Thread behaving strangely in JUnit - java

I'm trying to write a unit test that requires mulitple threads. However, it seems that the threads just stop part way through execution. Consider the following code:
public class Test {
#org.junit.Test
public void TestThreads() {
new Thread(new Runnable() {
public void run() {
for (int i = 1; i < 1000; i++) System.out.println(i);
}
}).start();
}
}
If I run this unit test, it will generally stop displaying output somewhere between 140-180. If I convert this code into a regular class and run it, it works fine. Does anybody have any idea what I'm missing here?
Thanks,
- Andrew.

You can use Thread.join() to prevent the test from finishing before the new thread has completed its task:
#org.junit.Test
public void TestThreads() throws InterruptedException {
Thread t = new Thread(new Runnable() {
public void run() {
for (int i = 1; i < 1000; i++) System.out.println(i);
}
});
t.start();
t.join();
}
Normally, the JVM will terminate when the last non-daemon thread terminates. You might expect that simply calling t.setDaemon(false) on the thread would prevent the JVM from exiting before the task is finished. However, junit will call System.exit() when the main thread has finished.
As Gus notes in the comments: "you need join() because start() doesn't block".
He's correct that you could also call run() in this minimal example. However, I assume you're starting a thread because you want it to run concurrently with another thread. Calling run() on a Thread is flagged up as a possible mistake by FindBugs - if you're just going to call run(), you'd probably just want to implement Runnable instead of using Thread.

In the TestThread function, JUnit has no way of telling that you spawned a new thread. It reclaims any objects it created in the function as soon as the function ends (last line is reached) and doesn't know about the thread.
For this reason, you see Output from the Thread until it gets killed. If you want to wait for Thread Completion, you can use Thread.join (right after you call Thread.start()) to make it wait for the result or use wait-notify on some object.
Also, found this question: JUnit terminates child threads

It's probably that the parent thread running the test is finishing. If you can avoid it then don't create a new thread in you tests. I would create a new class implementing the runnable and then test that class my simply calling run on that object. You shouldn't need to test thread scheduling as part of your tests. Hopefully the java language dev team have that covered :)

Related

Java multithreading error [duplicate]

