Starting a thread in a Swing event - java

I'm working on the client side application of the client/server chat I'm doing for learning experience. My problem is I can't seem to get the socket and swing,both to run at the same time.
What I want to is, when the user opens a JOpionsPane and enters the hostname and port number, clicks okay, then they are connected. When the socket information was hardcoded it worked fine, but now I'm trying to get the users input for it.
What's meant to happen is, action listener is supposed to create the new SocketManager object that handles communication. Event though it says it's connected, it doesn't run. When I create the new SocketManager object and run it on a new thread it connects and revives messages form the server, but then the swings freezes and I have to end the process to shut it down.
Should I start it on a new worker thread or something? Maybe it's just because I'm tired, but I'm out of ideas.
EDIT
I updated my ActLis.class and SocketManager.class with the suggestion of adding a new thread for my SocketManager object 'network'. When I try and use 'network' though it returns null for some reason.
ActLis.clss
package com.client.core;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JComponent;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JTextField;
public class ActLis implements ActionListener {
private Main main = new Main();;
private JTextField ipadress = new JTextField(),
portnumber = new JTextField(),
actionField;
private String username;
final JComponent[] ipinp = new JComponent[]{new JLabel("Enter Hostname (IP Adress): "),
ipadress,
new JLabel("Enter Port number: "), portnumber};
private SocketManager network;
private Window win;
public ActLis(){
}
public ActLis(JTextField t, Window w){
actionField = t;
win = w;
}
#Override
public void actionPerformed(ActionEvent e) {
String cmd = e.getActionCommand();
if(cmd == "Exit"){
System.exit(0);
} else if(cmd == "Connect to IP"){
try{
JOptionPane.showMessageDialog(null, ipinp, "Connect to IP", JOptionPane.PLAIN_MESSAGE);
if(network != null){
network.close();
}
network = new SocketManager(ipadress.getText(),Integer.parseInt(portnumber.getText()));
network.setGUI(win);
Thread t = new Thread(network);
t.start();
JOptionPane.showMessageDialog(null, "Connected to chat host successfully!","Connected", JOptionPane.INFORMATION_MESSAGE);
}catch(Exception ee){
JOptionPane.showMessageDialog(null, "Could not connect. Check IP adress or internet connection","Error - Could not connect", JOptionPane.ERROR_MESSAGE);
ee.printStackTrace();
}
} else if (cmd == "chatWriter"){
if( actionField.getText() != ""){
try{
network.send(actionField.getText());
win.updateChat(actionField.getText());
actionField.setText("");
actionField.requestFocus();
}catch(Exception ex){
JOptionPane.showMessageDialog(null, "You are not connected to a host. (File -> Connect to IP)","Error - Not Connected", JOptionPane.ERROR_MESSAGE);
ex.printStackTrace();
}
}
} else if (cmd == "setUsername"){
username = actionField.getText();
network.send("USERNAME:" + username);
}
}
}
Main.class
package com.client.core;
import javax.swing.JFrame;
public class Main extends JFrame{
private SocketManager network;
public static void main(String[] args){
Main main = new Main();
main.run();
}
private void run(){
Window win = new Window();
win.setVisible(true);
}
}
SocketManager.class
package com.client.core;
import java.io.*;
import java.net.*;
public class SocketManager implements Runnable {
private Socket sock;
private PrintWriter output;
private BufferedReader input;
private String hostname;
private int portnumber;
private String message;
private Window gui;
public SocketManager(String ip, int port){
try{
hostname = ip;
portnumber = port;
}catch(Exception e){
System.out.println("Client: Socket failed to connect.");
}
}
public synchronized void send(String data){
try{
//System.out.println("Attempting to send: " + data);
output.println(data);
output.flush();
//System.out.println("Message sent.");
}catch(Exception e){
System.out.println("Message could not send.");
}
}
public synchronized void setGUI(Window w){
gui = w;
}
public synchronized void connect(){
try{
sock = new Socket(hostname,portnumber);
}catch(Exception e){
}
}
public synchronized Socket getSocket(){
return sock;
}
public synchronized void setSocket(SocketManager s){
sock = s.getSocket();
}
public synchronized void close(){
try{
sock.close();
}catch(Exception e){
System.out.println("Could not close connection.");
}
output = null;
input = null;
System.gc();
}
public synchronized boolean isConnected(){
return (sock == null) ? false : (sock.isConnected() && !sock.isClosed());
}
public synchronized void listenStream(){
try {
while((message = input.readLine()) != null){
System.out.println("Server: " + message);
gui.updateChat(message);
}
} catch (Exception e) {
}
}
#Override
public void run() {
try {
sock = new Socket(hostname,portnumber);
output = new PrintWriter(sock.getOutputStream(),true);
input = new BufferedReader(
new InputStreamReader(sock.getInputStream()));
while(true){
listenStream();
}
} catch (Exception e) {
System.out.println("Run method fail. -> SocketManager.run()");
}finally{
try {
sock.close();
} catch (Exception e) {
}
}
}
}
Window.class
package com.client.core;
import java.awt.*;
import javax.swing.*;
public class Window extends JFrame{
private int screenWidth = 800;
private int screenHeight = 600;
private SocketManager network;
private JPanel window = new JPanel(new BorderLayout()),
center = new JPanel(new BorderLayout()),
right = new JPanel(new BorderLayout()),
display = new JPanel( new BorderLayout()),
chat = new JPanel(),
users = new JPanel(new BorderLayout());
private JTextArea chatBox = new JTextArea("Welcome to the chat!", 7,50),
listOfUsers = new JTextArea("None Online");
private JTextField chatWrite = new JTextField(),
userSearch = new JTextField(10),
username = new JTextField();
private JScrollPane userList = new JScrollPane(listOfUsers),
currentChat = new JScrollPane(chatBox);
private JMenuBar menu = new JMenuBar();
private JMenu file = new JMenu("File");
private JMenuItem exit = new JMenuItem("Exit"),
ipconnect = new JMenuItem("Connect to IP");
private JComponent[] login = new JComponent[]{new JLabel("Username:"), username};
public Window(){
//Initial Setup
super("NAMEHERE - Chat Client Alpha v0.0.1");
setResizable(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(screenWidth,screenHeight);
//Panels
listOfUsers.setLineWrap(true);
listOfUsers.setEditable(false);
display.setBackground(Color.black);
chat.setLayout(new BoxLayout(chat, BoxLayout.Y_AXIS));
chat.setBackground(Color.blue);
users.setBackground(Color.green);
//TextFields
addChatArea();
//Menu bar
addMenuBar();
//Adding the main panels.
addPanels();
//Listeners
addListeners();
for(int x = 0; x < 1; x++){
login();
}
}
private void login(){
JOptionPane.showMessageDialog(null, login, "Log in", JOptionPane.PLAIN_MESSAGE);
}
private void addChatArea(){
chatBox.setEditable(false);
userList.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
currentChat.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
users.add(userList);
users.add(userSearch, BorderLayout.NORTH);
chat.add(currentChat);
chat.add(chatWrite);
chat.setBorder(BorderFactory.createEmptyBorder(1, 1, 1, 1));
}
private void addMenuBar(){
file.add(ipconnect);
file.add(exit);
menu.add(file);
}
private void addPanels(){
right.add(users);
center.add(display, BorderLayout.CENTER);
center.add(chat, BorderLayout.SOUTH);
window.add(center, BorderLayout.CENTER);
window.add(right, BorderLayout.EAST);
window.add(menu, BorderLayout.NORTH);
add(window);
}
private void addListeners(){
username.addActionListener(new ActLis(username, this));
chatWrite.addActionListener(new ActLis(chatWrite, this));
username.setActionCommand("setUsername");
chatWrite.setActionCommand("chatWriter");
ipconnect.addActionListener(new ActLis());
exit.addActionListener(new ActLis());
}
public void setNetwork(SocketManager n){
network = n;
}
public void updateChat(String s){
chatBox.setText(chatBox.getText() + "\n" + s);
}
}

Ok #Zexanima you have create a Socket class for socket manager. Something like this:
public class YouSocketClass {
static public Socket socket = null;
static public InputStream in = null;
static public OutputStream out = null;
public YouSocketClass() {
super();
}
public static final Socket getConnection(final String ip, final int port, final int timeout) {
try {
socket = new Socket(ip, port);
try {
socket.setSoTimeout(timeout);
} catch(SocketException se) {
log("Server Timeout");
}
in = socket.getInputStream();
out = socket.getOutputStream();
} catch(ConnectException e) {
log("Server name or server ip is failed. " + e.getMessage());
e.printStackTrace();
} catch(Exception e) {
log("ERROR Socket: " + e.getMessage() + " " + e.getCause());
e.printStackTrace();
}
return socket;
}
public static void closeConnection() {
try {
if(socket != null) {
if(in != null) {
if(out != null) {
socket.close();
in.close();
out.close();
}
}
}
} catch(Exception e2) {
e2.printStackTrace();
}
}
private static Object log(Object sms) {
System.out.println("Test Socket1.0: " + sms);
return sms;
}
}
I hope that serve. :)

Related

Java using AWT list and sockets to send a direct message in a chat room

I am using Java sockets to create a simple chat room and using AWT component for the GUI. I have all functions of the chat room working, it sends and recieves messages to/from all users, etc... One requirement was to make a list that updates as users enter and leave the chat. I have this function working and my solution was to have my server print the current names of the handlers to a file and then the client grabs the names from the file and adds it to the list. To do this, I made a method that I put in a for(;;) loop so the list continuously updates as users enter/ leave the chat. These requirements all work fine...
