In my application I have a JTable where I mapped a Key event. The source:
getInputMap(JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT).put(KeyStroke.getKeyStroke(KeyEvent.VK_ENTER, 0), "selectNextColumnCell");
getActionMap().put("selectNextColumnCell", new AbstractAction() {
#Override
public void actionPerformed(ActionEvent e) {
//DO SOMETHING
}
});
}
But this action is only called when I press the enter key and don't release it. But I need call this action every time when the user type the enter key.
please see my syntax for put(KeyStroke.getKeyStroke(KeyEvent.VK_ENTER....
for example
import java.awt.Dimension;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.SwingUtilities;
public class FullScreen {
private static final long serialVersionUID = 1L;
private GraphicsDevice device;
private JButton button = new JButton("Close Meeee");
private JPanel myPanel = new JPanel();
private JFrame frame = new JFrame();
public FullScreen() {
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
System.exit(0);
}
});
myPanel.setFocusable(true);
myPanel.add(button);
frame.add(myPanel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setUndecorated(true);
frame.getRootPane().getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW).put(
KeyStroke.getKeyStroke("ENTER"), "clickENTER");
frame.getRootPane().getActionMap().put("clickENTER", new AbstractAction() {
private static final long serialVersionUID = 1L;
#Override
public void actionPerformed(ActionEvent e) {
exitFullScreen();
}
});
enterFullScreen();
frame.setVisible(true);
// code line for #MOD
// from http://stackoverflow.com/questions/15152297/how-to-get-extendedstate-width-of-jframe
Runnable doRun = new Runnable() {
#Override
public void run() {
System.out.println(frame.getBounds());
}
};
SwingUtilities.invokeLater(doRun);
}
private void enterFullScreen() {
GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment();
device = graphicsEnvironment.getDefaultScreenDevice();
if (device.isFullScreenSupported()) {
device.setFullScreenWindow(frame);
frame.validate();
}
}
private void exitFullScreen() {
device.setFullScreenWindow(null);
myPanel.setPreferredSize(new Dimension(400, 300));
frame.pack();
}
public static void main(String[] args) {
Runnable doRun = new Runnable() {
#Override
public void run() {
FullScreen fullScreen = new FullScreen();
}
};
SwingUtilities.invokeLater(doRun);
}
}
Related
I am testing my keyListener in java.
My system in Ubuntu 14.04. I setup a panel in main and init the key listener. I also set focusable to true and do requestFocusInWindow.
But when I run the program, the println never shows up in console. confused of that.
package key;
import java.awt.Color;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Key extends JPanel{
public void action(){
KeyListener k = new KeyListener(){
#Override
public void keyPressed(KeyEvent k){
System.out.println("key is pressed!");
}
#Override
public void keyReleased(KeyEvent e){
// TODO Auto-generated method stub
}
#Override
public void keyTyped(KeyEvent e){
System.out.println("key is typed!");
}
};
this.addKeyListener(k);
this.setFocusable(true);
this.requestFocusInWindow();
}
public static void main(String[] args){
JFrame frame = new JFrame();
frame.setSize(400,300);
JPanel panel = new JPanel();
panel.setBackground(Color.BLUE);
frame.add(panel);
frame.setVisible(true);
Key k = new Key();
k.action();
}
}
any advice on that?
Use the key bindings API of KeyListener
Add k to frame before it's made visible
For example...
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import javax.swing.AbstractAction;
import javax.swing.ActionMap;
import javax.swing.InputMap;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Key extends JPanel {
public void action() {
JLabel label = new JLabel("Waiting");
InputMap inputMap = getInputMap(WHEN_IN_FOCUSED_WINDOW);
ActionMap actionMap = getActionMap();
inputMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_A, 0, false), "press.a");
actionMap.put("press.a", new AbstractAction() {
#Override
public void actionPerformed(ActionEvent e) {
label.setText("Pressed A");
}
});
inputMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_A, 0, true), "release.a");
actionMap.put("release.a", new AbstractAction() {
#Override
public void actionPerformed(ActionEvent e) {
label.setText("Waiting");
}
});
add(label);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
panel.setBackground(Color.BLUE);
frame.add(panel);
Key k = new Key();
k.action();
frame.add(k, BorderLayout.SOUTH);
frame.setSize(400, 300);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
}
loadingLab=new JLabel("The name is being saved..");
loadPanel.add(loadingLab);
submitBttn=new JButton("Submit");
submitBttn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
System.out.println("Submit Button Clicked!!");
try {
//something is wrong in here as it throws an exception
//what is wrong?
