when to use Thread, interrupt and join - java

i am doing a sleeping barber prob. So, first i create 10 customer threads with 2 sec "sleep" between each other. now, the first client gets hair cut, means sleeping 5 sec.. we have waiting room for following threads where we have place for only 3 threads.
if a customer thread is getting hair cut, and 3 following threads are in queue, other customer threads created after that must stop unless there is an available position in 3 sit waiting room.
when 1st customer gets cut, second customers cut starts,, so 2 threads are in queue, only in this case one more thread can join the waiting.
to do all these task, can someone tell me in short, where to use sleep, interrupt and join. especially how to make threads wait for others to finish, and how to detect how many threads are currently waiting/sleeping?

You can use additiv semaphores with 3 places for the waiting room and one binary semaphore for the barber.
Semaphore waitingRoom = new Semaphore(3);
Semaphore barber= new Semaphore(1);
The method cut shoud be like this:
waitingRoom.acquire();
barber.acquire();
waitingRoom.release()
Thread.sleep(300)
barber.release()
You use .join() only if you waiting for a thread to continue your programm. You don't need to interrupt this thread, it must just finish his run().
.interrupt() will hold on the thread.

sleep() method delays the execution of a thread by specified period of time. While sleeping, the thread does not release its lock. It still holds it.
If a thread calls join method on another thread, then it means that the thread will become runnable only after another has completed running. e.g.
public static void main(String[] args){
Thread thread1 = new Thread();
thread1.join();
}
Above code means that the main thread will become runnable after the thread1 has completed running.
If you use overloaded version of join method.
thread1.join(100)
This will mean that wait for 100 milliseconds for the thread1 to complete, but if that doesn't happen, become runnable anyone. So main thread will become runnable even if thread1 does not complete in 100 milliseconds

Related

Understanding Wait in Thread Java

I have the following code:-
class ThreadB extends Thread {
int total;
#Override public void run() {
synchronized (this){
for(int i=0; i<5; i++){
total+=i;
}
}
}
}
public class Solution {
public static void main(String[] args) throws InterruptedException {
ThreadB b = new ThreadB();
b.start();
synchronized (b){
b.wait();
}
System.out.println(b.total);
}
}
Whenever I run this I get my output as 10.
If I comment the wait line I get the output as 0 always.
I am confused as to why do I get my answer as 10 always.
There are 2 threads , ThreadB and main thread so when I execute the wait method then ThreadB should be waiting as per definition and values should not get added and hence 0 should be printed by main thread then?
Every object has an intrinsic lock that threads can acquire using synchronized. A thread calls wait when there isn't anything it can do until something changes (for instance,
it might be trying to insert into a bounded queue that is currently full), it calls wait on the object whose lock it acquired with synchronized. When the main thread calls b.wait(), it means the main thread is the one that is going dormant.
When the code has wait commented out the ThreadB thread is still in the process of starting and the main thread can take the lock, then release the lock and print total before ThreadB can acquire the lock, at which time total is still 0. Technically there is a race and it's not guaranteed which thread goes first but the main thread has a good head start.
When the code uses wait then the main thread acquires the lock on ThreadB (again getting there ahead of ThreadB), then waits until it receives a notify. It happens that when a thread terminates it causes the scheduler to notify any threads in its waitset, so when threadB finishes it causes the main thread to wake up and proceed from there. Since ThreadB is done total is 10 by the time the main thread gets around to printing it.
If somehow the main thread did not get the lock before ThreadB, then (since ThreadB holds onto the lock for the whole time it is running) it couldn't acquire the lock until after ThreadB was finished. That would mean it wasn't in the waitset at the time the dying thread sent its notification, but would wait later, and there wouldn't be any notification to wake it up and it would hang.
This kind of problem - races that result in lost notifications and threads hanging - can happen when wait/notify is misused. For the right way to use wait and notify read https://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html.
If you specifically want a thread to wait for another thread to finish, Thread has an instance method called join that is used for that, which the main thread would call here like
b.join();
BTW the notify-on-termination behavior is documented in the api doc for java.lang.Thread#join, it says:
This implementation uses a loop of this.wait calls conditioned on this.isAlive. As a thread terminates the this.notifyAll method is invoked. It is recommended that applications not use wait, notify, or notifyAll on Thread instances.
Note the warning against synchronizing on Thread objects. It doesn't play nice with JDK code like join that is locking on threads.
I am confused as to why do I get my answer as 10 always. There are 2 threads , ThreadB and main thread so when I execute the wait method then ThreadB should be waiting as per definition and values should not get added and hence 0 should be printed by main thread then?
You are getting a result because of the way Java threads terminate. When a Thread finishes, the Thread object itself is notified. So your wait() method causes the thread to wait for the termination of the background thread. The join() method is implemented by a call to wait() and you should use join() directly and not wait().
If I comment the wait line I get the output as 0 always.
If you don't have the wait() line then most likely the main thread will finish and get the value of b.total before the b thread is even started. Starting threads take a little bit of time and you need to have b.join() to make sure that you wait for the b thread to finish and to synchronize with any memory changes that the other thread has made, in this case to b.total.
If you put a sleep instead of the wait, you might still see the value of 0 even if the b thread had already set it to 10 because there is nothing that is synchronizing the memory and the b.total value of 0 might be cached. The join() method waits for the thread to finish and synchronized memory so that you can see the results of the thread.

Is Thread.join() considered killing a thread? Is it ok to run another thread.start() after thread.join()?

Edit: I want to make a user input stop a thread, then another user input will start the thread.
I have a noob java question, I'm new to Threads and i want to know if when i execute Thread.currentThread().join();, and rerun the same thread again, will it overwrite the Thread that i just joined or will it run a new thread? I hope my question is clear.
From the JavDoc:
Waits for this thread to die. This implementation uses a loop of this.wait calls conditioned on this.isAlive. As a thread terminates the this.notifyAll method is invoked. It is recommended that applications not use wait, notify, or notifyAll on Thread instances.
Thread t1 = new Thread(new MyRunnable(), "t1");
t1.start();
// wait here for t1 to terminate.
t1.join();
// alternatively, you can provide a timeout in ms.
t1.join(1000);
The calling thread (assume it's the main thread) will wait for another thread, t1, to terminate.
The term joining might be misleading, there is no joining in that sense of two threads, also no overriding.
If you are trying to terminate a thread, have a look here (in a nutshell, don't try to kill a thread but make it finish it's job, it will terminate naturally after that)
Just to be really clear: t.join() does not do anything to thread t.
The only thing it does is wait for thread t to terminate.
when i execute Thread.currentThread().join();, and rerun the same thread again, will it overwrite the Thread that i just joined or will it run a new thread?
A Thread instance may only be start()ed one time. You must create a new Thread instance each time you want to start a new thread...
...But if you think you want your program to continually create new threads, then you probably should read about thread pools.