MY PROBLEM: The next requirement states: "A user should be able to select a single user from the user list. While a name is selected, all messages sent will be private - only sent to that user." I cannot figure out how to get the selected name back to the server so that someone can send messages only to the username that is selected. Is this even possible with the way I handled creating my list? If so do you have any ideas on how to make this possible? I've been stumped on this for a few days and I am almost thinking at this point that it is not possible and I should rethink my logic for the list. If it is not possible, do you have any ideas for a better solution for my list?
Thank you!
Client file:
import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
public class ClientFrame extends Frame{
public ClientFrame(){
setSize(500,500);
setTitle("Chat Client");
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent We){
System.exit(0);
}
});
add(new ClientPanel(new FrameContainer(this)), BorderLayout.CENTER);
setVisible(true);
}
public static void main(String[] args){
new ClientFrame();
}
} // end ClientFrame
class ClientPanel extends Panel implements ActionListener, Runnable, ItemListener{
TextField tf;
TextArea ta;
List list;
Button connect, disconnect;
Socket socketToServer;
PrintWriter pw;
BufferedReader br;
Thread t;
String userName;
FrameContainer fc;
public ClientPanel(FrameContainer fc){
setLayout(new BorderLayout());
tf = new TextField();
ta = new TextArea();
list = new List();
this.fc = fc;
connect = new Button("Connect");
disconnect = new Button("Disconnect");
Panel bPanel = new Panel();
bPanel.add(connect);
disconnect.setEnabled(false);
bPanel.add(disconnect);
tf.addActionListener(this);
connect.addActionListener(this);
disconnect.addActionListener(this);
list.addItemListener(this);
add(tf, BorderLayout.NORTH);
add(ta, BorderLayout.CENTER);
add(list, BorderLayout.EAST);
add(bPanel, BorderLayout.SOUTH);
} // end ClientPanel constructor
public void actionPerformed(ActionEvent ae){
if (ae.getSource() == tf){
String temp = tf.getText();
pw.println(userName+": "+temp);
tf.setText("");
} else if (ae.getSource() == connect){
if(tf.getText() == null || tf.getText().equals("")){
ta.append("Must enter a name to connect\n");
}else {
setUsername(tf.getText());
fc.getFrame().setTitle(userName);
connect.setEnabled(false);
disconnect.setEnabled(true);
tf.setText("");
try{
socketToServer = new Socket("127.0.0.1", 3000);
pw = new PrintWriter(new OutputStreamWriter
(socketToServer.getOutputStream()), true);
br = new BufferedReader(new InputStreamReader
(socketToServer.getInputStream()));
}catch(UnknownHostException uhe){
System.out.println(uhe.getMessage());
}catch(IOException ioe){
System.out.println(ioe.getMessage());
}
}
t = new Thread(this);
t.start();
pw.println(userName);
pw.println(userName +" has entered the chat.");
}else if (ae.getSource() == disconnect){
try{
pw.println(userName +" has left the chat.");
list.removeAll();
fc.getFrame().setTitle("Chat Client");
t.interrupt();
br.close();
pw.close();
socketToServer.close();
connect.setEnabled(true);
disconnect.setEnabled(false);
}catch(IOException ioe){
System.out.println(ioe.getMessage());
}
}
} // end actionPerformed
public void itemStateChanged(ItemEvent ie){
if(ie.getStateChange() == ItemEvent.SELECTED){
String user = list.getSelectedItem();
}else if(ie.getStateChange() == ItemEvent.DESELECTED){
break;
}
} // end itemStateChanged
public void run(){
try {
for (;;) {
if(socketToServer.isClosed() == true) {
break;
}
setList();
try {
String temp = br.readLine();
ta.append(temp + "\n");
} catch (IOException ioe) {
System.out.println(ioe.getMessage());
}
Thread.sleep(10);
}
} catch (InterruptedException e) {
System.out.println("Disconnected.");
}
} // end run
public void setList(){
list.removeAll();
try{
BufferedReader br = new BufferedReader(
new FileReader("onlinelist.txt"));
String line;
while((line = br.readLine()) != null){
this.list.add(line);
}
br.close();
}catch(FileNotFoundException fnfe){
System.out.println(fnfe.getMessage());
}catch(IOException ioe){
System.out.println(ioe.getMessage());
}
} // end setList
public void setUsername(String userName){
this.userName = userName;
}
public String getUsername(){
return userName;
}
} // end ClientPanel
// Container class to change title of frame
class FrameContainer{
ClientFrame f;
public FrameContainer(ClientFrame f){
setFrame(f);
}
public ClientFrame getFrame(){
return f;
}
public void setFrame(ClientFrame f){
this.f = f;
}
}
Server file:
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import java.awt.*;
public class ThreadedServerWithPresence{
public static void main(String[] args){
ArrayList<ThreadedHandlerWithPresence> handlers;
try{
handlers = new ArrayList<ThreadedHandlerWithPresence>();
ServerSocket s = new ServerSocket(3000);
for(;;){
Socket incoming = s.accept();
new ThreadedHandlerWithPresence(incoming,
handlers).start();
}
}catch (Exception e){
System.out.println(e);
}
}
}
class ThreadedHandlerWithPresence extends Thread{
Socket incoming;
ArrayList<ThreadedHandlerWithPresence> handlers;
PrintWriter pw;
BufferedReader br;
String userName;
ArrayList<String> list;
public ThreadedHandlerWithPresence(Socket i,
ArrayList<ThreadedHandlerWithPresence> handlers){
incoming = i;
this.handlers = handlers;
handlers.add(this);
list = new ArrayList<String>();
}
public void setUserName(String userName){
this.userName = userName;
}
public String getUserName(){
return userName;
}
public void run(){
try{
br = new BufferedReader(new InputStreamReader
(incoming.getInputStream()));
pw = new PrintWriter(new OutputStreamWriter
(incoming.getOutputStream()),true);
setUserName(br.readLine());
createList();
for(;;){
String temp = br.readLine();
if(temp == null)
break;
System.out.println("Message read: " + temp);
for(int i = 0; i < handlers.size(); i++){
handlers.get(i).pw.println(temp);
}
}
}catch (Exception e){
System.out.println(e);
}finally{
handlers.remove(this);
createList();
}
}
public void createList(){
try{
PrintWriter p = new PrintWriter(
new FileWriter("onlinelist.txt"));
for(int i = 0; i < handlers.size(); i++){
p.println(handlers.get(i).getUserName());
}
p.close();
}catch(IOException ioe){
System.out.println(ioe.getMessage());
}
}
}

Java SocketChannel not receiving incoming data properly

I'm writing a chat room server which takes message from a chat client and broadcasts out the message to all users. This is an exercise from a book called An Introduction to Network Programming with Java: Java 7 Compatible with which I'm self-teaching Java networking basics. I wrote a GUI frontend for the chat room and implemented the server backend, following examples from the code in the book. However, when I tested the code with chat clients, the server seemed unable to receive clients' data. I can't figure out why. The code for the chat room (here it was made in command line mode for test purpose) and the client is as followings. Thank you.
// code for the server backend, problem seems to be lie in here.
