public void connect() {
final String msg = "";
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
try {
s = new Socket("192.168.1.3", 1337);
textView.setText("Connection acquired");
out = s.getOutputStream();
output = new PrintWriter(out);
output.println(msg);
textView.setText("message sent : " + msg.length());
output.flush();
} catch (IOException e) {
e.printStackTrace();
}
}
});
thread.start();
}
I am using the above code to connect to desired IP [192.168.1.3]... I have created another program at the other end... The problem is that the IP sometimes changes to 192.168.1.4 or 192.168.1.6... and when I use another network it changes to 192.168.43.2... now due to this I have to go every time into the code and change it manually....
Is there any function or any other thing that might search for IPs available then check if desired port exists and then connect... Thanks in advance
That's why DNS names exist. If you use an IP address, you have to use that exact address. If you use DNS, you do a name->IP lookup. Get a dynamic DNS provider and use that to give your server a name.
You really do not want to start port scanning to find open ports. You will be treated as an attacker and kicked off the network, because you really would be doing something attackers do.
In my android application I need to connect to the internet to check for the time. This snippet works very nicely in mobile networks and in WiFi-Networks with no proxy enabled:
public class MyTimeGetterTask {
#Override
protected Long doInBackground(Void... params) {
WebTimeSntpClient client = new WebTimeSntpClient();
if (client.requestTime("time-d.nist.gov", 3000)) {
long now = client.getNtpTime() + SystemClock.elapsedRealtime()
- client.getNtpTimeReference();
return now;
}
else {
return null;
}
}
}
The core elements of the WebTimeSntpClient are as follows:
public class WebTimeSntpClient {
public boolean requestTime(String host, int timeout) {
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
socket.setSoTimeout(timeout);
InetAddress address = InetAddress.getByName(host);
byte[] buffer = new byte[NTP_PACKET_SIZE];
DatagramPacket request = new DatagramPacket(buffer, buffer.length, address, NTP_PORT);
...
socket.send(request);
DatagramPacket response = new DatagramPacket(buffer, buffer.length);
socket.receive(response);
...
} catch (IOException ex) {
return false;
} finally {
if (socket != null) {
socket.close();
}
}
return true;
}
}
However when I'm in the office and the WiFi requires me to configure a proxy (which I did in the settings by long-pressing on the network and then clicking "modify network" - as of Android API level 17) the connection fails.
Now I have looked up quite a lot of very good posts about proxies on the internet and especially here on SO, but absolutely none of them seem to answer this (to me) very simple question:
How do I force my application to use the proxy that is already configured in the settings?
Instead, they focus on more advanced issues like:
How to GET a proxy from the system
How to SET ip information to the system yourself
and much much more about how to make existing applications from the play store use a proxy
Again: I want to stress that this is not my intention, I simply want my app to connect to the internet, no matter what. Is there some System.useWifiProxyIfAvailable(true) method? I'm sure I must have missed a post somewhere here...
You are trying to use SNTP trough a proxy that only allows HTTP/HTTPS.
Your alternative is to use some HTTP service providing the current time, which will be more than enough for most user level applications.
Give http://www.timeapi.org/utc/now a try, however if you are publishing an application using this service you should check the terms and conditions.
Im trying to set a timeout on an FTP Connect using com.enterprisedt.net.ftp.FTPClient but for some reason can't get it to work.
This is my code:
public boolean testFtpDetails(String path) {
boolean success = false;
try {
FTPClient ftp = new FTPClient();
ftp.setRemoteHost("210.160.1.100");
ftp.setTimeout(3000);
ftp.connect();
ftp.login("test", "test");
success = ftp.connected();
if (success && path != null) {
ftp.chdir(path);
}
ftp.quit();
} catch (UnknownHostException e) {
} catch (IOException e) {
} catch (FTPException e) {
}
So after 3 seconds of trying to execute ftp.connect() I would expect it to timeout. However this does not happen and it takes around 15 seconds to timeout. Is there a way to change this?
Thanks,
the setTimeout method is documented as:
Set the SO_TIMEOUT in milliseconds on the underlying socket.
In this way it only affects the low level socket operations. The questions would be - what kind of timeout are you expecting to happen?
On connect ? During transfer? On idle?
If you connect to e.g. an unknown host you will also have DNS lookup taking most of the time before the timeout is even considered.
