Is there a destructor for Java? I don't seem to be able to find any documentation on this. If there isn't, how can I achieve the same effect?
To make my question more specific, I am writing an application that deals with data and the specification say that there should be a 'reset' button that brings the application back to its original just launched state. However, all data have to be 'live' unless the application is closed or reset button is pressed.
Being usually a C/C++ programmer, I thought this would be trivial to implement. (And hence I planned to implement it last.) I structured my program such that all the 'reset-able' objects would be in the same class so that I can just destroy all 'live' objects when a reset button is pressed.
I was thinking if all I did was just to dereference the data and wait for the garbage collector to collect them, wouldn't there be a memory leak if my user repeatedly entered data and pressed the reset button? I was also thinking since Java is quite mature as a language, there should be a way to prevent this from happening or gracefully tackle this.
Because Java is a garbage collected language you cannot predict when (or even if) an object will be destroyed. Hence there is no direct equivalent of a destructor.
There is an inherited method called finalize, but this is called entirely at the discretion of the garbage collector. So for classes that need to explicitly tidy up, the convention is to define a close method and use finalize only for sanity checking (i.e. if close has not been called do it now and log an error).
There was a question that spawned in-depth discussion of finalize recently, so that should provide more depth if required...
Have a look at the try-with-resources statement. For example:
try (BufferedReader br = new BufferedReader(new FileReader(path))) {
System.out.println(br.readLine());
} catch (Exception e) {
...
} finally {
...
}
Here the resource that is no longer needed is freed in the BufferedReader.close() method. You can create your own class that implements AutoCloseable and use it in a similar fashion.
This statement is more limited than finalize in terms of code structuring, but at the same time it makes the code simpler to understand and maintain. Also, there is no guarantee that a finalize method is called at all during the livetime of the application.
Nope, no destructors here. The reason is that all Java objects are heap allocated and garbage collected. Without explicit deallocation (i.e. C++'s delete operator) there is no sensible way to implement real destructors.
Java does support finalizers, but they are meant to be used only as a safeguard for objects holding a handle to native resources like sockets, file handles, window handles, etc. When the garbage collector collects an object without a finalizer it simply marks the memory region as free and that's it. When the object has a finalizer, it's first copied into a temporary location (remember, we're garbage collecting here), then it's enqueued into a waiting-to-be-finalized queue and then a Finalizer thread polls the queue with very low priority and runs the finalizer.
When the application exits, the JVM stops without waiting for the pending objects to be finalized, so there practically no guarantees that your finalizers will ever run.
Use of finalize() methods should be avoided. They are not a reliable mechanism for resource clean up and it is possible to cause problems in the garbage collector by abusing them.
If you require a deallocation call in your object, say to release resources, use an explicit method call. This convention can be seen in existing APIs (e.g. Closeable, Graphics.dispose(), Widget.dispose()) and is usually called via try/finally.
Resource r = new Resource();
try {
//work
} finally {
r.dispose();
}
Attempts to use a disposed object should throw a runtime exception (see IllegalStateException).
EDIT:
I was thinking, if all I did was just
to dereference the data and wait for
the garbage collector to collect them,
wouldn't there be a memory leak if my
user repeatedly entered data and
pressed the reset button?
Generally, all you need to do is dereference the objects - at least, this is the way it is supposed to work. If you are worried about garbage collection, check out Java SE 6 HotSpot[tm] Virtual Machine Garbage Collection Tuning (or the equivalent document for your JVM version).
With Java 1.7 released, you now have the additional option of using the try-with-resources block. For example,
public class Closeable implements AutoCloseable {
#Override
public void close() {
System.out.println("closing...");
}
public static void main(String[] args) {
try (Closeable c = new Closeable()) {
System.out.println("trying...");
throw new Exception("throwing...");
}
catch (Exception e) {
System.out.println("catching...");
}
finally {
System.out.println("finalizing...");
}
}
}
If you execute this class, c.close() will be executed when the try block is left, and before the catch and finally blocks are executed. Unlike in the case of the finalize() method, close() is guaranteed to be executed. However, there is no need of executing it explicitly in the finally clause.
I fully agree to other answers, saying not to rely on the execution of finalize.
In addition to try-catch-finally blocks, you may use Runtime#addShutdownHook (introduced in Java 1.3) to perform final cleanups in your program.
That isn't the same as destructors are, but one may implement a shutdown hook having listener objects registered on which cleanup methods (close persistent database connections, remove file locks, and so on) can be invoked - things that would normally be done in destructors.