/**
* The multiecho server itself
*/
package channelEchoServer;
import java.net.*;
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
import java.util.*;
public class MultiEchoServerNIO {
private static ServerSocketChannel serverSocketChannel;
private static final int PORT = 1234;
private static Selector selector;
private static Vector<SocketChannel> socketChannelVec;
private static Vector<ChatUser> allUsers;
public static final int CAPACITY = 20;
public static final int BUFFER_SIZE = 2048;
public static final String NEW_LINE = System.lineSeparator();
public static void main(String[] args) {
ServerSocket serverSocket = null;
try {
serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.configureBlocking(false);
serverSocket = serverSocketChannel.socket();
InetSocketAddress netAddress = new InetSocketAddress(PORT);
serverSocket.bind(netAddress);
selector = Selector.open();
serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
}
catch (IOException ioEx) {
ioEx.printStackTrace();
System.exit(1);
}
socketChannelVec = new Vector<>(CAPACITY);
allUsers = new Vector<>(CAPACITY);
System.out.println("Server is opened ...");
processConnections();
}
private static void processConnections () {
do {
try {
int numKeys = selector.select();
System.out.println(numKeys + " keys selected.");
if (numKeys > 0) {
Set eventKeys = selector.selectedKeys();
Iterator keyCycler = eventKeys.iterator();
while (keyCycler.hasNext()) {
SelectionKey key = (SelectionKey)keyCycler.next();
int keyOps = key.readyOps();
if ((keyOps & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT) {
acceptConnection(key);
continue;
}
if ((keyOps & SelectionKey.OP_READ) == SelectionKey.OP_READ) {
acceptData(key);
}
}
}
}
catch (IOException ioEx) {
ioEx.printStackTrace();
System.exit(1);
}
} while (true);
}
private static void acceptConnection (SelectionKey key) throws IOException {
SocketChannel socketChannel;
Socket socket;
socketChannel = serverSocketChannel.accept();
socketChannel.configureBlocking(false);
socket = socketChannel.socket();
System.out.println("Connection on " + socket + ".");
socketChannel.register(selector, SelectionKey.OP_READ);
socketChannelVec.add(socketChannel);
selector.selectedKeys().remove(key);
}
private static void acceptData (SelectionKey key) throws IOException {
SocketChannel socketChannel;
Socket socket;
ByteBuffer buffer = ByteBuffer.allocate(BUFFER_SIZE);
socketChannel = (SocketChannel) key.channel();
buffer.clear();
int numBytes = socketChannel.read(buffer);
socket = socketChannel.socket();
if (numBytes == -1) {
key.cancel();
closeSocket(socket);
}
else {
String chatName = null;
byte[] byteArray = buffer.array();
if (byteArray[0] == '#')
announceNewUser(socketChannel, buffer);
else {
for (ChatUser chatUser : allUsers)
if (chatUser.getUserSocketChannel().equals(socketChannel))
chatName = chatUser.getChatName();
broadcastMessage(chatName, buffer);
}
}
}
private static void closeSocket (Socket socket) {
try {
if (socket != null)
socket.close();
}
catch (IOException ioEx) {
System.out.println("Unable to close socket!");
}
}
public static void announceNewUser (SocketChannel userSocketChannel, ByteBuffer buffer) {
ChatUser chatUser;
byte[] byteArray = buffer.array();
int messageSize = buffer.position();
String chatName = new String(byteArray, 1, messageSize);
if (chatName.indexOf("\n") >= 0)
chatName = chatName.substring(0, chatName.indexOf("\n"));
chatUser = new ChatUser(userSocketChannel, chatName);
allUsers.add(chatUser);
if (!socketChannelVec.remove(userSocketChannel)) {
System.out.println("Can't find user!");
return;
} // we should save userSocketChannel in a chatUser instance before deleting it.
chatName = chatUser.getChatName();
System.out.println(chatName + " entered the chat room at " + new Date() + "." + NEW_LINE);
String welcomeMessage = "Welcome " + chatName + "!" + NEW_LINE;
byte[] bytes = welcomeMessage.getBytes();
buffer.clear();
for (int i = 0; i < welcomeMessage.length(); i++)
buffer.put(bytes[i]);
buffer.flip();
try {
chatUser.getUserSocketChannel().write(buffer);
}
catch (IOException ioEx) {
ioEx.printStackTrace();
}
}
public static void announceExit (String name) {
System.out.println(name + " left chat room at " + new Date() + "." + NEW_LINE);
for (ChatUser chatUser : allUsers) {
if (chatUser.getChatName().equals(name))
allUsers.remove(chatUser);
}
}
public static void broadcastMessage (String chatName, ByteBuffer buffer) {
String messagePrefix = chatName + ": ";
byte[] messagePrefixBytes = messagePrefix.getBytes();
final byte[] CR = NEW_LINE.getBytes();
try {
int messageSize = buffer.position();
byte[] messageBytes = buffer.array();
byte[] messageBytesCopy = new byte[messageSize];
String userMessage = new String(messageBytes, 0, messageSize);
if (userMessage.equals("Bye"))
announceExit(chatName);
for (int i = 0; i < messageSize; i++)
messageBytesCopy[i] = messageBytes[i];
buffer.clear();
buffer.put(messagePrefixBytes);
for (int i = 0; i < messageSize; i++)
buffer.put(messageBytesCopy[i]);
buffer.put(CR);
SocketChannel chatSocketChannel;
for (ChatUser chatUser : allUsers) {
chatSocketChannel = chatUser.getUserSocketChannel();
buffer.flip();
chatSocketChannel.write(buffer);
}
}
catch (IOException ioEx) {
ioEx.printStackTrace();
}
}
}
class ChatUser {
private SocketChannel userSocketChannel;
private String chatName;
public ChatUser (SocketChannel userSocketChannel, String chatName) {
this.userSocketChannel = userSocketChannel;
this.chatName = chatName;
}
public SocketChannel getUserSocketChannel () {
return userSocketChannel;
}
public String getChatName () {
return chatName;
}
}
// Code for a chat client for testing purpose
package multithreadEchoChatroomClientGUI;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.io.*;
import java.net.*;
import java.util.*;
public class MultithreadEchoChatroomClient1 {
private static Socket socket;
private static InetAddress host;
private static String address;
public static final int PORT = 1234;
public static void main(String[] args) {
address = JOptionPane.showInputDialog("Enter the host name or IP address:");
try {
host = InetAddress.getByName(address);
}
catch (UnknownHostException uhEx) {
JOptionPane.showMessageDialog(null, "Unknown Host!", "Error", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}
try {
socket = new Socket(host, PORT);
}
catch (IOException ioEx) {
JOptionPane.showMessageDialog(null, ioEx.toString(), "Error", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}
SwingUtilities.invokeLater(new Runnable () {
public void run () {
ClientFrame client = new ClientFrame(host, socket, address);
client.setTitle("Chat");
client.setSize(400, 500);
client.setVisible(true);
new Thread(client).start();
}
});
}
}
class ClientFrame extends JFrame implements Runnable {
private InetAddress host;
private String address;
private Socket socket;
private Scanner input;
private PrintWriter output;
private JMenuItem connect;
private JTextArea serverResponseArea;
private JTextArea messageArea;
private JTextField messageFiled;
private JButton sendButton;
private String serverResponse;
private String clientName;
public ClientFrame (InetAddress host, Socket socket, String address) {
this.host = host;
this.socket = socket;
this.address = address;
initFrame();
}
public void run () {
try {
input = new Scanner(socket.getInputStream());
output = new PrintWriter(socket.getOutputStream(), true);
}
catch (IOException ioEx) {
JOptionPane.showMessageDialog(this, "Cannot create input or output stream!", "Error", JOptionPane.ERROR_MESSAGE);
closeSocket();
System.exit(1);
}
do {
clientName = JOptionPane.showInputDialog("What nickname would you like to use in the chatroom?");
} while (clientName == null);
output.println("#" + clientName);
do {
serverResponse = input.nextLine();
serverResponseArea.append(serverResponse + "\n");
} while (socket.isClosed() != true);
}
private final void closeSocket () {
try {
socket.close();
}
catch (IOException ioEx) {
JOptionPane.showMessageDialog(this, "Cannot disconnect from chatroom!", "Error", JOptionPane.ERROR_MESSAGE);
}
}
private void initFrame () {
JMenuBar menuBar = createMenuBar();
setJMenuBar(menuBar);
JScrollPane responsePanel = createResponsePanel();
add(responsePanel, BorderLayout.NORTH);
JPanel messagePanel = createMessagePanel();
add(messagePanel, BorderLayout.CENTER);
//JPanel textPanel = createTextPanel();
//add(textPanel, BorderLayout.SOUTH);
addWindowListener(new WindowAdapter () {
#Override
public void windowClosing (WindowEvent we) {
if (!socket.isClosed())
closeSocket();
System.exit(0);
}
});
}
private JMenuBar createMenuBar () {
JMenuBar menuBar = new JMenuBar();
JMenu menu = new JMenu("Operations");
connect = new JMenuItem("Connect");
connect.setEnabled(false);
connect.addActionListener(new ActionListener () {
#Override
public void actionPerformed (ActionEvent event) {
try {
host = InetAddress.getByName(address);
}
catch (UnknownHostException uhEx) {
JOptionPane.showMessageDialog(null, "Unknown Host!", "Error", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}
try {
socket = new Socket(host, MultithreadEchoChatroomClient1.PORT);
}
catch (IOException ioEx) {
JOptionPane.showMessageDialog(null, ioEx.toString(), "Error", JOptionPane.ERROR_MESSAGE);
}
try {
input = new Scanner(socket.getInputStream());
output = new PrintWriter(socket.getOutputStream(), true);
}
catch (IOException ioEx) {
JOptionPane.showMessageDialog(ClientFrame.this, "Cannot create input or output stream!", "Error", JOptionPane.ERROR_MESSAGE);
closeSocket();
System.exit(1);
}
output.println("#" + clientName);
serverResponse = input.nextLine();
serverResponseArea.append(serverResponse + "\n");
}
});
JMenuItem quit = new JMenuItem("Quit");
quit.addActionListener(new ActionListener() {
#Override
public void actionPerformed (ActionEvent event) {
if (!socket.isClosed())
closeSocket();
System.exit(0);
}
});
menu.add(connect);
menu.add(quit);
menuBar.add(menu);
return menuBar;
}
private JScrollPane createResponsePanel () {
serverResponseArea = new JTextArea(20, 35);
serverResponseArea.setEditable(false);
serverResponseArea.setLineWrap(true);
serverResponseArea.setWrapStyleWord(true);
serverResponseArea.setMargin(new Insets(5, 5, 5, 5));
JScrollPane scrlPane = new JScrollPane(serverResponseArea);
scrlPane.setBorder(BorderFactory.createEmptyBorder(20, 10, 10, 20));
scrlPane.setBackground(Color.yellow);
return scrlPane;
}
private JPanel createMessagePanel () {
JPanel msgPanel = new JPanel();
msgPanel.setBorder(BorderFactory.createEmptyBorder(20,10, 10, 20));
msgPanel.setBackground(Color.blue);
msgPanel.setLayout(new BoxLayout(msgPanel, BoxLayout.LINE_AXIS));
JScrollPane srlPanel = createMessageTextPanel();
msgPanel.add(srlPanel);
JButton sdButton = createSendButton();
msgPanel.add(sdButton);
return msgPanel;
}
private JScrollPane createMessageTextPanel () {
messageArea = new JTextArea(10, 35);
//messageArea.setEditable(false);
messageArea.setLineWrap(true);
messageArea.setWrapStyleWord(true);
messageArea.setMargin(new Insets(5, 5, 5, 5));
JScrollPane mtPanel = new JScrollPane(messageArea);
return mtPanel;
}
private JButton createSendButton () {
JButton button = new JButton("Send");
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed (ActionEvent event) {
String message;
message = messageArea.getText();
System.out.println(message);
output.println(message);
if (message.equals("Bye")) {
closeSocket();
connect.setEnabled(true);
}
messageArea.setText("");
//serverResponse = input.nextLine();
//serverResponseArea.append(serverResponse + "\n");
}
});
return button;
}
}
Thank you again for taking so much trouble reading much code and giving suggestions!
