I have built a free version of a game app which is now on the market with a name like com.mycompany.myfreegame. Now I want to make a paid version. There will no doubt be tweaks and bug-fixes to both versions required for years to come so I want to encapsulate the encoding of the free vs paid information in as compact a way possible so that I can essentially fix bugs in both versions simultaneously.
If the entirety of the differences between the two versions was handled at runtime then I could set a single flag in the source code and that would be the end of the problem. Unfortunately there are two other things to consider,
The name of the package needs to be different between the two versions.
Some xml needs to be different. For example the free version needs linear Layouts for holding ads, the paid version does not.
What is the simplest way to achieve this goal?
I think the first approach I'd try is using 3 projects in Eclipse: one for either version of the game, and a library project with all of the shared code. The library project would be where all the code for your core gameplay goes, and the version specific projects manage loading different layouts, putting ads in the free version, and adding levels/features/hats to the paid version.
You might be able to accomplish your goal of a single code base with a compiler flag using an ant task, but that's beyond me.
I think what you're looking for is a Library Project http://developer.android.com/guide/developing/projects/index.html#LibraryProjects
From that web page:
If you are creating an application that exists in both free and paid versions. You move the part of the application that is common to both versions into a library project. The two dependent projects, with their different package names, will reference the library project and provide only the difference between the two application versions.
Another question, very similar to this one, seems to have a decent discussion and answer: Multiple Apps with a shared code base
Edit: Here is a link on how to implement a library project. http://developer.android.com/guide/developing/projects/projects-eclipse.html
In regards to different versions being slightly different, a library project can accomodate. The library project is built first, then the parent (the project that uses the library) is built last and they are merged together. Both projects can define the same resource identifiers and the project built last (parent project), gets priority (overwrites). So essentially, you can override strings/layouts (possibly more, not sure?) in the parent/calling application.
For example: Say you have two projects, free and paid.You could create a string with a default implementation (free version) and override it in your paid version (parent app).
Code in shared libraries Strings.xml file:
<string name="AppName">My Application (Free)</string>
Code in parent app Strings.xml file:
<string name="AppName">My Application Premium</string>
I would go with Maven. You can define a parent project with three sub-projects, say:
Common
Paid
Free
Maven allows to have different configuration files, while having the same code base.
For example, I currently have a project where two databases are used, so all the app config files remain on a common project, where the database configuration files and classes remain on each project folder. When I do a build in the parent, every child project is built, unit tests passed, etc...
Moreover, this is only one of the thousand advantages of maven!
EDIT: I just found out, you have an android-plugin for maven, with cool features also
May be the best way now is to use Android Studio + gradle.
This case allows to build both paid and free versions with one command in console.
More details are in this post: https://stackoverflow.com/a/17286142/1705370
I think you are looking for something similar to this:
Multiple Android Application Package .apk files from single source code
Basically, the easiest approach here is to have two different manifest files and two different main activities and switch the compilation using Ant, though the latter is optional.
Hope it helps.
Related
Just as shown in the picture, one app (Java) referenced two third-party package jars (packageA and packageB), and they referenced packageC-0.1 and packageC-0.2 respectively. It would work well if packageC-0.2 was compatible with packageC-0.1. However sometimes packageA used something that could not be supported in packageC-0.2 and Maven can only use the latest version of a jar. This issue is also known as "Jar Hell".
It would be difficult in practice to rewrite package A or force its developers to update packageC to 0.2.
How do you tackle with these problems? This often happens in large-scale companies.
I have to declare that this problem is mostly occurred in BIG companies due to the fact that big company has a lot of departments and it would be very expensive to let the whole company update one dependency each time certain developers use new features of new version of some dependency jars. And this is not big deal in small companies.
Any response will be highly appreciated.
Let me throw away a brick in order to get a gem first.
Alibaba is one of the largest E-Commerces in the world. And we tackle with these problems by creating an isolation container named Pandora. Its principle is simple: packaging those middle-wares together and load them with different ClassLoaders so that they can work well together even they referenced same packages with different versions. But this need a runtime environment provided by Pandora which is running as a tomcat process. I have to admit that this is a heavy plan. Pandora is developed based on a fact that JVM identifies one class by class-loader plus classname.
If you know someone maybe know the answers, share the link with him/her.