frame.setUndecorated(false);
frame.setOpacity(0.55f);
//when above both lines are commented, the code works fine
//but doesnt have transparency
frame.add(loadPanel,BorderLayout.SOUTH);
frame.setVisible(true);
} catch (Exception ex) {
ex.printStackTrace();
}
}
});
I am trying to display transparent JFrame when "submit" button is clicked which displays panel with a JLabel...
I have tried using setOpacity(0.55f), but it throws exception.. what am i doing wrong?
Unfortunately I think there's no way to keep the system window decoration, you will probably have to go with the default one. Since I'm not 100% sure if you want to toggle the opacity of the whole frame or just the frame's background, I've included both functions in my example. (mKorbels answer help you more if you don't want to have a decoration)
Code:
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JToggleButton;
public class TransparentExample extends JFrame {
public TransparentExample() {
super("TransparentExample");
Color defaultBackground = getBackground();
float defaultOpacity = getOpacity();
JToggleButton button1 = new JToggleButton("Toggle background transparency");
button1.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
if (button1.isSelected()) {
setBackground(new Color(defaultBackground.getRed(), defaultBackground.getGreen(),
defaultBackground.getBlue(), 150));
} else {
setBackground(defaultBackground);
}
}
});
JToggleButton button2 = new JToggleButton("Toggle opacity of whole frame");
button2.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
dispose();
if (button2.isSelected()) {
setOpacity(0.55f);
} else {
setOpacity(defaultOpacity);
}
setVisible(true);
}
});
getContentPane().setLayout(new FlowLayout());
getContentPane().add(button1);
getContentPane().add(button2);
setSize(800, 600);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame.setDefaultLookAndFeelDecorated(true);
TransparentExample frame = new TransparentExample();
frame.setVisible(true);
}
});
}
}
Picture of frame with no togglebutton selected:
Picture of frame with the first togglebutton selected:
Picture of frame with the second togglebutton selected:
#Programmer007 wrote - the exception is "
java.awt.IllegalComponentStateException: The frame is displayable."
please where I can't see any, for more info about the possible exceptions to read,
as mentioned no idea, everything is about your effort, transformed to the SSCCE / MCVE, short, runnable, compilable
.
import java.awt.Color;
import java.awt.event.ActionEvent;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.JDialog;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class GenericForm extends JDialog {
private static final long serialVersionUID = 1L;
private Timer timer;
private JDialog dialog = new JDialog();
private int count = 0;
public GenericForm() {
dialog.setSize(400, 300);
dialog.setUndecorated(true);
dialog.setOpacity(0.5f);
dialog.setName("Toggling with opacity");
dialog.getContentPane().setBackground(Color.RED);
dialog.setLocation(150, 150);
dialog.setVisible(true);
timer = new javax.swing.Timer(1500, updateCol());
timer.setRepeats(true);
timer.start();
}
private Action updateCol() {
return new AbstractAction("Hello World") {
private static final long serialVersionUID = 1L;
#Override
public void actionPerformed(ActionEvent e) {
boolean bol = dialog.getOpacity() < 0.55f;
count += 1;
if (count < 10) {
if (bol) {
dialog.setOpacity(1.0f);
dialog.getContentPane().setBackground(Color.WHITE);
} else {
dialog.setOpacity(0.5f);
dialog.getContentPane().setBackground(Color.RED);
}
} else {
System.exit(0);
}
}
};
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new GenericForm();
}
});
}
}
I'm trying to make a Russian Roulette game and I'm trying to change the JLabel to the gif of the revolver spinning. However, I can change it from the gif but not back to the picture of the revolver. Or is there a way to play the gif only once and have it stop then change it to another gif?