The problem is solved according to #user207421. I should have put a remove() operation in the else {} block in the method acceptData(SelectedKey key) so that the old key associated with the socketChannel is removed from the selected key set for new incoming keys to be able to be detected.
I don't know whether my understanding of user207421's solution was right or not, but it did solve the problem for now. If anybody has any other ideas, please share your views.
Thank you again, user207421. And thank all visitors to this post for your attention.

Server issues - Java

I'm trying to make a chat function with Java. The problem is that I have two classes. One for Client and one for ClientGUI. Where the Client one has the logic parts and the ClientGUI the design. The problem is getting is in row 46 where new ListenFromServer().start(); is getting a error
No enclosing instance of type Controller is accessible. Must
qualify the allocation with an enclosing instance of type
COntroller(e.g. x.new A() where x is an instance of Controller).
So what I did was that I changedpublic class ListenFromServer extends Thread to a static. Which means public static class ListenFromServer extends Thread and now the problem that I'm getting
Error connecting to the server: java.net.ConnectException: connect: Address is invalid on local machine, or port is not valid on remote machine
Controller (Client logic)
package Server;
import java.io.*;
import java.net.*;
import java.util.*;
public class Controller {
private static ObjectInputStream input;
private static ObjectOutputStream output;
private static Socket socket;
private static ClientGUI clientgui;
private static String username;
private static String server;
private static int port;
public static boolean startClient(){
try{
socket = new Socket(server, port);
}catch (Exception ex){
System.out.print("Error connecting to the server: " + ex);
return false;
}
String message = "Connection is accepted; " + socket.getInetAddress() +" - "+ socket.getPort();
System.out.println(message);
try {
input=new ObjectInputStream(socket.getInputStream());
output =new ObjectOutputStream(socket.getOutputStream());
}
catch (IOException io) {
System.out.print("Exception creating new Input/Output Stream: "+ io);
return false;
}
**********new ListenFromServer().start();********* //The problem is here
try {
output.writeObject(username);
}
catch(IOException io) {
System.out.print("Exception doing login: " + io);
disconnect();
return false;
}
return true;
}
private void display(String message) {
if(clientgui == null)
System.out.println(message);
else
clientgui.append(message +"\n");
}
public static void sendMessage(Message message) {
try {
output.writeObject(message);
}
catch(IOException exd) {
System.out.print("Eceptionwritingtoserver: " + exd);
}
}
private static void disconnect() {
try {
if(input != null)
input.close();
}catch (Exception ex){}
try{
if(output != null)
output.close();
}catch(Exception ex){}
try{
if(socket != null)
socket.close();
}catch(Exception ex){};
if (clientgui != null)
clientgui.connectionFailed();
}
public class ListenFromServer extends Thread{
public void run() {
while(true){
try{
String message = (String) input.readObject();
if(clientgui == null){
System.out.println(message);
System.out.print(":");
}
else {
clientgui.append(message);
}
}
catch(IOException io){
System.out.print("Server has closed the connection");
if(clientgui != null)
clientgui.connectionFailed();
break;
}
catch(ClassNotFoundException classex){
}
}
}
}
}
ClientGUI
package Server;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
/*
* The Client with its GUI
*/
public class ClientGUI extends JFrame implements ActionListener {
private static final long serialVersionUID = 1L;
private JLabel lblusername;
private JTextField textfieldusername, textfieldserver, textfieldportnumber;
private JButton btnlogin, btnlogout, btnonline;
private JTextArea textareamessage;
private boolean connected;
private Client client;
private int defaultPort;
private String defaultHost;
ClientGUI(String host, int port) {
super("Chat Client");
defaultPort = port;
defaultHost = host;
JPanel northPanel = new JPanel(new GridLayout(2,2));
JPanel serverAndPort = new JPanel(new GridLayout(1,2, 2, 2));
JLabel lblserveraddress = new JLabel("Server Address: ");
JLabel lblchat = new JLabel(" #BallIsLife");
JLabel lblportnumber = new JLabel("Port Number: ");
textfieldserver = new JTextField(host);
textfieldserver.setHorizontalAlignment(SwingConstants.LEFT);
textfieldserver.setFont(new Font("Tahoma", Font.PLAIN, 20));
textfieldportnumber = new JTextField("" + port);
textfieldportnumber.setFont(new Font("Tahoma", Font.PLAIN, 20));
textfieldportnumber.setHorizontalAlignment(SwingConstants.LEFT);
lblserveraddress.setFont(new Font("Tahoma", Font.PLAIN, 19));
serverAndPort.add(lblserveraddress);
serverAndPort.add(textfieldserver);
serverAndPort.add(lblchat);
serverAndPort.add(lblportnumber);
serverAndPort.add(textfieldportnumber);
lblchat.setForeground(Color.RED);
lblportnumber.setFont(new Font("Tahoma", Font.PLAIN, 19));
northPanel.add(serverAndPort);
getContentPane().add(northPanel, BorderLayout.NORTH);
JPanel panelbtn = new JPanel();
northPanel.add(panelbtn);
btnlogin = new JButton("Login");
panelbtn.add(btnlogin);
btnlogin.setFont(new Font("Tahoma", Font.PLAIN, 17));
btnlogin.addActionListener(this);
btnonline = new JButton("Online");
panelbtn.add(btnonline);
btnonline.setFont(new Font("Tahoma", Font.PLAIN, 17));
btnonline.addActionListener(this);
btnonline.setEnabled(false);
btnlogout = new JButton("Logout");
panelbtn.add(btnlogout);
btnlogout.setFont(new Font("Tahoma", Font.PLAIN, 17));
btnlogout.addActionListener(this);
btnlogout.setEnabled(false);
JButton btnPicture = new JButton("Picture");
btnPicture.setFont(new Font("Tahoma", Font.PLAIN, 17));
btnPicture.setEnabled(false);
panelbtn.add(btnPicture);
textareamessage = new JTextArea("Welcome to the #BallIsLife Chat room.\n");
textareamessage.setFont(new Font("Monospaced", Font.PLAIN, 15));
textareamessage.setLineWrap(true);
textareamessage.setEditable(false);
JPanel centerPanel = new JPanel(new GridLayout(1,1));
JScrollPane scrollPane = new JScrollPane(textareamessage);
centerPanel.add(scrollPane);
getContentPane().add(centerPanel, BorderLayout.CENTER);
JPanel southPanel = new JPanel();
getContentPane().add(southPanel, BorderLayout.SOUTH);
lblusername = new JLabel("Enter your username", SwingConstants.CENTER);
lblusername.setFont(new Font("Tahoma", Font.PLAIN, 15));
southPanel.add(lblusername);
textfieldusername = new JTextField("Write your username here.");
textfieldusername.setFont(new Font("Tahoma", Font.PLAIN, 14));
textfieldusername.setColumns(50);
southPanel.add(textfieldusername);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setSize(823, 665);
setVisible(true);
}
//Logiken
void append(String str) {
textareamessage.append(str);
textareamessage.setCaretPosition(textareamessage.getText().length() - 1);
}
void connectionFailed() {
btnlogin.setEnabled(true);
btnlogout.setEnabled(false);
btnonline.setEnabled(false);
lblusername.setText("Enter your username");
textfieldusername.setText("Write your username here");
textfieldportnumber.setText("" + defaultPort);
textfieldserver.setText(defaultHost);
textfieldserver.setEditable(false);
textfieldportnumber.setEditable(false);
textfieldusername.removeActionListener(this);
connected = false;
}
//
public void actionPerformed(ActionEvent e) {
Object button = e.getSource();
if(button == btnlogout) {
Controller.sendMessage(new Message("", Message.LOGOUT)); //Ändra till Chatmessage klass
btnlogin.setText("Login");
return;
}
if(button == btnonline) {
Controller.sendMessage(new Message("", Message.ONLINE)); //Ändra till Chatmessage klass
return;
}
if(connected) {
Controller.sendMessage(new Message(textfieldusername.getText(), Message.MESSAGE)); //Ändra till Chatmessage klass
textfieldusername.setText("");
return;
}
if(button == btnlogin) {
String username = textfieldusername.getText();
if(username.length() == 0)
return;
String server = textfieldserver.getText();
if(server.length() == 0)
return;
String portNumber = textfieldportnumber.getText();
if(portNumber.length() == 0)
return;
int port = 0;
try {
port = Integer.parseInt(portNumber);
}
catch(Exception en) {
return;
}
client = new Client(server, username, port, this);
if(!Controller.startClient())
return;
}
connected = true;
textfieldusername.setText("");
btnlogin.setText("Send message");
btnlogin.setEnabled(true);
btnlogout.setEnabled(true);
btnonline.setEnabled(true);
textfieldserver.setEditable(false);
textfieldportnumber.setEditable(false);
textfieldusername.addActionListener(this);
}
// to start the whole thing the server
public static void main(String[] args) {
new ClientGUI("localhost", 1500);
}
}
Server
package Server;
import java.io.*;
import java.net.*;
import java.text.SimpleDateFormat;
import java.util.*;
/*
* The server that can be run both as a console application or a GUI
*/
public class Server {
// a unique ID for each connection
private static int uniqueId;
// an ArrayList to keep the list of the Client
private ArrayList<ClientThread> al;
// if I am in a GUI
private ServerGUI sg;
// to display time
private SimpleDateFormat sdf;
