Trying to decompress a gzip encoded http response. Passing the following to the decompressor:
gd.decompressGZIP(response.split("\r\n\r\n")[1].getBytes());
This code splits the response and sends the latter part(gzip encoded content) to the decompressGZIP function. The "response" variable is a String which contains the full htpp response. The decompresser code is as follows.
String decompressGZIP(byte[] gzip) throws IOException {
java.io.ByteArrayInputStream bytein = new java.io.ByteArrayInputStream(gzip);
java.util.zip.GZIPInputStream gzin = new java.util.zip.GZIPInputStream(bytein);
java.io.ByteArrayOutputStream byteout = new java.io.ByteArrayOutputStream();
int res = 0;
byte buf[] = new byte[1024];
while (res >= 0) {
res = gzin.read(buf, 0, buf.length);
if (res > 0) {
byteout.write(buf, 0, res);
}
}
return (new String(byteout.toByteArray()));
}
However, I am getting an exception as follows:
Sep 03, 2013 9:19:04 PM ownproxy.ProxyThread2 run
SEVERE: null
java.util.zip.ZipException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(GZIPInputStream.java:164)
at java.util.zip.GZIPInputStream.<init>(GZIPInputStream.java:78)
at java.util.zip.GZIPInputStream.<init>(GZIPInputStream.java:90)
at ownproxy.GZIPDecompress.decompressGZIP(GZIPDecompress.java:18)
at ownproxy.ProxyThread2.run(InterceptionProxy2.java:84)
The data seems not to be in gzip format. Can anyone tell me what I'm doing wrong?
You are trying to decompress text converted to bytes as a GZIP compressed stream and it is not. When you encoded binary as text, it is usually mangled and information is lost which cannot be recovered.
A GZIP stream has a specific header and a CRC32 check sum at the end. Without these it is not a valid format.
Can anyone tell me what I'm doing wrong?
When you convert binary to text and back again, you don't get what you started with. Don't do this. You must keep the binary as binary and not convert it to text.
Related
The following code is no longer feasible
server.createContext("/", exchange -> {
URL url = new URL("");
try (final BufferedInputStream in = new BufferedInputStream(url.openStream()); final BufferedOutputStream out = new BufferedOutputStream(exchange.getResponseBody())) {
} catch (IOException e) {
}
});
server.start();
The reason is that sendResponseHeaders(int,long) must be before getResponseBody() and the long in sendResponseHeaders(int,long) is the length of content to be written into ResponseBody...but now I cannot figure out the value.
so what should I do?
The size of the file is unknown: it can be smaller than 1MB but also can be bigger than 200MB, so creating a big enough byte array cannot be accepted. To convert the file to String or bytes directly without buffer cannot be accepted too.
What can I do?
Thanks a lot.
Had the same issue - in my case, helped to read the documentation in more detail...
responseLength - if > 0, specifies a fixed response body length and
that exact number of bytes must be written to the stream acquired from
getResponseBody(), or else if equal to 0, then chunked encoding is
used, and an arbitrary number of bytes may be written. if <= -1, then
no response body length is specified and no response body may be
written.
So zero should work here as well
I am processing very large files (> 2Gig). Each input file is Base64 encoded, andI am outputting to new files after decoding. Depending on the buffer size (LARGE_BUF) and for a given input file, my input to output conversion either works fine, is missing one or more bytes, or throws an exception at the outputStream.write line (IllegalArgumentException: Last unit does not have enough bits). Here is the code snippet (could not cut and paste so my not be perfect):
.
.
final int LARGE_BUF = 1024;
byte[] inBuf = new byte[LARGE_BUF];
try(InputStream inputStream = new FileInputStream(inFile); OutputStream outStream new new FileOutputStream(outFile)) {
for(int len; (len = inputStream.read(inBuf)) > 0); ) {
String out = new String(inBuf, 0, len);
outStream.write(Base64.getMimeDecoder().decode(out.getBytes()));
}
}
For instance, for my sample input file, if LARGE_BUF is 1024, output file is 4 bytes too small, if 2*1024, I get the exception mentioned above, if 7*1024, it works correctly. Grateful for any ideas. Thank you.
First, you are converting bytes into a String, then immediately back into bytes. So, remove the use of String entirely.
Second, base64 encoding turns each sequence of three bytes into four bytes, so when decoding, you need four bytes to properly decode three bytes of original data. It is not safe to create a new decoder for each arbitrarily read sequence of bytes, which may or may not have a length which is an exact multiple of four.
Finally, Base64.Decoder has a wrap(InputStream) method which makes this considerably easier:
try (InputStream inputStream = Base64.getDecoder().wrap(
new BufferedInputStream(
Files.newInputStream(Paths.get(inFile))))) {
Files.copy(inputStream, Paths.get(outFile));
}
I have some large base64 encoded data (stored in snappy files in the hadoop filesystem).
This data was originally gzipped text data.