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class RussianRoulette extends JFrame {
private int Chamber;
private int BulletPos;
private boolean ButtonToggle;
JButton Fire = new JButton("Fire");
JButton Spin = new JButton("Spin");
JLabel Gun = new JLabel();
public RussianRoulette() {
ButtonToggle = true;
Chamber = (int) (Math.random() * 6 + 1);
BulletPos = 0;
JFrame frame = new JFrame();
frame.getContentPane().setLayout(null);
Gun.setBounds(0, 0, 500, 375);
Fire.setBounds(25, 375, 100, 100);
Spin.setBounds(350, 375, 100, 100);
ImageIcon imgThisImg = new ImageIcon("Revolver2.png");
Gun.setIcon(imgThisImg);
Spin.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
spinGun();
sleep(600);
}
});
Fire.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
fireGun();
}
});
frame.setDefaultCloseOperation(frame.EXIT_ON_CLOSE);
frame.add(Gun);
frame.add(Fire);
frame.add(Spin);
frame.setResizable(true);
frame.setSize(500, 500);
Image im = Toolkit.getDefaultToolkit().getImage("icon.png");
frame.setIconImage(im);
frame.setVisible(true);
frame.setResizable(false);
frame.setTitle("Russian Roulette");
}
public void spinGun() {
ImageIcon imgThisImg = new ImageIcon("SpinRevolver.gif");
Gun.setIcon(imgThisImg);
sleep(600);
AudioPlayer player3 = new AudioPlayer("Spin.wav");
player3.play();
BulletPos = (int) (Math.random() * 6 + 1);
}
public void fireGun() {
if (ButtonToggle == false) {
AudioPlayer player5 = new AudioPlayer("Click.wav");
player5.play();
}
if (Chamber == BulletPos && ButtonToggle == true) {
AudioPlayer player2 = new AudioPlayer("Shot.wav");
player2.play();
ButtonToggle = false;
} else {
Chamber++;
CheckNum();
AudioPlayer player = new AudioPlayer("Click.wav");
player.play();
}
}
public void CheckNum() {
if (Chamber > 6) {
Chamber = 1;
}
}
public void reload()
{
//play reload animation
ButtonToggle = true;
}
public void sleep(int ammount)
{
try {
Thread.sleep(ammount);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
So, based on feedback, you want the animation to start running on a button click and stop automatically after a given period of time...
Probably the simplest solution would be to use a javax.swing.Timer, otherwise you'll need to set yourself up as some kind of ImageObserver and interrupt the various events coming from the image...like I said, simpler...
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class SpiningLabel {
public static void main(String[] args) {
new SpiningLabel();
}
public SpiningLabel() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private ImageIcon spin;
private ImageIcon still;
private JLabel label;
private Timer timer;
private JButton button;
public TestPane() {
spin = new ImageIcon("spin.gif");
still = new ImageIcon("still.png");
label = new JLabel(still);
button = new JButton("Allons-y!");
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
label.setIcon(spin);
button.setEnabled(false);
timer.restart();
}
});
timer = new Timer(2000, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
label.setIcon(still);
button.setEnabled(true);
}
});
timer.setRepeats(false);
setLayout(new BorderLayout());
add(label);
add(button, BorderLayout.SOUTH);
}
}
}
I have three buttons close,min and max.
When i want to max it then it will take the shape of the main container and overlaps all the panel and when i close it then only that panel gets affected. But when i hit the min button it gets minimized to the task bar which i do not want.