Again - this is not a replacement for destructors but in some cases, you can approach the wanted functionality with this.
The advantage of this is having deconstruction behavior loosely coupled from the rest of your program.
No, java.lang.Object#finalize is the closest you can get.
However, when (and if) it is called, is not guaranteed.
See: java.lang.Runtime#runFinalizersOnExit(boolean)
I agree with most of the answers.
You should not depend fully on either finalize or ShutdownHook
finalize
The JVM does not guarantee when this finalize() method will be invoked.
finalize() gets called only once by GC thread. If an object revives itself from finalizing method, then finalize will not be called again.
In your application, you may have some live objects, on which garbage collection is never invoked.
Any Exception that is thrown by the finalizing method is ignored by the GC thread
System.runFinalization(true) and Runtime.getRuntime().runFinalization(true) methods increase the probability of invoking finalize() method but now these two methods have been deprecated. These methods are very dangerous due to lack of thread safety and possible deadlock creation.
shutdownHooks
public void addShutdownHook(Thread hook)
Registers a new virtual-machine shutdown hook.
The Java virtual machine shuts down in response to two kinds of events:
The program exits normally, when the last non-daemon thread exits or when the exit (equivalently, System.exit) method is invoked, or
The virtual machine is terminated in response to a user interrupt, such as typing ^C, or a system-wide event, such as user logoff or system shutdown.
A shutdown hook is simply an initialized but non-started thread. When the virtual machine begins its shutdown sequence it will start all registered shutdown hooks in some unspecified order and let them run concurrently. When all the hooks have finished it will then run all uninvoked finalizers if finalization-on-exit has been enabled.
Finally, the virtual machine will halt. Note that daemon threads will continue to run during the shutdown sequence, as will non-daemon threads if the shutdown was initiated by invoking the exit method.
Shutdown hooks should also finish their work quickly. When a program invokes exit the expectation is that the virtual machine will promptly shut down and exit.
But even Oracle documentation quoted that
In rare circumstances the virtual machine may abort, that is, stop running without shutting down cleanly
This occurs when the virtual machine is terminated externally, for example with the SIGKILL signal on Unix or the TerminateProcess call on Microsoft Windows. The virtual machine may also abort if a native method goes awry by, for example, corrupting internal data structures or attempting to access nonexistent memory. If the virtual machine aborts then no guarantee can be made about whether or not any shutdown hooks will be run.
Conclusion : use try{} catch{} finally{} blocks appropriately and release critical resources in finally(} block. During release of resources in finally{} block, catch Exception and Throwable.
First, note that since Java is garbage-collected, it is rare to need to do anything about object destruction. Firstly because you don't usually have any managed resources to free, and secondly because you can't predict when or if it will happen, so it's inappropriate for things that you need to occur "as soon as nobody is using my object any more".
You can be notified after an object has been destroyed using java.lang.ref.PhantomReference (actually, saying it has been destroyed may be slightly inaccurate, but if a phantom reference to it is queued then it's no longer recoverable, which usually amounts to the same thing). A common use is:
Separate out the resource(s) in your class that need to be destructed into another helper object (note that if all you're doing is closing a connection, which is a common case, you don't need to write a new class: the connection to be closed would be the "helper object" in that case).
When you create your main object, create also a PhantomReference to it. Either have this refer to the new helper object, or set up a map from PhantomReference objects to their corresponding helper objects.
After the main object is collected, the PhantomReference is queued (or rather it may be queued - like finalizers there is no guarantee it ever will be, for example if the VM exits then it won't wait). Make sure you're processing its queue (either in a special thread or from time to time). Because of the hard reference to the helper object, the helper object has not yet been collected. So do whatever cleanup you like on the helper object, then discard the PhantomReference and the helper will eventually be collected too.
There is also finalize(), which looks like a destructor but doesn't behave like one. It's usually not a good option.
The finalize() function is the destructor.
However, it should not be normally used because it is invoked after the GC and you can't tell when that will happen (if ever).
Moreover, it takes more than one GC to deallocate objects that have finalize().
You should try to clean up in the logical places in your code using the try{...} finally{...} statements!
If it's just memory you are worried about, don't. Just trust the GC it does a decent job. I actually saw something about it being so efficient that it could be better for performance to create heaps of tiny objects than to utilize large arrays in some instances.