// the port number to listen for connection
private int port;
// the boolean that will be turned of to stop the server
private boolean keepGoing;
/*
* server constructor that receive the port to listen to for connection as parameter
* in console
*/
public Server(int port) {
this(port, null);
}
public Server(int port, ServerGUI sg) {
// GUI or not
this.sg = sg;
// the port
this.port = port;
// to display hh:mm:ss
sdf = new SimpleDateFormat("HH:mm:ss");
// ArrayList for the Client list
al = new ArrayList<ClientThread>();
}
public void start() {
keepGoing = true;
/* create socket server and wait for connection requests */
try
{
// the socket used by the server
ServerSocket serverSocket = new ServerSocket(port);
// infinite loop to wait for connections
while(keepGoing)
{
// format message saying we are waiting
display("Server waiting for Clients on port " + port + ".");
Socket socket = serverSocket.accept(); // accept connection
// if I was asked to stop
if(!keepGoing)
break;
ClientThread t = new ClientThread(socket); // make a thread of it
al.add(t); // save it in the ArrayList
t.start();
}
// I was asked to stop
try {
serverSocket.close();
for(int i = 0; i < al.size(); ++i) {
ClientThread tc = al.get(i);
try {
tc.sInput.close();
tc.sOutput.close();
tc.socket.close();
}
catch(IOException ioE) {
// not much I can do
}
}
}
catch(Exception e) {
display("Exception closing the server and clients: " + e);
}
}
// something went bad
catch (IOException e) {
String msg = sdf.format(new Date()) + " Exception on new ServerSocket: " + e + "\n";
display(msg);
}
}
/*
* For the GUI to stop the server
*/
protected void stop() {
keepGoing = false;
// connect to myself as Client to exit statement
// Socket socket = serverSocket.accept();
try {
new Socket("localhost", port);
}
catch(Exception e) {
// nothing I can really do
}
}
/*
* Display an event (not a message) to the console or the GUI
*/
private void display(String msg) {
String time = sdf.format(new Date()) + " " + msg;
if(sg == null)
System.out.println(time);
else
sg.appendRoom(null,time + "\n");
}
/*
* to broadcast a message to all Clients
*/
private synchronized void broadcast(String message) {
// add HH:mm:ss and \n to the message
String time = sdf.format(new Date());
String messageLf = time + " " + message + "\n";
// display message on console or GUI
if(sg == null)
System.out.print(messageLf);
else
sg.appendRoom(messageLf,null); // append in the room window
// we loop in reverse order in case we would have to remove a Client
// because it has disconnected
for(int i = al.size(); --i >= 0;) {
ClientThread ct = al.get(i);
// try to write to the Client if it fails remove it from the list
if(!ct.writeMsg(messageLf)) {
al.remove(i);
display("Disconnected Client " + ct.username + " removed from list.");
}
}
}
// for a client who logoff using the LOGOUT message
synchronized void remove(int id) {
// scan the array list until we found the Id
for(int i = 0; i < al.size(); ++i) {
ClientThread ct = al.get(i);
// found it
if(ct.id == id) {
al.remove(i);
return;
}
}
}
/*
* To run as a console application just open a console window and:
* > java Server
* > java Server portNumber
* If the port number is not specified 1500 is used
*/
public static void main(String[] args) {
// start server on port 1500 unless a PortNumber is specified
int portNumber = 1500;
switch(args.length) {
case 1:
try {
portNumber = Integer.parseInt(args[0]);
}
catch(Exception e) {
System.out.println("Invalid port number.");
System.out.println("Usage is: > java Server [portNumber]");
return;
}
case 0:
break;
default:
System.out.println("Usage is: > java Server [portNumber]");
return;
}
// create a server object and start it
Server server = new Server(portNumber);
server.start();
}
/** One instance of this thread will run for each client */
class ClientThread extends Thread {
// the socket where to listen/talk
Socket socket;
ObjectInputStream sInput;
ObjectOutputStream sOutput;
// my unique id (easier for deconnection)
int id;
// the Username of the Client
String username;
// the only type of message a will receive
Message cm;
// the date I connect
String date;
// Constructore
ClientThread(Socket socket) {
// a unique id
id = ++uniqueId;
this.socket = socket;
/* Creating both Data Stream */
System.out.println("Thread trying to create Object Input/Output Streams");
try
{
// create output first
sOutput = new ObjectOutputStream(socket.getOutputStream());
sInput = new ObjectInputStream(socket.getInputStream());
// read the username
username = (String) sInput.readObject();
display(username + " just connected.");
}
catch (IOException e) {
display("Exception creating new Input/output Streams: " + e);
return;
}
// have to catch ClassNotFoundException
// but I read a String, I am sure it will work
catch (ClassNotFoundException e) {
}
date = new Date().toString() + "\n";
}
// what will run forever
public void run() {
// to loop until LOGOUT
boolean keepGoing = true;
while(keepGoing) {
// read a String (which is an object)
try {
cm = (Message) sInput.readObject();
}
catch (IOException e) {
display(username + " Exception reading Streams: " + e);
break;
}
catch(ClassNotFoundException e2) {
break;
}
// the messaage part of the ChatMessage
String message = cm.getMessage();
// Switch on the type of message receive
switch(cm.getType()) {
case Message.MESSAGE:
broadcast(username + ": " + message);
break;
case Message.LOGOUT:
display(username + " disconnected with a LOGOUT message.");
keepGoing = false;
break;
case Message.ONLINE:
writeMsg("List of the users connected at " + sdf.format(new Date()) + "\n");
// scan al the users connected
for(int i = 0; i < al.size(); ++i) {
ClientThread ct = al.get(i);
writeMsg((i+1) + ") " + ct.username + " since " + ct.date);
}
break;
}
}
// remove myself from the arrayList containing the list of the
// connected Clients
remove(id);
close();
}
// try to close everything
private void close() {
// try to close the connection
try {
if(sOutput != null) sOutput.close();
}
catch(Exception e) {}
try {
if(sInput != null) sInput.close();
}
catch(Exception e) {};
try {
if(socket != null) socket.close();
}
catch (Exception e) {}
}
/*
* Write a String to the Client output stream
*/
private boolean writeMsg(String msg) {
// if Client is still connected send the message to it
if(!socket.isConnected()) {
close();
return false;
}
// write the message to the stream
try {
sOutput.writeObject(msg);
}
// if an error occurs, do not abort just inform the user
catch(IOException e) {
display("Error sending message to " + username);
display(e.toString());
}
return true;
}
}
}
ServerGUI
package Server;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.io.*;
/*
* The server as a GUI
*/
public class ServerGUI extends JFrame implements ActionListener, WindowListener {
private static final long serialVersionUID = 1L;
// the stop and start buttons
private JButton stopStart, saveLog;
// JTextArea for the chat room and the events
private JTextArea chat;
// private JTextArea event;
// The port number
private JTextField tfPortNumber;
// my server
private Server server;
// server constructor that receive the port to listen to for connection as
// parameter
ServerGUI(int port) {
super("Chat Server");
server = null;
// in the NorthPanel the PortNumber the Start and Stop buttons
JPanel north = new JPanel();
north.add(new JLabel("Port number: "));
tfPortNumber = new JTextField("" + port);
north.add(tfPortNumber);
// to stop or start the server, we start with "Start"
stopStart = new JButton("Start");
stopStart.addActionListener(this);
saveLog = new JButton("Save log");
saveLog.addActionListener(this);
north.add(stopStart);
north.add(saveLog);
add(north, BorderLayout.NORTH);
// the event and chat room
JPanel center = new JPanel(new GridLayout());
chat = new JTextArea(120, 20);
chat.setEditable(false);
chat.setWrapStyleWord(true);
chat.setLineWrap(true);
appendRoom(null, "Chat room and Events log for server.\n");
center.add(new JScrollPane(chat));
// event = new JTextArea(80,80);
// event.setEditable(false);
// appendEvent("Events log.\n");
// center.add(new JScrollPane(event));
add(center);
// need to be informed when the user click the close button on the frame
addWindowListener(this);
setSize(450, 600);
setVisible(true);
}
public void writeLog() {
try {
JFileChooser chooser = new JFileChooser();
String content = chat.getText();
int actionDialog = chooser.showSaveDialog(this);
content = content.replaceAll("(?!\\r)\\n", "\r\n");
if (actionDialog == JFileChooser.APPROVE_OPTION) {
File file = new File(chooser.getSelectedFile() + ".txt");
// if file doesnt exists, then create it
// if (!file.exists()) {
// file.createNewFile();
// }
FileWriter fw = new FileWriter(file.getAbsoluteFile());
BufferedWriter bw = new BufferedWriter(fw);
bw.write(content);
bw.close();
}
} catch (IOException ee) {
ee.printStackTrace();
}
// JFileChooser chooser = new JFileChooser();
// // chooser.setCurrentDirectory(new File("./"));
// int actionDialog = chooser.showSaveDialog(this);
// if (actionDialog == JFileChooser.APPROVE_OPTION) {
// File fileName = new File(chooser.getSelectedFile() + "");
// if (fileName == null)
// // return;
// if (fileName.exists()) {
// actionDialog = JOptionPane.showConfirmDialog(this,
