Instantiating per-scope/group singletons - stuck in Guice dependency hell - java

This question is a continuation of Using guice for a framework with injected classes, proper way to initialize?, which I've tried to implement, and also tried other ways to get around the issue, but nothing has worked so far.
The main issue is this. I have an InterfaceA and InterfaceB that are exposed in different parts of the API. There are two classes that implement both of these interfaces, TestClass and RealClass, so that depending on whether I'm testing or doing something else, I can do the following:
bind(InterfaceA.class).to(TestClass.class);
bind(InterfaceB.class).to(TestClass.class);
or, for production:
bind(InterfaceA.class).to(RealClass.class);
bind(InterfaceB.class).to(RealClass.class);
I have two requirements for using these classes:
I need the same instance of TestClass or RealClass to be bound to all injections of InterfaceA and InterfaceB; so, like a singleton pattern, except that:
The singleton is only for a specific scope or child injector, many of which are created during the execution of the program.
The default no-scope approach causes multiple instances of RealClass/TestClass to be created for each interface injection. I don't want that, so I've tried implementing this with scopes, child injectors, and other methods. Nothing has worked:
Child injector approach: I create a new injector and try to bind the TestClass or RealClass to a singleton instance in that injector. The problem is, whether TestClass or RealClass is being used is configured in the parent injector, and since it's a singleton, it's already instantiated (unless in Stage.DEVELOPMENT). There's no way to bind InterfaceA to TestClass, in the parent injector, for example, and then re-bind it as a singleton in the child injector.
Scope approach: I create a custom scope and annotate TestClass and RealClass. Then, I enter and exit this scope to get single instances in that scope. The problem is that my code is multithreaded and having the scope change from one thread affects what the global injector can see and mucks up creating other instances.
Combined child injector and scope approach. I tried creating a child injector for each use of this custom scope, but then binding RealClass in the parent fails with
No scope is bound to name.package.WhateverScope.
because it seems to insist that the WhateverScope is available all the time, not just in the child injector.
All these problems seem to be due to the fact that I need to be able to configure whether to use TestClass or RealClass in the parent, but then to be able to instantiate them later, as a singleton, for a specific group of objects. I'm pulling my hair out over how to get this done!
By the way, the documentation for Guice scopes is horrible and almost impossible to understand. This article is the only one that has gotten me anywhere:

Apologies for a somewhat-breakthrough less than an hour after posting.
I seem to have been able to fix this by somewhat abusing the thread-local scope implementation provided at http://code.google.com/p/google-guice/wiki/CustomScopes. It seems to be a somewhat clean way to solve this problem without using child injectors. I'm not sure if it's 'proper', though. I'll still accept other answers.
Here's what I did. First, I create one instance of the scope, bind it to the appropriate annotation, and make it available in the injector:
ThreadLocalScope scope = new ThreadLocalScope();
bindScope(ExperimentScoped.class, scope);
bind(ThreadLocalScope.class).toInstance(scope);
Then, as the documentation says, I need to bind a fake provider for every type of key that would be seeded in the scope:
bind(SomeKey.class)
.toProvider(ThreadLocalScope.<SomeKey>seededKeyProvider())
.in(ExperimentScoped.class);
bind(SomeOtherKey.class)
.toProvider(ThreadLocalScope.<SomeOtherKey>seededKeyProvider())
.in(ExperimentScoped.class);
I may also have some other scope-able objects that I want to be distinct within each scope, so I bind those too. These are the TestClass and RealClass above. There may be also SomeScopedClass that was annotated with the #ExperimentScoped:
bind(InterfaceA.class).to(TestClass.class).in(ExperimentScoped.class);
bind(InterfaceB.class).to(TestClass.class).in(ExperimentScoped.class);
bind(SomeInterface.class).to(SomeScopedClass.class);
Finally, I can use the scope to create distinct sets of interdependent objects, in parallel from different threads. Each thread can do something like the following, even though they are using the same injector:
ThreadLocalScope scope = injector.getInstance(ThreadLocalScope.class);
scope.enter();
try {
// Seed the seed-able keys
scope.seed(SomeKey.class, keyInstance);
scope.seed(SomeOtherKey.class, otherKeyInstance);
SomeScopedClass instance = injector.getInstance(SomeScopedClass.class);
// Hooray! instance was injected with the seeds and created just for this scope!
}
finally {
scope.exit(); // Throws away the scope and referenced objects.
}
In my case, I can discard the scope completely because I don't care about keeping track of the set of objects in the scope once they're wired up properly. But it probably wouldn't work if I wanted to come back to this scope later and inject some more objects.
Hope this helped someone. The Guice scoping documentation is terrible!