The following code leads to java.lang.IllegalThreadStateException: Thread already started when I called start() method second time in program.
updateUI.join();
if (!updateUI.isAlive())
updateUI.start();
This happens the second time updateUI.start() is called. I've stepped through it multiple times and the thread is called and completly runs to completion before hitting updateUI.start().
Calling updateUI.run() avoids the error but causes the thread to run in the UI thread (the calling thread, as mentioned in other posts on SO), which is not what I want.
Can a Thread be started only once? If so than what do I do if I want to run the thread again? This particular thread is doing some calculation in the background, if I don't do it in the thread than it's done in the UI thread and the user has an unreasonably long wait.
From the Java API Specification for the Thread.start method:
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
Furthermore:
Throws:
IllegalThreadStateException - if the thread was already started.
So yes, a Thread can only be started once.
If so than what do I do if I want to
run the thread again?
If a Thread needs to be run more than once, then one should make an new instance of the Thread and call start on it.
Exactly right. From the documentation:
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
In terms of what you can do for repeated computation, it seems as if you could use SwingUtilities invokeLater method. You are already experimenting with calling run() directly, meaning you're already thinking about using a Runnable rather than a raw Thread. Try using the invokeLater method on just the Runnable task and see if that fits your mental pattern a little better.
Here is the example from the documentation:
Runnable doHelloWorld = new Runnable() {
public void run() {
// Put your UI update computations in here.
// BTW - remember to restrict Swing calls to the AWT Event thread.
System.out.println("Hello World on " + Thread.currentThread());
}
};
SwingUtilities.invokeLater(doHelloWorld);
System.out.println("This might well be displayed before the other message.");
If you replace that println call with your computation, it might just be exactly what you need.
EDIT: following up on the comment, I hadn't noticed the Android tag in the original post. The equivalent to invokeLater in the Android work is Handler.post(Runnable). From its javadoc:
/**
* Causes the Runnable r to be added to the message queue.
* The runnable will be run on the thread to which this handler is
* attached.
*
* #param r The Runnable that will be executed.
*
* #return Returns true if the Runnable was successfully placed in to the
* message queue. Returns false on failure, usually because the
* looper processing the message queue is exiting.
*/
So, in the Android world, you can use the same example as above, replacing the Swingutilities.invokeLater with the appropriate post to a Handler.
No, we cannot start Thread again, doing so will throw runtimeException java.lang.IllegalThreadStateException.
>
The reason is once run() method is executed by Thread, it goes into dead state.
Let’s take an example-
Thinking of starting thread again and calling start() method on it (which internally is going to call run() method) for us is some what like asking dead man to wake up and run. As, after completing his life person goes to dead state.
public class MyClass implements Runnable{
#Override
public void run() {
System.out.println("in run() method, method completed.");
}
public static void main(String[] args) {
MyClass obj=new MyClass();
Thread thread1=new Thread(obj,"Thread-1");
thread1.start();
thread1.start(); //will throw java.lang.IllegalThreadStateException at runtime
}
}
/*OUTPUT in run() method, method completed. Exception in thread
"main" java.lang.IllegalThreadStateException
at java.lang.Thread.start(Unknown Source)
*/
check this
The just-arrived answer covers why you shouldn't do what you're doing. Here are some options for solving your actual problem.
This particular thread is doing some
calculation in the background, if I
don't do it in the thread than it's
done in the UI thread and the user has
an unreasonably long wait.
Dump your own thread and use AsyncTask.
Or create a fresh thread when you need it.
Or set up your thread to operate off of a work queue (e.g., LinkedBlockingQueue) rather than restarting the thread.
What you should do is create a Runnable and wrap it with a new Thread each time you want to run the Runnable.
It would be really ugly to do but you can Wrap a thread with another thread to run the code for it again but only do this is you really have to.
It is as you said, a thread cannot be started more than once.
Straight from the horse's mouth: Java API Spec
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
If you need to re-run whatever is going on in your thread, you will have to create a new thread and run that.
To re-use a thread is illegal action in Java API.
However, you could wrap it into a runnable implement and re-run that instance again.
Yes we can't start already running thread.
It will throw IllegalThreadStateException at runtime - if the thread was already started.
What if you really need to Start thread:
Option 1 ) If a Thread needs to be run more than once, then one should make an new instance of the Thread and call start on it.
Can a Thread be started only once?
Yes. You can start it exactly once.
If so than what do I do if I want to run the thread again?This particular thread is doing some calculation in the background, if I don't do it in the thread than it's done in the UI thread and the user has an unreasonably long wait.
Don't run the Thread again. Instead create Runnable and post it on Handler of HandlerThread. You can submit multiple Runnable objects. If want to send data back to UI Thread, with-in your Runnable run() method, post a Message on Handler of UI Thread and process handleMessage
Refer to this post for example code:
Android: Toast in a thread
It would be really ugly to do but you can Wrap a thread with another thread to run the code for it again but only do this is you really have to.
I have had to fix a resource leak that was caused by a programmer who created a Thread but instead of start()ing it, he called the run()-method directly. So avoid it, unless you really really know what side effects it causes.
I don't know if it is good practice but when I let run() be called inside the run() method it throws no error and actually does exactly what I wanted.
I know it is not starting a thread again, but maybe this comes in handy for you.
public void run() {
LifeCycleComponent lifeCycleComponent = new LifeCycleComponent();
try {
NetworkState firstState = lifeCycleComponent.getCurrentNetworkState();
Thread.sleep(5000);
if (firstState != lifeCycleComponent.getCurrentNetworkState()) {
System.out.println("{There was a NetworkState change!}");
run();
} else {
run();
}
} catch (SocketException | InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
Thread checkingNetworkStates = new Thread(new LifeCycleComponent());
checkingNetworkStates.start();
}
Hope this helps, even if it is just a little.
Cheers

Java Thread only works once [duplicate]