// "Replace existing file?");
// if (actionDialog == JOptionPane.NO_OPTION)
// return;
// }
// try (BufferedWriter bw = new BufferedWriter(new OutputStreamWriter(
// new FileOutputStream(fileName), "ISO-8859-1"))) {
// bw.write(saveText);
// // bw.newLine();
// bw.flush();
// }
// }
}
// append message to the two JTextArea
// position at the end
void appendRoom(String chatStr, String eventStr) {
chat.append(chatStr);
chat.append(eventStr);
// chat.setCaretPosition(chat.getText().length() - 1);
}
// void appendEvent(String str) {
// event.append(str);
// event.setCaretPosition(chat.getText().length() - 1);
//
// }
// start or stop where clicked
public void actionPerformed(ActionEvent e) {
// if running we have to stop
if (e.getSource() == saveLog) {
writeLog();
} else if (e.getSource() == stopStart) {
if (server != null) {
server.stop();
server = null;
tfPortNumber.setEditable(true);
stopStart.setText("Start");
return;
}
// OK start the server
int port;
try {
port = Integer.parseInt(tfPortNumber.getText().trim());
} catch (Exception er) {
appendRoom(null, "Invalid port number");
return;
}
// ceate a new Server
server = new Server(port, this);
// and start it as a thread
new ServerRunning().start();
stopStart.setText("Stop");
tfPortNumber.setEditable(false);
}
}
/*
* A thread to run the Server
*/
class ServerRunning extends Thread {
public void run() {
server.start(); // should execute until if fails
// the server failed
stopStart.setText("Start");
tfPortNumber.setEditable(true);
appendRoom(null, "Server closed\n");
server = null;
}
}
// entry point to start the Server
public static void main(String[] arg) {
// start server default port 1500
new ServerGUI(1500);
}
/*
* If the user click the X button to close the application I need to close
* the connection with the server to free the port
*/
public void windowClosing(WindowEvent e) {
// if my Server exist
if (server != null) {
try {
server.stop(); // ask the server to close the conection
} catch (Exception eClose) {
}
server = null;
}
// dispose the frame
dispose();
System.exit(0);
}
// I can ignore the other WindowListener method
public void windowClosed(WindowEvent e) {
}
public void windowOpened(WindowEvent e) {
}
public void windowIconified(WindowEvent e) {
}
public void windowDeiconified(WindowEvent e) {
}
public void windowActivated(WindowEvent e) {
}
public void windowDeactivated(WindowEvent e) {
}
// /*
// * A thread to run the Server
// */
// class ServerRunning extends Thread {
// public void run() {
// server.start(); // should execute until if fails
// // the server failed
// stopStart.setText("Start");
// tfPortNumber.setEditable(true);
// appendRoom(null, "Server closed\n");
// server = null;
// }
// }
}
Message
package Server;
import java.io.Serializable;
//Klassen som kollar vad för typ av message
public class Message implements Serializable {
protected static final long serialVersionUID = 42L;
static final int ONLINE = 0;
static final int MESSAGE = 1;
static final int LOGOUT = 2;
private int SAVELOG = 3;
private String message;
private int type;
public Message(String message, int type){
this.type = type;
this.message = message;
}
public int getType(){
return type;
}
public String getMessage(){
return message;
}
}
Make your inner class ListenFromServer static, since you are referring to it from a static method
public class Controller {
...
public static class ListenFromServer {
...
}
}

Closing one socket closes all of them, Java

I have a multi-thread chatroom that connects to one server. They all connect, login, and message independently of each other just fine, but when I log off with one of the clients (and the server does a socket.close() for that instance of the client) all clients are logged off. I looked at a bunch of other questions on stackoverflow before posting this, but none of them had the same issue as mine (that I found). Note: All the clients were running locally on my computer, 2+ of them, and that's how I encountered the bug. Could them being on the same IP (though everything is done on my localhost..) cause this to happen? Any help or insight as to what is causing this issue and how I could resolve it would be great. When the issue occurs it also outputs this to the console:
Socket: Socket[addr=localhost/127.0.0.1,port=4000,localport=55650]
Here is the code (how to recreate the bug is at the bottom):
Server class:
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.HashSet;
public class ChatServer {
private static final int PORT = 4000;
private static HashSet<String> names = new HashSet<String>();
private static HashSet<ObjectOutputStream> outputs =
new HashSet<ObjectOutputStream>();
public static void main(String[] args) throws IOException{
System.out.println("The chat server is running...");
ServerSocket listener = new ServerSocket(PORT);
while(true){
new Handler(listener.accept()).start();
}
}
private static class Handler extends Thread{
private String name;
private Socket socket;
private ObjectInputStream in;
private ObjectOutputStream out;
private boolean loggedOut;
public Handler(Socket socket){
this.socket = socket;
}
public void run(){
try {
out = new ObjectOutputStream(socket.getOutputStream());
in = new ObjectInputStream(socket.getInputStream());
loggedOut = false;
while(true){
Message message = (Message) in.readObject();
System.out.println("Server recieved login message!");
if(message.getNumber() == 0){
name = message.getName();
synchronized(names){
if(!names.contains(name)){
names.add(name);
break;
}else{
Message nameTaken = new Message(null, 3);
sendMessage(out, nameTaken);
}
}
}
}
synchronized(outputs){
outputs.add(out);
}
for(ObjectOutputStream output: outputs){
Message response = new Message(name, name + " has logged on.", 0);
sendMessage(output, response);
}
while(true){
System.out.println("Waiting for message...");
Message message = (Message) in.readObject();
Message response = null;
if(message.getNumber() == 1 && message.getMessage() != null){
response = new Message(message.getName(),
message.getMessage(), 1);
}else if(message.getNumber() == 2){
response = new Message(message.getName(), message.getName() +
" has logged off.", 2);
loggedOut = true;
}
for(ObjectOutputStream output: outputs){
sendMessage(output, response);
}
if(loggedOut) break;
}
} catch (IOException e) {
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}finally {
if(name != null) names.remove(name);
if(out != null) outputs.remove(out);
try{
socket.close();
}catch(IOException e){
e.printStackTrace();
}
}
}
private void sendMessage(ObjectOutputStream out, Message message){
ObjectOutputStream outPutMessage = out;
Message response = message;
try {
outPutMessage.writeObject(response);
outPutMessage.flush();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
}
Client class:
import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
public class ChatClient extends JFrame {
private JTextField inputField;
private JTextField nameField;
private JTextArea textArea;
private JButton loginButton;
private JButton logoutButton;
private JButton connectButton;
private JScrollPane textScroll;
private JScrollPane listScroll;
private JPanel textPanel;
private JPanel connectPanel;
private JPanel listPanel;
private JPanel inputPanel;
private JPanel namePanel;
private JPanel inputAndDisplayPanel;
private JPanel listAndLogoutPanel;
private ArrayList<String> stringList;
private JList list;
private final int CELL_WIDTH = 100;
private ObjectOutputStream out;
private ObjectInputStream in;
private JFrame chatFrame;
private ChatClient client;
private String name;
private final int PORT = 4000;
private boolean needServerData;
private boolean loggedIn;
private boolean previouslyLoggedIn;
private String serverAddress = null;
private Socket socket = null;
private void run() throws IOException, ClassNotFoundException{
needServerData = true;
loggedIn = true;
while(true){
//Loops before a user is logged in, verifies that the host is usable
while (socket == null) {
if (needServerData) {
try {
connectButton.setEnabled(false);
serverAddress = JOptionPane.showInputDialog(client,
"Enter server address: ", "Server Address",
JOptionPane.QUESTION_MESSAGE);
if(serverAddress == null){
JOptionPane.showMessageDialog(client,
"Click 'Connect' to re-enter server address.",
"Info", JOptionPane.PLAIN_MESSAGE);
needServerData = false;
connectButton.setEnabled(true);
}else if(serverAddress.equals("")){
JOptionPane.showMessageDialog(client,
"Invalid input! Enter a valid server address.",
"Error", JOptionPane.ERROR_MESSAGE);
}else {
socket = new Socket(serverAddress, PORT);
out = new ObjectOutputStream(socket.getOutputStream());
in = new ObjectInputStream(socket.getInputStream());
loginButton.setEnabled(true);
logoutButton.setEnabled(false);
nameField.setEnabled(true);
connectButton.setEnabled(false);
}
} catch (UnknownHostException e1) {
JOptionPane.showMessageDialog(client,
"Error: Unknown host!", "Error",
JOptionPane.ERROR_MESSAGE);
}
}
}
/*Loops after the user is logged in (will output to the textarea that that user logged in),
* reads in messages from server to append to the textarea and also determines if a user is
* logging out. Changes editable/enabled of buttons and text fields accordingly.
