Create an item and bag handler for a text-based RPG - java

For practice, I'm creating a text-based RPG using Java. I'm currently using .properties files to handle character info. I understand that YAML might be a better option, but I'm not quite sure how to implement it. Using properties, it would be easy to create an inventory handler (slot1, slot2, etc.), but creating items and reading the slots for item IDs is a little beyond me.
Could I get some assistance?
To further elaborate, I'd like to create a system with three types of items: items to be used on the environment, items to be held in hand (like weapons or shields), and items to be worn.

Don't try parsing YAML yourself(unless you want to practice parsing, or to write a parsing library). Instead, use a YAML library - you can find some for Java at the official YAML website(I don't want to recommend any because I've never done YAML in Java).
Anyways, unless the serialized data needs to be read and edited by hand frequently, I suggest you use JSON. YAML's biggest advantage is it's readability and editability(yea, JSON and XML can be read and edited by humans as well, but not as neatly and elegantly as YAML). If you don't need that advantage, JSON is better because it has excellent, renowned libraries - like GSON(From a quick glance, YAML's libraries don't seem nearly as good...)
Whatever you do - don't go with XML.

Related

What's the right way to produce a XML content in Java?

I've read several questions and tutorials over the internet such as
Best XML parser for Java [closed]
JAVA XML - How do I get specific elements in an XML Node?
What is the best way to create XML files in Java?
how to modify xml tag specific value in java?
Using StAX - From Oracle Tutorials
Apache Xerces Docs
Introduction to XML and XML With Java
Java DOM Parser - Modify XML Document
But since this is the very first time I have to manipulate XML documents in Java I'm still a little bit confused. The XML content is written with String concatenation and that seems to me wrong. It is the same to concatenate Strings to produce a JSON object instead of using a JSONObject class. That's the way the code is written right now:
"<msg:restenv xmlns:msg=\"http://www.b2wdigital.com/umb/NEXM_processa_nf_xml_req\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xsi:schemaLocation=\"http://www.b2wdigital.com/umb/NEXM_processa_nf_xml_req req.xsd\"><autenticacao><usuario>"
+ usuario + "</usuario><senha>" + StringUtils.defaultIfBlank(UmbrellaRestClient.PARAMETROS_INFRA_UMBRELLA.get("SENHA_UMBRELLA"), "WS.INTEGRADOR")
+ "</senha></autenticacao><parametros><parametro><p_vl_gnre>" + valorGNRE + "</p_vl_gnre><p_cnpj_destinatario>" + cnpjFilial + "</p_cnpj_destinatario><p_num_ped_compra>" + idPedido
+ "</p_num_ped_compra><p_xml_sefaz><![CDATA[" + arquivoNfe + "]]></p_xml_sefaz></parametro></parametros></msg:restenv>"
In my research I think that almost everything I've read pointed to SAX as the best solution but I never really found something really useful to read about it, almost everything states that we have to create a handler and override startElement, endElement and characters methods.
I don't have to serialize the XML file in hard disk or database or anything else, I just need to pass its content to a webservice.
So my question really is, which is the right way to do it?
Concatenate Strings the way things are done right now?
Write the XML file using a Java API like Xerces? I have no clue on how that can be done.
Read the XML file with streams and just change node texts? My XML without the files would be like that:
<msg:restenv xmlns:msg="{url}"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="{schemaLocation}">
<autenticacao>
<usuario></usuario>
<senha></senha>
</autenticacao>
<parametros>
<parametro>
<p_vl_gnre></p_vl_gnre>
<p_cnpj_destinatario></p_cnpj_destinatario>
<p_num_ped_compra></p_num_ped_compra>
<p_xml_sefaz><![CDATA[]]></p_xml_sefaz>
</parametro>
</parametros>
</msg:restenv>
I've also read something about using Apache Velocity as a template Engine since I don't actually have to serialize the XML and that's a approach that I really like because I've already worked with this framework and it's a really simple framework.
Again, I'm not looking for the best way, but the right one with tutorials and examples, if possible, on how to get things done.
It all depends on context. There is no single "right way".
The biggest issues with concatenation is the combination of escaping the XML in to a String constant (which is fiddly), but also escaping the values that you can using so that they're correct for an XML document.
For small XMLs, that's fine.
But for larger ones, it can be a pain.
If most of your XML is boilerplate with just a few values inserted, you may find that templates using something like Velocity or any of the other several libraries may be quite effective. It helps keep the template "native" (you don't have to wrap it in "'s and escape it), plus it keeps the XML out of your code, but easily lets you stamp in the parts that you need to do.
I agree that there's not just one way to do it, but I would advise you to take a look at JAXB. You can easily consume and produce XML without any of that pesky String manipulation. Look here for a simple intro: https://docs.oracle.com/javase/tutorial/jaxb/index.html
The Answer by Will Hartung is correct. There is not one right way as it depends on your situation.
For a beginner programmer, I suggest writing the strings manually so you get to understand XML in general and your content in particular. As for the mechanics of String concatenation, you would generally be using StringBuilder rather than String for better performance. Where thread-safety is needed, use StringBuffer.
The major issue is memory.
Abundant MemoryIf you have lots of memory and small XML documents, you can load the entire document into memory. This way you can traverse a document forwards, backwards, and jump around arbitrarily. This approach is know as Document Object Model (DOM). One better-known implementation of this approach is Apache Xerces. There are other good implementations as well.
Scarce MemoryIf you have little memory and large XML documents, then you need to plow through the document from start to finish, biting off small chunks at a time for lower memory usage. This approach is known as SAX. You can find multiple good implementations.
Another issue is validation. Do you want to validate the XML documents against a DTD or Schema? Some tools do this and some do not.
When all you need is to serialize the content of a Java object and read it back, I recommend the Simple XML Serialization library. Much simpler with a quicker learning-curve than the other tools.