I want it inside conatiner like that of internalFrame when you click the minimize the button then it gets minimized inside the main frame.
here is the code
package Project;
import java.awt.Color;
import java.awt.Frame;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.border.LineBorder;
public class MinPanel {
public MinPanel() {
createAndShowGui();
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new MinPanel();
}
});
}
private void createAndShowGui() {
JFrame frame = new JFrame();
frame.setSize(300, 500);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
final JPanel mainPanel = new JPanel(new GridLayout(2, 2));
for (int i = 0; i < 4; i++) {
final int num = i;
OmniPanel op = new OmniPanel(mainPanel, frame) {
#Override
public JPanel createPanel() {
JPanel p = createSimplePanelInterface();
p.add(new JLabel("Panel " + (num + 1)));
return p;
}
#Override
void toPanel() {
super.toPanel();
System.out.println("Frame requested to be brought to panel");
}
};
mainPanel.add(op.getPanel());
}
frame.add(mainPanel);
//frame.pack();
frame.setVisible(true);
}
}
abstract class OmniPanel {
protected JFrame frame;
protected JPanel panel;
boolean maximized = false;
private final JComponent owner;
private final JFrame ownerFrame;
public OmniPanel(JComponent owner, JFrame con) {
this.owner = owner;
initOmniPanel();
this.ownerFrame = con;
}
private void initOmniPanel() {
panel = createPanel();
createFrame();
frame.addWindowListener(new WindowAdapter() {
#Override
public void windowDeiconified(WindowEvent we) {
super.windowDeiconified(we);
toPanel();
}
});
}
public JPanel getPanel() {
return panel;
}
public JFrame getFrame() {
return frame;
}
public boolean goFrame() {
frame.add(panel);
frame.pack();
frame.setState(JFrame.ICONIFIED);
frame.setVisible(true);
return true;
}
protected void createFrame() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
}
void toPanel() {
frame.remove(panel);
frame.dispose();
owner.add(panel);
owner.revalidate();
owner.repaint();
}
public JPanel createSimplePanelInterface() {
JPanel p = new JPanel();
JButton close = new JButton("X");
JButton minimize = new JButton("_");
JButton maximize = new JButton("[]");
p.add(close);
p.add(minimize);
p.add(maximize);
close.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
if (maximized) {
maximized = false;
ownerFrame.setGlassPane(new JComponent() {
});
ownerFrame.revalidate();
ownerFrame.repaint();
} else {
removePanelFromOwner();
getFrame().dispose();
}
}
});
minimize.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
if (maximized) {
maximized = false;
ownerFrame.setGlassPane(new JComponent() {
});
owner.add(panel);
owner.revalidate();
owner.repaint();
ownerFrame.revalidate();
ownerFrame.repaint();
} else {
removePanelFromOwner();
goFrame();
frame.setState(Frame.ICONIFIED);
}
}
});
maximize.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
if (maximized) {
return;
}
maximized = true;
removePanelFromOwner();
ownerFrame.setGlassPane(panel);
ownerFrame.revalidate();
ownerFrame.repaint();
panel.setVisible(true);//
}
});
p.setBorder(new LineBorder(Color.black));
return p;
}
private void removePanelFromOwner() {
owner.remove(getPanel());
owner.revalidate();
owner.repaint();
}
abstract JPanel createPanel();
}
I would suggest you to create an internalframe and then add buttons.If you do not want to add buttons then you make internalframe arguments true
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.HeadlessException;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.beans.PropertyVetoException;
import javax.swing.JButton;
import javax.swing.JDesktopPane;
import javax.swing.JFrame;
import javax.swing.JInternalFrame;
import javax.swing.SwingUtilities;
import javax.swing.plaf.basic.BasicInternalFrameTitlePane;
import javax.swing.plaf.basic.BasicInternalFrameUI;
public class MinPanel {
public MinPanel() throws HeadlessException, PropertyVetoException {
createAndShowGUI();
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
try {
new MinPanel();
} catch (HeadlessException ex) {
} catch (PropertyVetoException ex) {
}
}
});
}
private void createAndShowGUI() throws HeadlessException, PropertyVetoException {
JFrame frame = new JFrame();
frame.setResizable(true);
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
final JDesktopPane jdp = new JDesktopPane() {
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
};
frame.setContentPane(jdp);
frame.pack();
createAndAddInternalFrame(jdp, 0, 0);
createAndAddInternalFrame(jdp, 200, 0);
frame.setVisible(true);
}
private void createAndAddInternalFrame(final JDesktopPane jdp, int x, int y) throws PropertyVetoException {
final JInternalFrame jInternalFrame = new JInternalFrame("Test1", false, false, false, false);
jInternalFrame.setLocation(x, y);
jInternalFrame.setLayout(new GridLayout(2, 2));
jInternalFrame.setSize(200, 200);//testing
JButton jb = new JButton("min");
jInternalFrame.add(jb);
jb.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
try {
jInternalFrame.setIcon(true);
} catch (PropertyVetoException ex) {
}
}
});
BasicInternalFrameTitlePane titlePane = (BasicInternalFrameTitlePane) ((BasicInternalFrameUI) jInternalFrame.getUI()).getNorthPane();
jInternalFrame.remove(titlePane);
jInternalFrame.setVisible(true);
jdp.add(jInternalFrame);
}
}
I've made my own SwingWorker example to get familiar with how it works.