Related

Java best way to share an object across other objects without using static

I have class A which instantiate class B which in turn do same for class C and so on, forming a large tree. I now need to instantiate an object that should be available all across the tree and I don't want to individually inject this object manually in all classes. I don't want to use a static because there could be different instances of class A running concurrently in different thread and this shared object must be unique per thread. I don't have much experience with thread safe operations.
Use Spring to manage the instance. That way you can inject your instance into any class that needs it and, provided the creation of the parent class is spring managed, the injected bean will be populated.
In some more detail, what you can do is define a class.
public class MyBean {
// Add your class details.
}
And ensure that Spring is either scanning its package or you have defined the bean in your applicationContext.xml file like this. The next stage is to inject this bean where you need to, using the #Autowired annotation..
#Autowired
private MyBean myBean;
And on the creation of that class, myBean will be populated with the same instance of MyBean that was initially created.
Advantages
Doing it this way means that your solution scales well. You can inject it anywhere without constantly changing constructors (and when you're creating more and more sub classes and relationships between classes, this is a prime candidate for Shotgun Surgery.
It's always good to learn about technologies that are used in industry.
Managing a single instance of a class using other methods (like the Singleton pattern) is usually a bad idea.
Disadvantages
Spring does a lot more than just inject objects, and you're pulling down a lot of classes to do just this, which will increase the size of your solution, although not significantly.
Extra Reading
Have a look at a basic Spring tutorial to get you going.
Have a look at the different scopes that you can create beans with, in case some of them suit your needs better.
You either need a local reference in the context that you want to use the object or you need a static reference. Since you don't want to use static you need to get a local reference. You can do this by passing the object in in the constructor or by adding a setter method. Then higher up the tree where ever you construct the child node you pass in the needed object.
You can have kind of a "Parallel Singleton" so to say, i.e. instead of having only one instance it will keep as many instances as there are threads, in a hashmap with a thread-related object being the key.

Keeping AppModule as a Singleton

In my application (standalone), when I need to get some object instance from Guice, I usually do it like this:
injector = Guice.createInjector(new AppModule());
instance = injector.getInstance(MyInterface1.class);
I was wondering:
Why do I need to pass an instance of the AppModule class, and not the module class reference itself, so Guice could instantiate it?
What side-effects should I expect if I keep my AppModule class as a singleton, therefore always using the same instance when calling Guice.createInjector()?
As a side note:
What about the Injector itself? How bad design would it be if I keep just one instance of it somewhere?
Passing an instance to createInjector allows you to configure the module to your liking via constructor parameters. Guice does not mutate the Modules so you could keep them around, but a better practice is what you're already doing: create a single Injector and bootstrap your application from there. As your application grows you'll write more modules and you don't want to manage that complexity yourself.
You shouldn't have to maintain a reference to the Injector because you can always just inject it, although there are a limited number of cases where this is appropriate. It makes more sense to inject the actual dependencies into your class. This makes the dependency hierarchy clear and your code much more testable.

