I have written some code for sorting random integers that a user inputted. How would I switch this into sorting randomly inputted letters? Aka, user inputs j, s, g, w, and the programs outputs g, j, s, w?
for (int i = 0; i < random.length; i++) { //"random" is array with stored integers
// Assume first value is x
x = i;
for (int j = i + 1; j < random.length; j++) {
//find smallest value in array (random)
if (random[j] < random[x]) {
x = j;
}
}
if (x != i) {
//swap the values if not in correct order
final int temp = random[i];
random[i] = random[x];
random[x] = temp;
}
itsATextArea.append(random[i] + "\n");// Output ascending order
}
Originally I hoped (though I knew the chances of me being right were against me) that replacing all the 'int' with 'String' would work...naturally I was wrong and realized perhaps I had to list out what letter came before which by using lists such as list.add("a"); etc.
I apologize if this seems like I am asking you guys to do all the work (which I'm not) but I'm not entirely sure how to start going about this, so if anyone can give some hints or tips, that would be most appreciated!
You could use String.compareTo() to do that:
Change this:
int[] random = new int[sizeyouhad];
...
if (random[j] < random[x]) {
...
final int temp = random[i];
to:
String[] random = new String[sizeyouhad];
...
if (random[j].compareTo(random[x]) < 0) {
...
final String temp = random[i];
Trial with your code:
String[] random = new String[3];
random[0] = "b";
random[1] = "c";
random[2] = "a";
int x = 0;
//"random" is array with stored integers
for (int i = 0; i < random.length; i++) {
// Assume first value is x
x = i;
for (int j = i + 1; j < random.length; j++) {
//find smallest value in array (random)
if (random[j].compareTo(random[x]) < 0) {
x = j;
}
}
if (x != i) {
//swap the values if not in correct order
final String temp = random[i];
random[i] = random[x];
random[x] = temp;
}
System.out.println(random[i] + "\n");// Output ascending order
}
If you're just trying to sort a list of strings you should probably use the java.util.Collections.sort method rather than writing your own sorting routine.
Was random originally int[]? If you had changed this to String[], you can use String#compareTo method to discern if one string is "less than" another.
Incidentally, you can change the type of random to Comparable[] and then you can use the same algorithm to sort any object whose class implements the interface!
Try to use Collections.sort() function
List<String> l = Arrays.asList("j","s", "g","w");
Collections.sort(l);
If you consider every character to be a code point[1] and you want to sort by Unicode code point order[2], then there is really no need to change your logic. The work is converting from whatever input you are given (String, char[], etc.) into an int[] of the code points.
[1] - http://docs.oracle.com/javase/6/docs/api/java/lang/String.html#codePointAt(int)
[2] - http://en.wikipedia.org/wiki/Code_point
You can make your code work on any type of Object by using generics.
The following code is very simple and works perfectly (With this library you can solve your problem in few lines):
import static ch.lambdaj.Lambda.sort;
import static ch.lambdaj.Lambda.on;
import java.util.Arrays;
import java.util.List;
public class Test{
public static void main(String[] args) {
List<String> list = Arrays.asList("1","102","-50","54","ABS");
List<String> newList = sort(list, on(String.class));
System.out.println(newList);//[-50, 1, 102, 54, ABS]
}
}
This code uses lambda library (download here, website). Find in the website this example:
List<Person> sorted = sort(persons, on(Person.class).getAge());
Related
Let's say I have five int variables that are prompted for user input. User keys in the five value and two of those values are 0. I would like to ONLY print out values that are greater than zero.
int v1 = 1;
int v2 = 30;
int v3 = 0;
int v4 = 37;
int v5 = 0;
I would like to write a dynamic print statement that would exclude the int variables with Zero value.
Currently, my print statement displays all values:
System.out.printf("%s %d%n%s %d%n%s %d%n%s %d%n%s %d%n","V1;","v1","V2:","v2","V3:","v3","V4:","v4","V5:","v5");
I tried writing if-else statements but that became very cumbersome.
Create a new method printNonZeroVars(Integer... ints).
public static void main(String[] args) {
int v1 = 1;
int v2 = 30;
int v3 = 0;
int v4 = 37;
int v5 = 0;
printNonZeroVars(v1, v2, v3, v4, v5)
}
public void printNonZeroVars(int... ints) {
for (int i = 0; i < ints.length; i++) {
if (ints[i] > 0) {
System.out.printf("V%d%d%n", i, ints[i]);
}
}
}
I would use an array.