What I'm wanting to do is the following:
When the button is clicked I want a progress bar appear until the task is done I want to simply remove the progress bar and add a string to the dialog.
When the button is clicked, the progress bar comes up but never goes away. (never removes the progress bar after 10 seconds and never places the label up)
Here is an SSCCE:
package swingtesting;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JProgressBar;
import javax.swing.SwingWorker;
public class SwingTesting {
/**
* Creates a frame that will hold a simple button to make use of SwingWorker
*/
public static void main(String[] args) {
// TODO code application logic here
JFrame frame = new JFrame();
JButton button = new JButton();
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
new GuiWorker().execute();
}
});
button.setText("Test Me");
frame.getContentPane().add(button);
frame.pack();
frame.setVisible(true);
}
}
class GuiWorker extends SwingWorker<Integer, Integer> {
/*
* This should just create a frame that will hold a progress bar until the
* work is done. Once done, it should remove the progress bar from the dialog
* and add a label saying the task complete.
*/
private JFrame frame = new JFrame();
private JDialog dialog = new JDialog(frame, "Swingworker test", true);
private JProgressBar progressBar = new JProgressBar();
public GuiWorker() {
progressBar.setString("Waiting on time");
progressBar.setStringPainted(true);
progressBar.setIndeterminate(true);
dialog.getContentPane().add(progressBar);
dialog.pack();
dialog.setVisible(true);
}
#Override
protected Integer doInBackground() throws Exception {
Thread.sleep(10000);
return 0;
}
#Override
protected void done() {
JLabel label = new JLabel("Task Complete");
dialog.getContentPane().remove(progressBar);
dialog.getContentPane().add(label);
}
}
Here an updated version of your code which works
import java.awt.EventQueue;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JProgressBar;
import javax.swing.SwingWorker;
public class SwingTesting {
public static void main(String[] args) {
EventQueue.invokeLater( new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
JButton button = new JButton();
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
new GuiWorker().execute();
}
});
button.setText("Test Me");
frame.getContentPane().add(button);
frame.pack();
frame.setVisible(true);
}
} );
}
}
class GuiWorker extends SwingWorker<Integer, Integer> {
/*
* This should just create a frame that will hold a progress bar until the
* work is done. Once done, it should remove the progress bar from the dialog
* and add a label saying the task complete.