The following code leads to java.lang.IllegalThreadStateException: Thread already started when I called start() method second time in program.
updateUI.join();
if (!updateUI.isAlive())
updateUI.start();
This happens the second time updateUI.start() is called. I've stepped through it multiple times and the thread is called and completly runs to completion before hitting updateUI.start().
Calling updateUI.run() avoids the error but causes the thread to run in the UI thread (the calling thread, as mentioned in other posts on SO), which is not what I want.
Can a Thread be started only once? If so than what do I do if I want to run the thread again? This particular thread is doing some calculation in the background, if I don't do it in the thread than it's done in the UI thread and the user has an unreasonably long wait.
From the Java API Specification for the Thread.start method:
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
Furthermore:
Throws:
IllegalThreadStateException - if the thread was already started.
So yes, a Thread can only be started once.
If so than what do I do if I want to
run the thread again?
If a Thread needs to be run more than once, then one should make an new instance of the Thread and call start on it.
Exactly right. From the documentation:
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
In terms of what you can do for repeated computation, it seems as if you could use SwingUtilities invokeLater method. You are already experimenting with calling run() directly, meaning you're already thinking about using a Runnable rather than a raw Thread. Try using the invokeLater method on just the Runnable task and see if that fits your mental pattern a little better.
Here is the example from the documentation:
Runnable doHelloWorld = new Runnable() {
public void run() {
// Put your UI update computations in here.
// BTW - remember to restrict Swing calls to the AWT Event thread.
System.out.println("Hello World on " + Thread.currentThread());
}
};
SwingUtilities.invokeLater(doHelloWorld);
System.out.println("This might well be displayed before the other message.");
If you replace that println call with your computation, it might just be exactly what you need.
EDIT: following up on the comment, I hadn't noticed the Android tag in the original post. The equivalent to invokeLater in the Android work is Handler.post(Runnable). From its javadoc:
/**
* Causes the Runnable r to be added to the message queue.
* The runnable will be run on the thread to which this handler is
* attached.
*
* #param r The Runnable that will be executed.
*
* #return Returns true if the Runnable was successfully placed in to the
* message queue. Returns false on failure, usually because the
* looper processing the message queue is exiting.
*/
So, in the Android world, you can use the same example as above, replacing the Swingutilities.invokeLater with the appropriate post to a Handler.
No, we cannot start Thread again, doing so will throw runtimeException java.lang.IllegalThreadStateException.
>
The reason is once run() method is executed by Thread, it goes into dead state.
Let’s take an example-
Thinking of starting thread again and calling start() method on it (which internally is going to call run() method) for us is some what like asking dead man to wake up and run. As, after completing his life person goes to dead state.
public class MyClass implements Runnable{
#Override
public void run() {
System.out.println("in run() method, method completed.");
}
public static void main(String[] args) {
MyClass obj=new MyClass();
Thread thread1=new Thread(obj,"Thread-1");
thread1.start();
thread1.start(); //will throw java.lang.IllegalThreadStateException at runtime
}
}
/*OUTPUT in run() method, method completed. Exception in thread
"main" java.lang.IllegalThreadStateException
at java.lang.Thread.start(Unknown Source)
*/
check this
The just-arrived answer covers why you shouldn't do what you're doing. Here are some options for solving your actual problem.
This particular thread is doing some
calculation in the background, if I
don't do it in the thread than it's
done in the UI thread and the user has
an unreasonably long wait.
Dump your own thread and use AsyncTask.
Or create a fresh thread when you need it.
Or set up your thread to operate off of a work queue (e.g., LinkedBlockingQueue) rather than restarting the thread.
What you should do is create a Runnable and wrap it with a new Thread each time you want to run the Runnable.
It would be really ugly to do but you can Wrap a thread with another thread to run the code for it again but only do this is you really have to.
It is as you said, a thread cannot be started more than once.
Straight from the horse's mouth: Java API Spec
It is never legal to start a thread
more than once. In particular, a
thread may not be restarted once it
has completed execution.
If you need to re-run whatever is going on in your thread, you will have to create a new thread and run that.
To re-use a thread is illegal action in Java API.
However, you could wrap it into a runnable implement and re-run that instance again.
Yes we can't start already running thread.
It will throw IllegalThreadStateException at runtime - if the thread was already started.
What if you really need to Start thread:
Option 1 ) If a Thread needs to be run more than once, then one should make an new instance of the Thread and call start on it.
Can a Thread be started only once?
Yes. You can start it exactly once.
If so than what do I do if I want to run the thread again?This particular thread is doing some calculation in the background, if I don't do it in the thread than it's done in the UI thread and the user has an unreasonably long wait.
Don't run the Thread again. Instead create Runnable and post it on Handler of HandlerThread. You can submit multiple Runnable objects. If want to send data back to UI Thread, with-in your Runnable run() method, post a Message on Handler of UI Thread and process handleMessage
Refer to this post for example code:
Android: Toast in a thread
It would be really ugly to do but you can Wrap a thread with another thread to run the code for it again but only do this is you really have to.
I have had to fix a resource leak that was caused by a programmer who created a Thread but instead of start()ing it, he called the run()-method directly. So avoid it, unless you really really know what side effects it causes.
I don't know if it is good practice but when I let run() be called inside the run() method it throws no error and actually does exactly what I wanted.
I know it is not starting a thread again, but maybe this comes in handy for you.
public void run() {
LifeCycleComponent lifeCycleComponent = new LifeCycleComponent();
try {
NetworkState firstState = lifeCycleComponent.getCurrentNetworkState();
Thread.sleep(5000);
if (firstState != lifeCycleComponent.getCurrentNetworkState()) {
System.out.println("{There was a NetworkState change!}");
run();
} else {
run();
}
} catch (SocketException | InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
Thread checkingNetworkStates = new Thread(new LifeCycleComponent());
checkingNetworkStates.start();
}
Hope this helps, even if it is just a little.
Cheers