Iterate over the array and with an if you can check whether your current value is 0.
So a simple way of achieving this would be to use some sort of Array/List.
ArrayList<Integer> list = new ArrayList<Integer>()
// Or as pointed out by David a better way would be to declare the list as
List<Integer> list = new ArrayList<>();
list.add(5);
list.add(1);
list.add(0);
....
Once you have the list you can use a loop to loop through the list and do relevant checks - something like this
String str = "";
for(int i=0; i<list.size(); i++) {
if(list.get(i) == 0) {
continue;
}
str += "v"+i + ":" + Integer.toString(list.get(i));
}
System.out.println(str);
Its pseudo but should give you a good head start :)
I'm learning and understanding Java now, and while practising with arrays I had a doubt. I wrote the following code as an example:
class example
{
public static void main(String args[])
{
String a[] = new String[] {"Sam", "Claudia", "Josh", "Toby", "Donna"};
int b[] = new int[] {1, 2, 3, 4, 5};
for(int n=0;n<5;n++)
{
System.out.print (a[n] + "...");
System.out.println (b[n]);
}
System.out.println (" ");
java.util.Arrays.sort(a);
for(int n=0;n<5;n++)
{
System.out.print (a[n] + "...");
System.out.println (b[n]);
}
}
In a nutshell, this class created two arrays with five spaces each. It fills one with names of characters from the West Wing, and fills the other with numbering from one to five. We can say that the data in these two strings corresponds to each other.
Now, the program sorts the array with the names in it using Arrays.sort(). After printing the array again, you can see that while the names are now in alphabetical order, the numbers do not correspond anymore as the second array is unchanged.
How can I shuffle the contents of the second array to match the sort requirements of the first? The solution must also be flexible to allow for changes in the scope and size of the program. Please do not post any answers asking me to change my methodology with the arrays, or propose a more 'efficient' way of doing things. This is for educational purposed and I'd like a straight solution to the example code provided. Thanks in advance!
EDIT: I do NOT want to create an additional class, however I think some form of sorting through nested loops might be an option instead of Arrays.sort().
Below is the code without using any Map Collection, but if you want to use Map then it becomes very easy. Add both the arrays into map and sort it.
public static void main(String args[]) {
String a[] = new String[] {
"Sam", "Claudia", "Josh", "Toby", "Donna"
};
int b[] = new int[] {
1, 2, 3, 4, 5
};
for (int n = 0; n < 5; n++) {
System.out.print(a[n] + "...");
System.out.println(b[n]);
}
System.out.println(" ");
//java.util.Arrays.sort(a);
/* Bubble Sort */
for (int n = 0; n < 5; n++) {
for (int m = 0; m < 4 - n; m++) {
if ((a[m].compareTo(a[m + 1])) > 0) {
String swapString = a[m];
a[m] = a[m + 1];
a[m + 1] = swapString;
int swapInt = b[m];
b[m] = b[m + 1];
b[m + 1] = swapInt;
}
}
}
for (int n = 0; n < 5; n++) {
System.out.print(a[n] + "...");
System.out.println(b[n]);
}
}
Some people propose making a product type. That is feasible only if the amount of elements is small. By introducing another object you add object overhead (30+ bytes) for each element and a performance penalty of a pointer (also worsening cache locality).
Solution without object overhead
Make a third array. Fill it with indices from 0 to size-1. Sort this array with comparator function polling into the array according to which you want to sort.
Finally, reorder the elements in both arrays according to indices.
Alternative solution
Write the sorting algorithm yourself. This is not ideal, because you might make a mistake and the sorting efficiency might be subpar.
You have to ZIP your two arrays into an array which elements are instances of a class like:
class NameNumber
{
public NameNumber(String name, int n) {
this.name = name;
this.number = n;
}
public String name;
public int number;
}
And sort that array with a custom comparator.
Your code should be something like:
NameNumber [] zip = new NameNumber[Math.min(a.length,b.length)];
for(int i = 0; i < zip.length; i++)
{
zip[i] = new NameNumber(a[i],b[i]);
}
Arrays.sort(zip, new Comparator<NameNumber>() {
#Override
public int compare(NameNumber o1, NameNumber o2) {
return Integer.compare(o1.number, o2.number);
}
});
You should not have two parallel arrays. Instead, you should have a single array of WestWingCharacter objects, where each object would have a field name and a field number.
