Java TCP sending first message, then infinite wait - java

My Issue based on code below:
Run TCPServer.java
then Run TCPClient.java
I expect to have the client print out
Server Said(1): HEY DUDE 1
Server Said(2): HEY DUDE 2
... but it just stays on HEY DUDE 1. What am I doing that is not producing the results I want?
TCPServer.java
import java.io.*;
import java.net.*;
class TCPServer {
public static void main (String args[]) throws Exception{
new TCPServer();
}
TCPServer() throws Exception{
//create welcoming socket at port 6789
ServerSocket welcomeSocket = new ServerSocket(6789);
while (true) {
//block on welcoming socket for contact by a client
Socket connectionSocket = welcomeSocket.accept();
// create thread for client
Connection c = new Connection(connectionSocket);
}
}
class Connection extends Thread{
Socket connectionSocket;
Connection(Socket _connectionSocket){
connectionSocket = _connectionSocket;
this.start();
}
public void run(){
try{
//create input stream attached to socket
BufferedReader inFromClient = new BufferedReader(new InputStreamReader (connectionSocket.getInputStream()));
//create output stream attached to socket
PrintWriter outToClient = new PrintWriter(new OutputStreamWriter(connectionSocket.getOutputStream()));
//read in line from the socket
String clientSentence = inFromClient.readLine();
System.out.println("Client sent: "+clientSentence);
//process
String capitalizedSentence = clientSentence.toUpperCase() + '\n';
//write out line to socket
outToClient.print(capitalizedSentence);
outToClient.flush();
}catch(Exception e){}
}
}
}
TCPClient.java
import java.io.*;
import java.net.*;
class TCPClient {
//String name="";
String host = "localhost";
int port = 6789;
Socket socket = null;
public static void main(String args[]) throws Exception{
TCPClient client = new TCPClient();
client.SendToServer("Hey dude 1");
System.out.println("Server Said(1): "+client.RecieveFromServer());
client.SendToServer("Hey dude 2");
System.out.println("Server Said(2): "+client.RecieveFromServer());
client.close();
}
TCPClient(String _host, int _port) throws Exception{
host = _host;
port = _port;
socket = new Socket(host, port);
}
TCPClient() throws Exception{
socket = new Socket(host, port);
}
void SendToServer(String msg) throws Exception{
//create output stream attached to socket
PrintWriter outToServer = new PrintWriter(new OutputStreamWriter(socket.getOutputStream()));
//send msg to server
outToServer.print(msg + '\n');
outToServer.flush();
}
String RecieveFromServer() throws Exception{
//create input stream attached to socket
BufferedReader inFromServer = new BufferedReader(new InputStreamReader (socket.getInputStream()));
//read line from server
String res = inFromServer.readLine(); // if connection closes on server end, this throws java.net.SocketException
return res;
}
void close() throws IOException{
socket.close();
}
}

Your server thread ends as soon as you process first message. You need to put server code into a loop like this:
String clientSentence;
while ((clientSentence = inFromClient.readLine()) != null) {
System.out.println("Client sent: "+clientSentence);
//process
String capitalizedSentence = clientSentence.toUpperCase() + '\n';
//write out line to socket
outToClient.print(capitalizedSentence);
outToClient.flush();
}