Java: notify vs notify all [duplicate]

If one Googles for "difference between notify() and notifyAll()" then a lot of explanations will pop up (leaving apart the javadoc paragraphs). It all boils down to the number of waiting threads being waken up: one in notify() and all in notifyAll().
However (if I do understand the difference between these methods right), only one thread is always selected for further monitor acquisition; in the first case the one selected by the VM, in the second case the one selected by the system thread scheduler. The exact selection procedures for both of them (in the general case) are not known to the programmer.
What's the useful difference between notify() and notifyAll() then? Am I missing something?
Clearly, notify wakes (any) one thread in the wait set, notifyAll wakes all threads in the waiting set. The following discussion should clear up any doubts. notifyAll should be used most of the time. If you are not sure which to use, then use notifyAll.Please see explanation that follows.
Read very carefully and understand. Please send me an email if you have any questions.
Look at producer/consumer (assumption is a ProducerConsumer class with two methods). IT IS BROKEN (because it uses notify) - yes it MAY work - even most of the time, but it may also cause deadlock - we will see why:
public synchronized void put(Object o) {
while (buf.size()==MAX_SIZE) {
wait(); // called if the buffer is full (try/catch removed for brevity)
}
buf.add(o);
notify(); // called in case there are any getters or putters waiting
}
public synchronized Object get() {
// Y: this is where C2 tries to acquire the lock (i.e. at the beginning of the method)
while (buf.size()==0) {
wait(); // called if the buffer is empty (try/catch removed for brevity)
// X: this is where C1 tries to re-acquire the lock (see below)
}
Object o = buf.remove(0);
notify(); // called if there are any getters or putters waiting
return o;
}
FIRSTLY,
Why do we need a while loop surrounding the wait?
We need a while loop in case we get this situation:
Consumer 1 (C1) enter the synchronized block and the buffer is empty, so C1 is put in the wait set (via the wait call). Consumer 2 (C2) is about to enter the synchronized method (at point Y above), but Producer P1 puts an object in the buffer, and subsequently calls notify. The only waiting thread is C1, so it is woken and now attempts to re-acquire the object lock at point X (above).
Now C1 and C2 are attempting to acquire the synchronization lock. One of them (nondeterministically) is chosen and enters the method, the other is blocked (not waiting - but blocked, trying to acquire the lock on the method). Let's say C2 gets the lock first. C1 is still blocking (trying to acquire the lock at X). C2 completes the method and releases the lock. Now, C1 acquires the lock. Guess what, lucky we have a while loop, because, C1 performs the loop check (guard) and is prevented from removing a non-existent element from the buffer (C2 already got it!). If we didn't have a while, we would get an IndexArrayOutOfBoundsException as C1 tries to remove the first element from the buffer!
NOW,
Ok, now why do we need notifyAll?
In the producer/consumer example above it looks like we can get away with notify. It seems this way, because we can prove that the guards on the wait loops for producer and consumer are mutually exclusive. That is, it looks like we cannot have a thread waiting in the put method as well as the get method, because, for that to be true, then the following would have to be true:
buf.size() == 0 AND buf.size() == MAX_SIZE (assume MAX_SIZE is not 0)
HOWEVER, this is not good enough, we NEED to use notifyAll. Let's see why ...
Assume we have a buffer of size 1 (to make the example easy to follow). The following steps lead us to deadlock. Note that ANYTIME a thread is woken with notify, it can be non-deterministically selected by the JVM - that is any waiting thread can be woken. Also note that when multiple threads are blocking on entry to a method (i.e. trying to acquire a lock), the order of acquisition can be non-deterministic. Remember also that a thread can only be in one of the methods at any one time - the synchronized methods allow only one thread to be executing (i.e. holding the lock of) any (synchronized) methods in the class. If the following sequence of events occurs - deadlock results:
STEP 1:
- P1 puts 1 char into the buffer
STEP 2:
- P2 attempts put - checks wait loop - already a char - waits
STEP 3:
- P3 attempts put - checks wait loop - already a char - waits
STEP 4:
- C1 attempts to get 1 char
- C2 attempts to get 1 char - blocks on entry to the get method
- C3 attempts to get 1 char - blocks on entry to the get method
STEP 5:
- C1 is executing the get method - gets the char, calls notify, exits method
- The notify wakes up P2
- BUT, C2 enters method before P2 can (P2 must reacquire the lock), so P2 blocks on entry to the put method
- C2 checks wait loop, no more chars in buffer, so waits
- C3 enters method after C2, but before P2, checks wait loop, no more chars in buffer, so waits
STEP 6:
- NOW: there is P3, C2, and C3 waiting!
- Finally P2 acquires the lock, puts a char in the buffer, calls notify, exits method
STEP 7:
- P2's notification wakes P3 (remember any thread can be woken)
- P3 checks the wait loop condition, there is already a char in the buffer, so waits.
- NO MORE THREADS TO CALL NOTIFY and THREE THREADS PERMANENTLY SUSPENDED!
SOLUTION: Replace notify with notifyAll in the producer/consumer code (above).
However (if I do understand the difference between these methods right), only one thread is always selected for further monitor acquisition.
That is not correct. o.notifyAll() wakes all of the threads that are blocked in o.wait() calls. The threads are only allowed to return from o.wait() one-by-one, but they each will get their turn.
Simply put, it depends on why your threads are waiting to be notified. Do you want to tell one of the waiting threads that something happened, or do you want to tell all of them at the same time?
In some cases, all waiting threads can take useful action once the wait finishes. An example would be a set of threads waiting for a certain task to finish; once the task has finished, all waiting threads can continue with their business. In such a case you would use notifyAll() to wake up all waiting threads at the same time.
Another case, for example mutually exclusive locking, only one of the waiting threads can do something useful after being notified (in this case acquire the lock). In such a case, you would rather use notify(). Properly implemented, you could use notifyAll() in this situation as well, but you would unnecessarily wake threads that can't do anything anyway.
In many cases, the code to await a condition will be written as a loop:
synchronized(o) {
while (! IsConditionTrue()) {
o.wait();
}
DoSomethingThatOnlyMakesSenseWhenConditionIsTrue_and_MaybeMakeConditionFalseAgain();
}
That way, if an o.notifyAll() call wakes more than one waiting thread, and the first one to return from the o.wait() makes leaves the condition in the false state, then the other threads that were awakened will go back to waiting.
Useful differences:
Use notify() if all your waiting threads are interchangeable (the order they wake up doesn't matter), or if you only ever have one waiting thread. A common example is a thread pool used to execute jobs from a queue--when a job is added, one of threads is notified to wake up, execute the next job and go back to sleep.
Use notifyAll() for other cases where the waiting threads may have different purposes and should be able to run concurrently. An example is a maintenance operation on a shared resource, where multiple threads are waiting for the operation to complete before accessing the resource.
I think it depends on how resources are produced and consumed. If 5 work objects are available at once and you have 5 consumer objects, it would make sense to wake up all threads using notifyAll() so each one can process 1 work object.
If you have just one work object available, what is the point in waking up all consumer objects to race for that one object? The first one checking for available work will get it and all other threads will check and find they have nothing to do.
I found a great explanation here. In short:
The notify() method is generally used
for resource pools, where there
are an arbitrary number of "consumers"
or "workers" that take resources, but
when a resource is added to the pool,
only one of the waiting consumers or
workers can deal with it. The
notifyAll() method is actually used in
most other cases. Strictly, it is
required to notify waiters of a
condition that could allow multiple
waiters to proceed. But this is often
difficult to know. So as a general
rule, if you have no particular
logic for using notify(), then you
should probably use notifyAll(),
because it is often difficult to know
exactly what threads will be waiting
on a particular object and why.
Note that with concurrency utilities you also have the choice between signal() and signalAll() as these methods are called there. So the question remains valid even with java.util.concurrent.
Doug Lea brings up an interesting point in his famous book: if a notify() and Thread.interrupt() happen at the same time, the notify might actually get lost. If this can happen and has dramatic implications notifyAll() is a safer choice even though you pay the price of overhead (waking too many threads most of the time).
Here is an example. Run it. Then change one of the notifyAll() to notify() and see what happens.