Perhaps you can use a try ... finally block to finalize the object in the control flow at which you are using the object. Of course it doesn't happen automatically, but neither does destruction in C++. You often see closing of resources in the finally block.
There is a #Cleanup annotation in Lombok that mostly resembles C++ destructors:
#Cleanup
ResourceClass resource = new ResourceClass();
When processing it (at compilation time), Lombok inserts appropriate try-finally block so that resource.close() is invoked, when execution leaves the scope of the variable. You can also specify explicitly another method for releasing the resource, e.g. resource.dispose():
#Cleanup("dispose")
ResourceClass resource = new ResourceClass();
The closest equivalent to a destructor in Java is the finalize() method. The big difference to a traditional destructor is that you can't be sure when it'll be called, since that's the responsibility of the garbage collector. I'd strongly recommend carefully reading up on this before using it, since your typical RAIA patterns for file handles and so on won't work reliably with finalize().
Just thinking about the original question... which, I think we can conclude from all the other learned answers, and also from Bloch's essential Effective Java, item 7, "Avoid finalizers", seeks the solution to a legitimate question in a manner which is inappropriate to the Java language...:
... wouldn't a pretty obvious solution to do what the OP actually wants be to keep all your objects which need to be reset in a sort of "playpen", to which all other non-resettable objects have references only through some sort of accessor object...
And then when you need to "reset" you disconnect the existing playpen and make a new one: all the web of objects in the playpen is cast adrift, never to return, and one day to be collected by the GC.
If any of these objects are Closeable (or not, but have a close method) you could put them in a Bag in the playpen as they are created (and possibly opened), and the last act of the accessor before cutting off the playpen would be to go through all the Closeables closing them... ?
The code would probably look something like this:
accessor.getPlaypen().closeCloseables();
accessor.setPlaypen( new Playpen() );
closeCloseables would probably be a blocking method, probably involving a latch (e.g. CountdownLatch), to deal with (and wait as appropriate for) any Runnables/Callables in any threads specific to the Playpen to be ended as appropriate, in particular in the JavaFX thread.
Many great answers here, but there is some additional information about why you should avoid using finalize().
If the JVM exits due to System.exit() or Runtime.getRuntime().exit(), finalizers will not be run by default. From Javadoc for Runtime.exit():
The virtual machine's shutdown sequence consists of two phases. In the first phase all registered shutdown hooks, if any, are started in some unspecified order and allowed to run concurrently until they finish. In the second phase all uninvoked finalizers are run if finalization-on-exit has been enabled. Once this is done the virtual machine halts.
You can call System.runFinalization() but it only makes "a best effort to complete all outstanding finalizations" – not a guarantee.
There is a System.runFinalizersOnExit() method, but don't use it – it's unsafe, deprecated long ago.
If you got the chance of using a Contexts and Dependency Injection (CDI) framework such as Weld you can use the Java annotation #Predestroy for doing cleanup jobs etc.
#javax.enterprise.context.ApplicationScoped
public class Foo {
#javax.annotation.PreDestroy
public void cleanup() {
// do your cleanup
}
}
Though there have been considerable advancements in Java's GC technology, you still need to be mindful of your references. Numerous cases of seemingly trivial reference patterns that are actually rats nests under the hood come to mind.
From your post it doesn't sound like you're trying to implement a reset method for the purpose of object reuse (true?). Are your objects holding any other type of resources that need to be cleaned up (i.e., streams that must be closed, any pooled or borrowed objects that must be returned)? If the only thing you're worried about is memory dealloc then I would reconsider my object structure and attempt to verify that my objects are self contained structures that will be cleaned up at GC time.
If you're writing a Java Applet, you can override the Applet "destroy()" method. It is...
* Called by the browser or applet viewer to inform
* this applet that it is being reclaimed and that it should destroy
* any resources that it has allocated. The stop() method
* will always be called before destroy().
Obviously not what you want, but might be what other people are looking for.
No Java doesn't have any destructors .The main reason behind it in Java is the Garbage Collectors that passively works in the background always and all the objects are made in the heap memory , that is the place where GC works .In c++ there we have to explicitly call the delete function since there is no Garbage collector like thing.
In Java, the garbage collector automatically deletes the unused objects to free up the memory. So it’s sensible Java has no destructors available.
Try calling the onDestroy() method when it comes to android programming. This is the last method that executed just before the Activity/Service class is killed.
Missing form all the answers I just scanned is the safer replacement for finalizers. All of the other answers are correct about using try-with-resources and avoiding finalizers as they are unreliable and are now deprecated...
