So these are the three missing libraries, that I still didn't manage to add to my imported project. I tried a lot of things and it simply won't work. I downloaded google play services with SDK manager and google-play-services_lib isn't there, while google-play-services is there, but I need both. As for CaptureActivity and PortraitQR, I tried adding both jars from the project dexedLibs but it didn't work. I also tried downloading this but I don't know how to add it to the project (I only know how to add single jars)
EDIT: Okay so I played around a little bit and I think I'm closer to a solution now. I manually added google play services lib and capture activity and this is how libraries look like now:
The only remaining problem is that now there is a red exclamation mark next to my project and when I go to build paths there is this red error:
I tried to look for captureactivity.jar but I can't find it. Can anyoe help me out here?
you should import them with new project->Android project from existing code-> then locate your projects path and also make sure you make them library project; right click on project-> properties-> android -> scroll to bottom and check 'is library' checkbox
and the path for google play services lib is =>
\extras\google\google_play_services
you can also find sample code on there
These three are library projects. Let's say you have a project in your IDE which is called "PortraitQR". It must be open before your project, Evanturist, can see it as a library project. And it's the same story for the other two library projects. If it doesn't work, try removing them in the dialog you've shown here and adding them again.
You should not use any .jar files for this to work. You should have these three projects open in your IDE.
Related
IntelliJ newcomer here. I'm having some issues getting my project dependencies working:
So I have a project called ClearDialogue. It's an IDE for making branching dialogue for video games. It relies on my other project, Clear (ClearVG and ClearWindows) for creating its window and also rendering the UI. ClearDialogue also depends on LWJGL3 and a few other dependencies. The projects use Maven to manage its dependencies.
Clear is a project on my machine that I've set up in IntelliJ and successfully ran its demos. ClearDialogue however is where my trouble started; it relies on Clear to work, which is another project (not a JAR thats uploaded for it to fetch). So what I'm saying is: I need to be able to use another IntelliJ project as a library in ClearDialogue.
According to other similar questions, I can achieve this by referencing the other project in the pom file of the project that's referencing it. So I did that and it actually did appear in the "External Libraries" dropdown:
.
There are a few problems:
1) Despite Clear appearing in the External Libraries section, it's still not being recognized by the IDE as a library and when I try to build the project, errors like this are printed to the console:
.
2) It seems that Clear is the only library being downloaded despite LWJGL3 and other libraries being designated as dependencies in the pom file. They aren't being downloaded and aren't appearing in the External Libraries tab. That said, Clear itself uses some of the same libraries (LWJGL3) so is it that it's just making sure they aren't duplicated? Either way, the code itself is drawing red lines because it can't find the LWJGL3 libraries.
Does anyone know ways to fix these issues? Thanks in advance.
I managed to fix both of these problems myself.
To solve the first problem of using another project as a dependency, I was able to use the maven attributes of the projects to do so. I referenced Clear in ClearDialogue's pom file like this:
.
Then I opened the Maven view (View -> Tool Windows -> Maven) and added the pom files from Clear's own modules to the list along with the needed modules within the project itself:
.
After this I pressed the "Reimport all Maven Projects" button (the button in the picture above that looks like a refresh button) and rebuilt the project (Build -> Rebuild Project). This successfully downloaded all of my needed libraries and successfully added the local libraries from my own projects only available on the machine as well. With that I was able to successfully run to program as well.
As for the second half of my problem, I was able to find this answer from another question here on Stack Overflow, which coincidentally was how I was able to figure out how to add local dependencies as well.
Im using eclipe,
Following the EXACT guilds of developers.android.com , just doesn't work.
I just want to add the google-play-services_lib to my project, apperently eclipse is to stupid to find the path.
When i click properties > android > add project > google-play-services_lib it adds the library in the list, gives me also a green sign, everthing well.
Then i click apply, and nothing happens, nothing added to depedencies...
When i check properties > android again it tells me it didn't find the path i gave...
Though i did multiple times exactly the same with other projects, and i just could add this library!...
Whats wrong..
Ive a second library which is the facebook_sdk, but this can't be the problem right?
Please help.
Is the Google Play Services library on a different drive to the project? There is an issue if they are located on different drives which causes eclipse to not find the path.
Copy the Google Play Services library to the same drive, and reimport into eclipse and see if that works.
Otherwise try deleting the play services project in eclipse and reimporting it. Sometimes if the SDK (and play services) has been updated, eclipse needs it to be reimported.