ProducerConsumerExample class
public class ProducerConsumerExample {
private static boolean Even = true;
private static boolean Odd = false;
public static void main(String[] args) {
Dropbox dropbox = new Dropbox();
(new Thread(new Consumer(Even, dropbox))).start();
(new Thread(new Consumer(Odd, dropbox))).start();
(new Thread(new Producer(dropbox))).start();
}
}
Dropbox class
public class Dropbox {
private int number;
private boolean empty = true;
private boolean evenNumber = false;
public synchronized int take(final boolean even) {
while (empty || evenNumber != even) {
try {
System.out.format("%s is waiting ... %n", even ? "Even" : "Odd");
wait();
} catch (InterruptedException e) { }
}
System.out.format("%s took %d.%n", even ? "Even" : "Odd", number);
empty = true;
notifyAll();
return number;
}
public synchronized void put(int number) {
while (!empty) {
try {
System.out.println("Producer is waiting ...");
wait();
} catch (InterruptedException e) { }
}
this.number = number;
evenNumber = number % 2 == 0;
System.out.format("Producer put %d.%n", number);
empty = false;
notifyAll();
}
}
Consumer class
import java.util.Random;
public class Consumer implements Runnable {
private final Dropbox dropbox;
private final boolean even;
public Consumer(boolean even, Dropbox dropbox) {
this.even = even;
this.dropbox = dropbox;
}
public void run() {
Random random = new Random();
while (true) {
dropbox.take(even);
try {
Thread.sleep(random.nextInt(100));
} catch (InterruptedException e) { }
}
}
}
Producer class
import java.util.Random;
public class Producer implements Runnable {
private Dropbox dropbox;
public Producer(Dropbox dropbox) {
this.dropbox = dropbox;
}
public void run() {
Random random = new Random();
while (true) {
int number = random.nextInt(10);
try {
Thread.sleep(random.nextInt(100));
dropbox.put(number);
} catch (InterruptedException e) { }
}
}
}
Short summary:
Always prefer notifyAll() over notify() unless you have a massively parallel application where a large number of threads all do the same thing.
Explanation:
notify() [...] wakes up a single
thread. Because notify() doesn't allow you to specify the thread that is
woken up, it is useful only in massively parallel applications — that
is, programs with a large number of threads, all doing similar chores.
In such an application, you don't care which thread gets woken up.
source: https://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html
Compare notify() with notifyAll() in the above described situation: a massively parallel application where threads are doing the same thing. If you call notifyAll() in that case, notifyAll() will induce the waking up (i.e. scheduling) of a huge number of threads, many of them unnecessarily (since only one thread can actually proceed, namely the thread which will be granted the monitor for the object wait(), notify(), or notifyAll() was called on), therefore wasting computing resources.
Thus, if you don't have an application where a huge number of threads do the same thing concurrently, prefer notifyAll() over notify(). Why? Because, as other users have already answered in this forum, notify()
wakes up a single thread that is waiting on this object's monitor. [...] The
choice is arbitrary and occurs at the discretion of the
implementation.
source: Java SE8 API (https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify--)
Imagine you have a producer consumer application where consumers are ready (i.e. wait() ing) to consume, producers are ready (i.e. wait() ing) to produce and the queue of items (to be produced / consumed) is empty. In that case, notify() might wake up only consumers and never producers because the choice who is waken up is arbitrary. The producer consumer cycle wouldn't make any progress although producers and consumers are ready to produce and consume, respectively. Instead, a consumer is woken up (i.e. leaving the wait() status), doesn't take an item out of the queue because it's empty, and notify() s another consumer to proceed.
In contrast, notifyAll() awakens both producers and consumers. The choice who is scheduled depends on the scheduler. Of course, depending on the scheduler's implementation, the scheduler might also only schedule consumers (e.g. if you assign consumer threads a very high priority). However, the assumption here is that the danger of the scheduler scheduling only consumers is lower than the danger of the JVM only waking up consumers because any reasonably implemented scheduler doesn't make just arbitrary decisions. Rather, most scheduler implementations make at least some effort to prevent starvation.
From Joshua Bloch, the Java Guru himself in Effective Java 2nd edition:
"Item 69: Prefer concurrency utilities to wait and notify".
There are three states for a thread.
WAIT - The thread is not using any CPU cycle
BLOCKED - The thread is blocked trying to acquire a monitor. It might still be using the CPU cycles
RUNNING - The thread is running.
Now, when a notify() is called, JVM picks one thread and move them to the BLOCKED state and hence to the RUNNING state as there is no competition for the monitor object.
When a notifyAll() is called, JVM picks all the threads and move all of them to BLOCKED state. All these threads will get the lock of the object on a priority basis. Thread which is able to acquire the monitor first will be able to go to the RUNNING state first and so on.
This answer is a graphical rewriting and simplification of the excellent answer by xagyg, including comments by eran.
Why use notifyAll, even when each product is intended for a single consumer?
Consider producers and consumers, simplified as follows.
Producer:
while (!empty) {
wait() // on full
}
put()
notify()
Consumer:
while (empty) {
wait() // on empty
}
take()
notify()
Assume 2 producers and 2 consumers, sharing a buffer of size 1. The following picture depicts a scenario leading to a deadlock, which would be avoided if all threads used notifyAll.
Each notify is labeled with the thread being woken up.
I am very surprised that no one mentioned the infamous "lost wakeup" problem (google it).
Basically:
if you have multiple threads waiting on a same condition and,
multiple threads that can make you transition from state A to state B and,
multiple threads that can make you transition from state B to state A (usually the same threads as in 1.) and,
transitioning from state A to B should notify threads in 1.
THEN you should use notifyAll unless you have provable guarantees that lost wakeups are impossible.
A common example is a concurrent FIFO queue where:
multiple enqueuers (1. and 3. above) can transition your queue from empty to non-empty
multiple dequeuers (2. above) can wait for the condition "the queue is not empty"
empty -> non-empty should notify dequeuers
You can easily write an interleaving of operations in which, starting from an empty queue, 2 enqueuers and 2 dequeuers interact and 1 enqueuer will remain sleeping.
This is a problem arguably comparable with the deadlock problem.
Here's a simpler explanation:
You're correct that whether you use notify() or notifyAll(), the immediate result is that exactly one other thread will acquire the monitor and begin executing. (Assuming some threads were in fact blocked on wait() for this object, other unrelated threads aren't soaking up all available cores, etc.) The impact comes later.
Suppose thread A, B, and C were waiting on this object, and thread A gets the monitor. The difference lies in what happens once A releases the monitor. If you used notify(), then B and C are still blocked in wait(): they are not waiting on the monitor, they are waiting to be notified. When A releases the monitor, B and C will still be sitting there, waiting for a notify().
If you used notifyAll(), then B and C have both advanced past the "wait for notification" state and are both waiting to acquire the monitor. When A releases the monitor, either B or C will acquire it (assuming no other threads are competing for that monitor) and begin executing.
notify() will wake up one thread while notifyAll() will wake up all. As far as I know there is no middle ground. But if you are not sure what notify() will do to your threads, use notifyAll(). Works like a charm everytime.
All the above answers are correct, as far as I can tell, so I'm going to tell you something else. For production code you really should use the classes in java.util.concurrent. There is very little they cannot do for you, in the area of concurrency in java.
notify() lets you write more efficient code than notifyAll().
Consider the following piece of code that's executed from multiple parallel threads:
synchronized(this) {
while(busy) // a loop is necessary here
wait();
busy = true;
}
...
synchronized(this) {
busy = false;
notifyAll();
}
It can be made more efficient by using notify():
synchronized(this) {
if(busy) // replaced the loop with a condition which is evaluated only once
wait();
busy = true;
}
...
synchronized(this) {
busy = false;
notify();
}
In the case if you have a large number of threads, or if the wait loop condition is costly to evaluate, notify() will be significantly faster than notifyAll(). For example, if you have 1000 threads then 999 threads will be awakened and evaluated after the first notifyAll(), then 998, then 997, and so on. On the contrary, with the notify() solution, only one thread will be awakened.
Use notifyAll() when you need to choose which thread will do the work next:
synchronized(this) {
while(idx != last+1) // wait until it's my turn
wait();
}
...
synchronized(this) {
last = idx;
notifyAll();
}