I'm using a variation of the example at http://svn.apache.org/repos/asf/activemq/trunk/assembly/src/release/example/src/StompExample.java to receive message from a queue. What I'm trying to do is to keep listening to a queue and perform some action upon reception of a new message. The problem is that I couldn't find a way to register a listener to any of the related objects. I've tried something like:
public static void main(String args[]) throws Exception {
StompConnection connection = null;
try {
connection = new StompConnection();
connection.open("localhost", 61613);
connection.connect("admin", "activemq");
connection.subscribe("/queue/worker", Subscribe.AckModeValues.AUTO);
while (true) {
StompFrame message = connection.receive();
System.out.println(message.getBody());
}
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
} finally {
if (connection != null) {
connection.disconnect();
}
}
}
but this doesn't work as a time out occurs after a few seconds (java.net.SocketTimeoutException: Read timed out). Is there anything I can do to indefinitely listen to this queue?
ActiveMQ's StompConnection class is a relatively primitive STOMP client. Its not capable of async callbacks on Message or for indefinite waits. You can pass a timeout to receive but depending on whether you are using STOMP v1.1 it could still timeout early if a heart-beat isn't received in time. You can of course always catch the timeout exception and try again.
For STOMP via Java you're better off using StompJMS or the like which behaves like a real JMS client and allows for async Message receipt.
#Tim Bish: I tried StompJMS, but couldn't find any example that I could use (maybe you can provide a link). I 'fixed' the problem by setting the timeout to 0 which seems to be blocking.
even i was facing the same issue.. you can fix this by adding time out to your receive() method.
Declare a long type variable.
long waitTimeOut = 5000; //this is 5 seconds
now modify your receive function like below.
StompFrame message = connection.receive(waitTimeOut);
This will definitely work.
How do you check if you can connect to the internet via java? One way would be:
final URL url = new URL("http://www.google.com");
final URLConnection conn = url.openConnection();
... if we got here, we should have net ...
But is there something more appropriate to perform that task, especially if you need to do consecutive checks very often and a loss of internet connection is highly probable?
You should connect to the place that your actual application needs. Otherwise you're testing whether you have a connection to somewhere irrelevant (Google in this case).
In particular, if you're trying to talk to a web service, and if you're in control of the web service, it would be a good idea to have some sort of cheap "get the status" web method. That way you have a much better idea of whether your "real" call is likely to work.
In other cases, just opening a connection to a port that should be open may be enough - or sending a ping. InetAddress.isReachable may well be an appropriate API for your needs here.
The code you basically provided, plus a call to connect should be sufficient. So yeah, it could be that just Google's not available but some other site you need to contact is on but how likely is that? Also, this code should only execute when you actually fail to access your external resource (in a catch block to try and figure out what the cause of the failure was) so I'd say that if both your external resource of interest and Google are not available chances are you have a net connectivity problem.
private static boolean netIsAvailable() {
try {
final URL url = new URL("http://www.google.com");
final URLConnection conn = url.openConnection();
conn.connect();
conn.getInputStream().close();
return true;
} catch (MalformedURLException e) {
throw new RuntimeException(e);
} catch (IOException e) {
return false;
}
}
People have suggested using INetAddress.isReachable. The problem is that some sites configure their firewalls to block ICMP Ping messages. So a "ping" might fail even though the web service is accessible.
And of course, the reverse is true as well. A host may respond to a ping even though the webserver is down.
And of course, a machine may be unable to connect directly to certain (or all) web servers due to local firewall restrictions.
The fundamental problem is that "can connect to the internet" is an ill-defined question, and this kind of thing is difficult to test without:
information on the user's machine and "local" networking environment, and
information on what the app needs to access.
So generally, the simplest solution is for an app to just try to access whatever it needs to access, and fall back on human intelligence to do the diagnosis.
If you're on java 6 can use NetworkInterface to check for available network interfaces.
I.e. something like this:
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface interf = interfaces.nextElement();
if (interf.isUp() && !interf.isLoopback())
return true;
}
Haven't tried it myself, yet.
This code should do the job reliably.
Note that when using the try-with-resources statement we don't need to close the resources.
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.UnknownHostException;
public class InternetAvailabilityChecker
{
public static boolean isInternetAvailable() throws IOException
{
return isHostAvailable("google.com") || isHostAvailable("amazon.com")
|| isHostAvailable("facebook.com")|| isHostAvailable("apple.com");
}
private static boolean isHostAvailable(String hostName) throws IOException
{
try(Socket socket = new Socket())
{
int port = 80;
InetSocketAddress socketAddress = new InetSocketAddress(hostName, port);
socket.connect(socketAddress, 3000);
return true;
}
catch(UnknownHostException unknownHost)
{
return false;
}
}
}
This code:
"127.0.0.1".equals(InetAddress.getLocalHost().getHostAddress().toString());
Returns - to me - true if offline, and false, otherwise. (well, I don't know if this true to all computers).
This works much faster than the other approaches, up here.