Google Guice custom scope

Just a quick question see if I understand scope correctly.
I understand that scope is to control how/when the instance is created.
Now I have a class in an application, and I want two instance of it; each one will be injected to some other instance.
Is it possible in Guice to create two scopes, for each of the instance? and then I can inject each of the scoped instance to any other instance as I like?
Scopes:
Scopes allow you to control the lifecycle of an object.
You can only bindScope() a scope annotation once. The concept of a scope is injector-level: It's wiring configuration.
You can bind multiple things (keys) into once scope.
You can define as many scopes as you want, but each binding can only be in one scope.
You haven't given the full details of your problem, but it is my experience that in most cases where a custom scope appears initially to be the right answer, it rarely actually is!
Perhaps what you want is to annotate two instances of one type? Something like:
bind(SomeService.class).in(First.class).to(FirstServiceImpl.class);
bind(SomeService.class).in(Second.class).to(SecondServiceImpl.class);
Then you can inject the one you want:
#Inject
SomeConstructor(#First SomeService service) {
}
or:
#Inject
SomeConstructor(#Second SomeService service) {
}
If that doesn't help then you might need to give some more detail of your problem.

Guice eager/lazy singleton instantiations

I'm having some troubles understanding how Guice's singleton instantiations works. I've read the available documentation (here - http://code.google.com/p/google-guice/wiki/Scopes ), but I still can't figure out some things:
I've integrated Guice with Tomcat, and I've set up some bindings in a ServletModule:
bind(MyServlet.class).asEagerSingleton();
serve("myUrl").with(MyServlet.class);
serve("myOtherUrl").with(MyOtherServlet.class);
(where MyOtherServlet class has a #Singleton annotation above it)
My intention here was to have two servlets, where one is eagerly instantiated, while the other isn't. However it seems like the "serve... with..." line automatically instantiates servlets objects, even though that class is not bound as an eager singleton.
The link I attached above mentions difference between Guice running under Stage.Development and Stage.Production - however this still happened even when I explicitly used Stage.Development (which is the default one anyway).
Is there any way to avoid this?
(continues 1) Trying to ensure that MyServlet gets instantiated first even though all servlets instantiate eagerly now, I've modified the order of modules (and binding statements) when creating an Injector, so that the binding for MyServlet appears first. However, I found that it still gets instantiated later than some other bindings (of non-servlet classes), which were of the form:
bind(MyInterface.class).to(MyClass.class).asEagerSingleton()
even though those other bindings appeared later in the modules/bindings order.
I've looked into it, and found that Guice simply instantiates eager singletons which were bound by the form of "bind... to... asEagerSingleton()" before it does ones of "bind... asEagerSingleton()", and so I solved it by modifying the line:
bind(MyServlet.class).asEagerSingleton();
into:
bind(MyServletDummyInterface.class).to(MyServlet.class).asEagerSingleton()
and that actually worked. Still, I'd rather avoid having a dummy interface just to solve this, so I was wondering if anyone had a better solution for this..?
I have two Guice modules - one ServletModule and one AbstractModule.
The ServletModule configureServlets() has the following binding in it:
serve("aUrl").with(SomeServlet.class);
The AbstractModule's configure() has the following bindings:
bind(SomeImpl.class).asEagerSingleton();
bind(SomeInterface.class).to(SomeImpl.class).in(Singleton.class);
Additionally, The SomeServlet class has an injected field of type SomeInterface, and has a #Singleton annotation on top of the class.
Now, one would expect that upon creating an injector, the SomeImpl class will get instantiated, and the same instance will be injected into the SomeServlet instance. As mentioned before, servlets bounded with a "serve... with..." statement also seem to get eagerly instantiated, but either way there should still be only one SomeImpl object instantiated. Yet for some reason, I got two SomeImpl objects instantiated when doing this.
To get around it, I mixed the two lines in configure() a bit, and instead of the above I had there the following lines:
bind(SomeImpl.class).in(Singleton.class)
bind(SomeInterface.class).to(SomeImpl.class).asEagerSingleton();
and then it worked fine, and I got only one instance of SomeImpl instantiated. I don't really get why the switch should matter - I can see how the latter way is "better", but I'd expect both to work correctly, so I'm just wondering if I'm getting something wrong here...
1) There is no way to avoid this, since Guice calls the init() method of all servlets on initialization of its own filter pipeline and thus constructs them all. If you really need such lazy initialization logic, you should place it into the servlet itself (or use a decoupled helper class, or... there are many ways, depending on your use case).
2) Generally said, the modules of Guice declare bindings, there are not designed to be bootstrap definitions with precise instantiation orders. If you need such a defined instantiation order, create the objects yourself in the desired order and bind them via bind(...).toInstance(...). If you need injection in the self constructed instances you may use requestInjection(...) (if field/method injection is sufficient, it's more cumbersome for constructor injection).
3) The scope of Guice applies to the binding key, not the binding value, Applying Scopes describes why only your second example is working as intended.