However they haven't mentioned Cleaners. Cleaners were added in Java 9 to explicitly handle the job of cleanup in a better way than finalizers.
https://docs.oracle.com/javase/9/docs/api/java/lang/ref/Cleaner.html
I used to mainly deal with C++ and that is what lead me to the search of a destructor as well. I am using JAVA a lot now. What I did, and it may not be the best case for everyone, but I implemented my own destructor by reseting all the values to either 0 or there default through a function.
Example:
public myDestructor() {
variableA = 0; //INT
variableB = 0.0; //DOUBLE & FLOAT
variableC = "NO NAME ENTERED"; //TEXT & STRING
variableD = false; //BOOL
}
Ideally this won't work for all situations, but where there are global variables it will work as long as you don't have a ton of them.
I know I am not the best Java programmer, but it seems to be working for me.
If you are lucky some of these classes implement AutoClosable but sometimes you just have to be careful and inspect the existing methods to notice that there is a close, destroy or shutdown method (or what ever the author decided to name it).
This is a major source of resource leaks in Java.
I was discussing this with a colleague and wondered too: why can this not be automated in some way ?
In theory you can use finalize for such cases, but it is not recommended. So why is there no way to just use some of those closable resources and let the GC autoclose them when the instance is no longer reachable without having to remember to explicitely write some close handling code (like try ...) ?
Is this because the system may have been resource starved (File descriptors, ...) before the GC kicks in ?
NOTE: I use autoclose when possible and check my code for memory leaks using FindBugs (+ FB contrib), but still, I wonder ...
Also of interest (as discussed in the answers): deprecation of finalize.
The Garbage Collector's only job is to collect memory that is no longer used. Adding closing of resources will have negative effects on the performance of the Garbage Collector and is currently done by the Finalizer thread that is called by the Garbage Collector anyway in order to allow implementations to clear resources before being collected. It's worth noting that this mechanism is declared deprecated because it wasn't the best solution for this kind of thing from the start, but for the time being it's possible to implement your classes to clean themselves up before they are going to be collected.
The Finalizer (or the new mechanim in Java 9) might be extended to check if the class to be collected implements AutoClosable (an interface added with Java 1.7, so it's not that old anyway) and call it in addition to finalize. This would have a similar effect as you proposed without the need to change the behavior and the role of the Garbage Collector. Maybe that's already happening (haven't tested it myself, yet).
why this cannot be automated in some way ?
Because, in general, a class can do anything: there is no easy way for the compiler to know that something was "opened", and thus should be "closed", because Java has no strong notion of ownership of values.
Even if you have a field which is of a type that needs closing, you can't easily guarantee that it won't be returned from a getter, say, to something else which is responsible for closing it.
The only really consistent way to indicate that instances of a class need closing is by implementing the AutoCloseable interface (or Closeable, or some other interface which extends it). If you're using these, IDEs may be able to provide warnings about leaked resources; but these are going to be on a best-effort basis.
You can create your own auto-close resource if you like, but you will need to put in a little work.
You could code a manager/factory class that keeps a weak reference to an object representing each closable object. You hand out this "Representative" facade class to clients and the client uses this representative class to access the resource (It would contain a reference to the closable and act as a delegate).
This implies that the factory starts a thread and keeps a map of:
<WeakReference<Representative>, Closable>
that it can iterate over. If the representative has been garbage collected (the WeakReference would return a null), close the closable and remove it from the map--Anything left in the collection can also be closed on VM shutdown with a hook--This is probably the most dangerous part since a thread could still be interacting with the Closable during shutdown, but we have all the tools to manage the problem.
Your closable resource itself is never held by anything outside it's Representative and the Manager/Factory so it's behavior is predictable.
I've never seen this done--probably because it seems like a lot more work than just making an object "Closable" (and would be much easier to implement incorrectly), but I don't know why it wouldn't work.
It would be quite difficult for Java to implement this as a pattern/language feature, but by giving us the WeakReference it gives us the tools to make it possible.
To me it looks like all the answers are missing the main point: While the GC can take care of the resource closing, it can't do it fast enough.
An example is the rather unsolved problem of memory mapped files. They mapping get cleared when they're no more references to them, but in the meantime, you may run out of file descriptors or virtual memory (this indeed can happen as it's limited to a few TB).
The GC gets only invoked when the heap memory is exhausted, which may be long after other resources are exhausted.