So I am fairly new to Java, and I am trying to add this library to my project. The problem is that Android studio 0.3.6 doesn't have a simple way of doing that and all the answers I searched either reference an older version of Android Studio, or describe how to import an external project (source code, not jar file).
After reading a little, I got to the conclusion that manually adding the jar file would be the best way (manual copy/paste and gradle edits) but as I said, I'm fairly new to this technology and don't know where to place the file nor what lines I need to add to the gradle files.
Can someone help me?
UPDATE 1:
I finally made the IDE recognize the .jar file (I get autocomplete and class recognition). The new problem is that I get the following error when compiling: Gradle: package com.google.gson does not exist. Here are the steps I took to import the library:
Creat a folder called libs in the main directory (src/main/libs should be the result)
Copy the .jar file in that directory
add the following line to the dependencies section in the build.gradle file in your project: compile files('libs/gson-2.2.4.jar'). It should look something like this now:
dependencies {
compile 'com.android.support:support-v13:+'
compile files('libs/gson-2.2.4.jar')
}
Recompile the project (not sure if necessary, but I did it)
Right click on the libs folder and select "Add as Library"
Since the GSON library is available in MavenCentral, there's an easy way to add it that avoids having to download an archive file and save it in your project.
Go to Project Structure > Modules > Your module name > Dependencies and click on the + button to add a new dependency. Choose Maven dependency from the list:
You'll get a dialog box where you can enter search terms or the fully-qualified Maven coordinate string. Since GSON is a common library for Android developers to use, it's actually given in this dialog as an example, with the fully-qualified name. You can type it in:
Hit OK on both dialogs and you should be good to go.
With these Maven dependencies, the build system will automatically download the library and cache it if hasn't done so already; it takes care of that for you.
If you had a library that wasn't available on MavenCentral, you could save the archive in a libs folder in your project, and from that module dependencies dialog, add a File dependency instead of a Maven dependency to take care of it.
If you edit your build.gradle file by hand, you need to click on the "Sync Project with Gradle Files" button in the toolbar to force Android Studio to pick up the changes and update your project. If you go through the Project Structure dialog, that's unnecessary.
There are lots of conflicting answers to this issue in Stack Overflow because the functionality for this is in flux as the necessary features are implemented; it has been really broken before. These instructions should work properly for 0.3.6, and things will get a little easier in 0.3.7 and later.
I had the same issue. The new version of Android Studio (0.3.6) removed some necessary features to add an existing library to a project using the IDE. So you have to do this manually.
Adding the library into the build folder "<project>\App\build\libs\" will break the project on "menu > build > clear project / rebuild project".
Updated solution
My solution is to generate a new folder inside "<project>\<app name>\src\main\libs\" and add the library here. Now you have to change your "<project>\<app name>\build.gradle" by adding the following (my example shows the value for android-support library:
dependencies {
compile 'com.android.support:support-v4:13.0.0'
compile 'com.android.support:support-v13:13.0.0'
compile files('libs/gson-2.2.4.jar')
}
Now select the library in "project View" by right click and select "Add as library... > level > Global library". This will fix an import com.google.gson.Gson; issue.
Maybe you still cannot build. In this case you shall check you project module settings and see if there is an error for Gson dependency. I let Android Studio fix this issue by hitting a "small red bulb icon > add dependency" in the lower right corner of module settings dialog. Now it does not show me no errors anymore on build.
Now we have only one remaining problem: The project does lose the library reference on project close. So we have to add the library on open again. Maybe this is an issue of Android Studio 0.3.6. Mario filed a bug report.
BTW: I upvoted this question because I searched without success for a working solution in the internet. I think beginners will always fail to work with the Android developer tutorials of Google when they are forced to deal with the support library.
Update / Recommendation
Unfortunately I did not get AS 0.3.6 working properly. There are to many issues - at least when adding another module with different namespace. So I switched to the origin IDE: IntelliJ IDEA 12 community Edition. It's free and works for me. I did all the stuff in 2 hours which need days using broken Android Studio. I have no idea what forces Google to build its own IDE based on IntelliJ IDEA without additional benefits / noticeable features when the latter works like a charm.
Running Android Studio 0.4.0
Solved the problem of importing jar by
Project Structure > Modules > Dependencies > Add Files
Browse to the location of jar file and select it
For those like manual editing
Open app/build.gradle
dependencies {
compile files('src/main/libs/xxx.jar')
}
I posted the same to
importing jar libraries into android-studio
putting a duplicate here just in case you stumble into this post instead
Click on ProjectName->Libs folder.Paste that jar file into that folder.
