Java GUI: button controls not Visible - java

I am having problem displaying my Main Menu on the screen. I don't see where the problem is. All it is displaying is a blank JFrame window. It is not showing my panel with the buttons.
Main Class:
public class Main {
public static void main(String[] args) {
GUIView gui = new GUIView();
}
}
GUIView Class:
import javax.swing.*;
import java.awt.*;
public class GUIView {
protected JFrame frame;
public GUIView() {
frame = new JFrame("Test");
frame.setVisible(true);
frame.setSize(500,500);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
MainMenu Class:
import javax.swing.*;
import java.awt.*;
public class MainMenu extends GUIView {
private JButton b1, b2, b3;
private JPanel panel;
public MainMenu() {
GridBagLayout gridbag = new GridBagLayout();
b1 = new JButton();
b2 = new JButton();
b3 = new JButton();
//Button Settings;
b1.setText("Administrator");
b2.setText("Program Leader");
b3.setText("Lecturer");
//Panel Settings
panel = new JPanel();
panel.setLayout(gridbag);
panel.add(b1);
panel.add(b2);
panel.add(b3);
panel.setVisible(true);
super.frame.add(panel);
}
}

You never create an instance of MainMenu. To fix, you could do:
public static void main(String[] args) {
GUIView gui = new MainMenu();
}

Try it this way............
public class Test1 extends JFrame {
int count;
public Test1(){
this.setSize(400,400);
MyCompo m = new MyCompo();
this.add(BorderLayout.CENTER,m);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
class MyCompo extends JPanel{
public MyCompo() {
this.setSize(300,300);
setComponents();
//setHandlers();
}
public void paintComponent(Graphics g) {
//setComponents();
}
public void setComponents() {
this.setLayout(new GridLayout(5,4));
this.add(new Button("1"));
this.add(new Button("2"));
this.add(new Button("3"));
this.add(new Button("4"));
this.add(new Button("5"));
this.add(new Button("6"));
this.add(new Button("7"));
this.add(new Button("8"));
}
}
public static void main(String[] args){
EventQueue.invokeLater(new Runnable() {
public void run() {
Test1 t = new Test1();
t.setVisible(true);
}
});
}
}

Related

Can I communicate between two JFrames WITHOUT using static variables or methods?

Basically, I'm trying to get the JButton in Frame1 to edit the JLabel in Frame2. I know it can work if I set the JLabel and getLabel() method in Frame2 to static, and have the ActionListener reference Frame1 directly, but I want to know if there's a way to do it without using static variables or methods.
Here's the code:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Test {
public static void main(String[] args) {
Frame2 f2 = new Frame2();
f2.pack();
f2.setLocation(700, 400);
f2.setVisible(true);
Frame1 f1 = new Frame1(f2);
f1.pack();
f1.setLocation(400, 400);
f1.setVisible(true);
}
}
class Frame1 extends JFrame {
JButton button;
public Frame1(JFrame f) {
super("Frame 1");
setDefaultCloseOperation(EXIT_ON_CLOSE);
button = new JButton("Button");
add(button);
button.addActionListener(new Listener(f.getLabel()));
}
}
class Frame2 extends JFrame {
JLabel label;
public Frame2() {
super("Frame 2");
setDefaultCloseOperation(EXIT_ON_CLOSE);