Related

Server's socket not outputting data unit client code stops running

I am playing around with networking and trying to send a simple message over my network using sockets in Java.
Here is the server code:
public class Server {
public static void main(String[] args) throws IOException {
String clientSentence;
String uppercaseSentence;
ServerSocket welcomeSocket = new ServerSocket(6789);
System.out.println("Server Running.");
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
clientSentence = inFromClient.readLine();
System.out.println("Client message received: " + clientSentence);
}
Here is the client code:
public class Client {
public static void main(String[] args) throws IOException {
String originalSentence;
String modifiedSentence;
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
Socket clientSocket = new Socket("localhost", 6789);
System.out.println("Please enter a sentence: ");
originalSentence = inFromUser.readLine();
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
outToServer.writeBytes(originalSentence);
System.out.println("Message Sent");
}
When I run them both and input a message into the client side, there is no confirmation on the side of the server in the console, however there is confirmation on the client side that a message has been sent. If I then end the client and stop it running, the server will output the sent message to the console them immediately throw an error.
I think it has something to do with the actual BufferedReader not actually getting the message or something?
Again I am very new to networking so any help would be much appreciated
Make sure that there is symmetry in how one connection sends data and how the other side receives the data. So, if the client is sending data via a DataOutputStream, then best to read the data in as a DataInputStream. If OTOH, you're only sending Strings, I would use a Writer such as a PrintWriter and then read with a Reader. I would send each line via println(...) and would call .flush() on the PrintWriter to ensure that the buffer sends the line when desired. For example, a simple client could look like so:
import java.util.*;
import java.net.*;
import java.io.*;
public class Client {
public static final String EXIT = "exit";
public static final int HOST_ID = 6789;
public static void main(String[] args) {
// using try-with-resources so that I close all streams when done
try (
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
Socket clientSocket = new Socket("localhost", HOST_ID);
PrintWriter out = new PrintWriter(clientSocket.getOutputStream());
) {
String input = "";
do {
System.out.print("Please enter a sentence, or \"exit\" to exit: ");
input = inFromUser.readLine();
out.println(input);
// flush the output stream to send all pending bites:
out.flush();
} while (!input.equalsIgnoreCase(EXIT));
System.out.println("All Done");
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
}
and the Server could look like:
import java.util.*;
import java.net.*;
import java.io.*;
public class Server {
public static void main(String[] args) {
// using try-with-resources so that I close all streams when done
try (
ServerSocket welcomeSocket = new ServerSocket(6789);
Scanner scanner = new Scanner(welcomeSocket.accept().getInputStream());
) {
System.out.println("Server Running.");
System.out.println("socket accepted");
while (scanner.hasNextLine()) {
String text = scanner.nextLine();
System.out.println("text: " + text);
System.out.println("uppercase: " + text.toUpperCase());
}
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
}

TCP Server only receives one message

I am trying to create a simple TCP server and client. I want the client to be able to send multiple messages by only opening the socket once. I have looked at similar questions here, here, and here but they haven't been much use.
My code is a follows:
SampleServerTCP.java
public class SampleServerTCP {
private static final int DEFAULT_PORT_NUMBER = 39277;
public static void main(String[] args) throws IOException {
ServerSocket defaultSocket = new ServerSocket(DEFAULT_PORT_NUMBER);
System.out.println("Listening on port: " + DEFAULT_PORT_NUMBER);
while (true){
Socket connectionSocket = defaultSocket.accept();
BufferedReader fromClient= new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
String msg = fromClient.readLine();
System.out.println("Recieved: " + msg);
}
}
}
TCPClientTest.java
public class TCPClientTest {
public static void main(String args[]) throws UnknownHostException, IOException, InterruptedException{
Socket clientSocket = new Socket("localhost", 39277);
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
int c = 0;
while(c<10){
outToServer.writeBytes(c + "\n");
outToServer.flush();
c++;
Thread.sleep(500);
}
clientSocket.close();
}
}
The only output I get is:
Listening on port: 39277
Recieved: 0
Where am I going wrong?
Your problem lies here:
ServerSocket defaultSocket = new ServerSocket(DEFAULT_PORT_NUMBER);
System.out.println("Listening on port: " + DEFAULT_PORT_NUMBER);
while (true){
Socket connectionSocket = defaultSocket.accept();
BufferedReader fromClient= new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
String msg = fromClient.readLine();
System.out.println("Recieved: " + msg);
}
You are opening the socket, reading only one line and then you are waiting for the next socket.
Instead you should do Socket connectionSocket = defaultSocket.accept(); outside your while loop, and read from this socket in your loop, like this:
System.out.println("Listening on port: " + DEFAULT_PORT_NUMBER);
Socket connectionSocket = defaultSocket.accept();
BufferedReader fromClient= new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
String msg = "";
while ((msg = fromClient.readLine()) != null){
System.out.println("Recieved: " + msg);
}
Change your server side code like below
public class SampleServerTCP {
private static final int DEFAULT_PORT_NUMBER = 39277;
public static void main(String[] args) throws IOException {
ServerSocket defaultSocket = new ServerSocket(DEFAULT_PORT_NUMBER);
System.out.println("Listening on port: " + DEFAULT_PORT_NUMBER);
Socket connectionSocket = defaultSocket.accept();
BufferedReader fromClient= new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
String msg = fromClient.readLine();;
while (msg!=null){
System.out.println("Received: " + msg);
msg = fromClient.readLine();
}
}
}

