;
case R.styleable.TextBoxOnDemand_android_inputType:
int inputType = a.getInt(attr, -1);
if (inputType != -1) editor.setInputType(inputType);
break;
case R.styleable.TextBoxOnDemand_android_textColor:
textColor = a.getColorStateList(attr);
face.setTextColor(textColor);
break;
case R.styleable.TextBoxOnDemand_android_linksClickable:
face.setLinksClickable(a.getBoolean(attr, true));
break;
case R.styleable.TextBoxOnDemand_android_textColorHint:
hintColor = a.getColorStateList(attr);
break;
case R.styleable.TextBoxOnDemand_android_autoLink:
autoLinkMask = a.getInt(attr, 0);
face.setAutoLinkMask(autoLinkMask);
break;
default:
Log.d(LOGTAG, "Skipping attribute " + attr);
}
}
//Don't forget this
a.recycle();
}
private void updateViews()
{
Log.d(LOGTAG, "updateViews()");
// if (getDisplayedChild() == 0) //first child - textview
if (!inEditMode) //first child - textview
{
if (ourData.isEmpty())
{
if (hintColor != null) face.setTextColor(hintColor);
face.setText(hint);
} else
{
face.setTextColor(textColor);
face.setText(ourData);
}
face.setFocusable(true);
face.setFocusableInTouchMode(true);
face.setAutoLinkMask(autoLinkMask);
} else
{ //second child - edittext
editor.setFocusable(true);
editor.setFocusableInTouchMode(true);
if (ourData.startsWith(prefillData) || ourData.length() >= prefillData.length())
editor.setText("");
else
editor.setText(prefillData);
editor.append(ourData);
inputReady = false;
editor.requestFocus();
}
}
public void setAutoLinkMask(LinkifyEnum linkifyEnumConstant)
{
switch (linkifyEnumConstant)
{
case ALL:
autoLinkMask = Linkify.ALL;
break;
case EMAIL_ADDRESSES:
autoLinkMask = Linkify.EMAIL_ADDRESSES;
break;
case MAP_ADDRESSES:
autoLinkMask = Linkify.MAP_ADDRESSES;
break;
case PHONE_NUMBERS:
autoLinkMask = Linkify.PHONE_NUMBERS;
break;
case WEB_URLS:
autoLinkMask = Linkify.WEB_URLS;
break;
case NONE:
default:
autoLinkMask = 0;
break;
}
//set it now
face.setAutoLinkMask(autoLinkMask);
}
public enum LinkifyEnum
{
ALL, EMAIL_ADDRESSES, MAP_ADDRESSES, PHONE_NUMBERS, WEB_URLS, NONE
};
}
I'm still working out some focus-related issues but this works as intended. When I use onFocuslistener 1, you can't focus from one TextBox to the other; when the textbox itself is focusable, I can focus from one to the other just fine, but I cannot inter-focus thru children and thus can't focus on the edittext to type.
the XML file:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<TextView
android:id="#+id/TBOD_textview"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:autoLink="email"
android:focusable="true"
android:focusableInTouchMode="true"
android:linksClickable="true"
android:textAppearance="?android:attr/textAppearanceMedium" />
<RelativeLayout
android:id="#+id/TBOD_layout"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<EditText
android:id="#+id/TBOD_edittext"
android:layout_width="300dp"
android:layout_height="30dp"
android:layout_below="#+id/TBOD_textview"
android:focusable="true"
android:focusableInTouchMode="true"
android:imeOptions="actionDone"
android:inputType="none"
android:maxLines="1"
android:padding="2dp"
android:singleLine="true"
android:textColor="#android:color/black"
android:textSize="14dp" />
<ImageButton
android:id="#+id/TBOD_accept"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="#+id/TBOD_edittext"
android:layout_marginLeft="15dp"
android:layout_toRightOf="#+id/TBOD_edittext"
android:background="#drawable/button_accept_selector" />
<ImageButton
android:id="#+id/TBOD_cancel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="#+id/TBOD_edittext"
android:layout_marginLeft="5dp"
android:layout_toRightOf="#+id/TBOD_accept"
android:background="#drawable/button_cancel_selector" />
<View
android:id="#+id/TBOD_top"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_alignParentTop="true"
android:background="#android:color/transparent" />
<View
android:id="#+id/TBOD_bottom"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_alignParentBottom="true"
android:background="#android:color/transparent" />
</RelativeLayout>
</RelativeLayout>
and finally, the attrs.xml file:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="TextBoxOnDemand">
<attr name="android:text" />
<attr name="android:inputType" />
<attr name="android:hint" />
<attr name="android:textColor" />
<attr name="android:textColorHint" />
<attr name="android:linksClickable" />
<attr name="android:autoLink" />
</declare-styleable>
</resources>
This is how I used it in my main xml (after including the required namespace add):
<com.shark.widget.TextBoxOnDemand
android:id="#+id/profile_email2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="#+id/profile_skypename"
android:layout_below="#+id/profile_email_placeholder"
android:hint="#string/add_email"
android:inputType="textEmailAddress"
android:textColor="#android:color/white"
android:textColorHint="#color/skype_blue" />
EDIT: I've debugged the focus issues. It turns out that giving focus to children is difficult unless you call
setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
Which kinda remedies the issue but still doesn't solve it. After some while of playing around with the onFocusChange() listener still trying to get the perfect behaviour, I threw in the towel and put in added two focus guards. I realized I cannot track the loss of focus only on my container (due to it never receiving focus) but I might as well track the idea of wanting to move away from the edit field... So i went the dirty route and added two invisible bar-like views to sandwitch the edittext in between. Once they got the focus, I could hide the component and ensure they transition properly.
And there it is, now it works as it should. Thanks to all who participated.
EDIT3: final polished version, i dumped the custom tags because they simply don't work reliably enough. Lesson to be learned: if there is an android tag for something, don't bother cloning it.

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