Sorting this array by number of by name would then be a piece of cake:
Collections.sort(characters, new Comparator<WestWingCharacter>() {
#Override
public int compare(WestWingCharacter c1, WestWingCharacter c2) {
return c1.getName().compareTo(c2.getName();
}
});
or, with Java 8:
Collections.sort(characters, Comparator.comparing(WestWingCharacter::getName));
Java is an OO language, and you should thus use objects.
What you want is not possible because you don't know internally how Arrays.sort swap the elements in your String array, so there is no way to swap accordingly the elements in the int array.
You should create a class that contains the String name and the int position as parameter and then sort this class only with the name, providing a custom comparator to Arrays.sort.
If you want to keep your current code (with 2 arrays, but this not the ideal solution), don't use Arrays.sort and implement your own sorting algorithm. When you swap two names, get the index of them and swap the two integers in the other array accordingly.
Here is the answer for your query.
public class Main {
public static void main(String args[]){
String name[] = new String[] {"Sam", "Claudia", "Josh", "Toby", "Donna"};
int id[] = new int[] {1, 2, 3, 4, 5};
for ( int i = 0; i < n; i++) {
for (int j = i + 1; j < n; j++) {
int dtmp=0;
String stmp=null;
if (id[i] > id[j]) {
dtmp = rate[i];
id[i] = id[j];
id[j] = dtmp;
stmp = name[i];
name[i]=name[j];
name[j]=stmp;
}
}
}
System.out.println("Details are :");
for(int i=0;i<n;i++){
System.out.println(name[i]+" - "+id[i]);
}
}
}
The same solution, as a function that can be added to some utils class:
public static final boolean INCREASING = true;
public static final boolean DECREASING = false;
#SuppressWarnings("unchecked")
public static <T extends Comparable, U extends Object> void bubbleSort(ArrayList<T> list1, ArrayList<U>list2, boolean order) {
int cmpResult = (order ? 1 : -1);
for (int i = 0; i < list1.size() - 1; i++) {
for (int j = 0; j <= i; j++) {
if (list1.get(j).compareTo(list1.get(j+1)) == cmpResult) {
T tempComparable = list1.get(j);
list1.set(j , list1.get(j + 1));
list1.set(j + 1 , tempComparable);
U tempObject = list2.get(j);
list2.set(j , list2.get(j + 1));
list2.set(j + 1 , tempObject);
}
}
}
}
The arrays are not linked in any way. Like someone pointed out take a look at
SortedMap http://docs.oracle.com/javase/7/docs/api/java/util/SortedMap.html
TreeMap http://docs.oracle.com/javase/7/docs/api/java/util/TreeMap.html
import java.util.*;
class mergeArrays2
{
public static void main(String args[])
{
String a1[]={"Sam", "Claudia", "Josh", "Toby", "Donna"};
Integer a2[]={11, 2, 31, 24, 5};
ArrayList ar1=new ArrayList(Arrays.asList(a1));
Collections.sort(ar1);
ArrayList ar2=new ArrayList(Arrays.asList(a2));
Collections.sort(ar2);
System.out.println("array list"+ar1+ " "+ar2);
}
}
I have an array list of an array list that should be full of Integers, but when I try to compile the program, I get an error stating that it cannot add numbers to it because of incompatible operand types Object and Int. Any help would be appreciated!
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class main{
public static void main(String[] args){
int ntt = 20;
ArrayList<Integer> Factors = new ArrayList<Integer>();
ArrayList<List> FactorsList = new ArrayList<List>();
ArrayList<Integer> Occurences = new ArrayList<Integer>();
System.out.println("Smallest Multiple of Numbers 1-20\n---------------------------------\n\nSearching...");
for(int i = 2; i <= ntt; i++){
FactorsList.add(isPrime(i));
}
for(int i = 2; i <= ntt; i++)
for(int j = 0; j < FactorsList.size(); j++)
for(int k = 0; k < FactorsList.get(j).size();k++){
if(FactorsList.get(j).get(k)==i){
Occurences.set(i, i+1);
}
}
}
static List<Long> isPrime(long num){
List<Long> ar = new ArrayList<Long>();
for(long count=2;count<=num;count++){
while(num%count == 0){
ar.add(count);
num /= count;
}
}
return ar;
}
}
First of all, in java class names start with uppercase letters, field names start with lowercase letters. I suggest you use some kine of IDE for developing, you will get all kind of hints/warnings/errors what you are doing wrong.
Use a List<Long> since you are working with long values. You are using generics, use them correctly: ArrayList<List<Long>> factorsList = new ArrayList<List<Long>>();
In occurences.set(i, i + 1); you assign something at a index that does not exist, since the list is empty!