Java Check if socket sends

I am creating a simple Java program where the client sends a message to the server and the server replies back with a confirmation message. But my question is: Can I get the server response/broadcast before the BufferedReader line?
Server:
public class Multithread extends Thread{
Socket sock;
static ArrayList<Multithread> clientList = new ArrayList<Multithread>();
public Multithread(Socket sock){
this.sock = sock;
}
public void run(){
try{
DataInputStream in = new DataInputStream(this.sock.getInputStream());
String read = in.readUTF();
if(read.equalsIgnoreCase("exit")){
System.out.println(this.sock.getRemoteSocketAddress()+" just dced");
clientList.remove(this);
this.sock.close();
}
else{
String said = this.sock.getRemoteSocketAddress() +" said "+read;
System.out.println(said);
for(Multithread multi : clientList){
DataOutputStream o = new DataOutputStream(multi.sock.getOutputStream());
o.writeUTF(said);
}
this.sock.close();}
}catch(IOException e){
}
}
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = new ServerSocket(7777);
System.out.println("Listening");
while(true){
Socket socket = serverSocket.accept();
System.out.println("Connected to "+socket.getRemoteSocketAddress());
Multithread multi = new Multithread(socket);
clientList.add(multi);
multi.start();
}
}
}
Client:
public class Clients{
public static void main(String[] args) throws UnknownHostException, IOException {
while(true){
Socket socket = new Socket("localhost",7777);
DataInputStream in = new DataInputStream(socket.getInputStream());
DataOutputStream out = new DataOutputStream(socket.getOutputStream());
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
String line = br.readLine();
out.writeUTF(line);
if(line.equalsIgnoreCase("exit"))
{
System.out.println("Disconnected");
socket.close();
break;
}
else{
System.out.println("Server said :"+in.readUTF());
socket.close();
}
}
}
}

Keeping a java server open after the client sends a message

I am having an issue figuring out how to keep a connection open with my server class. When it connects I want the client to send to the server that a client has connected, which it does. My issue is that right after it receives the message the java file stops running. Could anybody give me some advice on how to keep the Server waiting for a message from the user until a certain message is received? Thank you in advance, will be researching in the mean time.
Client class:
import java.io.*;
import java.net.*;
import java.util.*;
public class Client {
public static void main(String[] args) throws Exception
{
Client myClient = new Client();
myClient.run();
}
public void run() throws Exception
{
Socket clientSocket = new Socket("localhost", 9999);
PrintStream ps1 = new PrintStream(clientSocket.getOutputStream());
ps1.println("A client has successfully connected.");
//Sends message to the server
PrintStream ps = new PrintStream(clientSocket.getOutputStream());
Scanner scan = new Scanner(System.in);
String cMessage = scan.nextLine();
ps.println(cMessage);
//Reads and displays response from server
InputStreamReader ir = new InputStreamReader(clientSocket.getInputStream());
BufferedReader br = new BufferedReader(ir);
String message = br.readLine();
System.out.println(message);
}
}
Server class:
import java.io.*;
import java.net.*;
public class Server {
public static void main(String[] args) throws Exception
{
Server myServer = new Server();
myServer.run();
}
public void run() throws Exception
{
//Initializes the port the serverSocket will be on
ServerSocket serverSocket = new ServerSocket(9999);
System.out.println("The Server is waiting for a client on port 9999");
//Accepts the connection for the client socket
Socket socket = serverSocket.accept();
InputStreamReader ir = new InputStreamReader(socket.getInputStream());
BufferedReader br = new BufferedReader(ir);
String message = br.readLine();
//Confirms that the message was received
System.out.println(message);
if(message.equals("HELLO"))
{
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println("Received our hello message.");
}
else
{
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println("Did not receive your hello message");
}
}
}
use the while loop for continuouly running your server and compare the received message with the desired end message ( bye ) with the if condition, the code is given below,
import java.io.*;
import java.net.*;
public class Server {
public static void main(String[] args) throws Exception
{
Server myServer = new Server();
myServer.run();
}
public void run() throws Exception
{
//Initializes the port the serverSocket will be on
ServerSocket serverSocket = new ServerSocket(9999);
while(true)
{
System.out.println("The Server is waiting for a client on port 9999");
//Accepts the connection for the client socket
Socket socket = serverSocket.accept();
InputStreamReader ir = new InputStreamReader(socket.getInputStream());
BufferedReader br = new BufferedReader(ir);
String message = br.readLine();
//Confirms that the message was received
System.out.println(message);
if(message.equals("HELLO"))
{
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println("Received our hello message.");
}
else
{
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println("Did not receive your hello message");
}
}
if(message.equals("bye"))
break; // breaking the while loop.
} // end of while loop.
}