It's impossible to efficient collect garbage as soon as an object becomes unreachable. This would require reference counting, which is way slower than generational GC and requires some additional treatment for circular references.
It's impossible to efficiently collect resources in some separated GC cycles, so that resource closing works fast enough.
This is why IMHO this answer is wrong. You can handle resources this way (or using finalize or whatever), but it's not good enough.
If you are developing a common module(or a common util class), you can use execute around method pattern to handle resources that needs to be closed. So this way users of your module don't have handle these resource's closing.(Probably prevents many bugs, because people may forget to close the resource.)
There is a great presentation by Mr Venkat, that he talks about this problem. Watch the next 10 minute, he explains this beautifully.https://youtu.be/e4MT_OguDKg?t=49m48s
Here is the sample code from the presentation;
public class Resource {
/*
* This represents a resource that needs to be closed.
* Since opening and closing the resource are done through use() method,
* Users of this resource don't have to care about resource is being closed or not.
* They just have to pass operations that they want to execute on the resource.
*/
private Resource() {System.out.println("created..");}
public Resource op1() {System.out.println("op1");return this;}
public Resource op2() {System.out.println("op2");return this;}
private void close() {System.out.println("closed..");}
public static void use(Consumer<Resource> consumer) {
Resource resource = new Resource();
try {
consumer.accept(resource);
}
finally {
resource.close();
}
}
}
public class SampleResourceUser {
/*
* This represents the user of the Resource,
* User only cares about which operations that needs to be done on the resource.
* Opening and closing the resource wrapped around the operation methods by the owner of the Resource.
*
*/
public static void main(String[] args) {
Resource.use(resource->resource.op1().op2());
}
}
The question says it all.
What are the consequences of not closing the various byte streams?
It is very much emphasized to always do so, but there is no mention of how it causes problems.
Can someone please explain what actually happens?
This is not only byte streams. This concerns anything implementing Closeable.
As the documentation states:
The close method is invoked to release resources that the object is holding (such as open files).
Whether a Closeable holds system resources or not, the rule of thumb is: do not take the chance. .close() it correctly, and you'll be ensured that such system resources (if any) are freed.
Typical idiom (note that InputStream implements Closeable):
final InputStream in = whateverIsNeeded;
try {
workWith(in);
} finally {
in.close();
}
With Java 7 you also have AutoCloseable (which Closeable implements) and the try-with-resources statement, so do:
try (
final InputStream in = whateverIsNeeded;
) {
workWith(in);
}
This will handle closing in for you.
Again: don't take the chance. And if you don't use JDK 7 but can afford Guava, use Closer.
Not closing limited resources such as database connections will dramatically slow down execution, and likely result in errors as those connections run out, with old ones sitting there unused.
Not closing file-streams could result in multiple threads writing to the same file, or files not being terminated properly, or files being locked when another thread attempts to write or read it.
This is a major topic relating to all Closeables, as stated by #fge. There are numerous libraries supplying things such as connection pools and caches for handling problems such as this.
More information:
https://www.google.com/search?q=consequentes+of+not+closing+resources+java
It will hang around util collected by the GC. (thus holding to unmanaged resources (files, sockets etc)
There are several streams including:
ByteArray
File
Filter
Object
Piped
Corba version of the outputStream
Depending on the kind of resource is behind the stream the result could be different. InByteArrayInputStream and ByteArrayOutputStream where the documentation says:
Closing a ByteArrayInputStream has no effect. The methods in this
class can be called after the stream has been closed without
generating an IOException.
But in FileInputStream there is an open file. If you keept it open there is memory reserved and anybody who tries to edit the file will find it locked. In case of doubt always call the close() method.
If I have a class that utilizes an IO resource, such as a disk flat file, DB, or some other form of external resource, what are pros and cons of closing those streams/connections in an overridden finalize() method to be run by GC? I though this could leverage the existing JVM GC and reduce the exposure to the risk of relying on the client to invoke a class method called something like closeResources() as well as writing spaghetti-like try-catches (nested try-catches and ifs being my least favorite programming constructs).
As a concrete example, I have a simple file reading wrapper. The class is constructed with String filePath, it reads the file into a List<String[]> . I don't wan't to have to close the BufferedReader in multiple places like close it if there is a problem opening the file (catch clause) but also close it if the file reads fine etc. I want to put it in one place and make sure it is ALWAYS closed no matter what when the object gets GC.