That being said, my guess is that a Map would be the better data structure for you. Take a peek at the collections that ship with java.
I recently made a very simple practice program in Python, that takes user input and rolls dice. The code is:
import random
import sys
import math
def roll(rolls, sides, results):
for rolls in range(1, rolls + 1):
result = random.randrange(1, sides + 1)
print result
results.append(result)
def countf(rolls, sides, results):
i = 1
print "There were", rolls, "rolls."
for sides in range(1, sides + 1):
if results.count(i) != 1:
print "There were", results.count(i), i,"s."
else:
print "There was", results.count(i), i
i = i + 1
if i == sides:
break
rolls = input("How many rolls? ")
sides = input("How many sides of the die? ")
results = []
roll(rolls, sides, results)
countf(rolls, sides, results)
(actually this is part of a larger program, so I had to cut'n'paste bits, and I might have missed something out).
And so I decided to translate that to Java. Notice the algorithm here: get random number, print it, append it to an array, then count the amount of each number in the array at the end, and print out that value. Problem is, I don't know how to do the equivalent of someArray.count(someIndex) in Java syntax. So my Java program looks like this so far:
import java.util.*;
public class Dice {
static Scanner input = new Scanner(System.in);
public static void main(String[] args) {
final static int TIMES_TO_ROLL = getInt("Times to roll?");
Random flip = new Random();
int[] results = new int[TIMES_TO_ROLL];
for (int i = 0; i < TIMES_TO_ROLL; i++) {
int result = flip.nextInt(6);
System.out.println(result);
results[i] = result;
}
}
public static int getInt(String prompt) {
System.out.print(prompt + " ");
int integer = input.nextInt();
input.nextLine();
return integer;
}
}
So can someone help me with the array counting code? I understand that this might not be a defined method, since Python is higher level after all, so I could make my own array counting method, but I was wondering if Java, like Python, has a predefined one.
EDIT: I managed something like this:
public static int arrayCount(int[] array, int item) {
int amt = 0;
for (int i = 0; i < array.length; i++) {
if (array[i] == item) {
amt++;
}
else {
amt = amt;
}
}
return amt;
}
EDIT: Just out of interest, assuming I use Command prompt to run my Java program and Python.exe (command prompt console for Python), which one will be faster (in other words, for the same code, which language has better performance?)?
You could use a HashMap to store the result.
If the new number is not in your map you add it with "1" as initial value.
If it exists your put "+1" to the current map value.
To display the values you just have to iterate on you entries in a for each loop.
The solution is to transform your array to a List and then use the Collections.frequency method:
List<Integer> resultList = Arrays.asList(results);
int freq = Collections.frequency(resultList, 4);
Also you could use ArrayList from the very beginning saving you the transformation:
List<Integer> result = new ArrayList<Integer>();
// add results
int freq = Collections.frequency(result, 4);
See the Collections documentation here
EDIT: If performance is an issue (as suggested in the comments) then maybe you want to use each index of the array as a counter, as follows:
Random flip = new Random(SIDES);
int[] counters = new int[SIDES];
for (int i = 0; i < TIMES_TO_ROLL; i++) {
int result = flip.nextInt;
counters[result] = counters[result]+1;
}
Notice that you no longer need to count at the end since you've already got all the counters in the array and there is no overhead of calculating the hash.
There are a couple libraries that will do this for you:
Google Guava's MultiSet
Apache Common's Bag
But for something so simple, you may consider an extra library a bit excessive.
You can also do this yourself with an int[]. Assuming your dice is using whole numbers, have the number rolled refer to the index into the array, and then increment the value at that index. When you need to retrieve the value for a given number, look up its value by the index.
private static final int NUMBER_DICE_SIDES = 6;
public static void main(String[] args) {
final static int TIMES_TO_ROLL = getInt("Times to roll?");
Random flip = new Random(NUMBER_DICE_SIDES);
int[] results = new int[NUMBER_DICE_SIDES];
for (int i = 0; i < TIMES_TO_ROLL; i++) {
int result = flip.nextInt;
System.out.println(result);
results[result]++;
}
for(int i = 0; i < NUMBER_DICE_SIDES; ++i) {
System.out.println((i+1)+"'s: " + arraysCount(results, i));
}
}
public static int arrayCount(int[] array, int item) {
return array[item];
}
There's a frequency method in collections
int occurrences = Collections.frequency(listObject, searchItem);
Java doc for collections
As far as I am aware, there is no defined method to return the frequency of a particular element in an array. If you were to write a custom method, it would simply be a matter of iterating through the array, checking each value, and if the value matches the element you're after, incrementing a counter.