I need to be able to read chunks of this encoded data, decode it, and then flush it to a GZIPOutputStream.
Any ideas on how I could do this instead of loading the whole base64 data into an array and calling Base64.decodeBase64(byte[]) ?
Am I right if I read the characters till the '\r\n' delimiter and decode it line by line?
e.g. :
for (int i = 0; i < byteData.length; i++) {
if (byteData[i] == CARRIAGE_RETURN || byteData[i] == NEWLINE) {
if (i < byteData.length - 1 && byteData[i + 1] == NEWLINE)
i += 2;
else
i += 1;
byteBuffer.put(Base64.decodeBase64(record));
byteCounter = 0;
record = new byte[8192];
} else {
record[byteCounter++] = byteData[i];
}
}
Sadly, this approach doesn't give any human readable output.
Ideally, I would like to stream read, decode, and stream out the data.
Right now, I'm trying to put in an inputstream and then copy to a gzipout
byteBuffer.get(bufferBytes);
InputStream inputStream = new ByteArrayInputStream(bufferBytes);
inputStream = new GZIPInputStream(inputStream);
IOUtils.copy(inputStream , gzipOutputStream);
And it gives me a
java.io.IOException: Corrupt GZIP trailer
Let's go step by step:
You need a GZIPInputStream to read zipped data (that and not a GZIPOutputStream; the output stream is used to compress data). Having this stream you will be able to read the uncompressed, original binary data. This requires an InputStream in the constructor.
You need an input stream capable of reading the Base64 encoded data. I suggest the handy Base64InputStream from apache-commons-codec. With the constructor you can set the line length, the line separator and set doEncode=false to decode data. This in turn requires another input stream - the raw, Base64 encoded data.
This stream depends on how you get your data; ideally the data should be available as InputStream - problem solved. If not, you may have to use the ByteArrayInputStream (if binary), StringBufferInputStream (if string) etc.
Roughly this logic is:
InputStream fromHadoop = ...; // 3rd paragraph
Base64InputStream b64is = // 2nd paragraph
new Base64InputStream(fromHadoop, false, 80, "\n".getBytes("UTF-8"));
GZIPInputStream zis = new GZIPInputStream(b64is); // 1st paragraph
Please pay attention to the arguments of Base64InputStream (line length and end-of-line byte array), you may need to tweak them.
Thanks to Nikos for pointing me in the right direction.
Specifically this is what I did:
private static final byte NEWLINE = (byte) '\n';
private static final byte CARRIAGE_RETURN = (byte) '\r';
byte[] lineSeparators = new byte[] {CARRIAGE_RETURN, NEWLINE};
Base64InputStream b64is = new Base64InputStream(inputStream, false, 76, lineSeparators);
GZIPInputStream zis = new GZIPInputStream(b64is);
Isn't 76 the length of the Base64 line? I didn't try with 80, though.
Hi i have a problem i'm not able to solve.
In my Android\java application i call a script download.php. Basically it gives a file in output that i download and save on my device. I had to add a control on all my php scripts that basically consist in sending a token to the script and check if it's valid or not. If it's a valid token i will get the output (in this case a file in the other scripts a json file) if it's not i get back a string "false".
To check this condition in my other java files i used IOUtils method to turn the input stream to a String, check it, and than
InputStream newInputStream = new ByteArrayInputStream(mystring.getBytes("UTF-8"));
to get a valid input stream again and read it......it works with my JSon files, but not in this case......i get this error:
11-04 16:50:31.074: ERROR/AndroidRuntime(32363):
java.lang.OutOfMemoryError
when i try IOUtils.toString(inputStream, "UTF-8");
I think it's because in this case i'm trying to download really long file.
fileOutput = new BufferedOutputStream(new FileOutputStream(file,false));
inputStream = new BufferedInputStream(conn.getInputStream());
String result = IOUtils.toString(inputStream, "UTF-8");
if(result.equals("false"))
{
return false;
}
else
{
Reader r = new InputStreamReader(MyMethods.stringToInputStream(result));
int totalSize = conn.getContentLength();
int downloadedSize = 0;
byte[] buffer = new byte[1024];
int bufferLength = 0;
while ( (bufferLength = inputStream.read(buffer)) > 0 )
{
fileOutput.write(buffer, 0, bufferLength);
downloadedSize += bufferLength;
}
fileOutput.flush();
fileOutput.close();
Don't read the stream as a string to start with. Keep it as binary data, and start off by just reading the first 5 bytes. You can then check whether those 5 bytes are the 5 bytes used to encode "false" in UTF-8, and act accordingly if so. Otherwise, write those 5 bytes to the output file and then do the same looping/reading/writing as before. Note that to read those 5 bytes you may need to loop (however unlikely that seems). Perhaps your IOUtils class has something to say "read at least 5 bytes"? Will the real content ever be smaller than 5 bytes?
To be honest, it would be better if you could use a header in the response to indicate the different result, instead of just a body with "false" - are you in control of the PHP script?