Finally, it's important to understand that in case of notifyAll(), the code inside synchronized blocks that have been awakened will be executed sequentially, not all at once. Let's say there are three threads waiting in the above example, and the fourth thread calls notifyAll(). All three threads will be awakened but only one will start execution and check the condition of the while loop. If the condition is true, it will call wait() again, and only then the second thread will start executing and will check its while loop condition, and so on.
notify() - Selects a random thread from the wait set of the object and puts it in the BLOCKED state. The rest of the threads in the wait set of the object are still in the WAITING state.
notifyAll() - Moves all the threads from the wait set of the object to BLOCKED state. After you use notifyAll(), there are no threads remaining in the wait set of the shared object because all of them are now in BLOCKED state and not in WAITING state.
BLOCKED - blocked for lock acquisition.
WAITING - waiting for notify ( or blocked for join completion ).
I would like to mention what is explained in Java Concurrency in Practice:
First point, whether Notify or NotifyAll?
It will be NotifyAll, and reason is that it will save from signall hijacking.
If two threads A and B are waiting on different condition predicates
of same condition queue and notify is called, then it is upto JVM to
which thread JVM will notify.
Now if notify was meant for thread A and JVM notified thread B, then
thread B will wake up and see that this notification is not useful so
it will wait again. And Thread A will never come to know about this
missed signal and someone hijacked it's notification.
So, calling notifyAll will resolve this issue, but again it will have
performance impact as it will notify all threads and all threads will
compete for same lock and it will involve context switch and hence
load on CPU. But we should care about performance only if it is
behaving correctly, if it's behavior itself is not correct then
performance is of no use.
This problem can be solved with using Condition object of explicit locking Lock, provided in jdk 5, as it provides different wait for each condition predicate. Here it will behave correctly and there will not be performance issue as it will call signal and make sure that only one thread is waiting for that condition
Taken from blog on Effective Java:
The notifyAll method should generally be used in preference to notify.
If notify is used, great care must be taken to ensure liveness.
So, what i understand is (from aforementioned blog, comment by "Yann TM" on accepted answer and Java docs):
notify() : JVM awakens one of the waiting threads on this object. Thread selection is made arbitrarily without fairness. So same thread can be awakened again and again. So system's state changes but no real progress is made. Thus creating a livelock.
notifyAll() : JVM awakens all threads and then all threads race for the lock on this object. Now, CPU scheduler selects a thread which acquires lock on this object. This selection process would be much better than selection by JVM. Thus, ensuring liveness.
Take a look at the code posted by #xagyg.
Suppose two different threads are waiting for two different conditions:
The first thread is waiting for buf.size() != MAX_SIZE, and the second thread is waiting for buf.size() != 0.
Suppose at some point buf.size() is not equal to 0. JVM calls notify() instead of notifyAll(), and the first thread is notified (not the second one).
The first thread is woken up, checks for buf.size() which might return MAX_SIZE, and goes back to waiting. The second thread is not woken up, continues to wait and does not call get().
notify will notify only one thread which are in waiting state, while notify all will notify all the threads in the waiting state now all the notified threads and all the blocked threads are eligible for the lock, out of which only one will get the lock and all others (including those who are in waiting state earlier) will be in blocked state.
To summarize the excellent detailed explanations above, and in the simplest way I can think of, this is due to the limitations of the JVM built-in monitor, which 1) is acquired on the entire synchronization unit (block or object) and 2) does not discriminate about the specific condition being waited/notified on/about.
This means that if multiple threads are waiting on different conditions and notify() is used, the selected thread may not be the one which would make progress on the newly fulfilled condition - causing that thread (and other currently still waiting threads which would be able to fulfill the condition, etc..) not to be able to make progress, and eventually starvation or program hangup.
In contrast, notifyAll() enables all waiting threads to eventually re-acquire the lock and check for their respective condition, thereby eventually allowing progress to be made.
So notify() can be used safely only if any waiting thread is guaranteed to allow progress to be made should it be selected, which in general is satisfied when all threads within the same monitor check for only one and the same condition - a fairly rare case in real world applications.
notify() wakes up the first thread that called wait() on the same object.
notifyAll() wakes up all the threads that called wait() on the same object.
The highest priority thread will run first.
When you call the wait() of the "object"(expecting the object lock is acquired),intern this will release the lock on that object and help's the other threads to have lock on this "object", in this scenario there will be more than 1 thread waiting for the "resource/object"(considering the other threads also issued the wait on the same above object and down the way there will be a thread that fill the resource/object and invokes notify/notifyAll).
Here when you issue the notify of the same object(from the same/other side of the process/code),this will release a blocked and waiting single thread (not all the waiting threads -- this released thread will be picked by JVM Thread Scheduler and all the lock obtaining process on the object is same as regular).
If you have Only one thread that will be sharing/working on this object , it is ok to use the notify() method alone in your wait-notify implementation.
if you are in situation where more than one thread read's and writes on resources/object based on your business logic,then you should go for notifyAll()
now i am looking how exactly the jvm is identifying and breaking the waiting thread when we issue notify() on a object ...
Waiting queue and blocked queue
You can assume there are two kinds of queues associated with each lock object. One is blocked queue containing thread waiting for the monitor lock, other is waiting queue containing thread waiting to be notified. (Thread will be put into waiting queue when they call Object.wait).
Each time the lock is available, the scheduler choose one thread from blocked queue to execute.
When notify is called, there will only be one thread in waiting queue are put into blocked queue to contend for the lock, while notifyAll will put all thread in waiting queue into blocked queue.
Now can you see the difference?
Although in both case there will only be one thread get executed, but with notifyAll, other threads still get a change to be executed(Because they are in the blocked queue) even if they failed to contend the lock.
some guidline
I basically recommend use notifyAll all the time althrough there may be a little performance penalty.
And use notify only if :
Any waked thread can make the programe proceed.
performance is important.
For example:
#xagyg 's answer gives a example which notify will cause deadlock. In his example, both producer and consumer are related with the same lock object. So when a producer calls notify, either a producer or a consumer can be notified. But if a producer is woken up it can not make the programe proceed because the buffer is already full.So a deadlock happens.
There are two ways to solve it :
use notifyALl as #xagyg suggests.
Make procuder and consumer related with different lock object and procuder can only wake up consumer, consumer can only wake up producer. In that case, no matter which consumer is waked, it can consumer the buffer and make the programe proceed.
While there are some solid answers above, I am surprised by the number of confusions and misunderstandings I have read. This probably proves the idea that one should use java.util.concurrent as much as possible instead of trying to write their own broken concurrent code.
Back to the question: to summarize, the best practice today is to AVOID notify() in ALL situations due to the lost wakeup problem. Anyone who doesn't understand this should not be allowed to write mission critical concurrency code. If you are worried about the herding problem, one safe way to achieve waking one thread up at a time is to:
Build an explicit waiting queue for the waiting threads;
Have each of the thread in the queue wait for its predecessor;
Have each thread call notifyAll() when done.
Or you can use Java.util.concurrent.*, which have already implemented this.
Waking up all does not make much significance here.
wait notify and notifyall, all these are put after owning the object's monitor. If a thread is in the waiting stage and notify is called, this thread will take up the lock and no other thread at that point can take up that lock. So concurrent access can not take place at all. As far as i know any call to wait notify and notifyall can be made only after taking the lock on the object. Correct me if i am wrong.