So something like:
// in this example, we assume myArray is an array of ints
private int count( int[] myArray, int targetValue) {
int counter = 0;
for (int i = 0 ; i < myArray.length; i++ ) {
if (myArray[i] == targetValue) {
counter++;
}
}
return counter;
}
Of course, if you want to find the frequency of all the unique values in your array, this has the potential of being extremely inefficient.
Also, why are you using a 7-sided die? The Random nextInt() will return a number from 0 up to but not including the max. So your die will return values from 0 through 6. For a six-sided die, you'd want a new Random(6); and then increment your roll by one to get a value from one through six: flip.nextInt() +1;.
class FindOccurrence {
public static void main (String[]args) {
int myArray[] = {5, 8, 5, 12, 19, 5, 6, 7, 100, 5, 45, 6, 5, 5, 5};
int numToFind = 5;
int numberOfOccurrence = 0;
for (int i=0; i < myArray.length; i++) {
if (numToFind == myArray[i]) {
numberOfOccurrence++;
}
}
System.out.println("Our number: " + numToFind);
System.out.println("Number of times it appears: " + numberOfOccurrence);
}
}
I've just been looking at the following piece of code
package test;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class Main {
public static void main(final String[] args) {
final int sizeA = 3;
final int sizeB = 5;
final List<int[]> combos = getAllCombinations(sizeA-1, sizeB);
int counter = 1;
for(final int[] combo : combos) {
System.out.println("Combination " + counter);
System.out.println("--------------");
for(final int value : combo) {
System.out.print(value + " ");
}
System.out.println();
System.out.println();
++counter;
}
}
private static List<int[]> getAllCombinations(final int maxIndex, final int size) {
if(maxIndex >= size)
throw new IllegalArgumentException("The maximum index must be smaller than the array size.");
final List<int[]> result = new ArrayList<int[]>();
if(maxIndex == 0) {
final int[] array = new int[size];
Arrays.fill(array, maxIndex);
result.add(array);
return result;
}
//We'll create one array for every time the maxIndex can occur while allowing
//every other index to appear, then create every variation on that array
//by having every possible head generated recursively
for(int i = 1; i < size - maxIndex + 1; ++i) {
//Generating every possible head for the array
final List<int[]> heads = getAllCombinations(maxIndex - 1, size - i);
//Combining every head with the tail
for(final int[] head : heads) {
final int[] array = new int[size];
System.arraycopy(head, 0, array, 0, head.length);
//Filling the tail of the array with i maxIndex values
for(int j = 1; j <= i; ++j)
array[size - j] = maxIndex;
result.add(array);
}
}
return result;
}
}
I'm wondering, how do I eliminate recursion from this, so that it returns a single random combination, rather than a list of all possible combinations?
Thanks
If I understand your code correctly your task is as follows: give a random combination of numbers '0' .. 'sizeA-1' of length sizeB where
the combination is sorted
each number occurs at least once
i.e. in your example e.g. [0,0,1,2,2].
If you want to have a single combination only I'd suggest another algorithm (pseudo-code):
Randomly choose the step-up positions (e.g. for sequence [0,0,1,1,2] it would be steps (1->2) & (3->4)) - we need sizeA-1 steps randomly chosen at sizeB-1 positions.
Calculate your target combination out of this vector
A quick-and-dirty implementation in java looks like follows
// Generate list 0,1,2,...,sizeB-2 of possible step-positions
List<Integer> steps = new ArrayList<Integer>();
for (int h = 0; h < sizeB-1; h++) {
steps.add(h);
}
// Randomly choose sizeA-1 elements
Collections.shuffle(steps);
steps = steps.subList(0, sizeA - 1);
Collections.sort(steps);
// Build result array
int[] result = new int[sizeB];
for (int h = 0, o = 0; h < sizeB; h++) {
result[h] = o;
if (o < steps.size() && steps.get(o) == h) {
o++;
}
}
Note: this can be optimized further - the first step generates a random permutation and later strips this down to desired size. Therefore it is just for demonstration purpose that the algorithm itself works as desired.
This appears to be homework. Without giving you code, here's an idea. Call getAllCombinations, store the result in a List, and return a value from a random index in that list. As Howard pointed out in his comment to your question, eliminating recursion, and returning a random combination are separate tasks.