*/
if(loggedIn) {
Message message = (Message) in.readObject();
if (message.getNumber() == 1) {
textArea.append(message.getName() + ": "
+ message.getMessage() + "\n");
} else if (message.getNumber() == 0) {
inputField.setEditable(true);
textArea.append(message.getMessage() + "\n");
loginButton.setEnabled(false);
logoutButton.setEnabled(true);
} else if (message.getNumber() == 2) {
inputField.setText(null);
inputField.setEditable(false);
nameField.setText(null);
nameField.setEnabled(false);
connectButton.setEnabled(true);
logoutButton.setEnabled(false);
loggedIn = false;
previouslyLoggedIn = true;
textArea.append(message.getMessage() + "\n");
System.out.println("Socket: " + socket);
} else {
JOptionPane.showMessageDialog(client,
"Error: That name is taken!", "Error",
JOptionPane.ERROR_MESSAGE);
}
}
}
}
private String getServerAddress(){
return JOptionPane.showInputDialog(client, "Enter server address: ",
"Server Address", JOptionPane.QUESTION_MESSAGE);
}
public static void main(String[] args) throws IOException, ClassNotFoundException{
ChatClient client = new ChatClient();
try {
client.run();
} catch (IOException e) {
e.printStackTrace();
}
}
public ChatClient(){
//GUI Formatting Stuff
inputField = new JTextField(30);
nameField = new JTextField(10);
textArea = new JTextArea(25, 30);
loginButton = new JButton("Login");
logoutButton = new JButton("Logout");
connectButton = new JButton("Connect");
textScroll = new JScrollPane(textArea,
JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED,
JScrollPane.HORIZONTAL_SCROLLBAR_NEVER);
textPanel = new JPanel();
listPanel = new JPanel();
inputPanel = new JPanel();
namePanel = new JPanel();
connectPanel = new JPanel();
textArea.setEditable(false);
textPanel.add(textScroll);
stringList = new ArrayList<String>();
list = new JList(stringList.toArray());
list.setFixedCellWidth(CELL_WIDTH);
listScroll = new JScrollPane(list);
listPanel.add(listScroll);
listAndLogoutPanel = new JPanel(new BorderLayout());
listAndLogoutPanel.add(listPanel, BorderLayout.CENTER);
listAndLogoutPanel.add(logoutButton, BorderLayout.SOUTH);
listAndLogoutPanel.add(loginButton, BorderLayout.NORTH);
inputField.setEditable(false);
inputPanel.add(inputField);
inputAndDisplayPanel = new JPanel(new BorderLayout());
inputAndDisplayPanel.add(textPanel, BorderLayout.CENTER);
inputAndDisplayPanel.add(inputPanel, BorderLayout.SOUTH);
nameField.setEnabled(false);
loginButton.setEnabled(false);
logoutButton.setEnabled(false);
namePanel.setLayout(new FlowLayout(FlowLayout.LEFT));
namePanel.add(new JLabel("Name: "));
namePanel.add(nameField);
connectPanel.add(connectButton);
JPanel topPanel = new JPanel(new BorderLayout());
topPanel.add(namePanel, BorderLayout.WEST);
topPanel.add(connectPanel, BorderLayout.EAST);
JPanel centerPanel = new JPanel(new BorderLayout());
centerPanel.add(inputAndDisplayPanel, BorderLayout.CENTER);
centerPanel.add(topPanel, BorderLayout.NORTH);
JPanel eastPanel = new JPanel(new BorderLayout());
eastPanel.add(listAndLogoutPanel, BorderLayout.CENTER);
setLayout(new BorderLayout());
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
add(centerPanel, BorderLayout.CENTER);
add(eastPanel, BorderLayout.EAST);
pack();
setLocationRelativeTo(null);
//Listeners
loginButton.addActionListener(new ActionListener(){
#Override
public void actionPerformed(ActionEvent e) {
name = nameField.getText();
if(name.trim().length() < 3 || name.length() > 15 || name == null){
JOptionPane.showMessageDialog(client,
"Error: Name must be between 3 and 15 characters long.", "Error",
JOptionPane.ERROR_MESSAGE);
}else{
Message message = new Message(name, 0);
try {
out.writeObject(message);
out.flush();
} catch (IOException e1) {
e1.printStackTrace();
}
loggedIn = true;
}
}
});
connectButton.addActionListener(new ActionListener(){
#Override
public void actionPerformed(ActionEvent arg0) {
needServerData = true;
if(previouslyLoggedIn) socket = null;
}
});
inputField.addActionListener(new ActionListener(){
#Override
public void actionPerformed(ActionEvent arg0) {
Message message = new Message(name, inputField.getText(), 1);
try {
out.writeObject(message);
out.flush();
} catch (IOException e1) {
e1.printStackTrace();
}
inputField.setText(null);
}
});
logoutButton.addActionListener(new ActionListener(){
#Override
public void actionPerformed(ActionEvent arg0) {
Message message = new Message(name, 2);
try {
out.writeObject(message);
out.flush();
} catch (IOException e1) {
e1.printStackTrace();
}
inputField.setText(null);
}
});
}
}
Message class:
import java.io.Serializable;
public class Message implements Serializable{
private int number;
private String message;
private String name;
public Message(String name, int number){
this.name = name;
this.number = number;
}
public Message(String name, String message, int number){
this.message = message;
this.number = number;
this.name = name;
}
public boolean isLogin(){
if(number == 0) return true;
return false;
}
public boolean isMessage(){
if(number == 1) return true;
return false;
}
public boolean isLogout(){
if(number == 2) return true;
return false;
}
public int getNumber() {
return number;
}
public String getMessage() {
return message;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
I know this is a big block of code and not that neatly documented/formatted, so I apologize for that. I'm just posting the whole thing so you can duplicate the problem by running the code in it's entirety. Additionally, ignore the JList as I haven't gotten to that yet since I encountered and haven't been able to resolve the logging off/socket issue. To recreate the bug, go through the following steps:
Run the Server class
Run a client class, enter "localhost" as the server address, then enter a name and click log-in
Run another client class and follow step 2
Click log-off on one of the client classes, and you'll see the other is also logged off.
Thanks in advance for any help, I appreciate it!
In your ChatClient class, you need to change the line
} else if (message.getNumber() == 2) {
to
} else if (message.getNumber() == 2 && message.getName().equals(name)) {
Because the way it is currently, each chat client receives the message that a client has been logged out, and each client is responding to that by logging out. You will need to handle the additional case afterwards that message.getNumber() == 2, because as it stands now you will assume that it means the name was taken.

java how to get a string to a server (jave.net/sockets)

I've been working on building a chat server to learn about threading and using sockets. I used head first java as a guide (and I'm still confused about a couple of things, which is why I have this question probably :D) and the code below is what I have.
If you read my code, you'll see that I have clients connect to the server by clicking on a "connect" button. When they do that, a new jframe pops up that asks for their preferred name for the chat session. When they input that, it's saved in a String in the client code. My question is, how do I get this name over to the server, and make it so that every time the client sends a message, their name is displayed before their message?