After wait shouldn't thread be in blocking state rather than runnable state?

I am going through a java 6 book. A sample code snippet is given below from Threads chapter, where I need a clarification
synchronized(a){ //The thread gets the lock on 'a'
a.wait(2000);// Thread releases the lock and waits for notify only for maximum of two seconds, then goes back to runnable state
//The thread reacquires the lock
//More instructions here
}
Now my doubt is, after 2 seconds of wait time, to continue further code execution, the above code would require the lock on object 'a' and there is fair chance that the other thread (which is supposed to call notify() on a) might already be holding a lock on it.
So shouldn't the thread go to Blocking state after 2seconds wait, instead of Runnable state as mentioned above in the comments (in Line No. 2).
If another thread has the lock on the object, then yes, you are correct, it will wait. The javadocs for wait state the following behavior when the specified amount of time elapses.
"The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante - that is, to the situation as of the time that the wait method was invoked"

Java: notify() vs. notifyAll() all over again

If one Googles for "difference between notify() and notifyAll()" then a lot of explanations will pop up (leaving apart the javadoc paragraphs). It all boils down to the number of waiting threads being waken up: one in notify() and all in notifyAll().
However (if I do understand the difference between these methods right), only one thread is always selected for further monitor acquisition; in the first case the one selected by the VM, in the second case the one selected by the system thread scheduler. The exact selection procedures for both of them (in the general case) are not known to the programmer.
What's the useful difference between notify() and notifyAll() then? Am I missing something?
Clearly, notify wakes (any) one thread in the wait set, notifyAll wakes all threads in the waiting set. The following discussion should clear up any doubts. notifyAll should be used most of the time. If you are not sure which to use, then use notifyAll.Please see explanation that follows.
Read very carefully and understand. Please send me an email if you have any questions.
Look at producer/consumer (assumption is a ProducerConsumer class with two methods). IT IS BROKEN (because it uses notify) - yes it MAY work - even most of the time, but it may also cause deadlock - we will see why:
public synchronized void put(Object o) {
while (buf.size()==MAX_SIZE) {
wait(); // called if the buffer is full (try/catch removed for brevity)
}
buf.add(o);
notify(); // called in case there are any getters or putters waiting
}
public synchronized Object get() {
// Y: this is where C2 tries to acquire the lock (i.e. at the beginning of the method)
while (buf.size()==0) {
wait(); // called if the buffer is empty (try/catch removed for brevity)
// X: this is where C1 tries to re-acquire the lock (see below)
}
Object o = buf.remove(0);
notify(); // called if there are any getters or putters waiting
return o;
}
FIRSTLY,
Why do we need a while loop surrounding the wait?
We need a while loop in case we get this situation:
Consumer 1 (C1) enter the synchronized block and the buffer is empty, so C1 is put in the wait set (via the wait call). Consumer 2 (C2) is about to enter the synchronized method (at point Y above), but Producer P1 puts an object in the buffer, and subsequently calls notify. The only waiting thread is C1, so it is woken and now attempts to re-acquire the object lock at point X (above).
Now C1 and C2 are attempting to acquire the synchronization lock. One of them (nondeterministically) is chosen and enters the method, the other is blocked (not waiting - but blocked, trying to acquire the lock on the method). Let's say C2 gets the lock first. C1 is still blocking (trying to acquire the lock at X). C2 completes the method and releases the lock. Now, C1 acquires the lock. Guess what, lucky we have a while loop, because, C1 performs the loop check (guard) and is prevented from removing a non-existent element from the buffer (C2 already got it!). If we didn't have a while, we would get an IndexArrayOutOfBoundsException as C1 tries to remove the first element from the buffer!
NOW,
Ok, now why do we need notifyAll?
In the producer/consumer example above it looks like we can get away with notify. It seems this way, because we can prove that the guards on the wait loops for producer and consumer are mutually exclusive. That is, it looks like we cannot have a thread waiting in the put method as well as the get method, because, for that to be true, then the following would have to be true:
buf.size() == 0 AND buf.size() == MAX_SIZE (assume MAX_SIZE is not 0)
HOWEVER, this is not good enough, we NEED to use notifyAll. Let's see why ...
Assume we have a buffer of size 1 (to make the example easy to follow). The following steps lead us to deadlock. Note that ANYTIME a thread is woken with notify, it can be non-deterministically selected by the JVM - that is any waiting thread can be woken. Also note that when multiple threads are blocking on entry to a method (i.e. trying to acquire a lock), the order of acquisition can be non-deterministic. Remember also that a thread can only be in one of the methods at any one time - the synchronized methods allow only one thread to be executing (i.e. holding the lock of) any (synchronized) methods in the class. If the following sequence of events occurs - deadlock results:
STEP 1:
- P1 puts 1 char into the buffer
STEP 2:
- P2 attempts put - checks wait loop - already a char - waits
STEP 3:
- P3 attempts put - checks wait loop - already a char - waits
STEP 4:
- C1 attempts to get 1 char
- C2 attempts to get 1 char - blocks on entry to the get method
- C3 attempts to get 1 char - blocks on entry to the get method
STEP 5:
- C1 is executing the get method - gets the char, calls notify, exits method
- The notify wakes up P2
- BUT, C2 enters method before P2 can (P2 must reacquire the lock), so P2 blocks on entry to the put method
- C2 checks wait loop, no more chars in buffer, so waits
- C3 enters method after C2, but before P2, checks wait loop, no more chars in buffer, so waits
STEP 6:
- NOW: there is P3, C2, and C3 waiting!
- Finally P2 acquires the lock, puts a char in the buffer, calls notify, exits method
STEP 7:
- P2's notification wakes P3 (remember any thread can be woken)
- P3 checks the wait loop condition, there is already a char in the buffer, so waits.
- NO MORE THREADS TO CALL NOTIFY and THREE THREADS PERMANENTLY SUSPENDED!
SOLUTION: Replace notify with notifyAll in the producer/consumer code (above).
However (if I do understand the difference between these methods right), only one thread is always selected for further monitor acquisition.
That is not correct. o.notifyAll() wakes all of the threads that are blocked in o.wait() calls. The threads are only allowed to return from o.wait() one-by-one, but they each will get their turn.
Simply put, it depends on why your threads are waiting to be notified. Do you want to tell one of the waiting threads that something happened, or do you want to tell all of them at the same time?
In some cases, all waiting threads can take useful action once the wait finishes. An example would be a set of threads waiting for a certain task to finish; once the task has finished, all waiting threads can continue with their business. In such a case you would use notifyAll() to wake up all waiting threads at the same time.