We are a large company and we have this problem a lot. We have large dependency trees that over several developer groups. What we do:
We manage versions by BOMs (lists of Maven dependencyManagement) of "recommended versions" that are published by the maintainers of the jars. This way, we make sure that recent versions of the artifacts are used.
We try to reduce the large dependency trees by separating the functionality that is used inside a developer group from the one that they offer to other groups.
But I admit that we are still trying to find better strategies. Let me also mention that using "microservices" is a strategy against this problem, but in many cases it is not a valid strategy for us (mainly because we could not have global transactions on databases any more).
This is a common problem in the java world.
Your best options are to regularly maintain and update dependencies of both packageA and packageB.
If you have control over those applications - make time to do it. If you don't have control, demand that the vendor or author make regular updates.
If both packageA and packageB are used internally, you can use the following practise: have all internal projects in your company refer to a parent in the maven pom.xml that defines "up to date" versions of commonly used third party libraries.
For example:
<framework.jersey>2.27</framework.jersey>
<framework.spring>4.3.18.RELEASE</framework.spring>
<framework.spring.security>4.2.7.RELEASE</framework.spring.security>
Therefore, if your project "A" uses spring, if they use the latest version of your company's "parent" pom, they should both use 4.3.18.RELEASE.
When a new version of spring is released and desirable, you update your company's parent pom, and force all other projects to use that latest version.
This will solve many of these dependency mismatch issues.
Don't worry, it's common in the java world, you're not alone. Just google "jar hell" and you can understand the issue in the broader context.
By the way mvn dependency:tree is your friend for isolating these dependency problems.
I agree with the answer of #JF Meier ,In Maven multi-module project, the dependency management node is usually defined in the parent POM file when doing unified version management. The content of dependencies node declared by the node class is about the resource version of unified definition. The resources in the directly defined dependencies node need not be introduced into the version phase. The contents of the customs are as follows:
in the parent pom
<dependencyManagement>
<dependencies >
<dependency >
<groupId>com.devzuz.mvnbook.proficio</groupId>
<artifactId>proficio-model</artifactId>
<version>${project.version}</version>
</dependency >
</dependencies >
</dependencyManagement>
in your module ,you do not need to set the version
<dependencies >
<dependency >
<groupId>com.devzuz.mvnbook.proficio</groupId>
<artifactId>proficio-model</artifactId>
</dependency >
</dependencies >
This will avoid the problem of inconsistency .
This question can't be answered in general.
In the past we usually just didn't use dependencies of different versions. If the version was changed, team-/company-wide refactoring was necessary. I doubt it is possible with most build tools.
But to answer your question..
Simple answer: Don't use two versions of one dependency within one compilation unit (usually a module)
But if you really have to do this, you could write a wrapper module that references to the legacy version of the library.
But my personal opinion is that within one module there should not be the need for these constructs because "one module" should be relatively small to be manageable. Otherwise it might be a strong indicator that the project could use some modularization refactoring. However, I know very well that some projects of "large-scale companies" can be a huge mess where no 'good' option is available. I guess you are talking about a situation where packageA is owned by a different team than packageB... and this is generally a very bad design decision due to the lack of separation and inherent dependency problems.
First of all, try to avoid the problem. As mentioned in #Henry's comment, don't use 3rd party libraries for trivial tasks.
However, we all use libraries. And sometimes we end up with the problem you describe, where we need two different versions of the same library. If library 'C' has removed and added some APIs between the two versions, and the removed APIs are needed by 'A', while 'B' needs the new ones, you have an issue.
In my company, we run our Java code inside an OSGi container. Using OSGi, you can modularize your code in "bundles", which are jar files with some special directives in their manifest file. Each bundle jar has its own classloader, so two bundles can use different versions of the same library. In your example, you could split your application code that uses 'packageA' into one bundle, and the code that uses 'packageB' in another. The two bundles can call each others APIs, and it will all work fine as long as your bundles do not use 'packageC' classes in the signature of the methods used by the other bundle (known as API leakage).
To get started with OSGi, you can e.g. take a look at OSGi enRoute.
Let me throw away a brick in order to get a gem first.
Alibaba is one of the largest E-Commerces in the world. And we tackle with these problems by creating an isolation container named Pandora. Its principle is simple: packaging those middle-wares together and load them with different ClassLoaders so that they can work well together even they referenced same packages with different versions. But this need a runtime environment provided by Pandora which is running as a tomcat process. I have to admit that this is a heavy plan.
Pandora is developed based on a fact that JVM identifies one class by class-loader plus classname.