EDIT: I found this only working, if the "flip switch" (on a laptop), or some other system-defined option, for the internet connection, is off. That's, the system itself knows not to look for any IP addresses.
InetAddress.isReachable sometime return false if internet connection exist.
An alternative method to check internet availability in java is : This function make a real ICMP ECHO ping.
public static boolean isReachableByPing(String host) {
try{
String cmd = "";
if(System.getProperty("os.name").startsWith("Windows")) {
// For Windows
cmd = "ping -n 1 " + host;
} else {
// For Linux and OSX
cmd = "ping -c 1 " + host;
}
Process myProcess = Runtime.getRuntime().exec(cmd);
myProcess.waitFor();
if(myProcess.exitValue() == 0) {
return true;
} else {
return false;
}
} catch( Exception e ) {
e.printStackTrace();
return false;
}
}
I usually break it down into three steps.
I first see if I can resolve the domain name to an IP address.
I then try to connect via TCP (port 80 and/or 443) and close gracefully.
Finally, I'll issue an HTTP request and check for a 200 response back.
If it fails at any point, I provide the appropriate error message to the user.
URL url=new URL("http://[any domain]");
URLConnection con=url.openConnection();
/*now errors WILL arise here, i hav tried myself and it always shows "connected" so we'll open an InputStream on the connection, this way we know for sure that we're connected to d internet */
/* Get input stream */
con.getInputStream();
Put the above statements in try catch blocks and if an exception in caught means that there's no internet connection established. :-)
The code using NetworkInterface to wait for the network worked for me until I switched from fixed network address to DHCP. A slight enhancement makes it work also with DHCP:
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface interf = interfaces.nextElement();
if (interf.isUp() && !interf.isLoopback()) {
List<InterfaceAddress> adrs = interf.getInterfaceAddresses();
for (Iterator<InterfaceAddress> iter = adrs.iterator(); iter.hasNext();) {
InterfaceAddress adr = iter.next();
InetAddress inadr = adr.getAddress();
if (inadr instanceof Inet4Address) return true;
}
}
}
This works for Java 7 in openSuse 13.1 for IPv4 network. The problem with the original code is that although the interface was up after resuming from suspend, an IPv4 network address was not yet assigned. After waiting for this assignment, the program can connect to servers. But I have no idea what to do in case of IPv6.
1) Figure out where your application needs to be connecting to.
2) Set up a worker process to check InetAddress.isReachable to monitor the connection to that address.
This code is contained within a jUnit test class I use to test if a connection is available. I always receive a connection, but if you check the content length it should be -1 if not known :
try {
URL url = new URL("http://www.google.com");
URLConnection connection = url.openConnection();
if(connection.getContentLength() == -1){
fail("Failed to verify connection");
}
}
catch (IOException e) {
fail("Failed to open a connection");
e.printStackTrace();
}
public boolean checkInternetConnection()
{
boolean status = false;
Socket sock = new Socket();
InetSocketAddress address = new InetSocketAddress("www.google.com", 80);
try
{
sock.connect(address, 3000);
if(sock.isConnected()) status = true;
}
catch(Exception e)
{
status = false;
}
finally
{
try
{
sock.close();
}
catch(Exception e){}
}
return status;
}
You can simply write like this
import java.net.InetAddress;
import java.net.UnknownHostException;
public class Main {
private static final String HOST = "localhost";
public static void main(String[] args) throws UnknownHostException {
boolean isConnected = !HOST.equals(InetAddress.getLocalHost().getHostAddress().toString());
if (isConnected) System.out.println("Connected");
else System.out.println("Not connected");
}
}
There are (nowadays) APIs for this, but they are platform specific:
On Android ConnectivityManager (https://developer.android.com/training/basics/network-ops/reading-network-state) does everything you need.
On Windows INetworkListManager::GetConnectivity (for which you'll need a JNI)
On generic Linux, you are probably stuck with testing if you have access to a DNS server and Google, as above.
there is probably an Apple way to do this as well
(I'd use the specific tools where available)
This have worked well for me.
try{
InetAddress addr = InetAddress.getByName("google.com" );
}catch(IOException e){
JOptionPane.showMessageDialog(new JFrame(),"No Internet connection.\nTry again later", "Network Error", JOptionPane.ERROR_MESSAGE);
}
There is also a gradle option --offline which maybe results in the behavior you want.
The following piece of code allows us to get the status of the network on our Android device
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView mtv=findViewById(R.id.textv);
ConnectivityManager connectivityManager=
(ConnectivityManager) this.getSystemService(Context.CONNECTIVITY_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if(((Network)connectivityManager.getActiveNetwork())!=null)
mtv.setText("true");
else
mtv.setText("fasle");
}
}
}