label = new JLabel("hello");
add(label);
}
public JLabel getLabel() {
return label;
}
}
class Listener implements ActionListener {
private JLabel lab;
public Listener(JLabel lab) {
this.lab = lab;
}
public void actionPerformed(ActionEvent e) {
lab.setText("nice");
}
}
Any suggestions? Thanks!
EDIT: Here's a compilable version of the code -- label and getLabel() are static, and the ActionListener references JFrame1 directly when it's called. My goal is to have no static variables or methods (outside of main).
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Test {
public static void main(String[] args) {
Frame2 f2 = new Frame2();
f2.pack();
f2.setLocation(700, 400);
f2.setVisible(true);
Frame1 f1 = new Frame1(f2);
f1.pack();
f1.setLocation(400, 400);
f1.setVisible(true);
}
}
class Frame1 extends JFrame {
JButton button;
public Frame1(JFrame f) {
super("Frame 1");
setDefaultCloseOperation(EXIT_ON_CLOSE);
button = new JButton("Button");
add(button);
button.addActionListener(new Listener(Frame2.getLabel()));
}
}
class Frame2 extends JFrame {
static JLabel label;
public Frame2() {
super("Frame 2");
setDefaultCloseOperation(EXIT_ON_CLOSE);
label = new JLabel("hello");
add(label);
}
public static JLabel getLabel() {
return label;
}
}
class Listener implements ActionListener {
private JLabel lab;
public Listener(JLabel lab) {
this.lab = lab;
}
public void actionPerformed(ActionEvent e) {
lab.setText("nice");
}
}
Oracle has a really nifty Swing tutorial. I think your studying the tutorial would be a really good idea.
I had to make a bunch of changes to your code to get it to execute.
The main change I made was to keep the reference to the JLabel in the Frame2 class. I passed an instance of Frame2 to the Listener class. Just like I did yesterday with your previous question.
Here's the code. Take the time to study what I did before you ask another question tomorrow.
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class DoubleJFrameTest {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
Frame2 f2 = new Frame2();
f2.pack();
f2.setLocation(700, 400);
f2.setVisible(true);
Frame1 f1 = new Frame1(f2);
f1.pack();
f1.setLocation(400, 400);
f1.setVisible(true);
}
});
}
}
class Frame1 extends JFrame {
private static final long serialVersionUID = 1L;
private JButton button;
public Frame1(Frame2 f) {
super("Frame 1");
setDefaultCloseOperation(EXIT_ON_CLOSE);
JPanel panel = new JPanel(new BorderLayout());
button = new JButton("Button");
button.addActionListener(new Listener(f));
panel.add(button, BorderLayout.CENTER);
add(panel);
}
}
class Frame2 extends JFrame {
private static final long serialVersionUID = 1L;
private JLabel label;
public Frame2() {
super("Frame 2");
setDefaultCloseOperation(EXIT_ON_CLOSE);
JPanel panel = new JPanel(new BorderLayout());
label = new JLabel("hello");
panel.add(label, BorderLayout.CENTER);
add(panel);
}
public void setLabelText(String text) {
label.setText(text);;
}
}
class Listener implements ActionListener {
private Frame2 frame;
public Listener(Frame2 frame) {
this.frame = frame;
}
#Override
public void actionPerformed(ActionEvent e) {
frame.setLabelText("nice");
}
}