I'd like to do some versioning of some Android code.
I pushed the code (only the res and src directories) and now I want to pull it in some other package.
How can I manage that, given that the code in my git repository has it's source in src/com/some/package/ and I want to clone it and get the source in src/some/other/package/?
I'm aware of this question, but I can't see any answer that helps.
What you can do as an alternative to directly managing it with git, is to separate the common code into its own Android Library Project. Then you would be able to add that library to the other two projects, giving you access to the same code base.
This would have you end up with three projects, and three repositories. Two of each for the separate projects, and one of each for the library project.
One thing to be aware of, however, is that if there is specific code for one project inside of the library, it will also affect the other project. Some of this could be handled by subclassing and overriding methods/properties as needed. Another way around this, as suggested by jul, would be to have branches for each project.
A nice benefit of doing it this way is that if you make a bug fix in the library that you found while working on one project, you'll be able to get that in the other for practically free.
I have a rather large (several MLOC) application at hand that I'd like to split up into more maintainable separate parts. Currently the product is comprised of about 40 Eclipse projects, many of them having inter-dependencies. This alone makes a continuous build system unfeasible, because it would have to rebuild very much with each checkin.
Is there a "best practice" way of how to
identify parts that can immediately be separated
document inter-dependencies visually
untangle the existing code
handle "patches" we need to apply to libraries (currently handled by putting them in the classpath before the actual library)
If there are (free/open) tools to support this, I'd appreciate pointers.
Even though I do not have any experience with Maven it seems like it forces a very modular design. I wonder now whether this is something that can be retrofitted iteratively or if a project that was to use it would have to be layouted with modularity in mind right from the start.
Edit 2009-07-10
We are in the process of splitting out some core modules using Apache Ant/Ivy. Really helpful and well designed tool, not imposing as much on you as maven does.
I wrote down some more general details and personal opinion about why we are doing that on my blog - too long to post here and maybe not interesting to everyone, so follow at your own discretion: www.danielschneller.com
Using OSGi could be a good fit for you. It would allow to create modules out of the application. You can also organize dependencies in a better way. If you define your interfaces between the different modules correctly, then you can use continuous integration as you only have to rebuild the module that you affected on check-in.
The mechanisms provided by OSGi will help you untangle the existing code. Because of the way the classloading works, it also helps you handle the patches in an easier way.
Some concepts of OSGi that seem to be a good match for you, as shown from wikipedia:
The framework is conceptually divided into the following areas:
Bundles - Bundles are normal jar components with extra manifest headers.
Services - The services layer connects bundles in a dynamic way by offering a publish-find-bind model for plain old Java objects(POJO).
Services Registry - The API for management services (ServiceRegistration, ServiceTracker and ServiceReference).
Life-Cycle - The API for life cycle management (install, start, stop, update, and uninstall bundles).
Modules - The layer that defines encapsulation and declaration of dependencies (how a bundle can import and export code).
Security - The layer that handles the security aspects by limiting bundle functionality to pre-defined capabilities.
First: good luck & good coffee. You'll need both.
I once had a similiar problem. Legacy code with awful circular dependencies, even between classes from different packages like org.example.pkg1.A depends on org.example.pk2.B and vice versa.
I started with maven2 and fresh eclipse projects. First I tried to identify the most common functionalities (logging layer, common interfaces, common services) and created maven projects. Each time I was happy with a part, I deployed the library to the central nexus repository so that it was almost immediately available for other projects.
So I slowly worked up through the layers. maven2 handled the dependencies and the m2eclipse plugin provided a helpful dependency view. BTW - it's usually not too difficult to convert an eclipse project into a maven project. m2eclipse can do it for you and you just have to create a few new folders (like src/main/java) and adjust the build path for source folders. Takes just a minute or two. But expect more difficulties, if your project is an eclipse plugin or rcp application and you want maven not only to manage artifacts but also to build and deploy the application.
To opinion, eclipse, maven and nexus (or any other maven repository manager) are a good basis to start. You're lucky, if you have a good documentation of the system architecture and this architecture is really implemented ;)
I had a similar experience in a small code base (40 kloc). There are no °rules":
compiled with and without a "module" in order to see it's usage
I started from "leaf modules", modules without other dependencies
I handled cyclic dependencies (this is a very error-prone task)
with maven there is a great deal with documentation (reports) that can be deployed
in your CI process
with maven you can always see what uses what both in the site both in netbeans (with a
very nice directed graph)
with maven you can import library code in your codebase, apply source patches and
compile with your products (sometimes this is very easy sometimes it is very
difficult)
Check also Dependency Analyzer:
(source: javalobby.org)
Netbeans:
(source: zimmer428.net)
Maven is painful to migrate to for an existing system. However it can cope with 100+ module projects without much difficulty.