Another case, for example mutually exclusive locking, only one of the waiting threads can do something useful after being notified (in this case acquire the lock). In such a case, you would rather use notify(). Properly implemented, you could use notifyAll() in this situation as well, but you would unnecessarily wake threads that can't do anything anyway.
In many cases, the code to await a condition will be written as a loop:
synchronized(o) {
while (! IsConditionTrue()) {
o.wait();
}
DoSomethingThatOnlyMakesSenseWhenConditionIsTrue_and_MaybeMakeConditionFalseAgain();
}
That way, if an o.notifyAll() call wakes more than one waiting thread, and the first one to return from the o.wait() makes leaves the condition in the false state, then the other threads that were awakened will go back to waiting.
Useful differences:
Use notify() if all your waiting threads are interchangeable (the order they wake up doesn't matter), or if you only ever have one waiting thread. A common example is a thread pool used to execute jobs from a queue--when a job is added, one of threads is notified to wake up, execute the next job and go back to sleep.
Use notifyAll() for other cases where the waiting threads may have different purposes and should be able to run concurrently. An example is a maintenance operation on a shared resource, where multiple threads are waiting for the operation to complete before accessing the resource.
I think it depends on how resources are produced and consumed. If 5 work objects are available at once and you have 5 consumer objects, it would make sense to wake up all threads using notifyAll() so each one can process 1 work object.
If you have just one work object available, what is the point in waking up all consumer objects to race for that one object? The first one checking for available work will get it and all other threads will check and find they have nothing to do.
I found a great explanation here. In short:
The notify() method is generally used
for resource pools, where there
are an arbitrary number of "consumers"
or "workers" that take resources, but
when a resource is added to the pool,
only one of the waiting consumers or
workers can deal with it. The
notifyAll() method is actually used in
most other cases. Strictly, it is
required to notify waiters of a
condition that could allow multiple
waiters to proceed. But this is often
difficult to know. So as a general
rule, if you have no particular
logic for using notify(), then you
should probably use notifyAll(),
because it is often difficult to know
exactly what threads will be waiting
on a particular object and why.
Note that with concurrency utilities you also have the choice between signal() and signalAll() as these methods are called there. So the question remains valid even with java.util.concurrent.
Doug Lea brings up an interesting point in his famous book: if a notify() and Thread.interrupt() happen at the same time, the notify might actually get lost. If this can happen and has dramatic implications notifyAll() is a safer choice even though you pay the price of overhead (waking too many threads most of the time).
Here is an example. Run it. Then change one of the notifyAll() to notify() and see what happens.
ProducerConsumerExample class
public class ProducerConsumerExample {
private static boolean Even = true;
private static boolean Odd = false;
public static void main(String[] args) {
Dropbox dropbox = new Dropbox();
(new Thread(new Consumer(Even, dropbox))).start();
(new Thread(new Consumer(Odd, dropbox))).start();
(new Thread(new Producer(dropbox))).start();
}
}
Dropbox class
public class Dropbox {
private int number;
private boolean empty = true;
private boolean evenNumber = false;
public synchronized int take(final boolean even) {
while (empty || evenNumber != even) {
try {
System.out.format("%s is waiting ... %n", even ? "Even" : "Odd");
wait();
} catch (InterruptedException e) { }
}
System.out.format("%s took %d.%n", even ? "Even" : "Odd", number);
empty = true;
notifyAll();
return number;
}
public synchronized void put(int number) {
while (!empty) {
try {
System.out.println("Producer is waiting ...");
wait();
} catch (InterruptedException e) { }
}
this.number = number;
evenNumber = number % 2 == 0;
System.out.format("Producer put %d.%n", number);
empty = false;
notifyAll();
}
}
Consumer class
import java.util.Random;
public class Consumer implements Runnable {
private final Dropbox dropbox;
private final boolean even;
public Consumer(boolean even, Dropbox dropbox) {
this.even = even;
this.dropbox = dropbox;
}
public void run() {
Random random = new Random();
while (true) {
dropbox.take(even);
try {
Thread.sleep(random.nextInt(100));
} catch (InterruptedException e) { }
}
}
}
Producer class
import java.util.Random;
public class Producer implements Runnable {
private Dropbox dropbox;
public Producer(Dropbox dropbox) {
this.dropbox = dropbox;
}
public void run() {
Random random = new Random();
while (true) {
int number = random.nextInt(10);
try {
Thread.sleep(random.nextInt(100));
dropbox.put(number);
} catch (InterruptedException e) { }
}
}
}
Short summary:
Always prefer notifyAll() over notify() unless you have a massively parallel application where a large number of threads all do the same thing.
Explanation:
notify() [...] wakes up a single
thread. Because notify() doesn't allow you to specify the thread that is
woken up, it is useful only in massively parallel applications — that
is, programs with a large number of threads, all doing similar chores.
In such an application, you don't care which thread gets woken up.
source: https://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html
Compare notify() with notifyAll() in the above described situation: a massively parallel application where threads are doing the same thing. If you call notifyAll() in that case, notifyAll() will induce the waking up (i.e. scheduling) of a huge number of threads, many of them unnecessarily (since only one thread can actually proceed, namely the thread which will be granted the monitor for the object wait(), notify(), or notifyAll() was called on), therefore wasting computing resources.
Thus, if you don't have an application where a huge number of threads do the same thing concurrently, prefer notifyAll() over notify(). Why? Because, as other users have already answered in this forum, notify()
wakes up a single thread that is waiting on this object's monitor. [...] The
choice is arbitrary and occurs at the discretion of the
implementation.
source: Java SE8 API (https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify--)
Imagine you have a producer consumer application where consumers are ready (i.e. wait() ing) to consume, producers are ready (i.e. wait() ing) to produce and the queue of items (to be produced / consumed) is empty. In that case, notify() might wake up only consumers and never producers because the choice who is waken up is arbitrary. The producer consumer cycle wouldn't make any progress although producers and consumers are ready to produce and consume, respectively. Instead, a consumer is woken up (i.e. leaving the wait() status), doesn't take an item out of the queue because it's empty, and notify() s another consumer to proceed.