How to request focus on JComponent after changing JPanel in JFrame

I have these two classes:
class Test:
import java.awt.BorderLayout;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class Test {
//frame
private static JFrame frame = new JFrame() {
private static final long serialVersionUID = 1L;
{
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(400, 200);
setLocationRelativeTo(null);
setLayout(new BorderLayout());
viewPanel = new JPanel(new BorderLayout());
add(viewPanel);
}
};
private static JPanel viewPanel;
//change the panels
public static void showView(JPanel panel) {
viewPanel.removeAll();
viewPanel.add(panel, BorderLayout.CENTER);
viewPanel.revalidate();
viewPanel.repaint();
}
//main method
public static void main (String [] args) {
SwingUtilities.invokeLater(() -> showView(Panels.panel1));
SwingUtilities.invokeLater(() -> {
frame.setVisible(true);
});
}
}
class Panels:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;
//panels
public class Panels {
//first panel
static JPanel panel1 = new JPanel() {
private static final long serialVersionUID = 1L;
{
JButton button = new JButton("Click here!");
add(button);
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
SwingUtilities.invokeLater(() -> Test.showView(panel2));
}
});
}
};
//second panel
static JPanel panel2 = new JPanel() {
private static final long serialVersionUID = 1L;
{
JTextField textField = new JTextField(5);
add(textField);
}
};
}
And as you can see, the JPanel changes inside the JFrame, after clicking the JButton: How can I change the JPanel from another Class?
But how can I now set the focus on the JTextField, after changing panel1 to panel2?
I've tried to add grabFocus(); to the JTextField, but it didn't work and requestFocus(); didn't work as well.
Thanks in advance!
There's no need to call showView(...) with invokeLater. Your ActionListener is being called on the EDT, so this is unnecessary code.
If you had a handle to the JTextField, you could call requestFocusInWindow() on it after making it visible, and it should have focus.
For example:
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
// SwingUtilities.invokeLater(() -> Test.showView(panel2)); // not needed
Test.showView(panel2);
Component[] comps = panel2.getComponents();
if (comps.length > 0) {
comps[0].requestFocusInWindow();
}
}
});
Myself, I would use CardLayout to do my swapping and would not use the kludge of getting components via getComponents() but rather using much less brittle method calls.
For example:
import java.awt.CardLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import javax.swing.*;
#SuppressWarnings("serial")
public class MyPanelTest extends JPanel {
private TextFieldPanel textFieldPanel = new TextFieldPanel();
private CardLayout cardLayout = new CardLayout();
public MyPanelTest() {
JPanel buttonPanel = new JPanel();
buttonPanel.add(new JButton(new ButtonAction("Press Me")));
setPreferredSize(new Dimension(400, 200));
setLayout(cardLayout);
add(buttonPanel, "button panel");
add(textFieldPanel, TextFieldPanel.NAME);
}
private class ButtonAction extends AbstractAction {
public ButtonAction(String name) {
super(name);
}
#Override
public void actionPerformed(ActionEvent e) {
cardLayout.show(MyPanelTest.this, TextFieldPanel.NAME);
textFieldPanel.textFieldRequestFocus();
}
}
private static void createAndShowGui() {
JFrame frame = new JFrame("My Panel Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new MyPanelTest());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> createAndShowGui());
}
}
#SuppressWarnings("serial")
class TextFieldPanel extends JPanel {
public static final String NAME = "TEXT_FIELD_PANEL";
private JTextField textField = new JTextField(10);
public TextFieldPanel() {
add(textField);
}
public void textFieldRequestFocus() {
textField.requestFocusInWindow();
}
}