The first thing you need to decide is what infra-structure you will move to. Should it be a lot of independently maintained modules (which translates to individual Eclipse projects) or will you consider it a single chunk of code which is versioned and deployed as a whole. The first is well suited for migrating to a Maven like build environment - the latter for having all the source code in at once.
In any case you WILL need a continuous integration system running. Your first task is to make the code base build automatically, so you can let your CI system watch over your source repository and rebuild it whenyou change things. I decided for a non-Maven approach here, and we focus on having an easy Eclipse environment so I created a build enviornment using ant4eclipse and Team ProjectSet files (which we use anyway).
The next step would be getting rid of the circular dependencies - this will make your build simpler, get rid of Eclipse warnings, and eventually allow you to get to the "checkout, compile once, run" stage. This might take a while :-( When you migrate methods and classes, do not MOVE them, but extract or delegate them and leave their old name lying around and mark them deprecated. This will separate your untangeling with your refactoring, and allow code "outside" your project to still work with the code inside your project.
You WILL benefit from a source repository which allows for moving files, and keeping history. CVS is very weak in this regard.
I wouldn't recommend Maven for a legacy source code base. It could give you many headaches just trying to adapt everything to work with it.
I suppose what you need is to do an architectural layout of your project. A tool might help, but the most important part is to organize a logical view of the modules.
It's not free but Structure101 will give you as good as you will get in terms of tool support for hitting all your bullet points. But for the record I'm biased, so you might want to check out SonarJ and Lattix too. ;-)
I have recently joined a project that is using multiple different projects. A lot of these projects are depending on each other, using JAR files of the other project included in a library, so anytime you change one project, you have to then know which other projest use it and update them too. I would like to make this much easier, and was thinking about merging all this java code into one project in seperate packages. Is it possible to do this and then deploy only some of the packages in a jar. I would like to not deploy only part of it but have been sassked if this is possible.
Is there a better way to handle this?
Approach 1: Using Hudson
If you use a continuous integration server like Hudson, then you can configure upstream/downstream projects (see Terminology).
A project can have one or several downstream projcets. The downstream projects are added to the build queue if the current project is built successfully. It is possible to setup that it should add the downstream project to the call queue even if the current project is unstable (default is off).
What this means is, if someone checks in some code into one project, at least you would get early warning if it broke other builds.
Approach 2: Using Maven
If the projects are not too complex, then perhaps you could create a main project, and make these sub-projects child modules of this project. However, mangling a project into a form that Maven likes can be quite tricky.
If you use Eclipse (or any decent IDE) you can just make one project depend on another, and supply that configuration aspect in your SVN, and assume checkouts in your build scripts.
Note that if one project depends on a certain version of another project, the Jar file is a far simpler way to manage this. A major refactoring could immediately means lots of work in all the other projects to fix things, whereas you could just drop the new jar in to each project as required and do the migration work then.
I guess it probably all depends on the specific project, but I think I would keep all the projects separate. This help keep the whole system loosely coupled. You can use a tool such as maven to help manage all the dependencies between the projects. Managing dependencies like this is one of maven's main strengths.
Using Ant as your build tool, you can package your project any way that you want. However, leaving parts of your code out of the distribution seems like it would be error prone; you might accidentally leave out necessary classes (presumably, all of your classes are necessary).
In relation to keeping your code in different projects, I have a loose guideline. Keep the code that changes together in the same project and package it in its own jar file. This works best when some of your code can be broken out into utility libraries that change less frequently than your main application.
For example, you might have an application where you've generated web service client classes from a web service WSDL (using something like the Axis library). The web service interface will likely change infrequently, so you don't want to have the regeneration step reoccurring all the time in your main application build. Create a separate project for this piece so that you only have to recreate the web service client classes when the WSDL changes. Create a separate jar and use it in your main application. This style also allows other projects to reuse these utility modules.
When following this style, you should place a version number in the jar manifest so that you can keep track of which applications are using which versions of your module. Depending on how far you want to take this, you could also keep a text file in the jar that details the changes that have occurred for each revision (much like an open source library).