In contrast, notifyAll() awakens both producers and consumers. The choice who is scheduled depends on the scheduler. Of course, depending on the scheduler's implementation, the scheduler might also only schedule consumers (e.g. if you assign consumer threads a very high priority). However, the assumption here is that the danger of the scheduler scheduling only consumers is lower than the danger of the JVM only waking up consumers because any reasonably implemented scheduler doesn't make just arbitrary decisions. Rather, most scheduler implementations make at least some effort to prevent starvation.
From Joshua Bloch, the Java Guru himself in Effective Java 2nd edition:
"Item 69: Prefer concurrency utilities to wait and notify".
There are three states for a thread.
WAIT - The thread is not using any CPU cycle
BLOCKED - The thread is blocked trying to acquire a monitor. It might still be using the CPU cycles
RUNNING - The thread is running.
Now, when a notify() is called, JVM picks one thread and move them to the BLOCKED state and hence to the RUNNING state as there is no competition for the monitor object.
When a notifyAll() is called, JVM picks all the threads and move all of them to BLOCKED state. All these threads will get the lock of the object on a priority basis. Thread which is able to acquire the monitor first will be able to go to the RUNNING state first and so on.
This answer is a graphical rewriting and simplification of the excellent answer by xagyg, including comments by eran.
Why use notifyAll, even when each product is intended for a single consumer?
Consider producers and consumers, simplified as follows.
Producer:
while (!empty) {
wait() // on full
}
put()
notify()
Consumer:
while (empty) {
wait() // on empty
}
take()
notify()
Assume 2 producers and 2 consumers, sharing a buffer of size 1. The following picture depicts a scenario leading to a deadlock, which would be avoided if all threads used notifyAll.
Each notify is labeled with the thread being woken up.
I am very surprised that no one mentioned the infamous "lost wakeup" problem (google it).
Basically:
if you have multiple threads waiting on a same condition and,
multiple threads that can make you transition from state A to state B and,
multiple threads that can make you transition from state B to state A (usually the same threads as in 1.) and,
transitioning from state A to B should notify threads in 1.
THEN you should use notifyAll unless you have provable guarantees that lost wakeups are impossible.
A common example is a concurrent FIFO queue where:
multiple enqueuers (1. and 3. above) can transition your queue from empty to non-empty
multiple dequeuers (2. above) can wait for the condition "the queue is not empty"
empty -> non-empty should notify dequeuers
You can easily write an interleaving of operations in which, starting from an empty queue, 2 enqueuers and 2 dequeuers interact and 1 enqueuer will remain sleeping.
This is a problem arguably comparable with the deadlock problem.
Here's a simpler explanation:
You're correct that whether you use notify() or notifyAll(), the immediate result is that exactly one other thread will acquire the monitor and begin executing. (Assuming some threads were in fact blocked on wait() for this object, other unrelated threads aren't soaking up all available cores, etc.) The impact comes later.
Suppose thread A, B, and C were waiting on this object, and thread A gets the monitor. The difference lies in what happens once A releases the monitor. If you used notify(), then B and C are still blocked in wait(): they are not waiting on the monitor, they are waiting to be notified. When A releases the monitor, B and C will still be sitting there, waiting for a notify().
If you used notifyAll(), then B and C have both advanced past the "wait for notification" state and are both waiting to acquire the monitor. When A releases the monitor, either B or C will acquire it (assuming no other threads are competing for that monitor) and begin executing.
notify() will wake up one thread while notifyAll() will wake up all. As far as I know there is no middle ground. But if you are not sure what notify() will do to your threads, use notifyAll(). Works like a charm everytime.
All the above answers are correct, as far as I can tell, so I'm going to tell you something else. For production code you really should use the classes in java.util.concurrent. There is very little they cannot do for you, in the area of concurrency in java.
notify() lets you write more efficient code than notifyAll().
Consider the following piece of code that's executed from multiple parallel threads:
synchronized(this) {
while(busy) // a loop is necessary here
wait();
busy = true;
}
...
synchronized(this) {
busy = false;
notifyAll();
}
It can be made more efficient by using notify():
synchronized(this) {
if(busy) // replaced the loop with a condition which is evaluated only once
wait();
busy = true;
}
...
synchronized(this) {
busy = false;
notify();
}
In the case if you have a large number of threads, or if the wait loop condition is costly to evaluate, notify() will be significantly faster than notifyAll(). For example, if you have 1000 threads then 999 threads will be awakened and evaluated after the first notifyAll(), then 998, then 997, and so on. On the contrary, with the notify() solution, only one thread will be awakened.
Use notifyAll() when you need to choose which thread will do the work next:
synchronized(this) {
while(idx != last+1) // wait until it's my turn
wait();
}
...
synchronized(this) {
last = idx;
notifyAll();
}
Finally, it's important to understand that in case of notifyAll(), the code inside synchronized blocks that have been awakened will be executed sequentially, not all at once. Let's say there are three threads waiting in the above example, and the fourth thread calls notifyAll(). All three threads will be awakened but only one will start execution and check the condition of the while loop. If the condition is true, it will call wait() again, and only then the second thread will start executing and will check its while loop condition, and so on.
notify() - Selects a random thread from the wait set of the object and puts it in the BLOCKED state. The rest of the threads in the wait set of the object are still in the WAITING state.
notifyAll() - Moves all the threads from the wait set of the object to BLOCKED state. After you use notifyAll(), there are no threads remaining in the wait set of the shared object because all of them are now in BLOCKED state and not in WAITING state.
BLOCKED - blocked for lock acquisition.
WAITING - waiting for notify ( or blocked for join completion ).
I would like to mention what is explained in Java Concurrency in Practice:
First point, whether Notify or NotifyAll?
It will be NotifyAll, and reason is that it will save from signall hijacking.
If two threads A and B are waiting on different condition predicates
of same condition queue and notify is called, then it is upto JVM to
which thread JVM will notify.
Now if notify was meant for thread A and JVM notified thread B, then
thread B will wake up and see that this notification is not useful so
it will wait again. And Thread A will never come to know about this
missed signal and someone hijacked it's notification.
So, calling notifyAll will resolve this issue, but again it will have
performance impact as it will notify all threads and all threads will
compete for same lock and it will involve context switch and hence
load on CPU. But we should care about performance only if it is
behaving correctly, if it's behavior itself is not correct then
performance is of no use.