Restarting a thread after it has been left

I have thread which contains a loop
while(isRunning){
}
isRunning is a Boolean variable with the value true, when some clicks on a button it gets false and so it leaves the loop and the run() function of the thread.
I want to create another button that on click it will reenter the run() function.
I am not sure if when I leave the run() function the thread dies or just stops.
I have tried using thread.run() but it didnt work.
Also I have looked for an answer in other's people questins about this matter but nothing seemed to help me. Thanks for the help
When a thread is finish processing it's code, There's no way of restarting it. You can either:
Create a new thread and pass the Runnable to that thread.
If you need to use that run() method often, use an Executor. You can use Executors.newSingleThreadExecutor(), which will supply you with a worker thread. (Reusable thread).
class Example {
static ExecutorService executor = Executors.newSingleThreadExecutor();
static Runnable run = new Runnable() {
public void run() {
}
};
public static void main(String[] args) {
//anytime you wanna run that code..
executor.execute(run);
}
}
If your thread runs to its end, it stops.
It will remain there for you to collect its return status until the thread is cleaned up.
To restart within the same thread, you need an extra control flow.
For instance:
while (restarted) {
while (isRunning) {
}
// Wait for a restart or end click
}
That is what so called worker threads in a thread pool do, which are intended for maximum performance.
But logically, you will probably simply want to create a new thread object and start that one.
new Thread(p).start();
Please read through java concurrency tutorial.
http://docs.oracle.com/javase/tutorial/essential/concurrency/
Just Maybe, guarded blocks might be useful for your case but your case is a little vague to recommend anything specific.
http://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html

java external threads (outside the class file it's used)