Is there a way to import Collada files into Java?

We have a graph datastructure for our little 3D program which just contains info about vertices and edges, no fill etc. We just want to get the information about the point locations and how they are connected together. (From what I understand, this is called Mesh data, is that correct terminology?)
Is there a library that would do something like this, or go anywhere near what I want to achieve? Is there, for example, a library which will allow me to just use a function which takes in that file and instantiate a new object that will have all this mesh info?
If not, what would be the steps to get this done?
I understand you need to parse the 3D-information in COLLADA and convert it to your internal data structure. You can create POJOs for COLLADA elements using JAXB and COLLADA schema file. But it is not really easy because there are some name collision problems in the schema. You need to do some hacks to get rid of this. Here is a link which explains how to do that:
http://shinoblogbyshiva.blogspot.de/2009/01/compiling-collada-15-schema-by-jaxb.html.
According to this link, you need to have 3 things:
1) Collada XML-Schema
2) A schemalet for help (http://interreality.org/bzroot/vos/supervos/colladajaxb/src/simpleMode.xsd)
3) And the latest version of JAXB.
Then use xjc from JAXB like this:
"xjc collada_schema_1_5.xsd -extension simpleMode.xml"
Be sure the paths of the files are correct.
After you have your POJOs, you can parse the COLLADA file. But for the conversion process, you are alone. You should understand the definition of elements in COLLADA and compare them with your own structure. It is a little bit complicated, I can recommend you to read the book "Collada: Sailing the Gulf of 3d Digital Content Creation" from Remi Arnaud.
If you can, switch to wavefront .obj - Files. These can be parsed in a few lines and are likely the thing you want (just import your collada to blender for example and export as obj again)
If you cant, you could give lwjgl a try. This library gives you access to assimp, which can load any 3d-object-format for you