Just refresh the project.You are done.
Using Android Studio 0.8.2, I had to do the following (supposing the library you're trying to add is called MyExternalLib):
In the "app/libs" folder on the hard disk, create a sub-folder "MyExternalLib", and copy the external library into that folder.
In the file "app/build.gradle", inside the block named "dependencies", add the line compile project('libs:MyExternalLib')
In the file "settings.gradle", add the line include ':app:libs:MyExternalLib'
Click the button "Sync Project with Gradle Files"
Create a new library module
It is good development practice to group functionality that you may reuse in other apps inside a library module. To create a library module inside the BuildSystemExample project:
Click File and select New Module.
On the window that appears, select Android Library and click Next.
Leave the default module name (lib) unchanged and click Next.
Select Blank Activity and click Next.
Type "LibActivity1" on the Activity Name field and click Finish.
The project now contains two modules, app and lib, with one activity in each module.
https://developer.android.com/sdk/installing/studio-build.html
So I'm trying to implement jfeinsteins slide menu into my application, but before I do that I want to get a good demo, so I know how to implement it. Problem is that I'm stuck.
this is where I'm getting the library.
https://github.com/jfeinstein10/SlidingMenu
This is the project I'm trying to implement it in.
https://github.com/baruckis/Android-SlidingMenuImplementation
I did this part for the set up.
In Eclipse, just import the library as an Android library project. Project > Clean to generate the binaries you need, like R.java, etc.
,but I'm not sure I'm completely understanding this part.
Then, just add SlidingMenu as a dependency to your existing project and you're good to go!
how do I add slidingMenu as a dependency. Also, the error I'm receiving is SlidingMenu cannot be resolved to a variable, SlidingMenu cannot be resolved to a type.
Please can someone help me answer this!? Am I close?
To add a dependancy to an existing project, select the project containing your code (the one you want the dependancy to attach to), right click the project in the Package Explorer and select Properties.
In the Properties window, select Android and ensure that the library projects are added in the Library section. Click add to add an existing project in the workspace to the project as a dependancy.
It may also be worth checking dependancies in the Java Build Path too. Here you can ensure the correct .jar files are correctly assigned to your projects.
I was stuck at this place too. Please follow the below steps.
After downloading the library. In eclipse, go to New->project->android existing project
After downloading SlidingMenuImplementation, add this to eclipse similar to the way above.
I hope till here you have done. Next, right click on the SlidingMenuImplementation project --> properties --> Android --> Below the target window, you'll find references.
Add the Slidemenu library there. Once done clean the project. The errors are gone.
Please note, this supports only Android 4 and above. For lower versions use ActionBarSherlock.
I am having this annoying problem which takes 10-20 seconds and sometimes more every time my android project is refreshed or rebuilt.
I searched for android forums and also in stackoverflow and but solutions does not make sense. Please give me the solution or link to it.
My android project depends on two external java libs and android libs. Tell me if you need more info.
Earlier I asked this question and it solved the problem by removing 'source attachment'. But I believe it is not a good solution because I need source to be attached with jar. It helps while debugging, code browsing. If source is not attached then, your breakpoint stops there and you can't go in readable source.
Better Solution Needed. Is there a launcher option? which disables when app launched. or build options?
Instead of attaching a source folder to the .jar file, you should zip the source folder and attach the zipped file to the .jar.
See this answer for more info https://stackoverflow.com/a/9699242/637754
The reason for this is that you have attached source with your dependent jars. Just the remove the source from the class path. This how it can be done.
Right click on the project -> Select Build Path -> Configure Build Path.. -> Select Libraries
Select the Source attachment and Remove button will highlight. Press Remove and OK.
I think that should fix your issue.
this helped me so you can try too:
Go to your Workspace root/.metadata/.plugins/org.eclipse.jdt.core/ and remove .org.eclipse.jdt.core.external.folders folder
it contains .project file with links to external folders which takes too long to refresh
You can disable "Refresh on access" option in Window->Preferences->General->Workspace - it have no effect as I think, because even it's turned on you must manually refresh projects if you modify them outside of Eclipse
If anything else fails (my case), install a fresh copy of Eclipse Juno
Go to Help-Install Software, and add this repo:
https://dl-ssl.google.com/android/eclipse/
Check all options and install.
For migration reasons I was trying to install Eclipse on MAC OS Yosemite, since Android Studio is now the official IDE, it is hard to find Eclipse setups with the ADT plugin included. I tried several versions of Eclipse, and JUNO did the work.