Android - Open Folder in Gallery [closed] - java

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I've been reading a lot of answers on SO about opening a specific folder inside the System gallery app but none of them solved my problem.
What I need:
When a user clicks on a button I want to open the gallery app inside a specific folder (ex: /sdcard/DCIM/MyApp_Downloads/) like below:
And NOT this ( where I still need to choose a folder - album -):

I think currently there is no this kind of Intent Action provided by Samsung. No Gallery docs exist actually. Even if Samsung makes some change later, normally you won't know how to use some specific intent, unless you can get Samsung's source code.

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How to close all the apps when "my app" starts [closed]

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I am a novice android developer and this may sound a bit silly, but I want to close all the running apps when my app starts, is it possible in Android ? If yes, Please guide me how to do it.
Luckily you cannot do that on non-rooted devices now.

Create a new menu item in eclipse UI [closed]

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I have a need to create a new dropdown menu visible in the eclipse UI beside the numerous items that already exist in the eclipse menu i.e starting from new to save command to debug items etc . ( The entire row of items below the File , Edit ,Navigate,etc toolbar )
How is that possible ? Will this new added menu item also be a plugin . Can someone suggest a good tutorial as a starting point of learning ?
Commands can be implemented using org.eclipse.ui.handlers and bound to keys using org.eclipse.ui.bindings. This is helpful for you.
http://help.eclipse.org/helios/index.jsp?topic=%2Forg.eclipse.platform.doc.isv%2Fguide%2Fworkbench_cmd_menus.htm
there are great number of eclipse plugin tutorials available ,
eclipse works as an integration of plugins (everything in eclipse is a plugin)
you can start by
http://help.eclipse.org/juno/index.jsp?topic=%2Forg.eclipse.platform.doc.isv%2Fguide%2Ffirstplugin.htm
search the web,its prity easy.
Cheers.!!

Automation android game test tool [closed]

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I have got a project to create an automated test tool for 3rd party (Source code isn't available) android games.So my question is to what extend can we run an automated test for a game. Is it possible to create such a tool ? If yes please let me how we can do it.
Robotium seems matching your requirements well. It allows to tap here and there on a running application without having source code access, also search for a text that must appear in response to these taps.

Showing user a particular folder in sd card and allow to select file [closed]

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In my game, I save files(.xml) to a folder in sd card when user save a particular mode. Now while loading saved files, I need to show user all saved files. I want to show them as you do while selecting images from gallery as below
Intent intent = new Intent();
intent.setType("image/*");
intent.setAction(Intent.ACTION_PICK);
startActivity(intent);
Can I do something like this? I have searched, but did not find. Help would be appreciated.
Note : I can do so by fetching all saved files in my app listView and show to user but I would like to give 2nd priority for that.
Thanks
There is no built in system app for this. The theory is to not expose the users to the file system. If you do want to do it and not code your own implementation then you can use OpenIntents and there OI File Manager there is of course the proboelm that the user may not have the app installed so you have to be prepared to prompt them to install it. Your user may not apreciate this.
I do use this approach in my app IpBike. I take my users to have some brains and be able to cope with a file system, and file import and export is an intergral feature.

Export wizard gives error [closed]

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This question appears to be off-topic because it lacks sufficient information to diagnose the problem. Describe your problem in more detail or include a minimal example in the question itself.
Closed 8 years ago.
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Whenever I want to export from my plug-in xml, it gives the following error:
How can I solve this??
Check, if the file D:\fastcode_new\plugins\org.fastcode_1.3.0\icons\sample.gif exists and isn't write protected.
It tries to delete the file samlpe.gif (in D:\fastcode_new\plugins\org.fastcod_1.3.0\icons directory). If the file is open in another program that can cause this problem.
Sometimes you might not think it is held open, but if you did open it in a program before and upon closing the .gif program did not release it properly, it still counts a being held open. In this situation the only thing you can do is close all programs thay you ever used to open the file previously.

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