How to change global values after an ActionEvent?

I want to increase the value of my counter to 10 when I click on a button.
It works so far, but I don't know how to get the new counted value globally to
use it in other methods.
Here is a simple code:
import java.awt.BorderLayout;
import java.awt.event.*;
import javax.swing.*;
public class Test {
public JTextPane textpane=new JTextPane();
public JPanel panel;
public JButton button = new JButton("count!");
public static int counter=10;
Test() {
addListener();
panel = new JPanel(new BorderLayout());
panel.add(textpane, BorderLayout.CENTER);
panel.add(button, BorderLayout.SOUTH);
createFrame();
}
private void addListener() {
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent event) {
counter=counter+10;
textpane.setText("counter is set to -> "+counter);
}
});
System.out.println("new value >> "+counter);
}
private void createFrame() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(panel);
frame.setSize(400, 200);
frame.setVisible(true);
}
public static void main(String[] args) { new Test(); }
}
How can I get the new counter value globally?

Removing JPanel from a JFrame

I am trying to remove a JPanel not hide it but i can't find anything that works.
This is the code in the panel that needs to remove itself when a button is pressed:
play.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Frame frame = new Frame(); //referencing to my JFrame class (this class is a JPanel)
//need to remove this panel on this line
frame.ThreeD(); // adds a new panel
}
});
UPDATED
This is the full code:
package ThreeD;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JPanel;
import javax.swing.UIManager;
import Run.Frame;
public class Launcher extends JPanel{
private JButton play, options, help, mainMenu;
private Rectangle rplay, roptions, rhelp, rmainMenu;
private int buttonWidthLocation, buttonWidth, buttonHeight;
private int width = 1280;
public Launcher() {
this.setLayout(null);
drawButtons();
}
private void drawButtons() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch(Exception e) {
e.printStackTrace();
}
play = new JButton("Play");
options = new JButton("Options");
help = new JButton("Help");
mainMenu = new JButton("Main Menu");
buttonWidthLocation = (width / 2) - (buttonWidth / 2);
buttonWidth = 80;
buttonHeight = 40;
rplay = new Rectangle(buttonWidthLocation, 150, buttonWidth, buttonHeight);
roptions = new Rectangle(buttonWidthLocation, 300, buttonWidth, buttonHeight);
rhelp = new Rectangle(buttonWidthLocation, 450, buttonWidth, buttonHeight);
rmainMenu = new Rectangle(buttonWidthLocation, 600, buttonWidth, buttonHeight);
play.setBounds(rplay);
options.setBounds(roptions);
help.setBounds(rhelp);
mainMenu.setBounds(rmainMenu);
add(play);
add(options);
add(help);
add(mainMenu);
play.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Frame frame = new Frame();
//need to remove this panel here
frame.ThreeD();
}
});
options.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("options");
}
});
help.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("help");
}
});
mainMenu.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("mainMenu");
}
});
}
}
And this is my Frame class:
package Run;
import javax.swing.*;
import ThreeD.Display;
import ThreeD.Launcher;
import TowerDefence.Window;
import java.awt.*;
import java.awt.image.BufferedImage;
public class Frame extends JFrame{
public static String title = "Game";
/*public static int GetScreenWorkingWidth() {
return java.awt.GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds().width;
}*/
/*public static int GetScreenWorkingHeight() {
return java.awt.GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds().height;
}*/
//public static Dimension size = new Dimension(GetScreenWorkingWidth(), GetScreenWorkingHeight());
public static Dimension size = new Dimension(1280, 774);
public static void main(String args[]) {
Frame frame = new Frame();
System.out.println("Width of the Frame Size is "+size.width+" pixels");
System.out.println("Height of the Frame Size is "+size.height+" pixels");
}
public Frame() {
setTitle(title);
setSize(size);
setResizable(false);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ThreeDLauncher();
}
public void ThreeDLauncher() {
Launcher launcher = new Launcher();
add(launcher);
setVisible(true);
}
public void TowerDefence() {
setLayout(new GridLayout(1, 1, 0, 0));
Window window = new Window(this);
add(window);
setVisible(true);
}
public void ThreeD() {
BufferedImage cursor = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
Cursor blank = Toolkit.getDefaultToolkit().createCustomCursor(cursor, new Point(0, 0), "blank");
getContentPane().setCursor(blank);
Display display = new Display();
add(display);
setVisible(true);
display.start();
}
}
Basically - you are creating new instance of Frame in line:
Frame frame = new Frame(); //referencing to my JFrame class (this class is a JPanel)
New instance of Frame is not visible, and you're try to remove your Launcher from not visible new Frame. But this is wrong - you should remove Launcher from Frame that you created previously in main function (that is: parent of Launcher component).
Here goes an example:
public class TestFrame extends JFrame {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
TestFrame frame = new TestFrame();
frame.getContentPane().add(new MyPanel(frame));
frame.setSize(200, 200);
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
});
}
}
And MyPanel class:
public class MyPanel extends JPanel {
public MyPanel(final TestFrame frame) {
JButton b = new JButton("Play");
add(b);
b.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
Container pane = frame.getContentPane();
pane.remove(MyPanel.this);
JPanel otherPanel = new JPanel();
otherPanel.add(new JLabel("OtherPanel"));
pane.add(otherPanel);
pane.revalidate();
}
});
}
}
In your example you should add a reference to Frame in your Launcher constructor:
public Launcher(Frame frame) {
this.frame = frame;
...
Init Launcher:
public void ThreeDLauncher() {
Launcher launcher = new Launcher(this);
and use:
play.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
//need to remove this panel here
frame.getContentPane().remove(Launcher.this);
frame.ThreeD();
}
});
Say your panel is myPanel you can remove it from the main frame by:
frame.getContentPane().remove(myPanel);

