I want to change the toggle button background to an image where I click and it gets darker and then once I release it reverts back to the same image. I've managed to successfully do this with a button but I require a toggle button for my app. I tried this with the toggle button and only managed to change the background image of the toggle button. however, the little green check box thing was still there.
I think using the xml drawable for the toggle button is better for your requirement . click here for styling your toggle buttons
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I want to change the color of the button.
When you press the button it will show for you to choose red, blue, green and when you choose one color. This color will be shown on the button that was first pressed.
I read problem ----> Click Button and change background color of another button
But I not understand.
Well for this you can create an alert dialog with buttons
And in the buttons you have to add.
buttunname.setBackgroundColor(thecolor);
And then if the button is clicked the background of the button will be changed after that to the color that you choose
Hello I have some questions for adding images for a ImageButton.
I have an icon for example a play button now if I hover over the button it just should get a blue surounding box the inside Image should not change.
Should I draw for every icon the two states or are there other options.
If an button is not clickable it should get Grey. Same how to do this? Add an additional Image to every Icon?
For what is the Checked drawable in the ImageButton?
ImageButtons have a drawable for their background (up, down, over, etc.) and a drawable for the image on top of the button (imageUp, imageDown, imageOver, etc.). The only ones you must provide are up for the background and imageUp for the icon. These are the defaults used when you leave the other states null. But for visual reasons, you need down for the background or it will be hard to tell if the button is being pressed. It's up to you whether you think you need to also change the icon appearance with an imageDown.
All you need is to add the background drawable for disabled. If you want the icon to also turn gray, you need to create a gray version of the icon and assign it to imageDisabled.
The Buttons in Scene2d all support toggle functionality. When you press it, it will toggle to the checked state, so you can use the checked drawable to change its appearance while it is stuck down. If you don't want that to happen, leave the checked drawable null.
The buttons of my Listpreference have been concealed by the background of the dialog box which is white. I'm pretty sure changing the color of the button has to do with a style element, and I just can't figure out which one it is. How do I change the color of either the radio buttons or the background of the dialog?
I have a simple soundboard which uses Buttons to represent the sounds. When a sound button is clicked. The background image is changed using the view.
Button butt = (Button)view;
butt.setBackgroundResource(buttons_on[media]);
buttons_on is a int[] representing the drawables of the buttons.
This all works perfect, but I also use a FragmentActivity to create a paged App. The App has 4 different pages which you can swipe through. When I change a button using the above code and swipe two pages to the right and than swipe back. The image of the button has changed back to it's default defined in the page.xml.
How can I prevent this behavior?
change the Buttons to ImageButtons and setting the src?
somehow prevent the page from reloading
Instead of doing that you should look at how to use a StateListDrawable. It will simplify your approach.
I have a webview and want to listen its loading event and I have a refresh button on my actionbar.
How to change the button to a spinner programmatically?
You can't magically change a button into a spinner. What you can do is disable the button and enable the spinner.
myButton.setEnabled(false);
mySpinner.setEnabled(true);
If you want to make the spinner take the place of the button, then you're going to have to put all of your layout drawing routine into a buildLayout() (or whatever you want to call it) and redraw the entire layout with a button or with a spinner, depending on the state of your application.