*/
private JFrame frame = new JFrame();
private JDialog dialog = new JDialog(frame, "Swingworker test", true);
private JProgressBar progressBar = new JProgressBar();
public GuiWorker() {
progressBar.setString("Waiting on time");
progressBar.setStringPainted(true);
progressBar.setIndeterminate(true);
dialog.getContentPane().add(progressBar);
dialog.pack();
dialog.setModal( false );
dialog.setVisible(true);
}
#Override
protected Integer doInBackground() throws Exception {
System.out.println( "GuiWorker.doInBackground" );
Thread.sleep(1000);
return 0;
}
#Override
protected void done() {
System.out.println("done");
JLabel label = new JLabel("Task Complete");
dialog.getContentPane().remove(progressBar);
dialog.getContentPane().add(label);
dialog.getContentPane().validate();
}
}
Key point is that setting a model dialog visible blocks until the dialog is disposed. So making it non-modal fixed it + the validate call on the content pane when you switch components. I also adjusted your main method to run on the EDT, and added some System.out calls. If you remove the setModal( false ) call you will see those statements are not printed until you close the dialog
There's no need to make the dialog non-modal. Simply display the dialog after starting the SwingWorker. This can be done either from the calling class, the one executing the SwingWorker, by first calling execute, and then showing the dialog, or it can be done from the SwingWorker, but if from the latter, you'll have to make your own pseudo-execute method that calls super's execute, and then shows the dialog. Note that you can't override execute() itself since it's final.
For example...
import java.awt.CardLayout;
import java.awt.Window;
import java.awt.Dialog.ModalityType;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.util.concurrent.ExecutionException;
import javax.swing.*;
#SuppressWarnings("serial")
public class SwingTesting2 {
private static void createAndShowGui() {
final JFrame frame = new JFrame("SwingTesting2");
final JDialog dialog = new JDialog(frame, "Dialog",
ModalityType.APPLICATION_MODAL);
final DialogPanel dialogPanel = new DialogPanel();
dialog.getContentPane().add(dialogPanel.getMainPanel());
dialog.pack();
dialog.setLocationRelativeTo(frame);
JButton button = new JButton(new AbstractAction("Test Me") {
#Override
public void actionPerformed(ActionEvent actEvt) {
final GuiWorker2 guiWorker = new GuiWorker2();
guiWorker.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent pcEvt) {
if (pcEvt.getPropertyName().equals("state")) {
if (pcEvt.getNewValue() == SwingWorker.StateValue.DONE) {
try {
dialogPanel.done(guiWorker.get());
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
} else if (pcEvt.getPropertyName().equals("progress")) {
dialogPanel.setProgress((Integer)pcEvt.getNewValue());
}
}
});
guiWorker.execute();
dialogPanel.start();
dialog.setVisible(true);
}
});
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(button);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class GuiWorker2 extends SwingWorker<Integer, Integer> {
private static final int MAX_COUNT = 20;
private static final long SLEEP_TIME = 100;
private int count = 0;
#Override
protected Integer doInBackground() throws Exception {
while (count < MAX_COUNT) {
Thread.sleep(SLEEP_TIME);
count++;
setProgress((100 * count) / MAX_COUNT);
}
return count;
}
}
#SuppressWarnings("serial")
class DialogPanel {
public static final String PROGRESS_BAR = "Progress Bar";
public static final String DONE = "Done";
private static final int TIMER_DELAY = 2000;
private CardLayout cardLayout = new CardLayout();
private JPanel mainPanel = new JPanel(cardLayout);
private JLabel doneLabel = new JLabel("Done", JLabel.CENTER);
private JProgressBar progressBar = new JProgressBar();
public DialogPanel() {
progressBar.setString("Waiting on time");
progressBar.setStringPainted(true);
progressBar.setIndeterminate(false);
mainPanel.add(progressBar, PROGRESS_BAR);
mainPanel.add(doneLabel, DONE);
}
public void setProgress(Integer newValue) {
progressBar.setValue(newValue);
}
public void start() {
cardLayout.show(mainPanel, PROGRESS_BAR);
progressBar.setValue(0);
}
public void done(int countValue) {
doneLabel.setText(DONE + ". Count: " + countValue);
cardLayout.show(mainPanel, DONE);
new Timer(TIMER_DELAY, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
Window win = SwingUtilities.getWindowAncestor(mainPanel);
win.dispose();
}
}){{setRepeats(false);}}.start();
}
public JPanel getMainPanel() {
return mainPanel;
}
}