Difference between creating new object and dependency injection

What is the difference between creating a new object and dependency injection? Please explain in detail.
Well, they're not exactly comparable. You will always have to create a new object by instantiating a class at some point. Dependency injection also requires creating new objects.
Dependency injection really comes into play when you want to control or verify the behavior of instances used by a class that you use or want to test. (For Test Driven Development, dependency injection is key for all but the smallest example).
Assume a class Holder which requires an object of class Handle. The traditional way to do that would be to let the Holder instance create and own it:
class Holder {
private Handle myHandle = new Handle();
public void handleIt() {
handle.handleIt();
}
}
The Holder instance creates myHandle and no one outside the class can get at it. In some cases, unit-testing being one of them, this is a problem because it is not possible to test the Holder class without creating the Handle instance which in turn might depend on many other classes and instances. This makes testing unwieldy and cumbersome.
By injecting the Handle instance, for example in the constructor, someone from the outside becomes responsible for the creation of the instance.
class Holder {
private Handle myHandle;
public Holder(Handle injectedHandle) {
myHandle = injectedHandle;
}
public void handleIt() {
handle.handleIt();
}
}
As you can see the code is almost the same, and the Handle is still private, but the Holder class now has a much loser coupling to its outside world which makes many things simpler. And when testing the Holder class a mock or stub object can be injected instead of a real instance making it possible to verify or control the interaction between the Holder, its caller and the handle.
The actual injection would take place at some other place, usually some "main" program. There are multiple frameworks that can help you do that without programming, but essentially this is the code in the "main" program:
...
private Handle myHandle = new Handle(); // Create the instance to inject
private Handler theHandler = new Handler(myHandle); // Inject the handle
...
In essence, the injection is nothing more than a fancy set method. And of course, you can implement the injection mechanism using that instead of in the constructor like the simple example above.
Of course, both create objects. The difference is in who is responsible for the creation. Is it the class that needs its dependencies or a container like Spring for example, which wires the component's dependencies? You configure the dependencies in a separate(typically XML) configuration file.
It is really a separation of concerns. The class says I need this, this, and this component to function properly. The class doesn't care how it gets its components. You plug them into the class with a separate configuration file.
To give you an example let's consider having a shopping class that needs a payment module. You don't want to hardcode which payment module will be used. To achieve this you inverse the control. You can change the used payment module with a few keystrokes in the configuration file of the container. The power is that you aren't touching any Java code.
Well,
creating a new object is as explicit as it can get - you create a new instance of the desired class.
Dependency injections is a mechanism that provides you with references where you need them.
Imagine a class that represents a connection pool to your database - you usually only have one instance of that class. Now you need to distribute that reference to all the classes that use it.
Here is where Dependency Injection comes in handy - by using a DI framework such as Spring you can define that the one instance of your pool will be injected into the classes that need it.
Your question itself is not easy to answer since the creation of an object and dependency injection can't be compared that easily...
Dependency injections adds a layer of configurability into your application. In the sense, when you hard code object construction, you need to re-build and re-deploy your app, but when you use dependency injection, you can re configure the XML and change the behavior without re-building and re-deploying. There are a large variety of use cases where this can save a lot of tie and effort.
When using an inversion-of-control container to perform dependency injection, the container creates the objects, and not the developer. This is done so that the container can "inject" these objects into other objects.
The answer to the following question may also give the answer you are looking for: Why is the new operator an anti-pattern? Well, the simple answer is that using the new operator may create a hidden, inaccessible dependency within the containing class. This makes testing the containing class more difficult because it involves testing the hidden dependency at the same time (barring MOCK frameworks of course). However, you can avoid this situation by not using the new operator and injecting the dependent object instead. This also has the following advantages:
For test purposes you can inject a different object.
The resulting containing class is more reusable because it can support different implementations of the dependent object.

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