The question is, is it possible to have an external thread or do they have to be internal to the class they run in. If so could someone show me how. (external thread)
A thread, or, more precisely, a thread of execution is something, and the class Thread is something closely related but different, and it seems that you are mixing up these two concepts.
You can think of a thread of execution as a machine that will execute operations sequentially. One way to define and run such a machine is to write a class MyClass with a main() method and call java MyClass.
Another way is to create a new instance of the Thread class and call its method start(). This will create a new thread of execution which will run the code that is in the run() method of the Thread class, which does nothing by default. For this to be useful, you usually override the run method, which is what I think you are calling a thread internal to the class...:
class MyThread extends Thread {
#Override public void run() {
// ... some code ...
}
}
// ...
final Thread t = new MyThread();
t.start();
In this example, after the run() method of the class MyThread returns, the thread of execution associated to that instance of MyThread will terminate (just like when your single-threaded program returns from -- or reaches the end of -- your main() method).
Another possibility is to pass the Thread an instance of a Runnable. Then you separate the 2 concepts: the thread of execution, which is represented by an instance of Thread, will execute the code in the instance of Runnable:
class MyRunnable implements Runnable {
#Override public void run {
// this code will get executed by a thread
}
}
// ...
final MyRunnable r = new MyRunnable();
final Thread t = new Thread(t);
t.start();
This maybe closer to what you call an external thread, although this nomenclature is highly unconventional.
So, you see that there are 2 different, but closely related, concepts here.
Now, in Java you have a way to create a thread of execution that will be waiting for you to give it some code to execute. After it is created, it goes to a pool, and sits there. You submit some code for it to run, and when it finishes, instead of terminating, the thread of execution keeps alive and goes back to that pool. Maybe this is what you are looking for.
To do it, you usually use an ExecutorService. For example:
class MyMainClass {
private static final ExecutorService es = Executors.newFixedThreadPool(10);
public static void main(String... args) {
es.submit(new MyRunnable());
es.submit(new MyRunnable());
es.submit(new MyRunnable());
es.submit(new MyRunnable());
es.submit(new MyRunnable());
}
}
In this example, the pool contains 10 threads of execution. You can submit any amount of instances of Runnable for it, and it will distribute them among the 10 threads. Each call to submit(...) on the ExecutorService returns an instance of Future, which you can use to know if the thread of execution that was running your Runnable did already finish, and if it finished successfully or due to an uncaught exception.
I suggest that you take a look at the javadocs for all the classes I mentioned here: Thread, Runnable, ExecutorService, Executors and Future. There's a lot to learn from that documentation!
As a final note, remember that if you start playing with threads and ExecutorServices, you will get all kinds of headache. You will have to think about situations in which the execution cannot proceed (deadlocks, livelocks), about operations that need to be atomic (ie, incrementing a variable from different threads), memory visibility (ie, if you change the value of a field without "taking care", it can happen that other threads will never notice the change to that field!). Also remember that the JVM won't die until every last non-daemon thread finishes; in other words, the example above will never terminate, even if all the submitted Runnables finish, because the threads of execution in the ExecutorService are still alive!

Running threads in background and passing data to thread as needed

I have a requirement to run a thread in background in java and may need to pass some information to the thread before it starts doing its actual function.
How to implement this?
Secondly, is it possible to start a thread which does further operation and exit from request context. Please note that I have to implement in a web application.
An example to answer your first question:
class NewThread extends Thread
{
public String someInformation;
#Override
public void run()
{
System.out.println(someInformation);
}
}
public class YourClass
{
public void startANewThread()
{
NewThread newThread = new NewThread();
newThread.someInformation = "hello";
newThread.start();
}
}
As for your second question: This code should run in a web application, but you must be extremely careful to make sure, that these background Threads will finish at some point, or else that would be a nice little memory leak.
Please note, that if you want to share information when both Threads are running, you need to synchronize information access.
Depending on what the background Thread does it might make sense to use a framework like Quartz
is it possible to start a thread which does further operation and exit from request context. Please note that I have to implement in a web application.
You can use an ExecutorService to pass any number of tasks to and shutdown when you have finished with it.
Try this block of code, with two threads, where one thread will run in background and another thread will start executing the task. And here you can set a return type as well unlike thread.run() method.
FutureTask<Response> future = new FutureTask<>(newCallable<Response>() {
public yourreturntype call() {
doSomething(Thread1);
}
});
ExecutorService executor = Executors.newSingleThreadExecutor();
executor.execute(future);
doSomethingelse(Thread2)
//This thread doesnot wait for thread1 to complete

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