Text file to string matrix java

I am making an auto chat client like Cleverbot for school. I have everything working, but I need a way to make a knowledge base of responses. I was going to make a matrix with all the responses that I need the bot to say, but I think it would be hard to edit the code every time I want to add a responses to the bot. This is the code that I have for the knowledge base matrix:
`String[][] Database={
{"hi","hello","howdy","hey"},//possible user input
{"hi","hello","hey"},//response
{"how are you", "how r u", "how r you", "how are u"},
{"good","doing well"}`
How would I make a matrix like this from a text file? Is there a better way than reading from a text file to deal with this?
You could...
Use a properties file
The properties file is something that can easily be read into (and stored from, but you're not interested in that) Java. The class java.util.Properties can make that easier, but it's fairly simple to load it and then you access it like a Map.
hello.input=hi,hello,howdy,hey
hello.output=hi,hello,hey
Note the matching formats there. This has its own set of problems and challenges to work with, but it lets you easily pull things in to and out of properties files.
Store it in JSON
Lots of things use JSON for a serialization format. And thus, there are lots of libraries that you can use to read and store from it. It would again make some things easier and have its own set of challenges.
{
"greeting":{
"input":["hi","hello","howdy","hey"],
"output":["hi","hello","hey"]
}
}
Something like that. And then again, you read this and store it into your data structures. You could store JSON in a number of places such as document databases (like couch) which would make for easy updates, changes, and access... given you're running that database.
Which brings us to...
Embedded databases
There are lots of databases that you can stick right in your application and access it like a database. Nice queries, proper relationships between objects. There are lots of advantages to using a database when you actually want a database rather than hobbling strings together and doing all the work yourself.
Custom serialization
You could create a class (instead of a 2d array) and then store the data in a class (in which it might be a 2d array, but that's an implementation detail). At this point, you could implement Serializable and write the writeObject and readObject methods and store the data somehow in a file which you could then read back into the object directly. If you have the administration ability of adding new things as part of this application (or another that uses the same class) you could forgo the human readable aspect of it and use the admin tool (that you write) to update the object.
Lots of others
This is just the tip of the iceberg. There are lots of ways to go about this.
P.S.
Please change the name of the variable from Database to something in lower case that better describes it such as input2output or the like. Upper case names are typically reserved for class names (unless its all upper case, in which case it's a final static field)
A common solution would be to dump the data in to a properties file, and then load it with the standard Properties.load(...) method.
Once you have your data like that, you can then access the data by a map-like interface.
You could find different ways of storing the data in the file like:
userinput=hi,hello,howdy,hey
response=hi,hello,hey
...
Then, when you read the file, you can split the values on the comma:
String[] expectHello = properties.getProperty("userinput").split(",");

Java: ArrayList, String manipulation and Parsing

I am writing an application that stores references for books, journals, sites and so on. I mean I have already done most.
What I want is a suggestion regarding what is the best way to implement above specs?
What format text file should I use to store the library? Not file type but format. I am using simple text file at the moment. But planning to implement format as in below.
<book><Art of Human Hacking><New York><2011><1>
<journal><Achieving Maximum Speed In 802.11n><London><2009><260-265>
1st tag <book> and <journal> are type identifier. I have used ArrayList. Should I use multi dimensional ArrayList and store each item like below?
[[Art of Human Hacking,New York,2011,1][Achieving Maximum Speed In 802.11n,London,2009,260-265]]
I have used StringTokenizer and I cannot differentiate spaces. How do I fix this?
I have already implemented all features including listing all, listing unique, searching, editing, removing, adding. But everything is done to content without spaces.
You should use an existing serializer instead of writing your own, unless the project forbids it.
For compatability and human readability, CSV would be your best bet. Use an existing CSV parser to get your escaping correct (not that hard to write yourself, but difficult enough to warrant using an existing parser to avoid bugs). Google turned up: http://sourceforge.net/projects/javacsv/
If human editing is not a priority, then JSON is also a good format (it is human readable, but not quite as simple as CSV, and won't display in excel for instance).
Then you have binary protocols, such as native Java serialization, or even Google protocol buffers. These may be faster, but obviously lose the ability to view the data store and would probably complicate your debugging.

XML template in Java

I need to generate XML and they differ only in the values, that the tags contain.
Is it possible to create a template XML and then write only the values each time? (I do not want to go the JAXB way as these are small XMLs and are not worth creating objects for them).
Is this a good approach?
Any thoughts?
You can use freemarker or velocity for templating in java -- or even just add PHP tags to a sample XML to generate from a template.
I think as a general rule, though, once you start conditionally adding elements or attributes, or looping to generate multiples, you're better of generating your XML -- though I agree sometimes getting it into a format you want (not what the generator wants) is sometimes a pain.
As long as the XML file to be produced is small, simple and mostly consistent in format, I tend to buck the trend: I simply create and write a text string.
writer.out.format("<?xml version='1.0'><root><tag1>%s</tag1></root>", value1)
kinda thing.
Despite the fact that you are against jaxb (which I have yet to use), I wish to recommend a comparable way to do this with Apache's XMLBeans.
This requires you to use an xml schema - but from my experience it worth it...

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