java DataOutputStream exception

The exception is thrown in line 24 the second time I type something (after I have typed the host name) - server works right. Code
import java.io.*;
import java.net.*;
class TCPclient {
public static void main(String[] args) throws Exception {
String hostname, msg;
InetAddress hostaddress;
BufferedReader inFromUser = new BufferedReader (new InputStreamReader(System.in));
System.out.println("Please type host\n");
hostname = inFromUser.readLine(); //I type localhost
hostaddress = InetAddress.getByName(hostname);
Socket cSocket = new Socket(hostaddress, 44444);
String cAddress = cSocket.getLocalSocketAddress().toString();
DataOutputStream outToServer = new DataOutputStream (cSocket.getOutputStream());
while (true)
{
msg = inFromUser.readLine();
System.out.println(msg);
if (msg.equals("exit"))
{
System.out.println("exit");
break;
}
outToServer.writeBytes(cAddress + " said : " + msg + '\n'); //this line throws an exception the second time it runs
}
cSocket.close();
}
}
I am new in java so I am missing something obvious I guess. Exception reads :
Exception in thread "main"
java.net.SocketException: Software
caused connection abort: socket write
error
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:115)
at java.io.DataOutputStream.writeBytes(DataOutputStream.java:259)
at TCPclient.main(TCPClient.java:52) Java
Result: 1
Server :
import java.io.*;
import java.net.*;
class TCPServer {
public static void main(String argv[]) throws Exception {
String clientSentence;
ServerSocket welcomeSocket = new ServerSocket(44444);
while(true) {
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(
new InputStreamReader(connectionSocket.getInputStream( ) ) );
clientSentence = inFromClient.readLine();
System.out.println(clientSentence + "\n");
}
}
}
Your client creates one socket and writes over and over again to that one socket. Your server, on the other hand, does this:
ServerSocket welcomeSocket = new ServerSocket(44444);
while(true) {
Socket connectionSocket = welcomeSocket.accept();
That accepts the incoming connection, reads one line, and then abandons it (and I'm guessing on the socket's finalize when being garbage collected it closes the connection). Then it waits for a new connection.
So to fix your immediate problem, try moving
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(
new InputStreamReader(connectionSocket.getInputStream( ) ) );
before the while loop.
How long do you wait between typing second line? It might have something to do with socket being idle.
Also with the server code like this you will see only first message. Try this:
import java.io.*;
import java.net.*;
class TCPServer {
public static void main(String argv[]) throws Exception {
String clientSentence;
ServerSocket welcomeSocket = new ServerSocket(44444);
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
while (true) {
clientSentence = inFromClient.readLine();
System.out.println(clientSentence + "\n");
}
}
}
Try:
while (true)
{
if(inFromUser.readLine() != null)
{
msg = inFromUser.readLine();
System.out.println(msg);
if (msg.equals("exit"))
{
System.out.println("exit");
break;
}
outToServer.writeBytes(cAddress + " said : " + msg + "\n");
}
}
Note the changes:
if(inFromUser.readLine() != null)
{
and
... "\n");
not
... '\n');
Give it a shot. It's probably too simple a solution, but it's something :)

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