This problem can be solved with using Condition object of explicit locking Lock, provided in jdk 5, as it provides different wait for each condition predicate. Here it will behave correctly and there will not be performance issue as it will call signal and make sure that only one thread is waiting for that condition
Taken from blog on Effective Java:
The notifyAll method should generally be used in preference to notify.
If notify is used, great care must be taken to ensure liveness.
So, what i understand is (from aforementioned blog, comment by "Yann TM" on accepted answer and Java docs):
notify() : JVM awakens one of the waiting threads on this object. Thread selection is made arbitrarily without fairness. So same thread can be awakened again and again. So system's state changes but no real progress is made. Thus creating a livelock.
notifyAll() : JVM awakens all threads and then all threads race for the lock on this object. Now, CPU scheduler selects a thread which acquires lock on this object. This selection process would be much better than selection by JVM. Thus, ensuring liveness.
Take a look at the code posted by #xagyg.
Suppose two different threads are waiting for two different conditions:
The first thread is waiting for buf.size() != MAX_SIZE, and the second thread is waiting for buf.size() != 0.
Suppose at some point buf.size() is not equal to 0. JVM calls notify() instead of notifyAll(), and the first thread is notified (not the second one).
The first thread is woken up, checks for buf.size() which might return MAX_SIZE, and goes back to waiting. The second thread is not woken up, continues to wait and does not call get().
notify will notify only one thread which are in waiting state, while notify all will notify all the threads in the waiting state now all the notified threads and all the blocked threads are eligible for the lock, out of which only one will get the lock and all others (including those who are in waiting state earlier) will be in blocked state.
To summarize the excellent detailed explanations above, and in the simplest way I can think of, this is due to the limitations of the JVM built-in monitor, which 1) is acquired on the entire synchronization unit (block or object) and 2) does not discriminate about the specific condition being waited/notified on/about.
This means that if multiple threads are waiting on different conditions and notify() is used, the selected thread may not be the one which would make progress on the newly fulfilled condition - causing that thread (and other currently still waiting threads which would be able to fulfill the condition, etc..) not to be able to make progress, and eventually starvation or program hangup.
In contrast, notifyAll() enables all waiting threads to eventually re-acquire the lock and check for their respective condition, thereby eventually allowing progress to be made.
So notify() can be used safely only if any waiting thread is guaranteed to allow progress to be made should it be selected, which in general is satisfied when all threads within the same monitor check for only one and the same condition - a fairly rare case in real world applications.
notify() wakes up the first thread that called wait() on the same object.
notifyAll() wakes up all the threads that called wait() on the same object.
The highest priority thread will run first.
When you call the wait() of the "object"(expecting the object lock is acquired),intern this will release the lock on that object and help's the other threads to have lock on this "object", in this scenario there will be more than 1 thread waiting for the "resource/object"(considering the other threads also issued the wait on the same above object and down the way there will be a thread that fill the resource/object and invokes notify/notifyAll).
Here when you issue the notify of the same object(from the same/other side of the process/code),this will release a blocked and waiting single thread (not all the waiting threads -- this released thread will be picked by JVM Thread Scheduler and all the lock obtaining process on the object is same as regular).
If you have Only one thread that will be sharing/working on this object , it is ok to use the notify() method alone in your wait-notify implementation.
if you are in situation where more than one thread read's and writes on resources/object based on your business logic,then you should go for notifyAll()
now i am looking how exactly the jvm is identifying and breaking the waiting thread when we issue notify() on a object ...
Waiting queue and blocked queue
You can assume there are two kinds of queues associated with each lock object. One is blocked queue containing thread waiting for the monitor lock, other is waiting queue containing thread waiting to be notified. (Thread will be put into waiting queue when they call Object.wait).
Each time the lock is available, the scheduler choose one thread from blocked queue to execute.
When notify is called, there will only be one thread in waiting queue are put into blocked queue to contend for the lock, while notifyAll will put all thread in waiting queue into blocked queue.
Now can you see the difference?
Although in both case there will only be one thread get executed, but with notifyAll, other threads still get a change to be executed(Because they are in the blocked queue) even if they failed to contend the lock.
some guidline
I basically recommend use notifyAll all the time althrough there may be a little performance penalty.
And use notify only if :
Any waked thread can make the programe proceed.
performance is important.
For example:
#xagyg 's answer gives a example which notify will cause deadlock. In his example, both producer and consumer are related with the same lock object. So when a producer calls notify, either a producer or a consumer can be notified. But if a producer is woken up it can not make the programe proceed because the buffer is already full.So a deadlock happens.
There are two ways to solve it :
use notifyALl as #xagyg suggests.
Make procuder and consumer related with different lock object and procuder can only wake up consumer, consumer can only wake up producer. In that case, no matter which consumer is waked, it can consumer the buffer and make the programe proceed.
While there are some solid answers above, I am surprised by the number of confusions and misunderstandings I have read. This probably proves the idea that one should use java.util.concurrent as much as possible instead of trying to write their own broken concurrent code.
Back to the question: to summarize, the best practice today is to AVOID notify() in ALL situations due to the lost wakeup problem. Anyone who doesn't understand this should not be allowed to write mission critical concurrency code. If you are worried about the herding problem, one safe way to achieve waking one thread up at a time is to:
Build an explicit waiting queue for the waiting threads;
Have each of the thread in the queue wait for its predecessor;
Have each thread call notifyAll() when done.
Or you can use Java.util.concurrent.*, which have already implemented this.
Waking up all does not make much significance here.
wait notify and notifyall, all these are put after owning the object's monitor. If a thread is in the waiting stage and notify is called, this thread will take up the lock and no other thread at that point can take up that lock. So concurrent access can not take place at all. As far as i know any call to wait notify and notifyall can be made only after taking the lock on the object. Correct me if i am wrong.

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