I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum.
So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by:
import it.sauronsoftware.base64.*;
import java.awt.image.BufferedImage;
import org.w3c.dom.*;
...
BufferedImage img;
Element node;
...
java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream();
ImageIO.write(img, "png", os);
byte[] array = Base64.encode(os.toByteArray());
String ss = arrayToString(array, ",");
node.setTextContent(ss);
...
private static String arrayToString(byte[] a, String separator) {
StringBuffer result = new StringBuffer();
if (a.length > 0) {
result.append(a[0]);
for (int i=1; i<a.length; i++) {
result.append(separator);
result.append(a[i]);
}
}
return result.toString();
}
Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine.
Cheers in advance,
Hoopla.
I've done something similar (encoding and decoding in Base64) and it worked like a charm. Here's what I think you should do, using the class Base64 from the Apache Commons project:
// ENCODING
BufferedImage img = ImageIO.read(new File("image.png"));
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ImageIO.write(img, "png", baos);
baos.flush();
String encodedImage = Base64.encodeToString(baos.toByteArray());
baos.close(); // should be inside a finally block
node.setTextContent(encodedImage); // store it inside node
// DECODING
String encodedImage = node.getTextContent();
byte[] bytes = Base64.decode(encodedImage);
BufferedImage image = ImageIO.read(new ByteArrayInputStream(bytes));
Hope it helps.
Apache Commons has a Base64 class that should be helpful to you:
From there, you can just write out the bytes (they are already in a readable format)
After you get your byte array
byte[] array = Base64.encode(os.toByteArray());
use an encoded String :
String encodedImg = new String( array, "utf-8");
Then you can do fun things in your xml like
<binImg string-encoding="utf-8" bin-encoding="base64" img-type="png"><![CDATA[ encodedIImg here ]]></binImg>
With Java 6, you can use DatatypeConverter to convert a byte array to a Base64 string:
byte[] imageData = ...
String base64String = DatatypeConverter.printBase64Binary(imageData);
And to convert it back:
String base64String = ...
byte[] imageData = DatatypeConverter.parseBase64Binary(base64String);
Your arrayToString() method is rather bizarre (what's the point of that separator?). Why not simply say
String s = new String(array, "US-ASCII");
The reverse operation is
byte[] array = s.getBytes("US-ASCII");
Use the ASCII encoding, which should be sufficient when dealing with Base64 encoded data. Also, I'd prefer a Base64 encoder from a reputable source like Apache Commons.
You don't need to invent your own XML data type for this. XML schema defines standard binary data types, such as base64Binary, which is exactly what you are trying to do.
Once you use the standard types, it can be converted into binary automatically by some parsers (like XMLBeans). If your parser doesn't handle it, you can find classes for base64Binary in many places since the datatype is widely used in SOAP, XMLSec etc.
most easy implementation I was able to made is as below, And this is from Server to Server XML transfer containing binary data Base64 is from the Apache Codec library:
- Reading binary data from DB and create XML
Blob blobData = oRs.getBlob("ClassByteCode");
byte[] bData = blobData.getBytes(1, (int)blobData.length());
bData = Base64.encodeBase64(bData);
String strClassByteCode = new String(bData,"US-ASCII");
on requesting server read the tag and save it in DB
byte[] bData = strClassByteCode.getBytes("US-ASCII");
bData = Base64.decodeBase64(bData);
oPrStmt.setBytes( ++nParam, bData );
easy as it can be..
I'm still working on implementing the streaming of the XML as it is generated from the first server where the XML is created and stream it to the response object, this is to take care when the XML with binary data is too large.
Vishesh Sahu
The basic problem is that you cannot have an arbitrary bytestream in an XML document, so you need to encode it somehow. A frequent encoding scheme is BASE64, but any will do as long as the recipient knows about it.
I know that the question was aking how to encode an image via XML, but it is also possible to just stream the bytes via an HTTP GET request instead of using XML and encoding an image. Note that input is a FileInputStream.
Server Code:
File f = new File(uri_string);
FileInputStream input = new FileInputStream(f);
OutputStream output = exchange.getResponseBody();
int c = 0;
while ((c = input.read()) != -1) {
output.write(c); //writes each byte to the exchange.getResponseBody();
}
result = new DownloadFileResult(int_list);
if (input != null) {input.close();}
if (output != null){ output.close();}
Client Code:
InputStream input = connection.getInputStream();
List<Integer> l = new ArrayList<>();
int b = 0;
while((b = input.read()) != -1){
l.add(b);//you can do what you wish with this list of ints ie- write them to a file. see code below.
}
Here is how you would write the Integer list to a file:
FileOutputStream out = new FileOutputStream("path/to/file.png");
for(int i : result_bytes_list){
out.write(i);
}
out.close();
node.setTextContent( base64.encodeAsString( fileBytes ) )
using org.apache.commons.codec.binary.Base64