Thank you for the help!!!
(ALSO, if anyone knows a good link that can explain sockets and how socket/client interaction occurs through threads, that would be great!)
server code:
import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
public class GameServerOne {
ArrayList clientOutputStreams;
String clientName;
private class ClientThreadHandler implements Runnable {
BufferedReader clientIncomingReader;
Socket socket1;
public ClientThreadHandler(Socket clientSocket2) {
try {
socket1 = clientSocket2;
InputStreamReader clientInputReader = new InputStreamReader(socket1.getInputStream());
clientIncomingReader = new BufferedReader(clientInputReader);
} catch (Exception e) {
e.printStackTrace();
}
}
public void run() {
String message;
try {
while ((message = clientIncomingReader.readLine()) != null) {
tellEveryone(message);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void tellEveryone(String message) {
Iterator it = clientOutputStreams.iterator();
while(it.hasNext()) {
try {
PrintWriter writer = (PrintWriter) it.next();
writer.println(message);
writer.flush();
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void setUpServer() {
clientOutputStreams = new ArrayList();
try {
ServerSocket gameSocket = new ServerSocket(5151);
//System.out.println("Server Connected");
while (true) {
Socket clientSocket = gameSocket.accept();
PrintWriter writer = new PrintWriter(clientSocket.getOutputStream());
writer.println("User connected");
writer.flush();
clientOutputStreams.add(writer);
Thread t = new Thread(new ClientThreadHandler(clientSocket));
t.start();
}
} catch (Exception ex) {
ex.printStackTrace();
}
}
public static void main(String[] args) {
new GameServerOne().setUpServer();
}
}
Client code:
import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class GameClientOne {
Socket gameSocket;
JFrame inputNameFrame;
JFrame clientFrame;
JTextArea chatArea;
JTextField messageInput;
BufferedReader gameChatReader;
PrintWriter gameChatWriter;
JTextField nameField;
boolean sessionNamePicked = false;
String userSessionName;
BufferedReader gameBufferedReader;
public GameClientOne () {
setUpGUI();
}
public void setUpGUI() {
clientFrame = new JFrame("Game Window");
JPanel mainPanel = new JPanel(new BorderLayout());
JPanel southPanel = new JPanel(new BorderLayout());
JPanel centerPanel = new JPanel(new BorderLayout());
chatArea = new JTextArea();
chatArea.setWrapStyleWord(true);
chatArea.setLineWrap(true);
chatArea.setEditable(false);
JScrollPane chatScroller = new JScrollPane(chatArea);
messageInput = new JTextField();
messageInput.addKeyListener(new MessageInputFieldListener());
JButton sendButton = new JButton("Send");
sendButton.addActionListener(new SendButtonListener());
JPanel westPanel = new JPanel(/*new GridLayout(20, 1)*/);
JPanel eastPanel = new JPanel();
JButton connectButton = new JButton("Connect");
connectButton.addActionListener(new ConnectButtonListener());
connectButton.setPreferredSize(new Dimension(100, 28));
JPanel northPanel = new JPanel(new FlowLayout());
JLabel northTitleLabel = new JLabel("Game Screen");
westPanel.add(connectButton);
chatScroller.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS) ;
chatScroller.setHorizontalScrollBarPolicy(ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
northPanel.add(northTitleLabel);
centerPanel.add(BorderLayout.CENTER, chatScroller);
southPanel.add(BorderLayout.CENTER, messageInput);
southPanel.add(BorderLayout.EAST, sendButton);
mainPanel.add(BorderLayout.SOUTH, southPanel);
mainPanel.add(BorderLayout.CENTER, centerPanel);
mainPanel.add(BorderLayout.WEST, westPanel);
mainPanel.add(BorderLayout.EAST, eastPanel);
mainPanel.add(BorderLayout.NORTH, northPanel);
clientFrame.add(mainPanel);
clientFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
clientFrame.setSize(450, 600);
clientFrame.setVisible(true);
messageInput.requestFocusInWindow();
}
public void setUpInputNameFrame() {
inputNameFrame = new JFrame("Insert Name");
JPanel mainPanel = new JPanel(new BorderLayout());
nameField = new JTextField();
nameField.addKeyListener(new NameFieldListener());
JButton submitButton = new JButton("Submit");
submitButton.addActionListener(new SubmitButtonListener());
JLabel inputNameLabel = new JLabel("Please pick a name for the chat session");
JPanel northPanel = new JPanel(new FlowLayout());
JPanel southPanel = new JPanel(new BorderLayout());
northPanel.add(inputNameLabel);
southPanel.add(BorderLayout.CENTER, nameField);
southPanel.add(BorderLayout.EAST, submitButton);
mainPanel.add(BorderLayout.NORTH, northPanel);
mainPanel.add(BorderLayout.SOUTH, southPanel);
inputNameFrame.add(mainPanel);
inputNameFrame.setSize(300, 150);
inputNameFrame.setVisible(true);
nameField.requestFocusInWindow();
}
public void connectToGameServer() {
try {
gameSocket = new Socket("127.0.0.1", 5151);
InputStreamReader gameSocketReader = new InputStreamReader(gameSocket.getInputStream());
gameBufferedReader = new BufferedReader(gameSocketReader);
gameChatWriter = new PrintWriter(gameSocket.getOutputStream());
chatArea.append("Connected with name: " + userSessionName + "\n");
Thread incomingTextThread = new Thread(new IncomingTextReader());
incomingTextThread.start();
//System.out.println("Connected to Game");
} catch (Exception e) {
System.out.println("Could not connect to game...");
e.printStackTrace();
}
}
//ALL LISTENER CLASSES BELOW HERE
//main chat page listeners
private class ConnectButtonListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
if (!sessionNamePicked) {
setUpInputNameFrame();
} else {
chatArea.append("You already connected!\n");
}
}
}
private class SendButtonListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
if (!sessionNamePicked) {
chatArea.append("Please connect first\n");
messageInput.setText("");
messageInput.requestFocusInWindow();
} else {
try {
gameChatWriter.println(messageInput.getText());
gameChatWriter.flush();
} catch (Exception ex2) {
ex2.printStackTrace();
}
//chatArea.append(userSessionName + ": " + messageInput.getText() + "\n");
messageInput.setText("");
messageInput.requestFocusInWindow();
}
}
}
private class MessageInputFieldListener implements KeyListener {
public void keyPressed(KeyEvent e) {
}
public void keyTyped(KeyEvent e) {
}
public void keyReleased(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_ENTER) {
if (!sessionNamePicked) {
chatArea.append("Please connect first\n");
messageInput.setText("");
} else {
try {
gameChatWriter.println(messageInput.getText());
gameChatWriter.flush();
} catch (Exception ex2) {
ex2.printStackTrace();
}
//chatArea.append(userSessionName + ": " + messageInput.getText() + "\n");
messageInput.setText("");
}
}
}
}
//pick chat session name listeners: nameField/submitButton
private class NameFieldListener implements KeyListener {
public void keyPressed(KeyEvent e) {
}
public void keyTyped(KeyEvent e) {
}
public void keyReleased(KeyEvent e) {
if (!nameField.getText().isEmpty() && e.getKeyCode() == KeyEvent.VK_ENTER) {
userSessionName = nameField.getText();
sessionNamePicked = true;
connectToGameServer();
inputNameFrame.dispose();
messageInput.requestFocusInWindow();
}
}
}
private class SubmitButtonListener implements ActionListener {
public void actionPerformed (ActionEvent e) {
if (!nameField.getText().isEmpty()) {
userSessionName = nameField.getText();
sessionNamePicked = true;
connectToGameServer();
inputNameFrame.dispose();
messageInput.requestFocusInWindow();
}
}
}
//Runnable implementation for threads
private class IncomingTextReader implements Runnable {
public void run() {
String incomingMessage;
try {
while ((incomingMessage = gameBufferedReader.readLine()) != null) {
chatArea.append(incomingMessage + "\n");
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
GameClientOne gameClient = new GameClientOne();
}
}
If you want to send more than just a message as you are now, you are going to need a protocol to decide what to do with the string you receive, instead of just sending it to all the other clients.
For example, on the client side to send the client's name you might write NAME:(client's name), and then on the server you would split the string at the : and check if the first part is NAME, and if so set the clients name to the rest of the string. You should think about what other types of data you might want to send aswell and design a protocol that works for it.
Here's an example of how to do the above:
On the client you could add the line gameChatWriter.write("NAME:"+name) (create name first of course) imediatly after the connection is made. Then on the server, instead of calling tellEveryone(message) when the message is recieved create a method called processInput and call it, which might look like this:
private void processInput(String message){
String[] commands=message.split(':');
if(commands[0].equals("NAME")){
clientName=commands[1];
}
else{
tellEveryone(message);
}
}
Right now you only have one String clientName and you will obviously need more for the other clients you want to talk to so I would recommend making the thread handler into a seperate class which you would instantiate for each client and could hold things like that.
After you get this to work you could also create a seperate method to write other things that you want to send to either the client or server and a method to process input on the client side as well. Hope this helps.

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