changing from JApplet to JFrame

So i have this code that creates a Calculator in Java. But it is made with JApplet,and i need it to be with JFrame. What needs to be changed??
import javax.swing.*;
import javax.swing.JOptionPane;
import java.awt.*;
import java.awt.event.*;
public class Calculator extends JApplet {
public void init() {
CalculatorPanel calc=new CalculatorPanel();
getContentPane().add(calc);
}
}
class CalculatorPanel extends JPanel implements ActionListener {
JButton
n1,n2,n3,n4,n5,n6,n7,n8,n9,n0,plus,minus,mul,div,dot,equal;
static JTextField result=new JTextField("0",45);
static String lastCommand=null;
JOptionPane p=new JOptionPane();
double preRes=0,secVal=0,res;
private static void assign(String no)
{
if((result.getText()).equals("0"))
result.setText(no);
else if(lastCommand=="=")
{
result.setText(no);
lastCommand=null;
}
else
result.setText(result.getText()+no);
}
public CalculatorPanel() {
setLayout(new BorderLayout());
result.setEditable(false);
result.setSize(300,200);
add(result,BorderLayout.NORTH);
JPanel panel=new JPanel();
panel.setLayout(new GridLayout(4,4));
n7=new JButton("7");
panel.add(n7);
n7.addActionListener(this);
n8=new JButton("8");
panel.add(n8);
n8.addActionListener(this);
n9=new JButton("9");
panel.add(n9);
n9.addActionListener(this);
div=new JButton("/");
panel.add(div);
div.addActionListener(this);
n4=new JButton("4");
panel.add(n4);
n4.addActionListener(this);
n5=new JButton("5");
panel.add(n5);
n5.addActionListener(this);
n6=new JButton("6");
panel.add(n6);
n6.addActionListener(this);
mul=new JButton("*");
panel.add(mul);
mul.addActionListener(this);
n1=new JButton("1");
panel.add(n1);
n1.addActionListener(this);
n2=new JButton("2");
panel.add(n2);
n2.addActionListener(this);
n3=new JButton("3");
panel.add(n3);
n3.addActionListener(this);
minus=new JButton("-");
panel.add(minus);
minus.addActionListener(this);
dot=new JButton(".");
panel.add(dot);
dot.addActionListener(this);
n0=new JButton("0");
panel.add(n0);
n0.addActionListener(this);
equal=new JButton("=");
panel.add(equal);
equal.addActionListener(this);
plus=new JButton("+");
panel.add(plus);
plus.addActionListener(this);
add(panel,BorderLayout.CENTER);
}
public void actionPerformed(ActionEvent ae)
{
if(ae.getSource()==n1) assign("1");
else if(ae.getSource()==n2) assign("2");
else if(ae.getSource()==n3) assign("3");
else if(ae.getSource()==n4) assign("4");
else if(ae.getSource()==n5) assign("5");
else if(ae.getSource()==n6) assign("6");
else if(ae.getSource()==n7) assign("7");
else if(ae.getSource()==n8) assign("8");
else if(ae.getSource()==n9) assign("9");
else if(ae.getSource()==n0) assign("0");
else if(ae.getSource()==dot)
{
if(((result.getText()).indexOf("."))==-1)
result.setText(result.getText()+".");
}
else if(ae.getSource()==minus)
{
preRes=Double.parseDouble(result.getText());
lastCommand="-";
result.setText("0");
}
else if(ae.getSource()==div)
{
preRes=Double.parseDouble(result.getText());
lastCommand="/";
result.setText("0");
}
else if(ae.getSource()==equal)
{
secVal=Double.parseDouble(result.getText());
if(lastCommand.equals("/"))
res=preRes/secVal;
else if(lastCommand.equals("*"))
res=preRes*secVal;
else if(lastCommand.equals("-"))
res=preRes-secVal;
else if(lastCommand.equals("+"))
res=preRes+secVal;
result.setText(" "+res);
lastCommand="=";
}
else if(ae.getSource()==mul)
{
preRes=Double.parseDouble(result.getText());
lastCommand="*";
result.setText("0");
}
else if(ae.getSource()==plus)
{
preRes=Double.parseDouble(result.getText());
lastCommand="+";
result.setText("0");
}
}
}
For simple Applets, this should do it
extend JFrame (obviously)
move stuff from init() to the constructor.
public class Calculator extends JFrame{
public Calculator() {
CalculatorPanel calc=new CalculatorPanel();
getContentPane().add(calc);
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
pack();
setVisible(true);
}
}
Nobody seems to have noticed that your SSCCE was very well suited to becoming an hybrid application/applet. That is because the main GUI was coded in a JPanel (CalculatorPanel) that can then be added to either the JApplet, or a JFrame.
To create the hybrid, change the first lines of the source to:
// <applet code='Calculator' width='400' height='450'></applet>
import javax.swing.*;
import javax.swing.JOptionPane;
import java.awt.*;
import java.awt.event.*;
public class Calculator extends JApplet {
public void init() {
CalculatorPanel calc=new CalculatorPanel();
getContentPane().add(calc);
}
public static void main(String[] args) {
Runnable r = new Runnable() {
public void run() {
JFrame f = new JFrame("Calculator");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(new CalculatorPanel());
f.pack();
f.setLocationByPlatform(true);
f.setVisible(true);
}
};
SwingUtilities.invokeLater(r);
}
}
Then, to compile & run it as both an applet & application, something like..
prompt> javac Calculator.java
prompt> appletviewer Calculator.java // run the applet
prompt> java Calculator // run the application
Not too much
public class Calculator extends JFrame{ //1
public void init() {
CalculatorPanel calc=new CalculatorPanel();
getContentPane().add(calc);
this.show(); //2
}
}
and a main function of course...
Awful code... ;-)
Anyway, with simple changes, it works:
public class Calculator
{
public static void main(String[] args)
{
// Schedule a job for the event-dispatching thread:
// creating and showing this application's GUI.
SwingUtilities.invokeLater(new Runnable()
{
public void run()
{
JFrame calc = new JFrame();
CalculatorPanel display = new CalculatorPanel();
calc.add(display);
calc.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
calc.pack();
calc.setVisible(true);
}
});
}
static class CalculatorPanel extends JPanel implements ActionListener
{
// ...
}
}
One way is to add a JApplet to a JFrame by:
JFrame f=new JFrame();
f.setSize(x, y);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
Calculator calculator=new Calculator();
calculator.setSize(x, y);
f.add(calculator);
EDIT:
Here is a tutorial for it.

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