Is this approach a good practice or am I trying to afford myself too high level a convenience within the scope of Java?
This is not a great idea as the finalize() method is not guaranteed to be called.
It's easier and better to just close the resources when your code is done with them.
If you hate writing the nested try-finally blocks to close the resources correctly, use something like commons-io's IOUtils to silently close the resources (or write your own simple util method to silently close them):
InputStream stream = ...;
try {
...
}
finally {
IOUtils.closeQuietly(stream);
}
When the IO resource is an instance variable, then you should close it in the finalize() method.
Why ?
Because beeing an instance variable, you need it in an open state because some method will be using it repeated times.
If you close it in a method other than finalize, then you are creating a temporal coupling, meaning the class user needs to know that he has to call certain methods in a certain temporal order, i.e, A before B etc.
EDIT:
Java documentation states that garbage collector is not guaranteed to run at any specific time, and will not run finalize() as long as there's any references to the object. If references linger, it's a memory leak, a programming error. finalize() is the best option when the resource is not local to a method. If the resource is local to a method, then close it in the finally end of a try/cath block.
Yes, finally block is always the best approach to release the resources such as connection, I/O Sreams etc.
I know that if I do something like
copyFromInToOut(new FileInputStream(f1), new FileOutputStream(f2));
System.gc();
It will run the GC on those FileInputStreams, closing them. But if I do
copyFromInToOut(new BufferedInputStream(new FileInputStream(f1)), new BufferedOutputStream(new FileOutputStream(f2));
System.gc();
Is there any danger that the FileOutputStream will be GCed before the BufferedOutputStream, not causing the buffer to flush?
I can't call flush, close, because that takes more steps than this. It would first involve declaring a bufferedinputstream, passing, then calling close. OR am I safe to do this?
Don't call System.gc() explicitly. Don't rely on finalizers to do anything. Especially if you don't understand how garbage collection works. Explicit garbage collection requests can be ignored, and finalizers might never run.
A well-written copyFromInToOut method for streams is likely to use its own buffer internally, so wrapping the output should be unnecessary.
Declare variables for the FileInputStream and FileOutputStream, and invoke close() on each in a finally block:
FileInputStream is = new FileInputStream(f1);
try {
FileOutputStream os = new FileOutputStream(f2);
try {
copyFromInToOut(is, os);
os.flush();
} finally {
os.close();
}
} finally {
is.close();
}
No InputStream implementation that I am aware with will close() for you when it is GCd. You MUST close() the InputStream manually.
EDIT: Apparently FileInputStream does close() for you in a finalize method which I wasn't aware of, but see other answers for the reason why you shouldn't rely on this.
In both your examples above you must close both the Input and Output streams. For the wrapped buffer case, and for any wrapped case, you should need only call close() on the outer-most InputStream, in this case BufferedInputStream
well it's interesting to analyze what's really happening when you do that, just don't do that.
always close your streams explicitly.
(to answer your question, yes, bytes in buffers may not have been flushed to file i/o streams when gc occurs and they are lost)
Streams should be closed explicitly using the pattern shown in #erickson's answer. Relying on finalization to close streams for you is a really bad idea:
Calling System.gc() is expensive, especially since (if it does anything) to is likely to trigger a full garbage collection. That will cause every reference in every reachable object in your heap to be traced.
If you read the javadocs for System.gc() you will see that it is only a "hint" to the JVM to run the GC. A JVM is free to ignore the hint ... which takes us to the next problem.
If you don't run the GC explicitly, it might be a long time until the GC runs. And even then, there's no guarantee that finalizers are run immediately.
In the mean time:
all open files stay open, possibly preventing other applications using them
any unwritten data in the streams remains unwritten
your java application might even run into problems opening other streams do to running out of file descriptor slots.
And there's one last problem with relying on finalization to deal with output streams. If there is unflushed data in the stream when it is finalized, an output stream class will attempt to flush it. But this is all happening on a JVM internal thread, not one of your application's threads. So if the flush fails (e.g. because the file system is full), your application won't be able to catch the resulting exception, and therefore won't be able to report it ... or do anything to recover.
EDIT
Returning to the original question, it turns out that the BufferedOutputStream class does not override the default Object.finalize() method. So that means that a BufferedOutputStrean is not flushed at all when it is garbage collected. Any unwritten data in the buffer will be lost.
That's yet another reason for closing your streams explicitly. Indeed, in this particular case, calling System.gc() is not just bad practice; it is also likely to lead to loss of data.