It's all possible (we had the same situation some years ago). How hard or easy it'll be depends on your IDE (refactoring, merging, organizing new project) and you build tool (deploying). We used IDEA as IDE and Ant as build tool and it wasn't too hard. One sunday (nobody working+committing), 2 people on one computer.
I'm not sure what you mean by
"deploy only some of the packages in a jar"
I think you will need all of them at runtime, won't you? As I understood they depend on each other.
I'm currently working on a project that contains many different Eclipse projects referencing each other to make up one large project. Is there a point where a developer should ask themselves if they should rethink the way their development project is structured?
NOTE: My project currently contains 25+ different Eclipse projects.
My general rule of thumb is I would create a new project for every reusable component. So for example if I have some isolated functionality that can be packaged say as a jar, I would create a new project so I can build,package and distribute the component independently.
Also, if there are certain projects that you do not need to make frequent changes to, you can build them only when required and keep them "closed" in eclipse to save time on indexing, etc. Even if you think that a certain component is not reusable, as long as it is separated from the rest of the code base in terms of logic/concerns you may be well served by just separating it out. Sometimes seemingly specific code might be reusable in another project or in a future version of the same project.
When compiled, a project would typically result in a jar. So if your application consists of potentially reusable components, it is ok to use a project for each.
I'm a big fan of using a lot of projects, I feel that this "breaks down" large things beyond what I can do with packages, and helps me orient and navigate.
Of course, if you're developing Eclipse plug-ins, everything would be a project anyway.
The only thing I would watch out for has to do with your source-control and it's ability to handle moves of files between projects. Subclipse had been giving me trouble with it, or maybe it's my SVN server that did.
If your project has that many sub-projects, or modules, needed to actually compose your final artifact then it is time to look at having something like Maven and setting up a multi-module project. It will a) allow you to work on each module independently without ide worries and allow easy setup in your ide (and others' IDEs) through the mvn eclipse:eclipse goal. In addition, when building your entire top level project, maven will be able to derive from list of dependencies you have described what modules need to be built in what order.
Here's a quick link via google and a link to the book Maven: The Definitive Guide, which will explain things in much better detail in chapter 6 (once you have the basics).
This will also force your project to not be explicitly tied to Eclipse. Being able to build independent from an ide means that any Joe Schmoe can come along and easily work with your code base using whatever tools he/she needs.
Create jars for the projects you don't work in often. That should greatly reduce the clutter. If you work on all the projects often, then you can add targets to your build that will jar up the respective projects for you, which condenses everything down to one file that you can then include on the class path.
An additional method is to create many different workspaces. The benefit of separate workspaces is that you can remove some of the visual clutter/ performance overhead of having lots of projects. You can use targets to jar up all of you projects and put them in a repository so you can reference them in each workspace.
At a former job the entire application was more then +170 projects. While it was rarely necessary to have all projects checked out locally, even the 30-40 projects constantly in our scope made reindexing, etc. very slow.
Yeesh. One Project for each Project. If you are using reusable projects, make them into a library for heavens sake. Break the none re-usable projects into packages, that's what they are there for.
That's a hard question and answers span from having one eclipse project at all to having one eclipse project for every single class.
My bottomline:
You can have too few projects,
and never too many (of course use
automation e.g. mvn eclipse:eclipse)
Use
-Declipse.useProjectReferences=true/false
when using maven to switch workspace
mode btw jar and project
dependencies
Use mvn release plugin to generate
consecutive releases (automatic
version increase)
Multiple projects gives you
independent versioning which is
extremely important. E.g. one dev may work on a new version of a
module while you still depends on
the previous one and you at some
point decide to upgrade to the newer
version(possibly by increasing its version in pom.xml dependency section). Or in other scenario if one
project contains a bug you downgrade
to its previous version.
Multiple projects makes you think
about the architecture more than if
you have just packages.
Multiple projects generally make
architectural problems evident more
than if you have just one project.
Anyone would like to comment on
this?
You never know if you project
evolves into OSGI/SOA/EDA where you
need separation.
Even if you're 100% sure that you
projects will be deployed as one jar
in an old way in a single jvm, it
still does not hurt(mvn assembly
plugin) to have multiple eclipse
projects for logically independent
pieces of code
BTW, the project I work on is divided into 24 eclipse projects.
Hell, we have more than 100. Projects don't cost anything.